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14 votes (53.84%)
12 votes (46.15%)

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USpapergames
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December 14th, 2020 at 12:43:43 PM permalink
Quote: Mission146

That's literally what I said.



NO, YOU DIDN'T!!! Reread what you said. You make it very clear that you believe choosing when or when not to play is not considered a player choice when in fact it very well is if the choice can affect the player's EV (expected value).
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rdw4potus
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December 14th, 2020 at 12:45:12 PM permalink
Quote: USpapergames

The quick hit symbols might be on the reels but the main game is paused while the side game a in effect which is why it's a side game!!!



You need to google this game. You're describing it incorrectly. The quick hits are just scatter pays in the main game. There's no secondary mini or side game, so there's nothing to pause.
"So as the clock ticked and the day passed, opportunity met preparation, and luck happened." - Maurice Clarett
rdw4potus
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December 14th, 2020 at 12:48:06 PM permalink
Regarding the slot preference question, I think it depends on who "people" are. If both games are equally available and equally played, operators may prefer game 2, since it has a higher hold. But players would prefer game 1, since it has a lower hold. Nobody wants to lose money faster. So, then, would the games be equally played? Wouldn't players gravitate to the slower game? And doesn't that make game 1 a better option for the house?
"So as the clock ticked and the day passed, opportunity met preparation, and luck happened." - Maurice Clarett
USpapergames
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December 14th, 2020 at 12:50:51 PM permalink
Quote: Mission146

1.) I did not vote in the poll at all.

2.) Who would be scared of your competition? Oh no, it's a guy who thinks he has a good slot game...we better look out! The only way I remotely care about your game getting into casinos is if there are conditions in which I am mathematically expected to win. Other than that, I have no concern what happens to you or your game.

3.) I'm not buying your program because I do not work in the slot development field, or in the casino field at all.



I've never been to the U.K. and I have no plans to ever go to the U.K., so I don't really care if they are AP plausible or not unless I am asked to write about them.



2) Any company that currently has a business in slot machines should be scared when Royal Slots takes over the industry. I mean it, today's slot games (US or UK) can't compete with Royal Slots, this should be obvious.

3) It's ok if you were ignorant of the UK slot machine design. But there are some slot machine designers on this thread that have zero excuse for dropping the ball on this question, especially when they had over 24 hours to provide the correct answer ;)
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USpapergames
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December 14th, 2020 at 12:51:46 PM permalink
Quote: rdw4potus

You need to google this game. You're describing it incorrectly. The quick hits are just scatter pays in the main game. There's no secondary mini or side game, so there's nothing to pause.



Researching right now!
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DRich
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December 14th, 2020 at 12:55:16 PM permalink
Quote: USpapergames

Wow, just took a shower and someone else did the corrections for me??? Very impressive sir 🤓



I hope you realize that they were mocking you.
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USpapergames
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December 14th, 2020 at 12:55:31 PM permalink
Quote: rdw4potus

Regarding the slot preference question, I think it depends on who "people" are. If both games are equally available and equally played, operators may prefer game 2, since it has a higher hold. But players would prefer game 1, since it has a lower hold. Nobody wants to lose money faster. So, then, would the games be equally played? Wouldn't players gravitate to the slower game? And doesn't that make game 1 a better option for the house?



This is seriously incorrect!!! Nothing forces players to play fast!!! There is literally zero disadvantages to using Royal Slots over a traditional game. It is always better to have a machine hat cab play faster if that's what the player wants!!! Where are you coming up with this lower hold crap??? No matter what the players would prefer game 2 over game 1 because the house edge is less, wake up!!!
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USpapergames
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December 14th, 2020 at 12:56:18 PM permalink
Quote: DRich

I hope you realize that they were mocking you.



:/ Thank you for pointing that out 👍
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Mission146
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December 14th, 2020 at 12:57:02 PM permalink
Quote: USpapergames

Yes, 100% correct. The real MB2 was the hardest of all the MB games!!! As a kid I didn't know about the lost levels but I could see the mechanics of MB1 & MB3 & new MB2 just wasn't a real MB game. I remember complain about this to my uncle who was an avid video gamer & he eventually told me about the really MB2 way before it was ever called the lost levels.



