The game gives random multipliers that start on the lowest level, and after each hand is played it moves up to the next hand, (left to right and then up when a row is finished). The multiplier changes on each hand, and when the multiplier has been played in the final hand, (top right hand), it goes away. You can also have more than one active at a time.
I suspect it varies by game, but on TDB the rules say a multiplier will appear on average every 11.49 hands. The additional cost to play the feature is 3 coins.
It's easy to figure out. Probably easier than my brief description.
This game is "gold" only, but today, 1/19/18, it is the daily contest where anyone who is a member can play.
Quote: HullabalooIt's easy to figure out.
Impossible because the game doesn't tell you the average multiplier. I've asked my source at VideoPoker.com and am still awaiting a reply.
Quote: WizardImpossible because the game doesn't tell you the average multiplier. I've asked my source at VideoPoker.com and am still awaiting a reply.
I didn't mean it was easy to figure out the odds, I meant it was relatively easy to figure out how the game played despite my lame introduction.
I did find out that you can have at least 4 multipliers up at one time, as seen below:
I'd had 3 before, but not 4. I supposed it could go all the way to 12, but I won't hold my breath waiting for that to happen.
One other interesting note... In bonus poker a straight pays 3 instead of 4. I thought that was odd.
Side note, I was playing TDB at the $0.25 level on this game recently... Hit aces with a kicker on 12X line. I got pretty excited about this handpay...
Quote: GWAEI thought haywire was the game where if you get quads and you get quads again in the next X hands you got 4000 credit?
That's Shockwave poker.
Quote: prozemaI have access to this game in a casino near me. I believe the average multiplier is between 6 and 6.25 based on limited observations.
One other interesting note... In bonus poker a straight pays 3 instead of 4. I thought that was odd.
If the multipliers 2, 3, 4, 5, 6, 8, 10, 12 are equally likely, the average multiplier works out to 6.25. That would mean you could find the EV by multiplying standard EVs by 1.002015625, adding about 1/5%.
In limited play at videopoker.com, a quick goodness-of-fit test could not reject a hypothesis of equal probabilities. Of course that is not the same thing as getting information from the designer, but it's all I have to work with at this point. Also, I'm making a big leap that is not justified that this works the same way for every game. Occam's razor is my only excuse for having this guesstimate until the Wizard gets the scoop.
Prozema, on the straight paying 3, are you sure you didn't see that on a Joker Kings or Better game instead of Bonus Poker?
Quote: drrock
Prozema, on the straight paying 3, are you sure you didn't see that on a Joker Kings or Better game instead of Bonus Poker?
Yes, it was bonus poker not joker poker. Straights paid the same as 3oak. I did a triple take! Never seen that pay table before. I'll snap a quick picture the next time I'm there so you can see it with your own eyes.
Quote: prozemaYes, it was bonus poker not joker poker. Straights paid the same as 3oak. I did a triple take! Never seen that pay table before. I'll snap a quick picture the next time I'm there so you can see it with your own eyes.
As you can see, I did an awful job framing up the pic to grab the denomination, but the first pic is dimes (short pay on straights) and the 2nd pic is quarters (full pay on straights)... Sneaky huh?
https://i.imgur.com/FVnsDxb.jpg
https://i.imgur.com/aj2PoRg.jpg
Quote: drrockWow, that looks pretty bad! If our guess about the Haywire multipliers' effect turns out to be correct, I guess that extra 1/5% will be eaten up pretty quickly by the typical 1.1% loss per coin resulting from reductions in straights, flushes, and full boats, especially on a 6-5 schedule!
I don't like them messing with straights. You should be able to refer to any game by two numbers and a name (e.g. 10/7 double bonus or 9/6 jack's).
Yeah, the game is 95 point something percent. I agree, it's bad You don't much care about what comes after the decimal when the first two numbers are 9 &5.
Yet people love sitting there and mashing those buttons in a seemingly random order. George Jetson got paid to sit there and mash buttons... This casino flipped that around... Well played.
It's a fun game though.
Quote: prozemaI can't wait to hear if the wizard's source at videopoker dot com comes back with results close to my empirical analysis. I love being right!
Ask and ye shall receive. Your analysis looks right. Indeed, every multiplier is equally likely. However, the probability of getting any multiplier is a little higher than the help screen reveal. It is 114,942,529 / 10^9 = 0.114942529.
I heard from my contact at VideoPoker.com and he gave me that exact multiplier probability as well as all the games and pay tables available, except for joker poker. Armed with that information, I created my new page on Haywire Poker.
Please click the link and give it a good read. As always, I welcome all questions, comments, and especially corrections.
Quote: WizardAsk and ye shall receive. Your analysis looks right. Indeed, every multiplier is equally likely. However, the probability of getting any multiplier is a little higher than the help screen reveal. It is 114,942,529 / 10^9 = 0.114942529.
I heard from my contact at VideoPoker.com and he gave me that exact multiplier probability as well as all the games and pay tables available, except for joker poker. Armed with that information, I created my new page on Haywire Poker.
Please click the link and give it a good read. As always, I welcome all questions, comments, and especially corrections.
Nice page!
Quote: prozemaNice page!
Thanks!
for 9/7/5 db, it's always 55 for the SF for Haywire? (99.16% base return)Quote: WizardAsk and ye shall receive. Your analysis looks right. Indeed, every multiplier is equally likely. However, the probability of getting any multiplier is a little higher than the help screen reveal. It is 114,942,529 / 10^9 = 0.114942529.
I heard from my contact at VideoPoker.com and he gave me that exact multiplier probability as well as all the games and pay tables available, except for joker poker. Armed with that information, I created my new page on Haywire Poker.
Please click the link and give it a good read. As always, I welcome all questions, comments, and especially corrections.
This games is a complete money suck and will not survive in casinos.
why?Quote: IbeatyouracesThis games is a complete money suck and will not survive in casinos.
how is it any worse that dstp?
Quote: 100xOddswhy?
how is it any worse that dstp?
One extra credit per hand and the multiplier only applies to one hand. DSTP is a money suck as well.
Quote: prozemaHaywire poker has two machines placed in a casino near me. It gets a fair amount of play... More than ux spin and the flip and play game. These machines replaced rackem poker... Rackem was a waste!
Not many players bet max on these games here.