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AxelWolf
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December 14th, 2020 at 10:44:42 PM permalink
Wow! And you guys accuse me of wasting my time with a.. err.. um... well...I have to be nice.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
USpapergames
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December 14th, 2020 at 10:46:15 PM permalink
Quote: AxelWolf

Wow! And you guys accuse me of wasting my time with a.. err.. um... well...I have to be nice.



I know right, at one point the thread was really going somewhere but then some people had to get nasty :(
Math is the only true form of knowledge
AxelWolf
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December 14th, 2020 at 11:07:28 PM permalink
Quote: USpapergames

I know right, at one point the thread was really going somewhere but then some people had to get nasty :(

I'm not trying to rag on you, I was actually trying to be helpful without kissing your ass. But, I really have to call it like I see it.


I'm sorry to say, but I'm fairly certain you got nasty first and came off jerk like from the get-go. If you think about it, you were asking questions in order to get an answer to something just so you could tell us we were wrong about it. Basically, you have been sitting here telling everybody they have no idea what they're talking about, when in fact, there are people here THAT DO, people who were trying to help. There might be some special language and terminology only a select few actually know, but what good is that when addressing an audience where most only knows and understands the more common terminology?

I think you would be much better served discussing these finer points and details that really only matter to you with the few people that are also privy to all that and perhaps they can understand better and help you achieve whatever goals your trying to achieve. When everyone seems to have a problem with you the chances are you're the problem.

PS You certainly have a nice head of hair, but if I recall correctly so did Varmentti(or whatever his name was).
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
USpapergames
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December 14th, 2020 at 11:17:15 PM permalink
Quote: AxelWolf

I'm not trying to rag on you, I was actually trying to be helpful without kissing your ass. But, I really have to call it like I see it.


I'm sorry to say, but I'm fairly certain you got nasty first and came off jerk like from the get-go. If you think about it, you were asking questions in order to get an answer to something just so you could tell us we were wrong about it. Basically you have been sitting here telling everybody they have no idea what they're talking about or what they're talking about when in fact there are people here so we're trying to help that actually do know what they're talking about. There might be some special language and terminology only a select few actually now but what good is that when addressing an audience that knows and understands more common terminology? I think you would be much better served discussing these finer points and details that really only matter to you with the few people that are also privy to all that and perhaps they can understand better and help you achieve whatever goals your trying to achieve.

PS You certainly have a nice head of hair, but if I recall correctly so did Varmentti(or whatever his name was).



Sir, you've got it all wrong. The comments clearly show people attacking my skills 1st before me ever responding to it in a manner that should convey the information to stop but many just persisted to make a mockery of my game design skills when if anyone should have been one mocking was me. Regardless if I was aware of the answer, I still didn't know if there was another slot games that was AP plausible other than the UK machines & the answer was surprising yes thanks to Mission146. I didn't know Pachislo / Pachislots existed and was shocked that someone else was able to find an exception :)

As to comment to your second half, I know for a fact that Al Thomas knows all the game design terminology that we discussed in this thread (even if he had different words to describe the terms, the terms are so old and rooted in game design that he would immediately be able to recognize them). Honestly, I wouldn't hire a slot designer that didn't understand these simple terms no matter how rich their repertoire was.
Math is the only true form of knowledge
AxelWolf
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December 14th, 2020 at 11:31:21 PM permalink
Quote: USpapergames

Sir, you've got it all wrong. The comments clearly show people attacking my skills 1st before me ever responding to it in a manner that should convey the information to stop but many just persisted to make a mockery of my game design skills when if anyone should have been one mocking was me. Regardless if I was aware of the answer, I still didn't know if there was another slot games that was AP plausible other than the UK machines & the answer was surprising yes thanks thanks to Mission146

you started a thread called Advantage slot play. One can only assume there would be a lot of Advantage slot players peeking in.

Only but a few pages in you said this ...

"I am a professional poker play for almost a decade now & look down on A.P." I just can't imagine it's going to go well from there. Things started to get worse I remember cringing at a few things you said and thinking that's not going to go over well. I don't feel like going back and showing some of the rather rude things you've set. I don't think I'm the only one here to mention that you seem rather rude.

Either way, I give my opinion. I can assure you, others see it similar to me, so you can either take a little bit of what I said and think I might have somewhat of a valid point and think about your future posts and perhaps get somewhere or you can continue to follow the same path and hope I'm totally off base.

I wish you luck.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
PokerGrinder
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December 15th, 2020 at 12:12:29 AM permalink
I quoted that exact post and made comments about how his posts were rude and was told by him that I was mistaken 🤷‍♂️
You can shear a sheep a hundred times, but you can skin it only once. — Amarillo Slim Preston
AxelWolf
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December 15th, 2020 at 2:27:24 AM permalink
Quote: PokerGrinder

I quoted that exact post and made comments about how his posts were rude and was told by him that I was mistaken 🤷‍♂️

He probably just took a guess since he would be right 1 out of 20 times. (-;
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
Mental
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December 15th, 2020 at 4:45:10 AM permalink
Folks, I invented a new game I call it 'Slot Royals'. It is a stud game with a 52-card deck and an RTP of 94.29%. The pay table below shows the prize for being dealt each hand. It has huge payouts up to 3M credits for a dealt Club Royal Flush with a 5-credit bet.. My game can deal and score the game at 100,000 hands per second. I think it will be a hit. This game is my passion. I spent 3 minutes developing it, 5 minutes working out the RTP, and 25 minutes formatting this post.

