Poll
14 votes (53.84%) | |||
12 votes (46.15%) |
26 members have voted
Quote: Mission146I understand what you are describing and would never think to call that a, "Side Game." You would just call that a Progressive Free Games meter.
Interestingly, the slot machine game Three Kings has a progressive Free Games meter, which consists of three different Free Games totals and can NEVER be played at an advantage...even if all three meters are at their max.
Anyway, there are a few games that do what you describe with a couple of recent newish ones that just came out. I wouldn't say there are a ton of any of those, but there are a few. I don't understand why knowing the approximate value of each Free Game and then figuring out what a particular Progressive (or combination) needs to be that would not count as slots advantage play...but if you say it doesn't, then I guess it doesn't.
Sir, I didn't make up these terms they have been game design staples far before I was born. It May have even been termed in the early 50's we're games were starting to become readily mathematically analyzed.
I'm sorry I did t define the term sooner, but I have a language processing disorder and tried my best to describe the definition.
Quote: Mission146You're welcome. Many states tax both table games and slots at the same percentage, but some states tax them at different percentages. Oddly enough, the State of Pennsylvania is one that taxes slots/video poker revenues at more than 50%, but taxes Table Games at a significantly lower percentage.
Ocean Magic and just start with the Wizard of Odds page. That game does have, "Free Games," but the component that makes Ocean Magic variable state has absolutely nothing to do with the Free Games. The component is also not a side game...unless you REALLY want to call it one, but it all acts as part of one game.
Yes. Any slot machine that does not have a progressive or a variable-state function of any kind is not AP plausible on its own. Walk into a casino. Look around. Almost all of them. Diamond Hunt, Quick Hits (if no Progressives), Better Off Ed...all kinds of games.
The features are not, "Added separately," they're just part of the game. Ocean Magic without the bubbles would never get approved because just the reels + Free Games would not meet minimum return requirements. You'd have to change one of those two things to make the return better, anyway.
The bubbles are 100% considered a side game. I'm sorry you don't have the game design experience to distinguish the slot game from the side games but I promise you the bubbles have nothing to do with making the reels align for a payout.
Quote: USpapergamesSir, I didn't make up these terms they have been game design staples far before I was born. It May have even been termed in the early 50's we're games were starting to become readily mathematically analyzed.
I'm sorry I did t define the term sooner, but I have a language processing disorder and tried my best to describe the definition.
That's fine, it's just not a term that would really be used to describe casino games. I would understand the term in the context of a video game.
Quote: USpapergamesThe bubbles are 100% considered a side game. I'm sorry you don't have the game design experience to distinguish the slot game from the side games but I promise you the bubbles have nothing to do with making the reels align for a payout.
You haven't factored in the turnip squeeze of the slot game though. Without considering the turnip squeeze, your analysis is deeply flawed. If you don't know what the turnip squeeze is, then it's obvious you don't have the game design experience necessary to analyze the entirety of the slot game. The turnip squeeze is a vital part of the game. I'm correct, and you're wrong. Turnip squeeze.
Quote: USpapergamesThe bubbles are 100% considered a side game. I'm sorry you don't have the game design experience to distinguish the slot game from the side games but I promise you the bubbles have nothing to do with making the reels align for a payout.
Wild symbols do and if an Ocean Magic symbol on a reel hits the bubble, then the bubble and all symbols adjacent to the bubble become WILD. Even if the Ocean Magic symbol does not hit the bubble, the bubble itself is wild. Wild symbols certainly cause reels to align for a payout, wouldn't you agree?
Quote: USpapergamesEveryone use your brains for a second.
Yup, that's definitely the problem in this thread. Nobody but you is using their brain. Nothing is your fault. Best of luck with what you're trying to accomplish. I have no idea what that is, but I'll confess I'm not using my brain.
