Poll
5 votes (83.33%) | |||
1 vote (16.66%) | |||
3 votes (50%) | |||
No votes (0%) |
6 members have voted
I like MtG because it's not inherently a gambling game, and I can "play badly" and experiment with new cards and decks and won't lose my shirt. However, with an average competitive deck costing at least $400, the lackluster prize support for local tournaments doesn't really justify spending that much money.
Which brings me to poker; if I am going to invest that much time and money into a card game, you can get a decent return. BUT, the 52 card deck and gameplay fundamentals are the same and it can get stale and grindy.
I oscillate between the two games.
Quote: gordonm888I recall that Mission wrote a long article about strategy for Magic the Gathering and it is somewhere on this site or the WOO site.
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Thank you for the pop, but my article was about collectibles investing with two follow-ups just tracking Hasbro’s goings-on as a company; I’ve never played Magic the Gathering in my life and definitely didn’t get into strategy.
I
Quote: Mission146Quote: gordonm888I recall that Mission wrote a long article about strategy for Magic the Gathering and it is somewhere on this site or the WOO site.
link to original post
Thank you for the pop, but my article was about collectibles investing with two follow-ups just tracking Hasbro’s goings-on as a company; I’ve never played Magic the Gathering in my life and definitely didn’t get into strategy.
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I got into MtG from the beginning, but dropped out around 1995 or so (right after The Dark was released, I think). Speaking of collectibles, I had eight of the ten dual lands in my collection at one point. Other than that, my one "coup" in collecting was, I bought a box of Unglued, kept in in the shrink, and sold it at Gen Con in 2015 (after it was long out of print) for about a $200 profit.
I still remember the Origins auction where a box of Arabian Nights sold for $3500, and that is in mid-1990s dollars.
Really disappointed in WOTC has handled things since the pandemic. Magic was routinely a top 20-30 game on Twitch, with spikes of interest at times by the general gaming public. It was a huge money maker for Hasbro. Mismanagement mistake after mistake and greediness has pushed many magic players into other card games or other gaming mediums all together. Many of us are waiting for the Next Big Card Game to Rule Them All. There are some genuine interesting digital TCGs and cardboard TCGs coming out this year and next year that might put a dent in MTG's strangehold on that "pro" scene of card crack that we call trading card games.
Quote: ChallengedMillyMany of us are waiting for the Next Big Card Game to Rule Them All. There are some genuine interesting digital TCGs and cardboard TCGs coming out this year and next year that might put a dent in MTG's strangehold on that "pro" scene of card crack that we call trading card games.
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What's the take on Lorcana, aka "the game that pretty much clogged Gen Con"?
From what I have heard, Star Wars Unlimited may be the Lorcana of 2024.
Really enjoyed the gameplay the bit I've played(there is a bootleg way of playing online right now.) The 1st expansion was an improvement on the game with some good designs. It's got some potential. The whole first player to 20 lore mechanic is really interesting from a design perspective, and very 'newbie' friendly to some degree. However, it artificially limits what types of gameplay decisions you can make and stifles some of the 'magic' of MTG allowing for shorter or longer games.Quote: ThatDonGuyQuote: ChallengedMillyMany of us are waiting for the Next Big Card Game to Rule Them All. There are some genuine interesting digital TCGs and cardboard TCGs coming out this year and next year that might put a dent in MTG's strangehold on that "pro" scene of card crack that we call trading card games.
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What's the take on Lorcana, aka "the game that pretty much clogged Gen Con"?
From what I have heard, Star Wars Unlimited may be the Lorcana of 2024.
link to original post
I've also got my eye on the Star Wars game.
I would argue there is some element to gambling given the required shuffling done as well as the luck to catch good/neutral matchups for your deck in the meta of the event you are in.
I honestly love the game, but I was never good enough at deck making to where the drafting could pay for itself.
My biggest problem is that if you don't dedicate a lot of time to keeping up with every new release and knowing all the cards, you will get absolutely slaughtered in any online/competitive play. While I can probably carve out 4 hours here and there to do the actual 8-way booster draft now and again, I cannot do enough of those AND reading/studying everything that is happening to a point where I am even somewhat competitive. And without being somewhat competitive, it gets very expensive very fast.
This is not a gripe against the game btw. Just acknowledging the realities. Once I retire, I might actually get back into this.
Magic the Gathering always felt like a different kind of gamble to me - a gamble on strategy, on building the perfect deck, on outsmarting your opponent. There's a certain thrill in pulling off a game-winning combo, even if the stakes are a friendly rivalry instead of a pot of chips.