I agree that MB2 probably still ended up being the toughest, out of the three. Mostly having to have pretty good timing on the boos fights, combined with the puzzle-like elements of the game.
https://wizardofvegas.com/forum/off-topic/gripes/11182-pet-peeves/120/#post815219
rxwine
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December 14th, 2020 at 12:59:06 PM permalink
Quote: rdw4potus

You need to google this game. .



And you can pretty much find someone recording any actual game on YouTube these days should you need to see it.
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USpapergames
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December 14th, 2020 at 1:01:31 PM permalink
Quote: rdw4potus

You need to google this game. You're describing it incorrectly. The quick hits are just scatter pays in the main game. There's no secondary mini or side game, so there's nothing to pause.



Which one are you talking about?


Direct: [https://youtu.be/qIvkLoZTrXA]



Direct: [https://youtu.be/r84Pjuxkpzg]

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rdw4potus
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December 14th, 2020 at 1:02:09 PM permalink
Quote: rxwine

And you can pretty much find someone recording any actual game on YouTube these days should you need to see it.



A couple of those folks are members here, though I think they're dormant. Slotlady (Sarah) and SDGuy1234 (Brian).
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Mission146
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December 14th, 2020 at 1:05:26 PM permalink
Quote: USpapergames

2) Any company that currently has a business in slot machines should be scared when Royal Slots takes over the industry. I mean it, today's slot games (US or UK) can't compete with Royal Slots, this should be obvious.

3) It's ok if you were ignorant of the UK slot machine design. But there are some slot machine designers on this thread that have zero excuse for dropping the ball on this question, especially when they had over 24 hours to provide the correct answer ;)



2.) That's big talk from someone with zero casino installations so far. They'll be afraid if the time comes for them to be afraid. Honestly, if your idea REALLY takes off, I can see the best possible outcome being one of the bigger companies simply buying Royal Slots outright. In addition to the proceeds from that, you'll also probably be able to negotiate yourself a nice cushy office job with them.

Anyway, we'll talk about how, 'Obvious,' it is when you get to my posts that actually address your game. I don't think it's that obvious. I think it might be an okay game whose most likely result (if any) might be that some online casinos pick it up. That's where I can see a game of that nature really succeeding. If the game is going to have a 98% RTP...that's already going to be an uphill battle with the land casinos, especially if it simultaneously has exposure to extremely high potential jackpot liability.
https://wizardofvegas.com/forum/off-topic/gripes/11182-pet-peeves/120/#post815219
USpapergames
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December 14th, 2020 at 1:08:14 PM permalink
Quote: Mission146

I agree that MB2 probably still ended up being the toughest, out of the three. Mostly having to have pretty good timing on the boos fights, combined with the puzzle-like elements of the game.



Yes, the game definitely was as straight forward as the others. MB1 has almost all straight forward gameplay as it's dominant strategy :/
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USpapergames
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December 14th, 2020 at 1:20:44 PM permalink
Quote: Mission146

2.) That's big talk from someone with zero casino installations so far. They'll be afraid if the time comes for them to be afraid. Honestly, if your idea REALLY takes off, I can see the best possible outcome being one of the bigger companies simply buying Royal Slots outright. In addition to the proceeds from that, you'll also probably be able to negotiate yourself a nice cushy office job with them.

Anyway, we'll talk about how, 'Obvious,' it is when you get to my posts that actually address your game. I don't think it's that obvious. I think it might be an okay game whose most likely result (if any) might be that some online casinos pick it up. That's where I can see a game of that nature really succeeding. If the game is going to have a 98% RTP...that's already going to be an uphill battle with the land casinos, especially if it simultaneously has exposure to extremely high potential jackpot liability.



Way too many assumptions here :/ Judging a game based on it's installs is like judging something once it's already happened lol. Once the game is in casinos your opinion won't mean anything because it will be immediately replacing many of the casino operators machines that are currently on the floor because they will immediately realize that my machine are making them ALOT more money. As a game designer if you can't design a game that you believe will be successful based on your expertise, than you shouldn't be designing casino games. You need to know that your game is going to be successful that it's almost a fact because you have done the play tests, your done the research, & you know what these players want!!!