I see four potential problems with the game design. (1) The object of the game is so unfamiliar to casino patrons that they may have a hard time figuring out whether their suited TJQKA is a winning hand. (2) It only has ranks and suits, so that might confuse players who are only familiar with a 3-dimensional 100-card deck. (3) Perhaps, 100,000 hands per minute may not be fast enough for some patrons. (4) Twenty pay lines may not be enough to make the game interesting.

What do you think? Don't be too harsh because I am not a professional game designer.

HandNumberProbabilityPayoff ROI(5-coin)
Club_Royal13.84769292332318E-00730000000.2308615754
Diamond_Royal13.84769292332318E-0076000000.0461723151
Heart_Royal13.84769292332318E-0073000000.0230861575
Spade_Royal13.84769292332318E-0071500000.0115430788
Club_Str_Flush93.46292363099086E-0063000000.2077754179
Diamond_Str_Flush93.46292363099086E-006600000.0415550836
Heart_Str_Flush93.46292363099086E-006300000.0207775418
Spade_Str_Flush93.46292363099086E-006150000.0103887709
Quads4320.00016622032500.0083110167
QuadAk124.61723150798781E-00620000.0018468926
QuadA361.38516945239634E-0058000.0022162711
Quad234k361.38516945239634E-0058000.0022162711
Quad2341084.15550835718903E-0054000.0033244067
Full_House37440.0014405762450.0129651861
Flush51080.0019654015300.0117924093
Straight102000.0039246468250.0196232339
Trips549120.0211284514150.0633853541
Two_Pair1235520.0475390156100.0950780312
JOB3379200.130021239350.1300212393
Nada20628600.793725182400
Sums25989601.0000000000--0.942940253
Last edited by: Mental on Dec 15, 2020
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SOOPOO
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December 15th, 2020 at 6:25:26 AM permalink
Quote: Mental

Folks, I invented a new game I call it 'Slot Royals'. It is a stud game with a 52-card deck and an RTP of 94.29%. The pay table below shows the prize for being dealt each hand. It has huge payouts up to 3M credits for a dealt Club Royal Flush with a 5-credit bet.. My game can deal and score the game at 100,000 hands per second. I think it will be a hit. This game is my passion. I spent 3 minutes developing it, 5 minutes working out the RTP, and 25 minutes formatting this post.

I see four potential problems with the game design. (1) The object of the game is so unfamiliar to casino patrons that they may have a hard time figuring out whether their suited TJQKA is a winning hand. (2) It only has ranks and suits, so that might confuse players who are only familiar with a 3-dimensional 100-card deck. (3) Perhaps, 100,000 hands per minute may not be fast enough for some patrons. (4) Twenty pay lines may not be enough to make the game interesting.

What do you think? Don't be too harsh because I am not a professional game designer.

HandNumberProbabilityPayoff ROI(5-coin)
Club_Royal13.84769292332318E-00730000000.2308615754
Diamond_Royal13.84769292332318E-0076000000.0461723151
Heart_Royal13.84769292332318E-0073000000.0230861575
Spade_Royal13.84769292332318E-0071500000.0115430788
Club_Str_Flush93.46292363099086E-0063000000.2077754179
Diamond_Str_Flush93.46292363099086E-006600000.0415550836
Heart_Str_Flush93.46292363099086E-006300000.0207775418
Spade_Str_Flush93.46292363099086E-006150000.0103887709
Quads4320.00016622032500.0083110167
QuadAk124.61723150798781E-00620000.0018468926
QuadA361.38516945239634E-0058000.0022162711
Quad234k361.38516945239634E-0058000.0022162711
Quad2341084.15550835718903E-0054000.0033244067
Full_House37440.0014405762450.0129651861
Flush51080.0019654015300.0117924093
Straight102000.0039246468250.0196232339
Trips549120.0211284514150.0633853541
Two_Pair1235520.0475390156100.0950780312
JOB3379200.130021239350.1300212393
Nada20628600.793725182400
Sums25989601.0000000000--0.942940253



Too much of the ROI is in the Club Royal. It would be a rapid drain on your potential players. I think you will need to spend another 10-15 minutes on your game design before you submit it to any of the main Game Design Companies.
Mental
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December 15th, 2020 at 6:41:14 AM permalink
Quote: SOOPOO

Too much of the ROI is in the Club Royal. It would be a rapid drain on your potential players. I think you will need to spend another 10-15 minutes on your game design before you submit it to any of the main Game Design Companies.



No. The Club Royal needs to pay 3M credits. A famous game designer on this thread told me that high max payouts and fast speed 'would be like crack cocaine'. (As an aside, I have never tried crack cocaine, so I am not sure if this a is good game feature or not.)

I am not planning on submitting this game anywhere. I am expecting the main Game Design Companies to come to me. Is that my phone ringing?
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Joeman
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December 15th, 2020 at 7:02:45 AM permalink
Quote: Mental

What do you think?

