October 15th, 2017 at 5:22:41 AM
permalink
need help on house edge on the bonus bet in casino war.
four of a kind 200:1
double tie 40:1
suited tie 20:1
basic tie 5:1
four of a kind 200:1
double tie 40:1
suited tie 20:1
basic tie 5:1
October 15th, 2017 at 7:21:50 AM
permalink
Quote: Runlikegod777need help on house edge on the bonus bet in casino war.
four of a kind 200:1
double tie 40:1
suited tie 20:1
basic tie 5:1
I'll do the math if you tell me which casino has this bet.
"For with much wisdom comes much sorrow." -- Ecclesiastes 1:18 (NIV)
October 16th, 2017 at 4:10:38 PM
permalink
casino m8trix in san jose, thanks
October 21st, 2017 at 5:16:16 AM
permalink
anyone able to calculate this one?
October 21st, 2017 at 5:31:25 AM
permalink
If Wizard doesnt get to it by Monday night, I will.Quote: Runlikegod777anyone able to calculate this one?
Man Babes #AxelFabulous
October 21st, 2017 at 10:27:49 AM
permalink
Quote: Runlikegod777need help on house edge on the bonus bet in casino war.
four of a kind 200:1
double tie 40:1
suited tie 20:1
basic tie 5:1
Runlikegod777,
How many decks?
Dog Hand
October 21st, 2017 at 1:42:24 PM
permalink
it is 8 decks, thanks for help in advance guys
October 22nd, 2017 at 7:39:11 AM
permalink
Here is the player's IBA as a function of the number of decks used in the game:
Decks IBA
1 -51.669%
2 -26.277%
3 -17.455%
4 -12.972%
5 -10.259%
6 -8.440%
7 -7.137%
8 -6.156%
For an "n" deck game, the probabilities of each outcome are given as follows:
P(4oaK) = [(4n-1)(4n-2)(4n-3)]/[(52n-1)(52n-2)(52n-3)]
P(DT) = [(4n-1)(48n)(4n-1)]/[(52n-1)(52n-2)(52n-3)]
P(ST) = [(n-1)/(52n-1)]{1-[(48n)(4n-1)+(4n-2)(4n-3)]/[(52n-2)(52n-3)]}
P(BT) = [(3n)/(52n-1)]{1-[(48n)(4n-1)+(4n-2)(4n-3)]/[(52n-2)(52n-3)]}
P(Loss) = (48n)/(52n-1)
Applying these formulas to games with various decks gives these values:
Decks IBA 4K (200) DT (40) ST (20) BT (5) Loss (-1)
1 -51.669% 0.000048 0.003457 0.000000 0.055318 0.941176
2 -26.277% 0.000198 0.004433 0.009047 0.054283 0.932039
3 -17.455% 0.000271 0.004771 0.011986 0.053939 0.929032
4 -12.972% 0.000312 0.004942 0.013442 0.053768 0.927536
5 -10.259% 0.000339 0.005045 0.014311 0.053665 0.926641
6 -8.440% 0.000357 0.005114 0.014888 0.053596 0.926045
7 -7.137% 0.000370 0.005164 0.015299 0.053547 0.925620
8 -6.156% 0.000380 0.005201 0.015607 0.053511 0.925301
72 -0.002% 0.000446 0.005433 0.017514 0.053283 0.923324
73 0.009% 0.000447 0.005433 0.017518 0.053282 0.923320
Note that if you can find that rare 73-deck game, you'll have an edge off-the-top ;-)
Also, avoid that single-deck version ;-)
Hope this helps!