I will refuse any offers to buy out Royal Slots! Again, like I previously stated, I am only accepting equity deals because I know how much 💵 Royal Slots will make! It would be foolish to sell the golden goose!!! I don't think I need a job, it might be nice temporarily but I like owning my own company :) Why assume that I would set the RTP to 2%??? Just because my quiz had that in the question? In fact I am selling Royal Slots as a operator controlled system which the casino can set the payouts which will have multiple presets for different RTP percentages. Btw I'm getting to the rest of your comments ;)
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Mission146
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December 14th, 2020 at 1:24:49 PM permalink
Quote: USpapergames



I will refuse any offers to buy out Royal Slots! Again, like I previously stated, I am only accepting equity deals because I know how much 💵 Royal Slots will make! It would be foolish to sell the golden goose!!! I don't think I need a job, it might be nice temporarily but I like owning my own company :) Why assume that I would set the RTP to 2%??? Just because my quiz had that in the question? In fact I am selling Royal Slots as a operator controlled system which the casino can set the payouts which will have multiple presets for different RTP percentages. Btw I'm getting to the rest of your comments ;)



I'd hope that it won't be 10% at that kind of SPH (spins per hour) because that's just going to be a slaughter. Of course, it's on the operator if they choose that setting, although I'd hasten to point out you wouldn't have to make such a low setting possible.
https://wizardofvegas.com/forum/off-topic/gripes/11182-pet-peeves/120/#post815219
DRich
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December 14th, 2020 at 1:25:05 PM permalink
Quote: USpapergames

As a game designer if you can't design a game that you believe will be successful based on your expertise, than you shouldn't be designing casino games.



Exactly what is your expertise in designing casino games?
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Mission146
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December 14th, 2020 at 1:27:11 PM permalink
Quote: DRich

Exactly what is your expertise in designing casino games?



Declaring yourself the best at something automatically makes it so, didn't you know?

My Mom and my guidance counselor said the same thing, "You can accomplish anything you set your mind to if you believe in yourself."

Of course, they were wrong...but it takes some people more time to figure that out than it does others.
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AxelWolf
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December 14th, 2020 at 1:34:24 PM permalink
Quote: USpapergames

Those wonder 4 machines where you can play 4 slots at the same time can definitely start to compete with Royal Slots theoretical GPH ;)

Not what I was talking about, Im talking one screen.

Also, they have machines where every spin is a bonus round, if that's your pleasure.

As far as fun to play with great graphics, sounds, cool concepts, exciting bonus rounds. I personally think the online company BetSoft is much better than IGT or anything I have seen, at least when it comes to those aspects I mentioned. The things that really count to attract the players.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
USpapergames
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December 14th, 2020 at 2:02:34 PM permalink
I like where the discussion is going but I'm going to need some time everyone. I'm shooting some codes today ;)
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DRich
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December 14th, 2020 at 2:06:51 PM permalink
Quote: USpapergames

I like where the discussion is going but I'm going to need some time everyone. I'm shooting some codes today ;)



I will bite. What does "shooting some codes" mean?
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USpapergames
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December 14th, 2020 at 2:44:10 PM permalink
Quote: DRich

I will bite. What does "shooting some codes" mean?



🤣 I hate predictive text. Videos :)

P.S. I did it again lol
Last edited by: USpapergames on Dec 14, 2020
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USpapergames
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December 14th, 2020 at 5:00:50 PM permalink
Ok I'm back!
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USpapergames
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December 14th, 2020 at 5:33:40 PM permalink
Quote: Mission146



Factually wrong. I could name five machines that all pays are scattered without even thinking about it. Typically this is done on a left-to-right basis, but sometimes it's both left-to-right and right-to-left. Payouts are based on how many consecutive reels contain matching symbols AND how many matching symbols there are on each applicable reel. These are known as different, "Winning combinations." You'll often see machines that say, "1,024 ways to win," or whatever the number is.

I know it's a minor point compared to your game idea, but your presentation will have more credibility if you avoid factually wrong statements.

This statement can be corrected by simply changing the word, "All," to, "Most."



I'm starting to think you don't know how slot machines operate :/ Ok, so a payline is any combination of symbols on the reels the equal a win. Your think that paylines have to be straight but that just isn't the case. In games where any matching symbols on the reels equal a win it's just that the sum of all possible reel combinations are all paylines. Some paylines jump around the screen in the weirdist ways. Now you don't understand a casino industry term :/

Quote: Mission146



In your opinion, why is this a good thing? I agree that near-misses are important, but this reads like players are thinking they lost when they think they should have won.