Quote: USpapergamesEveryone use your brains for a second. What would you call a bet that is not part of the main game but adds to the main game? A side bet! So a game that adds to the main game would be called a side game! If I come up with a side bet for roulette or black jack, I didn't need to get the game roulette or black jack approved, just the side bet! This is essentially the same thing with slot machines, the only difference is the slot game needs to get approved only because they need to confirm that it's game mechanics operate like the previous machines. There is no need to confirm that a dealer can still operate blackjack effectively lol
On slot machines, you almost always only make one bet on a spin. The only possible exception I can think of is a slot game that has a specifically designated feature that costs extra credits, or (and this is rare) a game that forces the player to make a bet on each individual bonus game...but I think I've only seen that on a few somewhat5 specific video keno games.
Quote: Mission146Wild symbols do and if an Ocean Magic symbol on a reel hits the bubble, then the bubble and all symbols adjacent to the bubble become WILD. Even if the Ocean Magic symbol does not hit the bubble, the bubble itself is wild. Wild symbols certainly cause reels to align for a payout, wouldn't you agree?
Yes this is a side game feature which transforms the outcomes of the slot game. It's obvious these are 2 separate games is it not? The Wild symbol was never on the slot reel to begin with!!!
Quote: USpapergamesYes this is a side game feature which transforms the outcomes of the slot game. It's obvious these are 2 separate games is it not? The Wild symbol was never on the slot reel to begin with!!!
Nope. One game. I don't expect you to understand.
Quote: Mission146That's fine, it's just not a term that would really be used to describe casino games. I would understand the term in the context of a video game.
We at least agree with the definition of the term which is all that that really matters. I would argue that for the sake of game designers who in the future decide to transition into casino game design that the industry adapt already established terms so there is less confusion. The casino industry needs to realize that it is ONLY a separate entity from the rest of the gaming industries because wagers are being made. But from what I see the casino gaming industry wants to separate itself from the rest of the gaming industry by even calling itself the "gaming industry" which is a joke and a slap to the face of the actual gaming industry as a whole.
If you ask me it's a hell of a lot more difficult to get millions of revenue from selling cardboard than it is selling the potential to win real cash. Yet the board game industry is booming & the casino industry struggles to get millennials to pay their experience machines 😆
Quote: CrystalMathNope. One game. I don't expect you to understand.
Many games are conglomerates of multiple games. I also don't expect you to understand this.
Quote: Mission146On slot machines, you almost always only make one bet on a spin. The only possible exception I can think of is a slot game that has a specifically designated feature that costs extra credits, or (and this is rare) a game that forces the player to make a bet on each individual bonus game...but I think I've only seen that on a few somewhat5 specific video keno games.
Yes that's correct, but we need to also define game. If you win free spins are they considered new games are part of the same game which won you those spins?
Quote: sabreYup, that's definitely the problem in this thread. Nobody but you is using their brain. Nothing is your fault. Best of luck with what you're trying to accomplish. I have no idea what that is, but I'll confess I'm not using my brain.
When I say use your brain, I mean please give it some deep thought. Everyone here seems to have some preconceived notion of these terms without giving them some thought.
Quote: USpapergamesMany games are conglomerates of multiple games. I also don't expect you to understand this.
Get back to me once you have a slot game approved.
Quote: USpapergamesWhen I say use your brain, I mean please give it some deep thought. Everyone here seems to have some preconceived notion of these terms without giving them some thought.
The people here understand terms as they apply to casino gaming. You seem to be the one with preconcieved notions on your ability when it comes to casino game design.
Quote: CrystalMathGet back to me once you have a slot game approved.
? What does my slot game have to do with defining terms? It's sad but I know I'm right about this sir. The slot game is the reels with all the symbols except the wild symbols. The slot game is nothing more than a standard slot with fish symbols which you can make money matching the fishes just like every slot machine ever made, nothing patentable or unique here. But then you have the bubble making side game which periodically produces bubbles that if they make contact with the ocean magic symbols they will randomly replace any reel symbol for a wild symbol. That side game is definitely patentable & unique.
Forgive me for saying this but I truly don't care about your opinion anymore. I'm starting to think I know more about slot machine game design than everyone else on this thread, so I definitely know more about game design as a whole.
Quote: DRichThe people here understand terms as they apply to casino gaming. You seem to be the one with preconcieved notions on your ability when it comes to casino game design.