Dog Hand
P.S. Sorry about the formatting :-(
Decks IBA
1 -51.669%
2 -26.277%
3 -17.455%
4 -12.972%
5 -10.259%
6 -8.440%
7 -7.137%
8 -6.156%
For an "n" deck game, the probabilities of each outcome are given as follows:
P(4oaK) = [(4n-1)(4n-2)(4n-3)]/[(52n-1)(52n-2)(52n-3)]
P(DT) = [(4n-1)(48n)(4n-1)]/[(52n-1)(52n-2)(52n-3)]
P(ST) = [(n-1)/(52n-1)]{1-[(48n)(4n-1)+(4n-2)(4n-3)]/[(52n-2)(52n-3)]}
P(BT) = [(3n)/(52n-1)]{1-[(48n)(4n-1)+(4n-2)(4n-3)]/[(52n-2)(52n-3)]}
P(Loss) = (48n)/(52n-1)
Applying these formulas to games with various decks gives these values:
Decks IBA 4K (200) DT (40) ST (20) BT (5) Loss (-1)
1 -51.669% 0.000048 0.003457 0.000000 0.055318 0.941176
2 -26.277% 0.000198 0.004433 0.009047 0.054283 0.932039
3 -17.455% 0.000271 0.004771 0.011986 0.053939 0.929032
4 -12.972% 0.000312 0.004942 0.013442 0.053768 0.927536
5 -10.259% 0.000339 0.005045 0.014311 0.053665 0.926641
6 -8.440% 0.000357 0.005114 0.014888 0.053596 0.926045
7 -7.137% 0.000370 0.005164 0.015299 0.053547 0.925620
8 -6.156% 0.000380 0.005201 0.015607 0.053511 0.925301
72 -0.002% 0.000446 0.005433 0.017514 0.053283 0.923324
73 0.009% 0.000447 0.005433 0.017518 0.053282 0.923320
Note that if you can find that rare 73-deck game, you'll have an edge off-the-top ;-)
Also, avoid that single-deck version ;-)
Hope this helps!
Dog Hand
P.S. Sorry about the formatting :-(
Last edited by: DogHand on Oct 22, 2017
October 25th, 2017 at 11:15:47 PM
permalink
thanks so much man! perfect
October 26th, 2017 at 10:15:18 AM
permalink
Here is the player's IBA as a function of the number of decks used in the game:
Decks IBA
1 -51.669%
2 -26.277%
3 -17.455%
4 -12.972%
5 -10.259%
6 -8.440%
7 -7.137%
8 -6.156%
For an "n" deck game, the probabilities of each outcome are given as follows:
P(4oaK) = [(4n-1)(4n-2)(4n-3)]/[(52n-1)(52n-2)(52n-3)]
P(DT) = [(4n-1)(48n)(4n-1)]/[(52n-1)(52n-2)(52n-3)]
P(ST) = [(n-1)/(52n-1)]{1-[(48n)(4n-1)+(4n-2)(4n-3)]/[(52n-2)(52n-3)]}
P(BT) = [(3n)/(52n-1)]{1-[(48n)(4n-1)+(4n-2)(4n-3)]/[(52n-2)(52n-3)]}
P(Loss) = (48n)/(52n-1)
Applying these formulas to games with various decks gives these values:
Decks IBA 4K (200) DT (40) ST (20) BT (5) Loss (-1)
1 -51.669% 0.000048 0.003457 0.000000 0.055318 0.941176
2 -26.277% 0.000198 0.004433 0.009047 0.054283 0.932039
3 -17.455% 0.000271 0.004771 0.011986 0.053939 0.929032
4 -12.972% 0.000312 0.004942 0.013442 0.053768 0.927536
5 -10.259% 0.000339 0.005045 0.014311 0.053665 0.926641
6 -8.440% 0.000357 0.005114 0.014888 0.053596 0.926045
7 -7.137% 0.000370 0.005164 0.015299 0.053547 0.925620
8 -6.156% 0.000380 0.005201 0.015607 0.053511 0.925301
72 -0.002% 0.000446 0.005433 0.017514 0.053283 0.923324
73 0.009% 0.000447 0.005433 0.017518 0.053282 0.923320
Note that if you can find that rare 73-deck game, you'll have an edge off-the-top ;-)
Also, avoid that single-deck version ;-)
Hope this helps!
Dog Hand
P.S. Sorry about the formatting :-(
The formatting is easily fixed using the [code] tags.
I invented a few casino games. Info:
http://www.DaveMillerGaming.com/
Superstitions are silly, childish, irrational rituals, born out of fear of the unknown. But how much does it cost to knock on wood? 😁
October 29th, 2017 at 11:48:22 AM
permalink
Quote: DogHand
72 -0.002% 0.000446 0.005433 0.017514 0.053283 0.923324
73 0.009% 0.000447 0.005433 0.017518 0.053282 0.923320
Note that if you can find that rare 73-deck game, you'll have an edge off-the-top ;-)
So, on the off chance someone puts this in a CSM... Hmmm...
October 30th, 2017 at 9:04:24 AM
permalink
Quote: prozemaSo, on the off chance someone puts this in a CSM... Hmmm...
prozema,
Sorry, it doesn't work that way.
For the CSM to simulate an infinite-deck game, you'd need to draw a card, record it, then place it back in the CSM before drawing the next card: then you'd have the equivalent of an infinite-deck game.
Otherwise, whether the game is dealt from a CSM or a shoe has no effect on the IBA.
Sorry to burst your bubble... but think of the $ I just saved you ;-)
Dog Hand