November 28th, 2016 at 8:09:28 AM
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$0.25 game.
when triggered, you get 6 credits and can double up to 50 credits: 6,12,25,50
based on my limited observations, chances of getting 0 is the same for each round.
so chance of getting 0 seems to be the same going from 6 -> 12 as 25 ->50.
25 seems to be the optimum stopping point since 12->25 a bigger % return then 25 to 50?
note:
the 2 times I played, it cost me ~$7 before the bonus game triggered.
and both times, I made it to 25 credits and stopped.
and with the $ won while trying to get the bonus, I came out slightly ahead.. lol
when triggered, you get 6 credits and can double up to 50 credits: 6,12,25,50
based on my limited observations, chances of getting 0 is the same for each round.
so chance of getting 0 seems to be the same going from 6 -> 12 as 25 ->50.
25 seems to be the optimum stopping point since 12->25 a bigger % return then 25 to 50?
note:
the 2 times I played, it cost me ~$7 before the bonus game triggered.
and both times, I made it to 25 credits and stopped.
and with the $ won while trying to get the bonus, I came out slightly ahead.. lol
Craps is paradise (Pair of dice).
Lets hear it for the SpeedCount Mathletes :)
November 28th, 2016 at 11:26:20 AM
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The way I see it, you want to play for the highest expected value. This depends on what the probability of each win is.
If it is less than 49% (specifically, sqrt(6) / 5), then keep the initial 6.
If it is 49% or more but less than 50%, then double 6 and 12, but stop at 25.
If it is 50% or more, than double all three times.
If it is less than 49% (specifically, sqrt(6) / 5), then keep the initial 6.
If it is 49% or more but less than 50%, then double 6 and 12, but stop at 25.
If it is 50% or more, than double all three times.