Pro: Strong protection.
Con: Expensive & difficult to obtain, time consuming and slow process, benefit is limited to only 20 years.
Copyright:
Pro: Less expensive & easy to obtain, quick process, benefit is much longer than 20 years.
Con: Weak protection.
It is true that copyrighted property can be easily tweaked to overcome the IP protection. However, casino game design is heavily dependent on statistically outcomes such as HE, EV and others, and any small tweak can render the game economically useless or commercially unviable.
Let’s use a Double Blackjack, which is currently live at GVR for the purpose of discussion ( https://wizardofvegas.com/forum/gaming-business/game-inventors/24216-new-game-double-blackjack-goes-live-gvr/# ). What potential adverse issues do you see if Double Blackjack game is copyrighted instead of patented?
Copyright will not protect the process through which a particular work was created or the use of information within it
http://cjam.info/en/legal-informations/copyright/165-the-difference-between-copyright-and-patent
https://www.legalzoom.com/articles/5-things-you-cant-copyright
Quote: DRichI don't think copyrights really work for games. Methods and Systems can not be copyrighted and most likely would need some form of patent protection.
https://www.legalzoom.com/articles/5-things-you-cant-copyright
Generally speaking, all games have set of instructions, similar to that of a cook book or a recipe. So I was thinking along the line of copyright the instructions part of the game (for example, the Scrabble game was copyrighted years before the change of the law to allow patenting a business method or process).
Quote: MathExtremistThe written expression that is the set of instructions can be copyrighted. The method explained by those instructions cannot. In other words, playing a card game that is described by a copyrighted set of rules is not a violation of the copyright itself. Copying those rules would be, but someone could just paraphrase the rules and then offer the game for play. If I rewrite the rules for Scrabble, and call it something else, and change the board slightly, I can sell a Scrabble knock-off. That's what Words With Friends is. The copyright to the rules for Scrabble doesn't preclude anyone from playing any possible make-words-with-tiles game.
We all are aware that the copyrighted protection can easily be overcome by little tweaking. But I wonder if the tweaking, however small, can maintain commercially viable of the game from the standpoint of HE, EV or other mathematical factors.
The written description of game rules is different from the game rules. I can copyright a set of written rules for blackjack. You can't legally copy them, but you can still play blackjack using those rules and you can still describe the same rules for blackjack using other language.Quote: 777We all are aware that the copyrighted protection can easily be overcome by little tweaking. But I wonder if the tweaking, however small, can maintain commercially viable of the game from the standpoint of HE, EV or other mathematical factors.
In other words, tweaking the description of a game's rules does not mean the rules themselves have changed at all. Same rules, same house edge.
Side bets are less, maybe $100 per table per casino (maybe more than that) per month.
You can get a copyright on the rules and table layout, and a free online version to play for testing it out. Provisional patent is ideal until it's bringing in real money. After that, it's worth the $3000 a typical patent costs; but you already have the provisional patent. You can also trademark the logo and name.
Here's a hint: Poker and blackjack variants with a side bet have the best odds in a tough market, try to sell it to a local casino where everybody knows you (unless they'd worry about losing your business if their buying the game would make bar you from play. I know it bars you from that game, since you created it; but maybe from play at the casino like a gaming regulator or a casino employee.)
i think that's a gross overestimate.Quote: billionairebenIf it does well, you could get $1500 a month per table per casino...
That's not including the lawyer's fees.Quote: billionairebenProvisional patent is ideal until it's bringing in real money. After that, it's worth the $3000 a typical patent costs...
You can file your own patent, most provisional patents are home grown. I could write a game patent, I have 2 games and 3 sidebets in the back of my head and based on patent filings for other games; I could write the application. There may also be templates, lawyers use them. I wrote a PPM, that would be $5000 or more to hire an attorney for. People think that the patent could get thrown out if you write it yourself, Okay; write it and pay a lawyer $100 to read it. A friend of mine actually charged $5000 just to review a PPM, but he was a special case; there are competant people who will review it for $100 as long as you prove the math separately.
There are literally zero patent attorneys worth hiring if their fee is only $100. That's like going to a dentist because they advertise "80% off."Quote: billionairebenI stated "could" get, no gaurantee. I think that's what 3cp is licensed for.
You can file your own patent, most provisional patents are home grown. I could write a game patent, I have 2 games and 3 sidebets in the back of my head and based on patent filings for other games; I could write the application. There may also be templates, lawyers use them. I wrote a PPM, that would be $5000 or more to hire an attorney for. People think that the patent could get thrown out if you write it yourself, Okay; write it and pay a lawyer $100 to read it. A friend of mine actually charged $5000 just to review a PPM, but he was a special case; there are competant people who will review it for $100 as long as you prove the math separately.
If you are not already a competent patent draftsperson, you have virtually no chance of writing and prosecuting a patent on a casino table game successfully. Even if you are a highly skilled patent attorney with years of experience, getting a table game patent these days is very difficult. If you don't even understand the recent and very relevant caselaw, you've got as much of a shot at a patent grant as I would at hitting a major league curveball (okay, probably even a mediocre college curveball). There is a lot going in the courts specifically relevant to gaming that isn't covered in the Nolo Press books.
Quote: billionairebenI stated "could" get, no gaurantee. I think that's what 3cp is licensed for.
You can file your own patent, most provisional patents are home grown. I could write a game patent, I have 2 games and 3 sidebets in the back of my head and based on patent filings for other games; I could write the application.
A good thing to remember is copyright does not apply to patents so you are free to copy another persons patent and just modify the parts that are different. After having written my own patent I would probably ask an attorney to review it and help me tighten up the claims. I would expect this to take a few hours of the attorneys time. I don't even know what patent attorneys charge these days for hourly consultation but I would guess $250 an hour. If I decided to write my own I would have no problem paying an attorney $750 to review and offer suggestions.