I think you got the RF and SF suit payouts backwards. Bridge players will hate this game and you personally for that!

Quote:

I spent 3 minutes developing it, 5 minutes working out the RTP, and 25 minutes formatting this post.

LOL! Ain't that the truth!
"Dealer has 'rock'... Pay 'paper!'"
Mental
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December 15th, 2020 at 7:32:26 AM permalink
Quote: Joeman

I think you got the RF and SF suit payouts backwards. Bridge players will hate this game and you personally for that!

Nuts! Bridge players were my target market. I have invested too much time into this game to change the suits now. I am hoping that at 100K hands per second, the suits will be a blur.

Anyway, I expect to be personally hated no matter what.
This forum is more enjoyable after I learned how to use the 'Block this user' button.
Mission146
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December 15th, 2020 at 9:52:31 AM permalink
Quote: USpapergames

I'm starting to think you don't know how slot machines operate :/ Ok, so a payline is any combination of symbols on the reels the equal a win. Your think that paylines have to be straight but that just isn't the case. In games where any matching symbols on the reels equal a win it's just that the sum of all possible reel combinations are all paylines. Some paylines jump around the screen in the weirdist ways. Now you don't understand a casino industry term :/



I never said they have to be straight. Paylines can go any way they want to, however ridiculous looking. However, paylines are clearly shown on the rules' screens (when it comes to slots that have paylines) and those are the patterns of like/wild symbols that are winning combinations.

The other method is called, "Combination pays," which is sometimes denoted on the machine by verbiage such as, "All wins pay as scattered," or some such. One of the older (and, actually, still somewhat common) games of this nature I can think of is called White Tiger. You can look for Youtube videos of that, if you want to.

The irony is that you actually managed to come up with what I think could be an okay game...with some tweaking, but your posts would otherwise lead me to believe that you know less than nothing about slot machines aside from your own game. This becomes even more ironic when you try to correct someone.

Maybe you, personally, would still call those, "Paylines," but what you think is irrelevant. I'm simply using the same terminology that the machines/designers of those machines would use.

Quote:

The point of the near misses is to reinforce the players thoughts about winning. It doesn't take long for people to recognize a win or a lose after a few spins since one spin can tell the player a lot of information. The key difference is it's so easy for the player to mistake a loss for a win! The player looks at the machine and thinks "wait a minute isn't that a, oh no nevermind" but for that split second they got excited, that excitement definitely helps stimulate the player mentality, I've seen it first hand.



I imagine that's true for some people. I haven't seen a comprehensive study of any such thing, but hitting three of something in a row on a 3x3 grid just to find out that doesn't pay anything would only irritate me.

Quote:

Yeah, you are correct. I believe I was just using the physical machine as an example tho of how some reels are just designed poorly because they piss the players off ;)



Your machine would **** me off. Other than that one element, I think it's okay.

And, quite frankly...if you DID a 98% version...I can think of a few instances where a 98% game that plays super quickly would make me very happy.
https://wizardofvegas.com/forum/off-topic/gripes/11182-pet-peeves/120/#post815219
Mission146
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December 15th, 2020 at 9:57:54 AM permalink
Quote: USpapergames

Sir, a payline has nothing to do with the direction of symbols matching. My jackpot payline is literally just the 4 corners going around in a square lol. Tho I think your right that there are some machines that have paylines that only are functional in 1 direction. For example if 3 symbols match starting from the 1st left reel than it's a win but if not then it's a loss. But the direction in which a payline is activated doesn't make it something different.



Your game is not the first game where the four corners of a square on a 3x3 grid are a payline, either.
https://wizardofvegas.com/forum/off-topic/gripes/11182-pet-peeves/120/#post815219
Mission146
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December 15th, 2020 at 10:01:36 AM permalink
Quote: USpapergames

That's a joke, right? Well, I guess I could say the same for everyone when it comes to game design. It's a science and nobody here has studied it. The way I look at it you guys are just upset that you didn't think of Royal Slots before me ;) You all need to start showing me some respect before I start kicking everyone's butt in this slot machine industry. Mock my words, your just making me that more determined to prove you wrong ;)



We had this forum member named ZenKing; I think you guys might get along if he ever comes back.

Anyway, I'm not upset about that because I don't design slot machines. Because I don't design slot machines, you cannot kick my butt in the industry because I do not work in that industry.

I will admit that your game seems more viable than I thought it would...but the first twenty or so pages of this thread had likely reduced my expectations, so that might be on an adjusted basis. I'm not sure yet.
https://wizardofvegas.com/forum/off-topic/gripes/11182-pet-peeves/120/#post815219
Mental
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December 15th, 2020 at 10:30:40 AM permalink
Quote: Mission146

The other method is called, "Combination pays," which is sometimes denoted on the machine by verbiage such as, "All wins pay as scattered," or some such. One of the older (and, actually, still somewhat common) games of this nature I can think of is called White Tiger. You can look for Youtube videos of that, if you want to.

Maybe you, personally, would still call those, "Paylines," but what you think is irrelevant. I'm simply using the same terminology that the machines/designers of those machines would use.