I'm not trying to argue this point (yet): I just want to understand, from your point of view, what is the benefit of this dynamic?



The point of the near misses is to reinforce the players thoughts about winning. It doesn't take long for people to recognize a win or a lose after a few spins since one spin can tell the player a lot of information. The key difference is it's so easy for the player to mistake a loss for a win! The player looks at the machine and thinks "wait a minute isn't that a, oh no nevermind" but for that split second they got excited, that excitement definitely helps stimulate the player mentality, I've seen it first hand.

Quote: Mission146


I think the goal is for casual players to be psychologically conditioned without knowing they are being psychologically conditioned. In terms of, "Unfair outcomes," please see my question above.

Players have certain expectations that are based on standard slot machines---mainly because they have been playing them for so long. If a player sees three of the same symbol on a payline and that is not a winning result, that's a significant deviation from the norm. Do you not think that some players will consider that an unfair outcome?



There is defiantly a chance players will feel like they should have won on the 1st game they play. But once players understand the unique payouts players understand what to expect because they are simple to grasp. I might just barrow some lessons from slot designers today & just use 1st time scripted user experiences where every player wins on each unique payout within a set amount of games.


Quote: Mission146


You could have physical reels that don't have blank outcomes. All you would have to do is have a symbol in every reel spot.

While rare, there are also games that pay out for three blank symbols on a line.



Yeah, you are correct. I believe I was just using the physical machine as an example tho of how some reels are just designed poorly because they piss the players off ;)


Quote: Mission146


Hey, we agree on this one! The only reason that they can even advertise it as a win is because slots pay on a, "For-One," basis. Actually, most electronic games do. Because of the, "For one," basis, any monies bet are presumed lost...which is why they can call any non-zero result a, "Win."

I don't see the concept going away, though, because it enables the penny slot machines to have a high hit rate---but I agree losses should not be advertised as wins.

---I don't have any comments as to the rest of it as it seems to relate to technical stuff.

The only thing I can hope is that the RTP is designed to be in the mid to high 90's since the thing plays so quickly.



Unfortunately I believe you are correct also that machines will continue to lie to their customers as long as slot designers still think it generates them profits (the "long run" is all that counts). It's sad but I already am designing the Royal Slots 5x4 grid as a lying machine & it literally have a 98% "win" rate but yet the average return is less than 10%!!! Just think of the player seeing the WINNER display 49 out of 50 games they play but yet they lost their entire bankroll super fast 🤣
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USpapergames
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December 14th, 2020 at 5:47:58 PM permalink
Quote: Mission146

Reading over the Google page again, this game sounds pretty similar to the Japanese Pachislo/Pachislots (not Pachinko) with a few differences:

Japanese:

-The reels essentially operate like normal slot reels, in terms of layout.
-There are different settings (1-5) that can make the games either easier or more difficult. Apparently, the game is either extremely difficult or impossible to beat on the hardest difficulty setting.
-The reels for many of these games are stopped separately. There's an individual button that stops each reel.

USpapergames, I'm sure, will correct me if I'm wrong...and will also correct me if I'm right, but here are the differences I see:

-USpapergames' slot game would play much faster than the Japanese Pachislo games.
-USpapergames' has the capability in his game to design a game that is impossible to beat, but doesn't look like it would be.
-USpapergames 3x3 grid has all nine spots spin independently of one another.
-USpapergames' game is such that the entire grid is stopped all at once.
-USpapergames' different grids can run at different speeds from each other, in terms of FPS (frames per second), and even then those are designed to be variable. (In other words, the top-left corner will not necessarily run at the same speed every spin)
-USpapergames' has it such that one symbol is not weighted to be better than any other, in terms of payouts. Therefore, the player effectively can't target to hit individual symbols with any success.

Similarities are that I imagine the difficulty levels can be changed and when a player chooses to stop the spinning technically makes a difference.

The RTP is high enough that the unwary player might be convinced that he's playing, "Skillfully," even though he's not. You definitely need better than average visual acuity and hand-eye coordination, but it sounds like that the difficulty could even be ratcheted up to the point that being among the best in the world in those respects wouldn't help you over the long run.



