Thread Rating:

unJon
unJon
Joined: Jul 1, 2018
  • Threads: 14
  • Posts: 2431
March 4th, 2021 at 8:01:56 PM permalink
Quote: USpapergames

There is so much to say that I don't even know where to begin. I was raised to "keep it real" or else id get the shit kicked out of me. The time and place where I was raised from teaches that its actually better to be upfront with someone you don't like so that they can work it out with words or fist than to play passive aggressive games. I'm not sure if that helps you understand but its not intended to be an excuse, I'm just trying to try you why I act the way I do. I can't easily change who I am just as you cant change yourself to easily be like me and commit everything to your passion. If you want me to change my personality then change all the constant attacks which put into question my skills. The fact is I have already changed ALOT from who I was growing up to who I am now. Things are getting better and my personality is always adapting, trust me there have been so big changes in me over the years. But I know enough about the subject of phycology to know that excepting positive results from negative reinforcement is just stupid.

Let's address your statement that being correct is only half the struggle. I want to make 1 thing very clear, I didn't sacrifice all these years studying everything related to game design just to have to join a fraternity as a pledge new member. Kiss donkey is not something I want to do, especially if I am the gate keeper to the knowledge. I spent years hidden way taking everyone's insults telling me I would never get any of my games into distribution (and I'm not talking about casino distribution) but I did it right by biting my tongue until I was confident I knew more about the subject then many of the books I was reading. Now that I know everything I think I have earned my place as being about to talk about anything related to games. So I feel like being correct is all that matters but let's dive deeper into your statement. Maybe your statement should be "its not what you know but who you get along with". I'm willing to bet I know twice as many famous nerds than you do on a personal basis. If you think I don't have friends you are a fool, its very difficult for someone to become my friend since I won't dumb down anything for nobody. But for example I know Mike Caro the Mad Genius of Poker personally. I have a 2 hour skype conversation with him just last year. I don't get much opportunity to speak to him but he's a hermit and hardly anyone gets the opportunity to talk to him, he turns down interviews all the time! I also know Jamie Hyneman (another reclus that hardly anyone gets a chance to talk to) and have his personal cell phone number. I have worked with Hyneman on designing an electric skateboard when I worked for a company called Excalibur motors back in 2012! So to say that I can't work with other people on a productive biases is just completely wrong. The difference is I expect to be treated with respect if I know all the answers because that's exactly how I have been the majority of my life and I'm tired of showing respect to people that aren't on my level if they aren't going to respect me.

The sad truth is we really don't know how any us would get along over time if we were all making an effort to build a relationship as comrades, that's why I am changing and decided to put some effort into connecting with the members of WoV because I honestly wasn't doing that before and did not care at all if I made any friends on the site. But I've come to realize that it takes effort to have friend that aren't old school nerds, maybe not a whole lot of effort but still effort. So I'm trying my best this time and I think that's all I can do. a quote from 1 of my favorite movies of all time is "In this world Ellwood, you must be oh so smart, or oh so pleasant, well for years I was smart... I recommend pleasant, and you may quote me." Elwood P. Dowd. But there is more to this and we need to dive deeper. I need more time.



My two cents: however great you are in the things you are great at, you need others. On this very board you have said you want someone to co-write your a game design book. You have some awesome new math theory but you need someone to help you publish it. You seem to have a lot of great things in your head, but canít alone translate them into great things in the world.

Heat map hit the nail on the head. Relationships develop through reciprocity. Thatís human nature.
The race is not always to the swift, nor the battle to the strong; but that is the way to bet.
USpapergames
USpapergames
Joined: Jun 23, 2020
  • Threads: 18
  • Posts: 807
March 4th, 2021 at 8:07:34 PM permalink
Quote: unJon

My two cents: however great you are in the things you are great at, you need others. On this very board you have said you want someone to co-write your a game design book. You have some awesome new math theory but you need someone to help you publish it. You seem to have a lot of great things in your head, but canít alone translate them into great things in the world.

Heat map hit the nail on the head. Relationships develop through reciprocity. Thatís human nature.



Yes, that's were you are absolutely correct but heatmap just got close to it. I shouldn't need anyone's help to sell or license my games, but I defiantly need to help if I am going to change the world for the better with my research :/ That's why I am putting in the effort to work any issue out with anyone WoV members.
Math is the only true form of knowledge
heatmap
heatmap
Joined: Feb 12, 2018
  • Threads: 177
  • Posts: 1407
March 4th, 2021 at 8:10:29 PM permalink
Quote: USpapergames

So I what to throw out there that both heatmap and myself have sacrificed a DECADE of our lives to the pursuit of game design science. That's why we are ahead of the curve, because when you get a job working at a company where you are forced to produce results and have no time to dedicate to learning the science behind games, you can never compete with us. Having a job just gets in the way of the pursuit, you cant spend 12 hours a day learning everything about this subject and work your game design job. Which is why the only real skills most game designers know is computer programing and statistics lol. I remember spending YEARS at UOP library reading all the scientific articles related to games that aren't even published online. Everything, including anything on phycological conditioning to motivational awareness and I even found stats on how much leisure time people have and what they dedicate that time to. Haven't you guys noticed by now that I know all this stuff that can't just easily be google searched???