What your basically saying is that casino game design is a separate science from all other forms of game deign :/
Quote: USpapergamesI'm starting to think I know more about slot machine game design than everyone else on this thread
Congratulations
.Quote: USpapergamesQuote: Mission146Yes, many states have a jurisdictional maximum slot return.
The maximum return in West Virginia for a slot machine is supposed to be 95%, for one example. Keep in mind that various states tax casino revenues, which refers to net win, so it is indeed in a jurisdiction's interest that the casino not give money away.
The positive EV is coming as a fundamental function of the way the game was designed. I still don't know what you mean by, "Side games." Some machines have what you might call, "Side game," and others do not. I would say that most variable state slot machines that a person would vulture do not have a, "Side game," or if they do, that the side game has nothing to do with whether the machine's next spin has a positive expectation.
If you're referring to Progressive Free Games machines, a few of which function on a must-hit basis, then I will say that those are not the only types of variable-state slots that can be played at an advantage. In fact, they'd be in the minority.
Even if you expanded on that to include all progressives of any kind, there would still be slot machines that can be played at an advantage provided you know when to play and when not to play. Of those, the, "Free Games," usually has exactly nothing to do with whether or not the game is at an advantage because the Free Games probabilities (and expected returns of Free Games) tend to be a known and fixed commodity.
Thank you for teaching me something new, this doesn't happen often here so id like to give you some serious respect for that ;) Never would have guessed a state would care about a casinos minimum house edge. This only applies to gaming machines correct? Obviously we have table games with much less of a house edge ;)
Now getting back to the question at hand. Please share any slot machine that you believe is AP plausible & I will review that machine till my eyes go blind ;)
What fundamental function are you talking about? Let me rephrase the question, do you know any slot machines which are not AP plausible??? Because if so than what makes the slots that are AP plausible different than the ones that aren't? Is it perhaps because of the extra side games & features that were added on separately to make that game stand out which is causing the game to be AP plausible?
This above post shows conclusively that you know and understand less about a variable state slot machine than anyone else posting on this thread.
I know very little about them, but in less than 10 minutes have been taught more than enough to take advantage of them. Just google Golden Egypt and read about how to beat it. If after such, you don’t understand how the overall return on the game if you played infinitely may be 90%, but if you only played in specific situations, your return will greatly exceed 100%. There have been many slot AP experts here who have tried to help you. You refuse to be helped.
. Yes, EVERYONE posting here can! As I said in previous post, GOOGLE Golden Egypt. In the main slot game, there are times when the coins being already filled in certain columns leads to a greater than 100% return on your next spin. If you only play in those situations (I’ve don it) you have an advantage. I define that as AP slot play.Quote: USpapergamesFor everyone who voted that I was incorrect, let me again rephrase the question: Can anyone show me a machine which it's main slot game is AP plausible?
Quote: CrystalMathCongratulations
It's not something I want to be proud of since I still am searching for knowledge about this gaming category :( It just seems like (and again no offense) casino game designers just aren't real game designers. This could explain why there have been so few improvements or additions to casino game design over the last 100 years. Yes, there has been a tone of technological improvements which have defiantly helped the industry to improve upon its profit margins. But improvements and additions in game design is what is going to attract the new generation since the current casino games can't compete with the games currently being marketed today, & then you have to convince people to drive to play so if we as an industry aren't focused on new game design this industry could go under. Not immediately for sure but after the baby boomers are gone I'm betting the casino industry will be headed for serious ruff times that haven't been felt in decades.
My interview with IGT actually scares me now that I've had a chance to digest it. Basically the game design manager kept asking me what game I have that they could make a side game of for a standard slot game. I told them that I have a completely new redesign of a slot machine and they were intrigued but it was obvious they had never thought 🤔 about redesigning a slot game from scratch! They never thought about it!!! Meaning they expected that 5,000 years could go by and people would still be playing the exact same slot game design but maybe with new cooler side games 😆. This is both a great thing for me to know about my competition but a scary thing to know also. I believe the casino industry needs me to improve for the next generation of gamblers to flourish.
Quote: SOOPOO
This above post shows conclusively that you know and understand less about a variable state slot machine than anyone else posting on this thread.
I know very little about them, but in less than 10 minutes have been taught more than enough to take advantage of them. Just google Golden Egypt and read about how to beat it. If after such, you don’t understand how the overall return on the game if you played infinitely may be 90%, but if you only played in specific situations, your return will greatly exceed 100%. There have been many slot AP experts here who have tried to help you. You refuse to be helped.
Omg now people are getting upset and they don't even understand what I'm saying :(
Ocean Magic is not a good example because if you were to take away the bubble side game the house edge wound exceed state regulations. Please 🙏 think of a slot machine that doesn't have any extra side games & is AP plausible.
Quote: SOOPOO. Yes, EVERYONE posting here can! As I said in previous post, GOOGLE Golden Egypt. In the main slot game, there are times when the coins being already filled in certain columns leads to a greater than 100% return on your next spin. If you only play in those situations (I’ve don it) you have an advantage. I define that as AP slot play.
Golden Egypt has wilds that last on screen for multiple games. These wilds would be considered a side game since the game obviously has completed payouts followed by games with different symbols.
Quote: HunterhillBetter question...why would anyone want to show you anything since you know everything.
If anything, I'm the one opening up & teaching you guys something about game design. All I ask is that you just be respectful and not criticize me just because I haven't spent my own money to get my slot game approved because I'm trying to license it first ;)
My life just got a lot better after I blocked user ... Honestly life is too short.Quote: HunterhillBetter question...why would anyone want to show you anything since you know everything.
Quote: USpapergamesGolden Egypt has wilds that last on screen for multiple games. These wilds would be considered a side game since the game obviously has completed payouts followed by games with different symbols.
The stupidest sentence to date.... ‘These wilds would be considered a side game’!!!!
I tried to help you. You obviously do not want to be helped. You have gaming EXPERTS like CrystalMath, DRich trying to help as well. Plus guys who actually DO AP Slots like Axel, Mission, PokerGrinder.... I wonder how long it will be until you are just totally ignored...?
https://youtu.be/E8Lhqri8tZk
This GDC lecture is the closest thing the casino industry ever got to attending GDC & just look at how all the game designers just talk shit about our industry's slot game design.
Quote: SOOPOOThe stupidest sentence to date.... ‘These wilds would be considered a side game’!!!!
I tried to help you. You obviously do not want to be helped. You have gaming EXPERTS like CrystalMath, DRich trying to help as well. Plus guys who actually DO AP Slots like Axel, Mission, PokerGrinder.... I wonder how long it will be until you are just totally ignored...?
I asked a simple question earlier & didn't get ana answer from anyone. Do you consider a game to be completed once the reel outcomes have been decided or when until your bonuses have completed?
Quote: USpapergamesGuys, the casino industry needs to be attended GDC events and get with the rest of the game industry. Doesn't matter what games you make you show up to GDC to learn and speak about the knowledge that has been acquired. They go over the science and hardcore math analysis and share the industry secrets in exchange for learning other's secrets in the industry. Why is the casino industry so smug to think they are above attending these events??? Isn't the casino industry nothing more than wagering on video games or board games? Where do you think the word table games came from? Tabletop games, like board games! Not every video game has physics engines but the digital games we are making today like OM bubbles use them! There is no difference in these industries and if people what to know why I'm going to kick the casino industry's ass is because I have a lifetime's worth of knowledge to pull from game design as a whole, & not just when I started working on digital games!
https://youtu.be/E8Lhqri8tZk
This GDC lecture is the closest thing the casino industry ever got to attending GDC & just look at how all the game designers just talk shit about our industry's slot game design.
Show your work. Prove that video slot designers do not attend GDC. I've seen many of the same people at GDC and G2E when I've attended them...
Quote: USpapergamesI asked a simple question earlier & didn't get ana answer from anyone. Do you consider a game to be completed once the reel outcomes have been decided or when until your bonuses have completed?