Holy fu**in sh**!!!


Direct: [https://youtu.be/M5LIgutUeig]



Ya, I see your point entirely. Thank you so much for sharing!!! These machines would never be legal in the US or the UK lol. The fact you can stop the reels immediately literally gives the game a player edge like I've been saying! This is fu**ing nuts!

Let me say you are spot on with almost everything exact for 1 detail which I don't blame you for misunderstanding. The entire grid doesn't stop all at once & the grid doesn't have variable frame rates. It's actually each reel that has it's own independent variable frame rate & when the player pushed the button each reel will complete its last rotation which they all are stop in at different times, it just looks like they all stop at the same time because they are all in sync with each other.
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CrystalMath
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December 14th, 2020 at 5:51:31 PM permalink
Quote: USpapergames

I might just barrow some lessons from slot designers today & just use 1st time scripted user experiences where every player wins on each unique payout within a set amount of games.


This is illegal, unless you are talking about social casinos. But, I'm sure you knew that.

Quote:

Just think of the player seeing the WINNER display 49 out of 50 games they play but yet they lost their entire bankroll super fast 🤣


They will never play your game again. How can you not see this?
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USpapergames
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December 14th, 2020 at 5:56:23 PM permalink
Quote: CrystalMath

This is illegal, unless you are talking about social casinos. But, I'm sure you knew that.


They will never play your game again. How can you not see this?



Sir, I was totally joking!!!

P.S. If you guys really want my opinion I think the only weakness in Royal Slots design is the small amount of customer education. But a 5x4 grid of RS would take much more education to understand the hand rankings so let's start with the 3x3 & work are way up. I just didn't want to discuss any weaknesses since it's such a small weakness for a game with so many benefits to offer, both the player & the operator.

P.P.S. You couldn't tell it was a joke? Do you have any clue how much operators would lose if every player would automatically win all the payouts? The 4 jackpots alone would bankrupt any casino 🤣
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rdw4potus
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December 14th, 2020 at 6:06:47 PM permalink
Quote: USpapergames

I'm starting to think you don't know how slot machines operate :/ Ok, so a payline is any combination of symbols on the reels the equal a win. Your think that paylines have to be straight but that just isn't the case. In games where any matching symbols on the reels equal a win it's just that the sum of all possible reel combinations are all paylines. Some paylines jump around the screen in the weirdist ways. Now you don't understand a casino industry term :/



Lots of games don't use paylines. Most new games don't, really. There are two concepts in play. One, lines, requires symbols to follow preset lines. If they do, the player wins. Quick hits pay this way. So do link games (dragon link, lightning link, fire link).

Most 3x5 slots have 25 lines, but some denominations have fewer lines (a lightning link game with multi-denomination has 25 lines at 0.02 and 5 lines at $1). The other method, paying based on ways-to-win, is becoming much more popular. There, any combination of like symbols from left to right pays. So, a 3x5 slot has 3^5=243 ways to win.

There is no excuse for you to not know this. There is a significant onus on you to go out and research the games that are currently available so that you can position your game as well as possible. It is very clear that you have not done any meaningful survey of the other games on the market.
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DRich
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December 14th, 2020 at 6:08:16 PM permalink
Quote: USpapergames



P.P.S. You couldn't tell it was a joke? Do you have any clue how much operators would lose if every player would automatically win all the payouts? The 4 jackpots alone would bankrupt any casino 🤣



You have said so many ridiculous things how could anyone know if you are joking?
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USpapergames
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December 14th, 2020 at 6:40:35 PM permalink
Quote: DRich

You have said so many ridiculous things how could anyone know if you are joking?



Seriously? Name 1!
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USpapergames
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December 14th, 2020 at 6:46:21 PM permalink
Quote: rdw4potus

Lots of games don't use paylines. Most new games don't, really. There are two concepts in play. One, lines, requires symbols to follow preset lines. If they do, the player wins. Quick hits pay this way. So do link games (dragon link, lightning link, fire link).

Most 3x5 slots have 25 lines, but some denominations have fewer lines (a lightning link game with multi-denomination has 25 lines at 0.02 and 5 lines at $1). The other method, paying based on ways-to-win, is becoming much more popular. There, any combination of like symbols from left to right pays. So, a 3x5 slot has 3^5=243 ways to win.