I have to agree. AGS describes their games this way: "Power XStream -- Maximize the number of ways to win" and " .... pays left to right and right to left using the PowerXStream® pay evaluation method." https://playags.com/portfolio/firewolf-2/

The page does not contain the phrase 'pay line' or even the word 'line'.
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USpapergames
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December 19th, 2020 at 9:10:45 PM permalink
Quote: AxelWolf

you started a thread called Advantage slot play. One can only assume there would be a lot of Advantage slot players peeking in.

Only but a few pages in you said this ...

"I am a professional poker play for almost a decade now & look down on A.P." I just can't imagine it's going to go well from there. Things started to get worse I remember cringing at a few things you said and thinking that's not going to go over well. I don't feel like going back and showing some of the rather rude things you've set. I don't think I'm the only one here to mention that you seem rather rude.

Either way, I give my opinion. I can assure you, others see it similar to me, so you can either take a little bit of what I said and think I might have somewhat of a valid point and think about your future posts and perhaps get somewhere or you can continue to follow the same path and hope I'm totally off base.

I wish you luck.



It was never my intention of upsetting any advantage slot players. In game design, one must focus on the core elements that affect gameplay. I'm sorry but I was never interested in coming up with another side or minigame since that's all the competition is focusing on! So unfortunately I did the proper research on weather side games were AP plausible, which meant that I came off to you as an imbecile who couldn't possibly know anything about slot games even though it was the majority of the people here who couldn't understand the question when it should have been obvious from the 1st comment on this thread if not after I defined the term side game multiple times with examples.
Math is the only true form of knowledge
USpapergames
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December 19th, 2020 at 9:13:12 PM permalink
Quote: PokerGrinder

I quoted that exact post and made comments about how his posts were rude and was told by him that I was mistaken 🤷‍♂️



Give me some time and ill go through all the comments & what is actually rude vs mistranslation since the vast majority didn't understand me & probably still don't :/
Math is the only true form of knowledge
USpapergames
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December 19th, 2020 at 9:15:00 PM permalink
Quote: AxelWolf

He probably just took a guess since he would be right 1 out of 20 times. (-;



I definitely considered this to be a rude comment. I believe my track record for being right is close to 99%, and I'm being serious.
Math is the only true form of knowledge
USpapergames
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December 19th, 2020 at 9:26:38 PM permalink
Quote: Mental


HandNumberProbabilityPayoff ROI(5-coin)
Club_Royal13.84769292332318E-00730000000.2308615754
Diamond_Royal13.84769292332318E-0076000000.0461723151
Heart_Royal13.84769292332318E-0073000000.0230861575
Spade_Royal13.84769292332318E-0071500000.0115430788
Club_Str_Flush93.46292363099086E-0063000000.2077754179
Diamond_Str_Flush93.46292363099086E-006600000.0415550836
Heart_Str_Flush93.46292363099086E-006300000.0207775418
Spade_Str_Flush93.46292363099086E-006150000.0103887709
Quads4320.00016622032500.0083110167
QuadAk124.61723150798781E-00620000.0018468926
QuadA361.38516945239634E-0058000.0022162711
Quad234k361.38516945239634E-0058000.0022162711
Quad2341084.15550835718903E-0054000.0033244067
Full_House37440.0014405762450.0129651861
Flush51080.0019654015300.0117924093
Straight102000.0039246468250.0196232339
Trips549120.0211284514150.0633853541
Two_Pair1235520.0475390156100.0950780312
JOB3379200.130021239350.1300212393
Nada20628600.793725182400
Sums25989601.0000000000--0.942940253



This got me laughing but I don't want to spend a lot of time pointing out all the terrible game design choices but I will leave you with 2 of them. Maybe the math isn't wrong but that doesn't mean your payouts aren't breaking a rule in game design. Never have a payout that is completely arbitrary!!! Why would you ever have individual payouts for each suit I they all have the same payout? Let's avoid the crazy quad payouts and just focus on the 4 royal flushes and straight flushes. There is literally no reason to display them as 8 different payouts when all royal flushes and straight flushes share the same payout!

2nd, never have a game where the player loses 79% of the time 🤣
Math is the only true form of knowledge
USpapergames
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December 19th, 2020 at 9:35:27 PM permalink
Quote: Mental

No. The Club Royal needs to pay 3M credits. A famous game designer on this thread told me that high max payouts and fast speed 'would be like crack cocaine'. (As an aside, I have never tried crack cocaine, so I am not sure if this a is good game feature or not.)

I am not planning on submitting this game anywhere. I am expecting the main Game Design Companies to come to me. Is that my phone ringing?



I've never tried crack cocaine either but I'm calling you right now. My company USPG is interested in licensing Slot Royals & would love to hear how you are able to get 100,000 gph. Also, your payouts favor some of the reel symbols over the others so the program would be AP plausible since players will just stop the reels whenever they see 4 of the same symbol and probably target the aces since they payout more or the suits to make straight or royal flushes. It would be a game where the player could just wait till they saw a lot of 1 suit and hit the stop button for a chance at a huge payoff. Would love to hear your thoughts on how you would combat AP players with your game, thank you.
Math is the only true form of knowledge
USpapergames
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December 19th, 2020 at 9:59:26 PM permalink
Quote: Mission146

I never said they have to be straight. Paylines can go any way they want to, however ridiculous looking. However, paylines are clearly shown on the rules' screens (when it comes to slots that have paylines) and those are the patterns of like/wild symbols that are winning combinations.

