Dieter
Administrator
Dieter
  • Threads: 21
  • Posts: 8041
Joined: Jul 23, 2014
Thanked by
harris
October 16th, 2026 at 1:56:23 PM permalink
I can't see how a "trigger" will be meaningful unless the shuffle is usefully nonrandom.
May the cards fall in your favor.
GrahamThorp
GrahamThorp
  • Threads: 0
  • Posts: 104
Joined: Jun 2, 2026
October 16th, 2026 at 3:33:05 PM permalink
Quote: Dieter

I can't see how a "trigger" will be meaningful unless the shuffle is usefully nonrandom.
link to original post



At one time it wasn't difficult to find mini-bac games with a non-random shuffle. They were exploitable.

I don't know of any such game now.
Last edited by: GrahamThorp on Oct 16, 2026
UsernameRemorse
UsernameRemorse
  • Threads: 1
  • Posts: 47
Joined: Jul 4, 2020
Thanked by
odiousgambit
October 18th, 2026 at 12:38:27 PM permalink
Quote: BaccaMath1991


2. Meta-System Coordinates & The Key Ladder

The AI was not looking for card patterns. Instead, it searched for multi-variable anomalies in the meta-state space defined as:
Key = f(Board Pattern + Virtual Bot Financial Phase + Oscar's Grind Current Step)

[emphasis mine]

GrahamThorp
GrahamThorp
  • Threads: 0
  • Posts: 104
Joined: Jun 2, 2026
Thanked by
odiousgambitharris
October 18th, 2026 at 2:13:07 PM permalink
Quote: UsernameRemorse

Quote: BaccaMath1991


2. Meta-System Coordinates & The Key Ladder

The AI was not looking for card patterns. Instead, it searched for multi-variable anomalies in the meta-state space defined as:
Key = f(Board Pattern + Virtual Bot Financial Phase + Oscar's Grind Current Step)

[emphasis mine]
link to original post



For those that don't know Oscar's Grind is a progression system similar to the Martingale, D'alembert and Labouchere systems.

It has a slightly better reputation because the escalation in bets is less dramatic than with most similar systems, but it loses money like all such betting systems.
BaccaMath1991
BaccaMath1991 
  • Threads: 1
  • Posts: 18
Joined: Oct 11, 2026
November 7th, 2026 at 8:23:39 AM permalink
Hey everyone! Sorry for dropping off the grid for the past few weeks.
I’ve been deep in the trenches debugging code, fixing errors, and testing different deck-mining setups. I ran tests on raw shoe physics versus using pattern bots. Long story short, no matter what the skeptics say, combining physical deck states with pattern bots works way better. It seriously helps smooth out the variance and chop.
I backtested every single key over a sample size of 100k+ bets, both with and without the bot. With the bot, the PnL and EV were through the roof. Right now, the mining script tracks keys based on:
1) Exact count tracking using perfect EORs
2) Ten density
3) Ace density
4) Full card tracking to predict the dealer’s upcard
5) The pattern bot itself
We just ran a stress test on fresh data using full Kelly. Over an 80k-shoe sample size with Infinite Blackjack-style rules (like Evolution Gaming), the bankroll grew by an average of +5% every 900 bets. The goal now is to scale up the mining distance to sharpen the keys even more and crush the variance.
  • Jump to: