Poll

3 votes (27.27%)
No votes (0%)
8 votes (72.72%)

11 members have voted

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February 22nd, 2021 at 10:48:43 AM permalink
I say learn what it takes to be a game designer before even thinking about a casino game

Whats awesome is that everything Ive been reading here actually applies to the game Im making.

My game is a casino game. But you cant play it in the casino as its not a table game or slot machine.

Have fun figuring that one out.
Zcore13
Zcore13
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DJTeddyBear
February 22nd, 2021 at 1:20:22 PM permalink
I have a simple answer to this whole issue. To be successful in a game design, 99% of the time you have to have unrelenting passion, a dream, a fire, a willingness to accept a no as an opportunity to keep going, lots of time, lots of money, more interest in the game itself than money.

If you have to think about maybe designing a game or get input on if it's a good thing to get into, you don't have it. Save your time and money and do something else. It's a less than 1% chance to start with, even for those with a burning desire to see it through.


ZCore13
I am an employee of a Casino. Former Table Games Director,, current Pit Supervisor. All the personal opinions I post are my own and do not represent the opinions of the Casino or Tribe that I work for.
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February 22nd, 2021 at 2:14:59 PM permalink
what zcore said does not seem like the person you are hocus - you seem to have had this rush of adrenaline thinking about a game design career.

the thing is - you have to take everything that youve heard in this thread - and throw it the eff out.

you literally have to take everything in this thread and - throw it all out. not believe it YOURSELF. even though its true. you have to have the gall to say "I dont believe you guys" and push forward.

There will always be people who KNOW what the problems you will face, who have gone through it and encountered the unlucky nature of what you are trying to do and you have to be willing to accept all of those problems without bitching about them. You have to look a problem in the eye and say "SO what?" thats nothing to worry about "I got this"

its almost the advice i would give if you were just getting into gambling
Wizard
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Wizard
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heatmapMrCasinoGames
February 22nd, 2021 at 4:14:00 PM permalink
Quote: heatmap

You have to look a problem in the eye and say "SO what?" thats nothing to worry about "I got this"



I disagree 100%. I've been working with game inventors for 24 years. It is the ones who are young, pumped up, and overconfident that have the worst games. I am sure they were inspired by speeches about following your dreams and never let anyone stand in your way. I'm all in favor of doing what you want to do in life, but that has to be tempered with some cold hard reality sometimes.

If you must pursue getting into the extremely competitive and heartbreaking world of inventing table games -- don't quit your day job. Do it on the side.
It's not whether you win or lose; it's whether or not you had a good bet.
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February 22nd, 2021 at 4:30:13 PM permalink
Quote: Wizard

I disagree 100%. I've been working with game inventors for 24 years. It is the ones who are young, pumped up, and overconfident that have the worst games. I am sure they were inspired by speeches about following your dreams and never let anyone stand in your way. I'm all in favor of doing what you want to do in life, but that has to be tempered with some cold hard reality sometimes.

If you must pursue getting into the extremely competitive and heartbreaking world of inventing table games -- don't quit your day job. Do it on the side.



sorry i was trying to light a fire under his ass to get him moving i guess i have a bit of a different perspective on how to motivate people i guess.

doubt is the biggest obstacle here imo
DJTeddyBear
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MrCasinoGamesheatmap
February 22nd, 2021 at 4:45:34 PM permalink
HeatMap

I get what you're saying. Sometimes telling someone that they can't do something is the best way to motivate them. And, if you're gonna do that, you gotta tell them to ignore the nay sayers.

I get it.

However, ordinarily, the nay sayers are clueless civilians that think you don't have what it takes. They may be right, but they generally have no real experience in the area to draw such a conclusion.

The posts in this thread have been good advice coupled with the reasons that it's difficult, offered by people who have the experience to provide those opinions.

It's hard to brush that off.



Now, on to your challenge.
Quote: heatmap

I say learn what it takes to be a game designer before even thinking about a casino game
Whats awesome is that everything Ive been reading here actually applies to the game Im making.
My game is a casino game. But you cant play it in the casino as its not a table game or slot machine.
Have fun figuring that one out.

A Las Vegas version of Monopoly, where there are only two monopolies of hotels.

Oh wait. That's reality.
I invented a few casino games. Info: http://www.DaveMillerGaming.com/ Superstitions are silly, childish, irrational rituals, born out of fear of the unknown. But how much does it cost to knock on wood? 😁
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February 22nd, 2021 at 6:37:16 PM permalink
Quote: DJTeddyBear

HeatMap

I get what you're saying. Sometimes telling someone that they can't do something is the best way to motivate them. And, if you're gonna do that, you gotta tell them to ignore the nay sayers.

I get it.

However, ordinarily, the nay sayers are clueless civilians that think you don't have what it takes. They may be right, but they generally have no real experience in the area to draw such a conclusion.

The posts in this thread have been good advice coupled with the reasons that it's difficult, offered by people who have the experience to provide those opinions.

It's hard to brush that off.



Now, on to your challenge.

A Las Vegas version of Monopoly, where there are only two monopolies of hotels.

Oh wait. That's reality.



as of this point the only thing you could do is add to the idea.

my idea has been something people have been doing FOREVER

ive just GAMIFIED it and wrote it down

people have tried to do SOMETHING like this... but never have they ever known how to gamify things or why to gamify things.

im not doing anything NEW. just refining what has already been forgotten and not monetized in the way I THINK. < damn you Wizard you have planted doubt into my mind!
HokusPokus
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February 23rd, 2021 at 10:41:59 PM permalink
Quote: teliot

I had dozens of would-be inventors approach me over the years who made a similar proposition -- I'll give you a share if you do the math and help me design the game. It's like asking an architect to wait to be paid for his blueprints until after all the units in the building are rented, only the building is being built on quicksand and has a 99% chance of sinking before the building is completed. The answer for me was always no as well.



I don't know what you're talking about, I never made any proposal? Also, I'm not looking for someone to do the math when I don't have a game yet. I'm looking for someone to teach me about casino game design or list game design in general. The subject seems to be a bit of magic that nobody fully understands yet but some people almost know everything about the subject.
HokusPokus
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February 23rd, 2021 at 10:50:46 PM permalink
Quote: DRich

Even if your game gets a trial install in a casino it is still likely to make $0. I helped a company get their electronic table game into a casino and it failed miserably. They probably had over $100,000 invested in it between design work, patents, software engineering, legal fees, etc. The game lasted for about 45 days on the casino floor before being pulled. As far as I know it never had another install.

Remember, there are a lot more slot machines in a casino than there are table games. Very few independent game developers have been successful in slot machines. I was fortunate enough to get about 300 video poker games installed in casinos but my game also failed. If you find success with a slot machine the opportunity to make money is available but very difficult. I was able to make a little by licensing my game to a manufacturer that was willing to guarantee a minimum royalty deal.



Thank you for helping me, so 300 install for gaming machines if I do go? And what the average profit for those gaming machines? Also how many installs of table games are the best game designers getting?
HokusPokus
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February 23rd, 2021 at 10:53:30 PM permalink
Mission yes mean average per game

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