The other method is called, "Combination pays," which is sometimes denoted on the machine by verbiage such as, "All wins pay as scattered," or some such. One of the older (and, actually, still somewhat common) games of this nature I can think of is called White Tiger. You can look for Youtube videos of that, if you want to.

The irony is that you actually managed to come up with what I think could be an okay game...with some tweaking, but your posts would otherwise lead me to believe that you know less than nothing about slot machines aside from your own game. This becomes even more ironic when you try to correct someone.

Maybe you, personally, would still call those, "Paylines," but what you think is irrelevant. I'm simply using the same terminology that the machines/designers of those machines would use.



I imagine that's true for some people. I haven't seen a comprehensive study of any such thing, but hitting three of something in a row on a 3x3 grid just to find out that doesn't pay anything would only irritate me.



Your machine would **** me off. Other than that one element, I think it's okay.

And, quite frankly...if you DID a 98% version...I can think of a few instances where a 98% game that plays super quickly would make me very happy.



So I have done the research on your scattered play or the marketing term Power XStream® (which I will never refer to again) & I believe I found the right video to explain the payline system.

https://youtu.be/u4PVUsxUbXc

Again, scattered play or is nothing more than a marketing tactic to distinguish your average games payline structure to their Pauline structure. I could say the same thing and start marketing my paylines as the "Royal Credit System" and use that slogan to refer to the way my game pays out on winning combinations instead of how you average payline pays out, but that wouldn't make the "Royal Credit System" not just a type of paylines.

In fact I could easily make Royal Slots use scattered paylines instead of the 24 three symbol combination paylines. There are 84 possible three symbol combination paylines and I could just make all 84 of them payout so that all 3 symbol combinations have a payline. But just because scattered pay using all possible payline combinations does not make it just another payline option, & no duh you wouldn't need to show the winning paylines because they all are winning!!! Seriously anyone who believes the opposite doesn't know anything about game design. Please reframe from ever using marketing terms to describe game design terms 🙏

P.S. Listen to the guy in the video talk about how paylines are only paylines when the lines go straight. He is just as clueless about the term payline :/
Math is the only true form of knowledge
USpapergames
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December 19th, 2020 at 10:04:16 PM permalink
Quote: Mission146

Your game is not the first game where the four corners of a square on a 3x3 grid are a payline, either.



I never said it was? I'm really getting tired of defending myself against things I never said :/
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USpapergames
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December 19th, 2020 at 10:08:27 PM permalink
Quote: Mission146

We had this forum member named ZenKing; I think you guys might get along if he ever comes back.

Anyway, I'm not upset about that because I don't design slot machines. Because I don't design slot machines, you cannot kick my butt in the industry because I do not work in that industry.

I will admit that your game seems more viable than I thought it would...but the first twenty or so pages of this thread had likely reduced my expectations, so that might be on an adjusted basis. I'm not sure yet.



I believe the opposite, that if you like the game at all then it's really good since your opinion of me is obviously rubbing off on your opinion of Royal Slots. Thank you for the introduction to ZenKing, I'll be sure to keep an eye out. Btw for someone who isn't a game designer you certainly like trying to disprove me instead of learning from me ;)
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USpapergames
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December 19th, 2020 at 10:12:28 PM permalink
Quote: Mental

I have to agree. AGS describes their games this way: "Power XStream -- Maximize the number of ways to win" and " .... pays left to right and right to left using the PowerXStream® pay evaluation method." https://playags.com/portfolio/firewolf-2/

The page does not contain the phrase 'pay line' or even the word 'line'.



It's said that you can't see AGS is diligently attempting to distinguish their product by using marking terms because their client tell doesn't know any butter. It literally says "pay evaluation method" right next to the belloni marketing term. What do you think a payline is??? How can you out of all people on this forum not see this 🤣?
Last edited by: USpapergames on Dec 19, 2020
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vegas
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December 20th, 2020 at 5:00:59 AM permalink
Quote: USpapergames

I definitely considered this to be a rude comment. I believe my track record for being right is close to 99%, and I'm being serious.



Good to have you back
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SOOPOO
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December 20th, 2020 at 7:36:09 AM permalink
Quote: USpapergames



2nd, never have a game where the player loses 79% of the time 🤣



I am not a slot player, but I thought that on most slots you lose MORE than 79% of the time, but that is made up by having higher payouts on the times you DO win?

Frankly, isn't that the entire lure of slots? And lotteries? And certain carnival card games (let it ride?)
USpapergames
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December 20th, 2020 at 9:40:25 AM permalink
Quote: vegas

Good to have you back



Thank you so much 🤙
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USpapergames
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December 20th, 2020 at 9:48:09 AM permalink
Quote: SOOPOO

I am not a slot player, but I thought that on most slots you lose MORE than 79% of the time, but that is made up by having higher payouts on the times you DO win?

Frankly, isn't that the entire lure of slots? And lotteries? And certain carnival card games (let it ride?)