There is no excuse for you to not know this. There is a significant onus on you to go out and research the games that are currently available so that you can position your game as well as possible. It is very clear that you have not done any meaningful survey of the other games on the market.



Sir, a payline has nothing to do with the direction of symbols matching. My jackpot payline is literally just the 4 corners going around in a square lol. Tho I think your right that there are some machines that have paylines that only are functional in 1 direction. For example if 3 symbols match starting from the 1st left reel than it's a win but if not then it's a loss. But the direction in which a payline is activated doesn't make it something different.
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rdw4potus
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December 14th, 2020 at 6:55:26 PM permalink
Quote: USpapergames

Sir, a payline has nothing to do with the direction of symbols matching. My jackpot payline is literally just the 4 corners going around in a square lol. Tho I think your right that there are some machines that have paylines that only are functional in 1 direction. For example if 3 symbols match starting from the 1st left reel than it's a win but if not then it's a loss. But the direction in which a payline is activated doesn't make it something different.



Yeah dude. We allllllll know all of that. And more. You are behind. Catch up. Do research. Gain understanding.
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USpapergames
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December 14th, 2020 at 6:57:30 PM permalink
Quote: rdw4potus

Yeah dude. We allllllll know all of that. And more. You are behind. Catch up. Do research. Gain understanding.



Where is this coming from??? If you understand that then what is the confusion??? Please, what research would you have me conduct???

P.S. When you say you know more than me, in what? From what I can tell I'm the only person here who knows close to everything!
Math is the only true form of knowledge
DRich
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December 14th, 2020 at 7:02:52 PM permalink
Quote: USpapergames

Where is this coming from??? If you understand that then what is the confusion??? Please, what research would you have me conduct???

P.S. When you say you know more than me, in what? From what I can tell I'm the only person here who knows close to everything!



Start by at least playing 10,000 hours of games in the casinos and then you may have a rudimentary knowledge equal to most of the educated members here.
At my age, a "Life In Prison" sentence is not much of a deterrent.
USpapergames
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December 14th, 2020 at 7:17:04 PM permalink
Quote: DRich

Start by at least playing 10,000 hours of games in the casinos and then you may have a rudimentary knowledge equal to most of the educated members here.



That's a joke, right? Well, I guess I could say the same for everyone when it comes to game design. It's a science and nobody here has studied it. The way I look at it you guys are just upset that you didn't think of Royal Slots before me ;) You all need to start showing me some respect before I start kicking everyone's butt in this slot machine industry. Mock my words, your just making me that more determined to prove you wrong ;)
Math is the only true form of knowledge
CrystalMath
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December 14th, 2020 at 7:23:43 PM permalink
Quote: USpapergames

That's a joke, right? Well, I guess I could say the same for everyone when it comes to game design. It's a science and nobody here has studied it. The way I look at it you guys are just upset that you didn't think of Royal Slots before me ;) You all need to start showing me some respect before I start kicking everyone's butt in this slot machine industry. Mock my words, your just making me that more determined to prove you wrong ;)



I swear I read "licking."
I heart Crystal Math.
rainman
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December 14th, 2020 at 7:28:07 PM permalink
Quote: CrystalMath

I swear I read "licking."



Mock his words my friend mock his words.
DRich
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December 14th, 2020 at 7:30:06 PM permalink
Quote: rainman

Mock his words my friend mock his words.



LOL!!

That seems to be all we are doing. I guess he is going to show us.
At my age, a "Life In Prison" sentence is not much of a deterrent.
USpapergames
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December 14th, 2020 at 7:45:45 PM permalink
Ok, I feel I need to make myself clear on where I stand when it comes to respecting. It's obvious everyone wants me to play novice and kiss everyone's booty but that's just not going to happen. I'm not going to phrase someone I don't know & I definitely won't make myself a novice to people who don't understand game design (like seriously nobody here really does, it's like there are no original thoughts whatsoever and everyone just regurgitates what others have said). The fact that I was literally willing to come down from my level of game design to meet you guys at yours & show you guys respect should say something but again you think you just deserve it because you've been in the industry for so long and that's it, nothing else 😆

Let me tell you want I believe, I started creating this slot machine in April of this year & I have a superior program to everything on the market! I am the Michelangelo (or maybe more like Raphael) of game design & I'm going to be famous in this industry, the board game industry & probably more. Nobody here can imagine what kind of games I will invent next, not even me! Who knows, maybe a completely new genre of games? What I can say is I'm just getting starting and very soon I'm going to either achieve my goals or die trying.