not going to lie i didnt sacrifice much... i had fun doing it and thats why i am so confident in what i do. i dont care if i fail but i would love to be financially successful from what i told you i am trying to do. i simply want to see that my product is useful to more than just what i developed for myself. ive been doing this in my spare time i normally work in the civil engineering industry at a surveyors office drafting cad and IT on the side so...
HokusPokus
HokusPokus
Joined: Feb 6, 2021
  • Threads: 1
  • Posts: 78
March 4th, 2021 at 8:16:27 PM permalink
Quote: teliot

You certainly want to listen to anything Mike says or has written about game development, and there are several others here who have a lot of hands-on experience and give great advice. It may just take you a while to learn who's who. This site is amazing when it comes to the game development talent who have contributed over the years.



Yes this site is amazing! Apparently I'm still learning who is who after being on her for weeks now. You have been so helpful to me, can't forget that.
HokusPokus
HokusPokus
Joined: Feb 6, 2021
  • Threads: 1
  • Posts: 78
March 4th, 2021 at 8:21:23 PM permalink
Quote: USpapergames

Wow, personal insult and you get a thank you for it, I guess I am just hated on this site :/ Don't worry, I don't complain about personal attacks to get you suspended so go ahead and blame me for all your life's problems. I'm the guy that bullied you, I'm the teacher that made fun of you, and I'm the guy that killed your uncle Ben. I'll take all the blame for everything just get it out. Also I voted for you to go for the game design career lol.



Yea I got a private message about that, sorry. Apparently your very helpful to listen to so I'm going to give you a shot. But I kind of feel like you have taken over my thread!!!
USpapergames
USpapergames
Joined: Jun 23, 2020
  • Threads: 18
  • Posts: 807
March 4th, 2021 at 8:21:24 PM permalink
Quote: heatmap

not going to lie i didnt sacrifice much... i had fun doing it and thats why i am so confident in what i do. i dont care if i fail but i would love to be financially successful from what i told you i am trying to do. i simply want to see that my product is useful to more than just what i developed for myself. ive been doing this in my spare time i normally work in the civil engineering industry at a surveyors office drafting cad and IT on the side so...



Sometimes the adventure pays for the journey ;) I completely understand where you are coming from but I was always on a conquest.
Math is the only true form of knowledge
USpapergames
USpapergames
Joined: Jun 23, 2020
  • Threads: 18
  • Posts: 807
March 4th, 2021 at 8:22:25 PM permalink
Ah, sorry?
Math is the only true form of knowledge
HokusPokus
HokusPokus
Joined: Feb 6, 2021
  • Threads: 1
  • Posts: 78
March 4th, 2021 at 8:25:12 PM permalink
Quote: teliot

Good for you. I am yet to see a single bit of programming or analysis from you, least of all a close form solution to a collusion strategy at a complicated poker style game. I think it's time to put up some analysis of your own. Otherwise, well you know, you are who you are. Let's start with a closed form solution to five handed double draw poker collusion. I posted my results in the article above, prove me wrong.

As far as errors, you apparently have made some, both in your simulations and in your closed form solutions, and that's why you have your doubts. That alone would be reason enough for no one to ever hire you.

I have never had a client come to me with proof or even evidence that my work is wrong. Not once.



Yea, you definitely seem to know what you're talking about. I don't think a game designer would last long if a client could prove they made a mistake.
USpapergames
USpapergames
Joined: Jun 23, 2020
  • Threads: 18
  • Posts: 807
March 4th, 2021 at 8:27:35 PM permalink
Quote: HokusPokus

Yea, you definitely seem to know what you're talking about. I don't think a game designer would last long if a client could prove they made a mistake.



I also have never had a client prove my analysis wrong either.
Math is the only true form of knowledge
HokusPokus
HokusPokus
Joined: Feb 6, 2021
  • Threads: 1
  • Posts: 78
March 4th, 2021 at 8:28:59 PM permalink
Quote: USpapergames

Wow, why are you attacking me? Seriously if you want to go to war with me I will win. I have posted several different analysis on WoV for review but I recently started charging for math analysis. I really don't like how your basically claiming I need to prove you wrong to prove my skills, this seems rather pathetic to me especially when its you would should be the one proving that you have the math skills to comprehend a data analysis from me. Also, what if I did all that work just to discover your analysis was correct? I waste a ton of time and don't prove my skills to you lol, Your challenge is a joke, super unprofessional calling my math skills out like that. I hope some day you will ask for forgiveness and realize how foolish it was making fun of the best mathematician on WoV.

As for as your assumptions about my errors lol, I'm not a programmer so there defiantly were no errors in my simulations because I have never written a simulation program before. But I have discovered COUNTLESS errors in other people's simulation programs. It's usually people like you who are so sure of the numbers because their computer gave them those numbers that they end up believing their computer over my math proving them wrong lol. Have you ever had your computer programs compared to other peoples data from their simulations?



Wow, USpapergames can do math that nobody else can? Seriously, I hate that I can't even locate my previous comments because USpapergames exploded up the thread.

  • Jump to: