Paigowdan
Paigowdan
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May 21st, 2011 at 2:01:28 PM permalink
Scossa is a brand new dice game, currently on display and on field trial at the Red Rock Casino in the Las Vegas area. I had me a look-see today.

I showed up at Red Rock at 11AM with a friend in gaming, and we waited for them to open the table; the shift manager “Loren” was late opening the game because he was reviewing procedures with the dealers. He wanted them to have the game “down pat,” and they pretty much did, not that it’s a hard game to deal. The table opened at 11:15AM, and we played for a good 45 minutes.

I was initially pessimistic about the game as simplistic, but the game played very well. It was like a “small table Roulette,” very intimate and cosy, an eight foot tub manned by two dealers, both very friendly. Players gathered on each four-foot side and tossed dice to the other side, using roulette glass markers to mark the results; payments were paid to you in your own chip colors. (We bought in and took on stacks of colored chips just as in Roulette.)
I rolled first, betting the:
1. Low Field (3,4,5,6) that pays 3:2 at 2.78%
2. the 6 that pays 6:1 at 2.78%
3. the high payout 2 at 34:1 (2.78%) and
4. the 3 at 16:1 (5.56%).
5. I stop playing the triple 7’s multi-roll bet with its 1 in 216 of hitting it for 200:1, I wasn’t going to attrit my money or chase it into a long session to get there.
6. Note that any bet that is listed as 9:2, 7:2, etc, is a prompt to bet two units for the best value pay return. If you bet single chips on such bets, you get some minor breakage by being paid 4:1 and 3:1, respectively.
7. You could play some splits like Roulette: 2 & 7, 3 & 6, 5 & 4, 8 & 11, and 9 & 10, all at 4:1 For a 2.78% edge. You could split-bet hardways, but why? Bet both desired hardway straight up, so what if they’re adjacent. I’d rather bet and win 34:2 than 16:1; you take down 33 instead of 32.

Steve went with loading the hardways straight up (and where the “regular” 2 and 12 overlapped the 2 and 12 picture hardways bets at the same 34:1 payouts; the hard 2 and hard 12 were redundant.) In twenty minutes we generated a player-audience with us, inadvertently acting like shills for a field trial game. When the table was full, everybody had everything covered in their own player chip colors – except for the HUGE strip “Lucky 7 – for the Dealers!” bet. That pretty much remained unused. When people tip-betted (“toked”) the dealers they put the dealers’ bets along side their regular number bets, especially on the “low field” (3,4,5,6) and “high field”(8,9,10,11). I left down $10, and Syteve went from a $60 buy-in to $130.

So, Scossa basically consists of the existing two-dice crap table “prop bets,” (or one-roll center bets on the existing dice tables) - but with a better house edge on its one-roll bets, and a few different options.

On the negative side, Scossa offers no real multi-roll dice play involving many bets in action in a winning or losing journey ride against a seven-out, as in conventional craps. Conventional craps seeks a “Yes or No” result on a many active bets against a standard Seven-out journey as the “juice” of that game that real crap players play for and seek to have. But this doesn’t deny Scossa's own brand of easy-style gambling action. Scossa is all basically one-roll. But that’s fine on its own terms, it works on its own terms, and as an intimate version of roulette with dice. It works as a gambling game.

For New casino players seeking a “no thinking, no strategy, and no journey” type of game similar to Roulette, then this is a pretty good ticket. Visitors just jumped on feeling comfortable about it.

I DO have one serious problem with Scossa, and that is the “tip jar” dealer request bet that is printed on its layout. That’s a real no-no.
The HUGE “Tip the Dealer – Lucky 7 for the dealer” banner on the game can be considered quite a bit of a problem. I, as a dealer, view it as a Grotesque Solicitation that is unacceptable to any professional in the service industry. It is akin to having an open “tip jar” on a casino table game or a “tip me” button on your lapel as a waiter. Let us not go there. This is bad, and virtually unprecedented. For this game to be taken more seriously, may this utterly unnecessary table felt layout accoutrement be lost. A raw and open eye-sore to any casino player and casino dealer. (I don’t know how to put this except to say that if you are working on tips, you neither poke people in the eye for the tips nor do you worry about the tips, - as your fine service will either account for the tips - or you’re just in the wrong profession. People knew how to tip the dealers using other, better bets or just handed in tips, also good.)
This is perhaps the only “black eye” that this game has, because the rest of the game is actually a very fair and decent table game.

I thought of the game “Bet Your Luck,” a small Roulette-like similar to this but using a card count-down to a card range to same effect, also a small and intimate Roulette version.

I wish it luck, and I think it may succeed, and by that I mean double digit installs.
Time will tell.
Beware of all enterprises that require new clothes - Henry David Thoreau. Like Dealers' uniforms - Dan.
guido111
guido111
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May 21st, 2011 at 2:13:09 PM permalink
Thanks for the nice review.

What were the table limits while you were there?
Min and max bets?
Are the chip values $1 or can they be higher as in Roulette?

Off to see the Wizard...
DJTeddyBear
DJTeddyBear
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May 21st, 2011 at 2:45:54 PM permalink
Excellent review Dan!