I guess you don’t understand. I walk up to a Golden Egypt game. I identify a situation (NOT A BONUS) that I have been taught that the EV on my FIRST coin in is +. The game is played. I either win or lose the game, and then re evaluate the state of the game. If it is still + EV I will insert more money and play again. If not, I cash out. I consider the game completed at the conclusion of each spin. I then decide if I am going to risk more money on the next spin.
Quote: rdw4potusShow your work. Prove that video slot designers do not attend GDC. I've seen many of the same people at GDC and G2E when I've attended them...
Hey, maybe your right. After all, I'm just throwing out my opinion there, it's obvious I don't have the facts to support that by no means.
Quote: SOOPOOI guess you don’t understand. I walk up to a Golden Egypt game. I identify a situation (NOT A BONUS) that I have been taught that the EV on my FIRST coin in is +. The game is played. I either win or lose the game, and then re evaluate the state of the game. If it is still + EV I will insert more money and play again. If not, I cash out. I consider the game completed at the conclusion of each spin. I then decide if I am going to risk more money on the next spin.
You could very well be correct, I'm not saying I know much about Golden Egypt. But surely your edge is coming from some feature that is outside of the slot game?
None of these machines have slot games which pay-off the jackpots, so if your edge has anything to do with the jackpots then it won't be a standard slot payout.
Quote: USpapergamesGuys, what is the highest return on just the slot games being played today? 25x? 50x? Certainly no jackpot amounts.
A full screen of the top symbol on dancing drums pays $18,225 on an 8.88 bet (3x3x3x3x3x75).
Quote: rdw4potusA full screen of the top symbol on dancing drums pays $18,225 on an 8.88 bet (3x3x3x3x3x75).
Ok, that's impressive. And I'm assuming that's just standard slot game mechanics getting that payout but because there are so many more symbols they can have the payouts crazy large. Btw when I release Royal Slots (which only uses 9 symbols btw) if a player hits Matching Quads it will pay out 25,000 to 1 ;)
Now is dancing drums slot game alone AP plausible?
Quote: USpapergamesOk, that's impressive. And I'm assuming that's just standard slot game mechanics getting that payout but because there are so many more symbols they can have the payouts crazy large. Btw when I release Royal Slots, hitting Matching Quads will pay out 25,000 to 1 ;)
Now is dancing drums slot game AP plausible?
Yes, it is AP plausible. There are progressive jackpots. If they are very high, it can be +EV.
Quote: rdw4potusYes, it is AP plausible. There are progressive jackpots. If they are very high, it can be +EV.
Omg, progressive jackpots are 100% side games guys ☹
That 18k return isn't a progressive jackpot correct? Please explain how the progressive jackpot pays out and in your explanation you will discover the roots to the progressive have nothing to do with the slot game.
Quote: USpapergamesNo that's not true. AP slot play doesn't take any money away from the player. The player choose to walk away from a profitable spot plus your getting the casinos forced payout & not the players money.
I can't argue with your statement that the players are usually walking away voluntarily. However, I have seen too many vultures creating opportunities by talking clueless ploppies into creating opportunities and then inducing them to move on to a different denomination, etc. This is truly fleecing other fish. It is not something I would ever do.
Also, if you have experience with the Harley Davidson game, you can see that there was a flaw in the game design. HD swings too deeply negative EV when all the free game meters are near reset. Ploppies liked the game (especially at full ear-splitting volume) and women loved Sam Elliot's voice. However, they lost to much money on the game because APs were taking huge +EV out of the game and leaving severely negative average EV for the ploppies. Almost all HDs are gone from my area. I had a pretty good model for the game and I was undercutting the other APs.
I did see an AP team chasing a $3.20 HD Mega at 307 free games around 2am. They were not happy campers.
https://www.youtube.com/watch?v=VK4Gi9-ZgSI
Quote: USpapergamesOmg, progressive jackpots are 100% side games guys ☹
That 18k return isn't a progressive jackpot correct? Please explain how the progressive jackpot pays out and in your explanation you will discover the roots to the progressive have nothing to do with the slot game.