If you (or anyone) ever said this to me in public
Quote: DRich

Start by at least playing 10,000 hours of games in the casinos and then you may have a rudimentary knowledge equal to most of the educated members here.

I would immediately discredit you in front of everyone by showing them what a fool you really are!
Last edited by: USpapergames on Dec 14, 2020
Math is the only true form of knowledge
ChumpChange
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December 14th, 2020 at 7:51:25 PM permalink
Where are the weed vending machines, you know the ones that require $100 bills and not just dimes?
DRich
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December 14th, 2020 at 7:51:49 PM permalink
Quote: USpapergames

I am the Michelangelo (or maybe more like Raphael) of game design & I'm going to be famous in this industry, the board game industry & probably more. Nobody here can imagine what kind of games I will invent next, not even me! Who knows, maybe a completely new genre of games? What I can say is I'm just getting starting and very soon I'm going to either achieve my goals or die trying.



Wouldn't Donatello be more appropriate?

Crawl back into your shell until you grow up.

At my age, a "Life In Prison" sentence is not much of a deterrent.
USpapergames
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December 14th, 2020 at 8:08:59 PM permalink
Quote: DRich

Wouldn't Donatello be more appropriate?

Crawl back into your shell until you grow up.



No, it's you who needs to grow up! Show some respect or get lost. Nobody here is half the game designer as I am & I'm just getting started! Stop picking on my game design skills, I obviously take it as a personal offense since I've sacrificed so much of my life to acquire them!!!
Math is the only true form of knowledge
USpapergames
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December 14th, 2020 at 8:13:15 PM permalink
Say whatever you want about my looks, attitude, or opinions but when it comes to talking smack about my math or game design skills, you have seriously crossed the line!!!
Math is the only true form of knowledge
DRich
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December 14th, 2020 at 8:15:07 PM permalink
Quote: USpapergames

Say whatever you want about my looks, attitude, or opinions but when it comes to talking smack about my math or game design skills, you have seriously crossed the line!!!



I disrespect you so much that I haven't even looked at your game.
At my age, a "Life In Prison" sentence is not much of a deterrent.
USpapergames
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December 14th, 2020 at 8:15:59 PM permalink
Quote: DRich

I disrespect you so much that I haven't even looked at your game.



That's fine, your opinion doesn't really matter anyways ;)
Math is the only true form of knowledge
DRich
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AxelWolfCrystalMathrdw4potus
December 14th, 2020 at 8:17:48 PM permalink
Quote: USpapergames

That's fine, your opinion doesn't really matter anyways ;)



I'm happy you feel that way. My opinion only matters to REAL casino game designers.
At my age, a "Life In Prison" sentence is not much of a deterrent.
USpapergames
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December 14th, 2020 at 8:21:30 PM permalink
You guys wanna know why I'm the shit at game design? Well, you guys talk an awful lot of crap about my game design skills but how about I challenge you to create a better slot game. You would die before it ever happened, don't lie ;)
Math is the only true form of knowledge
DRich
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December 14th, 2020 at 8:28:46 PM permalink
Quote: USpapergames

You guys wanna know why I'm the shit at game design? Well, you guys talk an awful lot of crap about my game design skills but how about I challenge you to create a better slot game. You would die before it ever happened, don't lie ;)



It isn't even a slot game until it is in a casino. Let us know if that ever happens.
At my age, a "Life In Prison" sentence is not much of a deterrent.
DRich
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December 14th, 2020 at 8:29:36 PM permalink
This is fun, thank you for giving me something to do tonight.
At my age, a "Life In Prison" sentence is not much of a deterrent.
USpapergames
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December 14th, 2020 at 8:33:02 PM permalink
Quote: DRich

This is fun, thank you for giving me something to do tonight.



https://youtu.be/O2ZL2NPzWzQ
Math is the only true form of knowledge
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