I actually don't know any slot machine with a volatility of 79%. Your spot on about the higher payouts justifying the losses but that's an extremely high loss to win ratio. Obviously you can't have a 50/50 ratio without having some manipulation of winnings but I have concluded that the best of these ratios for not having manipulated winnings is around 33/67 because majority of the players don't like their credits working like roller coasters with extreme ups and downs.
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sabre
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December 20th, 2020 at 11:53:35 AM permalink
Quote: USpapergames

I actually don't know any slot machine with a volatility of 79%.



I don't know a slot machine that doesn't have a "volatility" of 79%.

The hit frequency on slot machines in real casinos is typically under 21%.
Mental
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December 20th, 2020 at 12:59:59 PM permalink
Quote: USpapergames

I've never tried crack cocaine either but I'm calling you right now. My company USPG is interested in licensing Slot Royals & would love to hear how you are able to get 100,000 gph.

I can easily create a random 5-card poker game, determine what type of hand it is, and score it in less than 100 nanoseconds (10 million hands per second) on a desktop computer. We just need to work out the GUI to show my game to the player this fast. We may need some video accelerator cards.

Quote: USpapergames

Also, your payouts favor some of the reel symbols over the others so the program would be AP plausible since players will just stop the reels whenever they see 4 of the same symbol and probably target the aces since they payout more or the suits to make straight or royal flushes.


Have you ever used the 'Stop Reels' feature on a slot machine? When a player stops a slot reel, they have no effect on the outcome of the game. The outcome was determined even before the reels started spinning. This is true whether it is a physical reel or virtual video reel.

Quote: USpapergames

2nd, never have a game where the player loses 79% of the time 🤣 ​


I know of many slots that have higher loss rates. I checked some old notes. In the '21 Gambler' game, the player loses 88% of the time. I am glad that you are here to fix the game-design problems plaguing the gaming industry.
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Mental
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December 20th, 2020 at 1:03:07 PM permalink
Quote: USpapergames

I actually don't know any slot machine with a volatility of 79%. Your spot on about the higher payouts justifying the losses but that's an extremely high loss to win ratio. Obviously you can't have a 50/50 ratio without having some manipulation of winnings but I have concluded that the best of these ratios for not having manipulated winnings is around 33/67 because majority of the players don't like their credits working like roller coasters with extreme ups and downs.


So, you don't think slot players like to gamble when they are gambling? I guess JoB must be more popular than DDB video poker.
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USpapergames
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December 20th, 2020 at 2:23:15 PM permalink
Quote: sabre

I don't know a slot machine that doesn't have a "volatility" of 79%.

The hit frequency on slot machines in real casinos is typically under 21%.



Seriously??? Honestly I didn't bother to study up on this since I have quite a lot of experience in setting win / loss ratios. Now let's define these terms a little better. When I say win I am referring to any payouts that are a push or greater (or else it would be a win/tie/loss ratio). When I say loss I am referring to games with no payouts (since loses disguised as wins are not wins & we aren't taking about those types of games to begin with if you reread my previous comment). Now we absolutely need to define the side games and minigames since those also count as separate wins and are much harder to lose at. Even winning a free game is considered a win.

Something tells me now that I've defined a win / loss ratio there will be less confusion.
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USpapergames
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December 20th, 2020 at 2:36:00 PM permalink
Quote: Mental

I can easily create a random 5-card poker game, determine what type of hand it is, and score it in less than 100 nanoseconds (10 million hands per second) on a desktop computer. We just need to work out the GUI to show my game to the player this fast. We may need some video accelerator cards.



Very impressive but it will be illegal in most countries. I shouldn't be saying this but there is a reason why Royal Slots maximum frame rate is at 200 & it has nothing to do with processor speed or GUI. If you release a game that is faster than 200 fps you are risking getting sued for seizure liability. My company is definitely not taking that risk at my financial status but maybe your company could afford a multimillion-dollar lawsuit ;) In Japan, they don't have seizure liability.

Quote: Mental


Have you ever used the 'Stop Reels' feature on a slot machine? When a player stops a slot reel, they have no effect on the outcome of the game. The outcome was determined even before the reels started spinning. This is true whether it is a physical reel or virtual video reel.



I have barely played a slot machine but I know all about how the stop reel mechanic works. I know everything about how today's slot machines work, in regards to just the slot games. Bye Royal Slots doesn't use any rng so reels can stop immediately, instead of speeding up to their desired destinations, & no calculations are required! You are severally underestimating my knowledge on this subject.

Quote: Mental


I know of many slots that have higher loss rates. I checked some old notes. In the '21 Gambler' game, the player loses 88% of the time. I am glad that you are here to fix the game-design problems plaguing the gaming industry.



Honestly, you could be correct & I have seen this issue as a problem for a very long time. However I just assumed that the side games were improving the win / loss ratios but I guess I was mistaken, thank you for your input & I'd love it if you could share an example of 21 Gambler.
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USpapergames
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December 20th, 2020 at 2:40:04 PM permalink
Quote: Mental

So, you don't think slot players like to gamble when they are gambling? I guess JoB must be more popular than DDB video poker.



People definitely love to gamble for high payouts, but they also want their money to give them the most spins at winning that huge payout ;)
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SOOPOO
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December 20th, 2020 at 3:01:58 PM permalink
Quote: sabre

I don't know a slot machine that doesn't have a "volatility" of 79%.

