For disclosure purposes, I have designed a game that requires no player strategy, so my opinion is biased.
I don't want this thread to be game specific, but rather get the group's thoughts on whether having a strategic player decision that influences the house advantage is a "must have" in new game design?
Do players quickly tire of games that are simply "make a bet and then see what happens"? Does a game like 10 Hand Hold 'Em have a chance of succeeding or is it destined to be at most a flash in the pan that ultimately is too boring to get long term consistent play?
Again, I don't mean to focus on a specific game but rather the necessity for "player strategy" to be present for a game to have longevity. Sorry for the ramble, hopefully you get the point of my question.
My advice to game inventors, where strategy is involved, is to set the house edge very low at first, like 0.5%. In the very unlikely event the game catches only, depress the pay table years later, after players know proper strategy better.
Is that what happened with three card poker and Let it Ride? Or were the pair+ and other paytables always lousy? I know pair+ never had a 0.5% edge, but I seem to recall there were paytables with a less unfavorable house advantage.
Instead of make bet, hit red button, watch, wait and listen, its make bet, win/lose.
Perhaps you might consider who the players are? Drunk passersby on their first trip to a casino ever? Sharpie gamblers? Bingo players on a break waiting for the next Odd hour to begin? Hookers trying to avoid casino heat?
Often there is such a mix in a casino that there is no real "player profile".
Some strategy is probably desirable if only to let the player think he is ever so clever and has mastered something, such as Get Close to 21 but Don't Go Over It. Gotta give 'em something to think about while they are staring at the dealer's anatomy and waiting for the cocktail waitresses anatomy to appear.
Would go into more detail but USA patent rules suck. In the rest of the world it's first to file . In USA it's first to invent. So on any successful game, the giants like Shufflemaster and IGT look for any abandoned ideas they can claim you are infringing on. Switch is evaluating my game and offer honest and constructive criticism. Switch is also placing 14 Switch 21 tables in Colorado next week.
important things in new games......hidden house edge, simple to learn and play, ability to win large on one hand.
Anybody else agree with this?????? I have aversion of SD BJ that includes jackpots, basic strategy is unchanged. At $25 table minor jackpot is $500, major is $50,000 and a subtly hidden edge than can raise HE from 00.6 to 01.5. HE can be different for 2 players with each betting same amount per hand.
So - A new game must:
1. Be SIMPLE, FUN and Easy to play; Baccarat is THE most popular game in Asia and other "new" markets precisely because there is NO head-pounding strategy decisions. Players cannot misplay a hand, and dealer does all the "work."
2. If strategy/player decisions are involved, it must be easy:
- Blackjack: hit or stand - to close in on 21 without going over.
- Pai Gow: make the two best sides you can.
- Texas Hold 'em bonus/Ultimate: raise if it looks like you have a winner, else just check.
- Two Cards High: make a three-card baccarat hand of Zero from five cards dealt.
3. Discreet house edge:
- No commission (EZ Baccarat and EZ Pai Gow are considered improvements to their commission-based equivelants)
- If a dealer's hand qualifier is used, let it be RARE (Queen high non-qualifier push in EZpg = once in every 58 hands; EZ Baccarat banker's push = ~43 hands or so.) Partial ANTE pay qualifiers may occur more frequently, because the player still "gets something."
4. Bonus bet jackpots and progressives: get really lucky, be a big winner.
ALL of these things make a game simple, seemingly fair, and exciting.
MATURE gaming markets have greater activity in complex, higher skill games: Poker room poker, Pai Gow Poker, etc. East and West Coast, and Nevada in the U.S.
Switch is evaluating my game and offer honest and constructive criticism. Switch is also placing 14 Switch 21 tables in Colorado next week.
A very good game, love it. Good for him. And a very good man to review a BJ type game.
And a very good man to review a BJ type game.
Know him (Switch) for over 20 years.
Yes, you should ask his advice on blackjack type games.
Me and Switch both become CasinoGames inventor in 2000.
He got his game blackjackswitch launched in the US, and I got mine Casino Holdem® Poker and other games launched outside the US.
We still talk about CasinoGames concepts, frequently.