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Quote: HokusPokusHi, I've been trying very hard to get some information from the forum and I've been somewhat successful. How does someone design gambling games for a living? Who should I learn from? What skills do I need to succeed in this industry? Is designing new gambling games profitable in Covid times? What's the competition look like? How much work is it vs designing a tabletop game? I'm sure there are plenty of regulations involving laws around gambling games, but I'm more curious about what it takes to succeed, not the requirements since there is no point in getting a game inside a casino if it's just going to fail.
Good luck, it is harder than it sounds but at least you are willing to dig into it. If you are thinking table games there are a couple books out there written by members of this forum. Video games are probably a little tougher as you need to find something that hasn't been done and patent it. Not that it is hard but you will have the patent expenses before you are able to sell it or license it.

Dan was a well respected and somewhat outspoken member here as well as a successful game designer.
He passed away rather suddenly almost four years ago.
I miss you, Dan. 😥
With the right mindset it's certainly possible to think of new games (probably it helps if you can analyse them yourself as then quicker to iron out some of the technical details and spot the dogs). The issue is whether the concept works with the public and can be marketed.Quote: HokusPokus...Is it just too difficult to think of a new game?
It might be easier to think of pop music songs and how some singers have success and others, many others, fall by the wayside. Even experienced record companies don't always know the hits before they happen.
Like most inventive/creative businesses, there's skill and graft but also a degree of luck.
Quote: charliepatrickWith the right mindset it's certainly possible to think of new games (probably it helps if you can analyse them yourself as then quicker to iron out some of the technical details and spot the dogs). The issue is whether the concept works with the public and can be marketed.
It might be easier to think of pop music songs and how some singers have success and others, many others, fall by the wayside. Even experienced record companies don't always know the hits before they happen.
Like most inventive/creative businesses, there's skill and graft but also a degree of luck.
Great post.
Quote: WizardI think the number of people who get a regular paycheck from an employer to design games is zero. Somebody might say Roger Snow, but he does a lot more than that. You have to create and market your games. Dan's book is a good place to start or my own Game Inventor's Corner.
I agree with you. Especially on tables. Every casino has the same half dozen games. Some casinos have some interesting one-off/rare games, but those games aren't placed nearly enough for someone to be employed to continually develop new ones. I really didn't expect this when I started collecting chips. Being from the Midwest - and SD /ND /IA being places with unique games - I expected more of that variety. It just isn't there.
Roger has what I think is my favorite presence on LinkedIn. I don't think I've ever seen an executive openly have that much fun at work. And I have no doubt that he relishes his position as SG's poet laureate.
Quote: charliepatrickWith the right mindset it's certainly possible to think of new games (probably it helps if you can analyse them yourself as then quicker to iron out some of the technical details and spot the dogs). The issue is whether the concept works with the public and can be marketed.
It might be easier to think of pop music songs and how some singers have success and others, many others, fall by the wayside. Even experienced record companies don't always know the hits before they happen.
Like most inventive/creative businesses, there's skill and graft but also a degree of luck.
New Table Games are not hard to invent, but Very-Hard to get it going and Super-Hard to get any installations.
I have 200+ of them today. e.g. LegendOfNewTableGames.com
New Table Games are cheap now are days ($50-$500 per table per month) but expensive to get it going. e.g. $30,000+
So it is very hard to make money if you don't have a lot of installations.
BTW. My New Table Games are from $50-$300 per table per month.
Also Read:
* Meet Stephen Au-Yeung (Legend of New Table Games). http://bit.ly/2KiadqT
* The POGG Interviews: Stephen Au-Yeung – Creator of Casino Hold’em®. http://bit.ly/2Zo2Gvs
* Never Ending News: NeverEndingNews.com
Good luck to ALL the New Table Games inventors out there.
THE TOP-3 Legend of New Table Games®: see IMAGE.
* Stephen Au-Yeung (THE Chinese Man):
Casino Hold'em® | Unlimited® Blackjack™ | Raise'em® Poker-Plus™ | Roulette 18® | Contrast® Bonus-Baccarat™ | Ten-20® Bonus-Blackjack™ and 200+ Others...
* Derek Webb (English Man with Glasses):
Three Card Poker™ / 21+3™ and Others...
* Geoff Hall (The Other English Man):
Free-Bet Blackjack™ / Blackjack-Switch™ and Others...

Quote: charliepatrickLike most inventive/creative businesses, there's skill and graft but also a degree of luck.
I'm really hoping that "graft" was a typo but then again, maybe it isn't. :)