The hit frequency on slot machines in real casinos is typically under 21%.



As I expected. It is quite amazing that USP is putting effort in to design a slot game and a guy (me!) that doesn’t even play slots at any frequency would know that.

USP.... go actually play slots (for free!) on WOO to get a feel for this simple concept!
Mental
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December 20th, 2020 at 3:05:21 PM permalink
Quote: USpapergames


Honestly, you could be correct & I have seen this issue as a problem for a very long time. However I just assumed that the side games were improving the win / loss ratios but I guess I was mistaken, thank you for your input & I'd love it if you could share an example of 21 Gambler.


You mean I have a chance? I thought I was never correct.

21 gambler is a single line 3-reel slot. If you had internet on your planet, you could google '21 Gambler video'. Quite a few times, I have lost more than 20 spins in a row while betting $10 or $15 a spin, so $300 coin in and no payouts at all. There is a side game of 31 every 40-50 spins. You win nothing on 1/5th of the side games.
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USpapergames
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December 20th, 2020 at 3:12:31 PM permalink
Quote: SOOPOO

As I expected. It is quite amazing that USP is putting effort in to design a slot game and a guy (me!) that doesn’t even play slots at any frequency would know that.

USP.... go actually play slots (for free!) on WOO to get a feel for this simple concept!



I'm not even going to attempt to argue with you since your right that I have almost no real slot experience. I think I've played a slot machine at a casino maybe 3 times in my entire life & I think all have been because of free slot play lol. But it's funny because it should be obvious to everything that playing a slot machine does not have any effect on your ability to design a slot machine. Or else the best spot machine would have been designed by someone who has been playing slots their entire lives and not me ;)

But let's not forget I have done ≥ 100 interviews with slot players at multiple different casinos that I have visited throughout my poker career & I think everyone of those interviews has given me more valuable knowledge than playing a slot machine could ever give me.
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USpapergames
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December 20th, 2020 at 3:15:09 PM permalink
Quote: Mental

You mean I have a chance? I thought I was never correct.

21 gambler is a single line 3-reel slot. If you had internet on your planet, you could google '21 Gambler video'. Quite a few times, I have lost more than 20 spins in a row while betting $10 or $15 a spin, so $300 coin in and no payouts at all. There is a side game of 31 every 40-50 spins. You win nothing on 1/5th of the side games.



lol, I only ask since maybe you know of a good YouTube video instead of me wasting time looking through crud to find solid info on the game ;)
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DRich
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December 20th, 2020 at 3:16:15 PM permalink
Quote: USpapergames


But let's not forget I have done ≥ 100 interviews with slot players at multiple different casinos that I have visited throughout my poker career & I think everyone of those interviews has given me more valuable knowledge than playing a slot machine could ever give me.



I'm guessing that you are mistaken. By playing slots you can understand what the designers were thinking and maybe ascertain what is legal and what is not. I would guess I have played the machines for thousandsof hours and spent lots of time watching people play them in focus groups.
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USpapergames
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December 20th, 2020 at 3:24:10 PM permalink
Quote: Mental

21 gambler is a single line 3-reel slot. If you had internet on your planet, you could google '21 Gambler video'. Quite a few times, I have lost more than 20 spins in a row while betting $10 or $15 a spin, so $300 coin in and no payouts at all. There is a side game of 31 every 40-50 spins. You win nothing on 1/5th of the side games.



Is this the game? I didn't keep a tally but it definitely seems like your right because their we're a ton I losses for every win.


Direct: [https://youtu.be/j5XzyIii6WQ]

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USpapergames
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December 20th, 2020 at 3:34:09 PM permalink
Quote: DRich

I'm guessing that you are mistaken. By playing slots you can understand what the designers were thinking and maybe ascertain what is legal and what is not. I would guess I have played the machines for thousandsof hours and spent lots of time watching people play them in focus groups.



So guys, just please believe me when I say I don't need to play a game to understand it completely. I know it sounds like you need to play games in order to experience them but I have a rare form of synaesthesia which allows me to literally experience emotions for math equations & expressions alone. It's really hard to explain but believe me when I say I can read the rules to a game and immediately tell you what it's like to play the game & even some of the advanced strategies that will be used by players. No joke I've never played Starcraft 2 & it's by far the most advanced real time strategy game to date, & yet I have corrected pro players on game strategy & can completely follow the matches when your audience member is completely lost at what they are looking at. It's ok if this is hard to grasp, I just hope my game design skills can speak for themselves about my abilities.
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DRich
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December 20th, 2020 at 4:23:13 PM permalink
Quote: USpapergames

So guys, just please believe me when I say I don't need to play a game to understand it completely. I know it sounds like you need to play games in order to experience them but I have a rare form of synaesthesia which allows me to literally experience emotions for math equations & expressions alone.



Please tell us everything you know about slot machines as they exist today in the casinos. You really haven't shown any real knowledge in your posts. You may be the best game designer ever in other areas but I know i haven't been enlightened on any of your slot machine posts. I'm not saying that you can't do it, please give us your opinion and mathematical understanding of the top five selling slot machines today.