The 18k is a line hit. Or, I guess, a lot of 75 dollar line hits. The progressive feature on that game is a picking feature. Match 3, win that prize.
You can call that progressive feature a side game if you want. It really doesn't matter. The regulators look at the overall game and total return. If a side game adds appeal, great! That is what makes players want to play games.
Quote: USpapergamesOmg, progressive jackpots are 100% side games guys ☹
I think I get it now. Side games are whatever you want them to be. They can be found in the air on a warm summer day. Or in the smile of a child. In the fluttering of a hummingbird's wings. They're a metaphor. Or possible a simile.
In the end, it's not about whether we can define them, but it's just important that we find them.
Quote: MentalI can't argue with your statement that the players are usually walking away voluntarily. However, I have seen too many vultures creating opportunities by talking clueless ploppies into creating opportunities and then inducing them to move on to a different denomination, etc. This is truly fleecing other fish. It is not something I would ever do.
Also, if you have experience with the Harley Davidson game, you can see that there was a flaw in the game design. HD swings too deeply negative EV when all the free game meters are near reset. Ploppies liked the game (especially at full ear-splitting volume) and women loved Sam Elliot's voice. However, they lost to much money on the game because APs were taking huge +EV out of the game and leaving severely negative average EV for the ploppies. Almost all HDs are gone from my area. I had a pretty good model for the game and I was undercutting the other APs.
I did see an AP team chasing a $3.20 HD Mega at 307 free games around 2am. They were not happy campers.
https://www.youtube.com/watch?v=VK4Gi9-ZgSI
Wow, thank you for your insight. It helps when you actually listen to the other person and address what they say in your comment ;) I've learned 2 things today!!! I had no idea many vultures became predators manipulating the target machine's player into leaving. You've convinced me, AP slot players are just like poler sharks :)
I also believe you 100% right that poorly designed side or minigames is the culprit to AP plausibility. And a $3.20 chase is just ridiculous :/
Quote: sabreYou haven't factored in the turnip squeeze of the slot game though. Without considering the turnip squeeze, your analysis is deeply flawed. If you don't know what the turnip squeeze is, then it's obvious you don't have the game design experience necessary to analyze the entirety of the slot game. The turnip squeeze is a vital part of the game. I'm correct, and you're wrong. Turnip squeeze.
You are mostly correct. In some jurisdictions, the turnip squeeze is illegal. Then, the game designer's only recourse is to ask for turnips on the side. Thus, it is clearly a side game. I'm correct, and you're wrong. And I don't care much for turnips in the first place!
These threads always seem to descend into a sad parody of the "Argument Clinic" sketch from Monty Python's Flying Circus.
Quote: rdw4potusThe 18k is a line hit. Or, I guess, a lot of 75 dollar line hits. The progressive feature on that game is a picking feature. Match 3, win that prize.
You can call that progressive feature a side game if you want. It really doesn't matter. The regulators look at the overall game and total return. If a side game adds appeal, great! That is what makes players want to play games.
This is why the progressive is a side bet and not part of the main game and please reread this as many times as you need to.
The player makes a bet and the reels spin and the player wins the progressive feature & the main game either pauses or ends altogether. Then the progressive continues which is a completely separate game entity and the player plays and the outcomes of the progressive are then added to the total amount of the winnings or lose of the main game. This is how any game designer who teaches game design would explain it. So listen up!
Btw it absolutely matters because I need to know if it's possible to gain an edge in just the slot games being played today. The only way it could be possible is if you find a game that has no side or minigames and is AP plausible because any game that has a side or minigame will have part of the players return based on it.
Quote: sabreI think I get it now. Side games are whatever you want them to be. They can be found in the air on a warm summer day. Or in the smile of a child. In the fluttering of a hummingbird's wings. They're a metaphor. Or possible a simile.
In the end, it's not about whether we can define them, but it's just important that we find them.
If you think I'm just making this up on the fly then you might as well call me God because a lot of people took the time to classify games and just because you know nothing about it doesn't mean what I'm saying isn't true!!!