What makes this game different than the many other new games that have been unable to make it?
I feel that I was fortunate enough that one of the most familiar/popular gambling concepts in all the world was not presently being utilized successfully in a table game. It's huge and sports and even in life. We have all set all kinds of O/U's at the water cooler at work. I have a great IP law firm that has done a tremendous job. I feel confident in saying the exhaustive patent search that was conducted clearly confirms what I said above that there really is this O/U void in the table game market. I am patent pending but awaiting two non-provisionals to be approved and not worried in the slightest that they will not be. So I'm taking a familiar concept and filling that void. I'm hoping that will overcome the apparent dilemma I see of new games either being spin offs of existing games which I believe limits their potential or true originals which is always great but it's hard to do something that hasn't been done yet and at the same time have that sense of familiarity and understanding for people to want to lay their money down.
Other key points:
-Legendary Don Catlin figured the House Edge but in particular appreciated how we set it up for a casino to tell us what they want the HE to be then to look at Prof Catlin's chart to see how many decks is needed and what range to get as close to the number as possible. He feels it could be played anywhere from just under 1% to 7%. We prefer where the app is set at .98 as it leads to players winnings high % of hands which compensates for the limited challenging decisions to play optimally. Assuming people would rather win than have the need to be challenged.
- Owner of professional dealer academy with over 20 years experience at Harrah's as dealer/floor supervisor Wayne Jones has been instrumental in making our booklet for dealer training and playing methods. He feels the game is going to be particularly appealing to those slightly intimidated by BJ and also slot players which I found intriguing. He explained his reasoning and after hearing it I agreed. It's a fast paced game where there's a chance to win big and it plays fast enough to get you through the in between times when the action isn't as hot.
-The number of hands you can play in an hour is as fast as they come other than a few exceptions.
-The app has been a huge success. We've had thousands of downloads and great reviews. I get daily communications asking when and where it will be ran in a casino. The fan base grows more and more every passing day. The best part of that is once it's played for real I expect it to be even more appealing. I can't take credit for intentionally setting it up this way but for whatever reason the game has some intense swings and runs. I'm sure when those swings happen with real money instead of virtual the corresponding emotional response will be enhanced considerably.
How to play:
1. Place wager in either the ante spot and/or the bonus if you like.
2. After that, the first card is dealt and the player can do one of the following:
-Fold and forfeit all wagers placed and the hand is over or;
-The player may continue the game by matching the ante amount by placing an equal amount of chips in either the over spot or under spot.
3. The dealer deals the remains players their final two cards and the summation of the three cards determines the outcome for both the over/under and bonus.
4. To win an even money payout for an over play the total of the 3 cards much be greater than 23.
5. To win an even money payout for an under the 3 card total must be under 18.
6. There are no pushes.
6. To win the bonus the 3 card total must be between 6-12 or 27-33 and the payouts are paid according to the odds table. We are using payouts that range from eve money to 50 to 1.
In the app we are using those rules w 8 decks which yields the HE of .98% and here is where my phone is at after 1158 hands.
WIN % 50.35%
Longest win streak 8
Clearly that is just a hit streak and the more games I play the more it would inch towards the eventually surpass getting under that 50% win mark. But it's runs like this that can make a player happy he chose the seat he did. To each their own and I'm sure it's not for everyone but I agree there will be a vast number of people that will enjoy it quite a bit.
To download the app for free:
First ever felt that just arrived.
Let me know your thoughts. Thanks in advance for any feedback.
Legendary Don Catlin figured the House Edge but in particular appreciated how we set it up for a casino to tell us what they want the HE to be then to look at Prof Catlin's chart to see how many decks is needed and what range to get as close to the number as possible. He feels it could be played anywhere from just under 1% to 7%. We prefer where the app is set at .98 as it leads to players winnings high % of hands which compensates for the limited challenging decisions to play optimally. Assuming people would rather win than have the need to be challenged.
Kobalj, when you offer the game, DO offer it with multiple house edge options covering < 1% to 5%; it may need to be adjusted, and having them at the ready helps. Also, different casinos want tighter or looser games as per their needs. Give them a choice, and they will select one, and in the process, select your game.
Best of Luck!
Personally I should prefer to see "24 or higher" rather than "higher than 23".
The game seems susceptible to counting the high cards, for instance an excess of 10s means 30 is more likely.
For the range it is set at now folding is not optimal play but when I am imagining large amounts of money being placed in the ante spot then a five comes up it sure is tempting.
As far as the 24 or or higher thing that was a mental back and forth battle up in my wacky head that finally ended but now after seeing you say that I may be in for another go.
I had Joel SHipmann do an EOR report b/c someone here had expressed that the first time I joined. I immediately had that done and he said it is as susceptible to counting as blackjack and then gave instructions on how to make it a non-issue. I know Buzz in here thinks that is a bad thing but I thought it was alright. However, I have a tendency to see only the positive sometimes and this thing is so personal to me that sometimes in a situation like that I will fall victim to seeing what I want to see instead of what truly is.
I said this when I first joined and I will say it again. I have never seen a forum like this. It appears to have the best of the best in the industry and most of you are active. Every bit of feedback will be appreciated so keep it coming. Also, I've got thick skin so lay it on good if need be.
6 - A Hi
Effects of different strategies
|1st Card||Hi||Low||Other||Hi EV||Low EV||Best EV||Final Return||Best Play|
Joseph Shipman's Report
Donald Catlin's Report
As to countability there is a measure (teliot created it) which essentially says how profitable a game or side-bet is. It is based on sitting out unprofitable situations, flat betting ($100) when things are good and seeing how much profit can be gained per 100 hands seen. The advantage of this is that it gives a numerical value, that can be compared with Blackjack (or other well-known games). As one of your reports says, usually this can typically be reduced by using more decks and/or having less penetration - i.e. shuffling earlier. However sometimes, while there is a possible profit, it's so low that it's not worth the bother.
As a comparison, it seems your game might be countable based on being able to bet 1 unit and 5 units when favourable (strategy 5) coming out as nearly 3% for 75% penetration. These figures are for UK Blackjack (based on some 10m-shoe simulations using infinite deck strategy)
|Decks||Penetration||Profit using 1 to 5 spread||$ / 100 hands|