Please, I would like a full breakdown with all of your synesthesia on all five. if you can give a coherent and complete breakdown you will earn my respect and probably that of others here.
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rdw4potus
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December 20th, 2020 at 4:57:41 PM permalink
Quote: USpapergames

I'm not even going to attempt to argue with you since your right that I have almost no real slot experience. I think I've played a slot machine at a casino maybe 3 times in my entire life & I think all have been because of free slot play lol. But it's funny because it should be obvious to everything that playing a slot machine does not have any effect on your ability to design a slot machine. Or else the best spot machine would have been designed by someone who has been playing slots their entire lives and not me ;)

But let's not forget I have done ≥ 100 interviews with slot players at multiple different casinos that I have visited throughout my poker career & I think everyone of those interviews has given me more valuable knowledge than playing a slot machine could ever give me.



I guess this explains the 3 seconds per spin error as well as the incorrect assumption that a 3x3 concept was viable after 2005.

When you were in these casinos doing interviews, did you also do any primary research? Check rules screens? Observe which titles were well-placed and/or popular?
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sabre
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December 20th, 2020 at 5:12:47 PM permalink
Quote: USpapergames

So guys, just please believe me when I say I don't need to play a game to understand it completely. I know it sounds like you need to play games in order to experience them but I have a rare form of synaesthesia which allows me to literally experience emotions for math equations & expressions alone. It's really hard to explain but believe me when I say I can read the rules to a game and immediately tell you what it's like to play the game & even some of the advanced strategies that will be used by players. No joke I've never played Starcraft 2 & it's by far the most advanced real time strategy game to date, & yet I have corrected pro players on game strategy & can completely follow the matches when your audience member is completely lost at what they are looking at. It's ok if this is hard to grasp, I just hope my game design skills can speak for themselves about my abilities.



It should be 100% apparent by now that USpapergames is a troll. Suspend away.
Mental
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December 20th, 2020 at 5:16:10 PM permalink
Quote: USpapergames

So guys, just please believe me when I say I don't need to play a game to understand it completely. I know it sounds like you need to play games in order to experience them but I have a rare form of synaesthesia which allows me to literally experience emotions for math equations & expressions alone. It's really hard to explain but believe me when I say I can read the rules to a game and immediately tell you what it's like to play the game & even some of the advanced strategies that will be used by players. No joke I've never played Starcraft 2 & it's by far the most advanced real time strategy game to date, & yet I have corrected pro players on game strategy & can completely follow the matches when your audience member is completely lost at what they are looking at. It's ok if this is hard to grasp, I just hope my game design skills can speak for themselves about my abilities.



Since you are such a savant, you should wander over to http://pentolla.com/play/ and play some Blokus. Pentolla is the online version of the Blokus board game. You should be able to crush those players with your god-like skills and quickly jump to the top of the rankings. I am 'mentalblock' over there.
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USpapergames
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December 20th, 2020 at 6:30:51 PM permalink
Quote: DRich

Please tell us everything you know about slot machines as they exist today in the casinos. You really haven't shown any real knowledge in your posts. You may be the best game designer ever in other areas but I know i haven't been enlightened on any of your slot machine posts. I'm not saying that you can't do it, please give us your opinion and mathematical understanding of the top five selling slot machines today.

Please, I would like a full breakdown with all of your synesthesia on all five. if you can give a coherent and complete breakdown you will earn my respect and probably that of others here.



Alright, I'm making a video just for you. But its going to be marketing Royal Slots also ;)
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USpapergames
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December 20th, 2020 at 6:46:07 PM permalink
Quote: rdw4potus

I guess this explains the 3 seconds per spin error as well as the incorrect assumption that a 3x3 concept was viable after 2005.

When you were in these casinos doing interviews, did you also do any primary research? Check rules screens? Observe which titles were well-placed and/or popular?



Of course, but again someone could spend their lifetime getting to know all the side & minigames for slot machines so I tried to limit my research to just the slot game itself. Here is the problem, your making assumptions when you should just ask me for why I choose the 3x3 to begin with ;)

My research has led me to conclude that players prefer the 5x4 over the 3x3 because of:

1) More payline possibilities.
2) Higher payouts.
3) Less volatility (since the wins/loss ratio can be more balanced)

Royal Slots already has all this benefits over traditional slot games anyway. The problem with increasing the game matrix range is that the price to run 20 symbols vs 9 is considerably higher, not to mention Royal Slots already has 3 times the amount of reels traditional slots use. Lastly but most importantly, the amount of software programming time it would take to make a 5x4 royal slot is > 10x what I paid because the amount of payline functions is already at 5,675.
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USpapergames
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December 20th, 2020 at 6:48:35 PM permalink
Quote: sabre

It should be 100% apparent by now that USpapergames is a troll. Suspend away.



Wow, you really don't believe me? Ouch 😱

Everyone has been calling me a troll lately, I think this in violation of the forum rules!
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DRich
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December 20th, 2020 at 6:58:24 PM permalink
Quote: USpapergames

Alright, I'm making a video just for you. But its going to be marketing Royal Slots also ;)



That is great, I will watch all of it if it includes a full breakdown of the five best selling slot machines today. I really want a look into your insight on those five games. Seeing the probabilities and volatility of each paying combination will be awesome.
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