Did you happen to get a feel for what the other players and dealers thought of the game?

In craps, dealers say "Yo" instead of "Eleven". Do the Scossa dealers do the same thing?


---


Let's not forget, the Wiz has a page for a pre-opening review and math: http://wizardofodds.com/games/scossa.html
I invented a few casino games. Info: http://www.DaveMillerGaming.com/ ————————————————————————————————————— Superstitions are silly, childish, irrational rituals, born out of fear of the unknown. But how much does it cost to knock on wood? 😁
Wizard
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Wizard
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May 21st, 2011 at 2:52:47 PM permalink
I played it last night as well, around 8:00. Sorry I missed you. Had a great experience, turning $20 into $100 in about 10 minutes only. My standard bets were the 3 to 6, which pays 3-2, and all hard hard hops (11, 22, 33, 44, 55, and 66) at 34 to 1 each. Of course, all carry a 2.78% house edge.

At one point I hit three hard hops in a row. After the first, I put a $1 bet on both the 11 and 66 for the dealers, because I REFUSE to tip on the "lucky 7 for the dealer." On the next roll one die was clearly a 1, but the other was leaning against the side, with the 1 at a about a 30-degree angle. I was worried the dealer would call it a no roll, but he called it a one, winning for both of us on the hard 2.

To answer the question, they do the chips like in roulette, where each player has his own color. I bought in for $20 for 20 pink chips. I'm not sure what the limits were, I should have noted that. About whether the dealers liked the game, I'm not really sure. It had only opened for the first time a few hours before, and a suit was watching it carefully.
It's not whether you win or lose; it's whether or not you had a good bet.
cclub79
cclub79
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May 21st, 2011 at 3:14:38 PM permalink
Quote: Wizard

I played it last night as well, around 8:00. Sorry I missed you. Had a great experience, turning $20 into $100 in about 10 minutes only. My standard bets were the 3 to 6, which pays 3-2, and all hard hard hops (11, 22, 33, 44, 55, and 66) at 34 to 1 each. Of course, all carry a 2.78% house edge.

At one point I hit three hard hops in a row. After the first, I put a $1 bet on both the 11 and 66 for the dealers, because I REFUSE to tip on the "lucky 7 for the dealer." On the next roll one die was clearly a 1, but the other was leaning against the side, with the 1 at a about a 30-degree angle. I was worried the dealer would call it a no roll, but he called it a one, winning for both of us on the hard 2.

To answer the question, they do the chips like in roulette, where each player has his own color. I bought in for $20 for 20 pink chips. I'm not sure what the limits were, I should have noted that. About whether the dealers liked the game, I'm not really sure. It had only opened for the first time a few hours before, and a suit was watching it carefully.



A couple of questions:

1. Did it feel like you were rolling the dice more or less when you had them? I don't know about the 2/3/12 thing to pass, especially since a lot of people would bet the 2 and 12. Stinks that you have to pass after a big win.

2. How many times (if any) did the 3 7s in a row hit, and was it being played?


Also good luck Shackleford!
cclub79
cclub79
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May 21st, 2011 at 3:24:16 PM permalink
Quote: cclub79

A couple of questions:

1. Did it feel like you were rolling the dice more or less when you had them? I don't know about the 2/3/12 thing to pass, especially since a lot of people would bet the 2 and 12. Stinks that you have to pass after a big win.

2. How many times (if any) did the 3 7s in a row hit, and was it being played?


Also good luck Shackleford!



HE DID IT! Could be an Inq though...
Wizard
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Wizard
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May 21st, 2011 at 3:54:59 PM permalink
Quote: cclub79

A couple of questions:

1. Did it feel like you were rolling the dice more or less when you had them? I don't know about the 2/3/12 thing to pass, especially since a lot of people would bet the 2 and 12. Stinks that you have to pass after a big win.

2. How many times (if any) did the 3 7s in a row hit, and was it being played?

Also good luck Shackleford!



1. I was certainly throwing the dice, like in a "tub" craps table. However, you don't get the excitement of craps, because everybody's bets are all over the board in Scossa.

2. They hit twice in a row when I was there, but nobody was on the three sevens bet. Based on comments overheard, I think another player was betting that before I arrived, but quit. The next roll was not a 7.

3. Ugh! I forgot to bet on him.
It's not whether you win or lose; it's whether or not you had a good bet.
RPToro
RPToro
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May 21st, 2011 at 3:58:04 PM permalink
Quote: Wizard

1. I was certainly throwing the dice, like in a "tub" craps table.



Do the dice move to a new shooter after every throw?
guido111
guido111
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May 21st, 2011 at 4:16:19 PM permalink
Quote: RPToro

Do the dice move to a new shooter after every throw?


"The shooter will roll the dice until he rolls a 2, 3, or 12.
The average rolls per shooter is nine."

From the WoO Scossa page HERE
guido111
guido111
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May 21st, 2011 at 4:20:21 PM permalink
Is a correction needed at the WoO Scossa page?

"Rules"

"There are a host of bets available. Most of them resolve based on one throw of the dice.

The only exceptions are the hard ways and Triple Sevens bet."

I thought the hardways were also 1 roll bets.
The Triple 7s the only non 1 roll bet.

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