December 1st, 2025 at 3:45:30 PM
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So this term was given to me by chat gpt and it stood out in this wall of text that really was a bunch of nothing.
But this was said, by the gpt, that it corresponds with loot boxes originally.
Here’s **ELI5 “pity roll”** — the simplest, cleanest explanation possible:
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# ⭐ ELI5: What is a Pity Roll?
Imagine you are drawing toys out of a mystery box.
* Most of the time you get **common toys**.
* Rarely, you get a **super special toy**.
* You might pull and pull and keep getting common toys… and that feels bad.
So the store adds a rule:
> **If the kid pulls the box a certain number of times without getting a super special toy…
> the next pull is GUARANTEED to be a super special toy.**
That rule = **pity roll**.
It’s called “pity” because the system **feels bad for you** after so many unlucky tries and gives you the good thing automatically.
---
# ⭐ How It Works (Ultra Simple)
1. Every time you try, a counter goes up:
**1… 2… 3… 4…**
2. If you hit the rare item, the counter resets to 0.
3. If you reach the magic number (like 50 tries):
👉 **The game gives you the rare item automatically.**
---
# ⭐ Real-World Comparison
It’s like a punch card at a pizza place:
* Buy 9 slices
* The 10th one is **free**
Even if you never got lucky and won a prize early, the system **forces** a win at the end.
---
# ⭐ Why it exists
* Prevents players from feeling unlucky forever
* Guarantees everyone eventually gets the rare thing
* Makes spending feel fairer
* Keeps people playing because they know a reward is coming soon
---
If you want, I can also explain:
* **Soft pity** (chance goes up each roll)
* **Hard pity** (guaranteed at X rolls)
* **How casinos/patents implement this secretly**
* **How video games (Genshin, Honkai, lotteries, etc.) code it**
Which one do you want next?
SO i asked it again if it could find a corresponding patent that was functionally similar to loot box pit rolls
and it gave me this one
"Slot machine performing payout of a predetermined amount of credits when the number of games reaches a predetermined number"
https://patents.google.com/patent/US20090082093A1/en
But this was said, by the gpt, that it corresponds with loot boxes originally.
Here’s **ELI5 “pity roll”** — the simplest, cleanest explanation possible:
---
# ⭐ ELI5: What is a Pity Roll?
Imagine you are drawing toys out of a mystery box.
* Most of the time you get **common toys**.
* Rarely, you get a **super special toy**.
* You might pull and pull and keep getting common toys… and that feels bad.
So the store adds a rule:
> **If the kid pulls the box a certain number of times without getting a super special toy…
> the next pull is GUARANTEED to be a super special toy.**
That rule = **pity roll**.
It’s called “pity” because the system **feels bad for you** after so many unlucky tries and gives you the good thing automatically.
---
# ⭐ How It Works (Ultra Simple)
1. Every time you try, a counter goes up:
**1… 2… 3… 4…**
2. If you hit the rare item, the counter resets to 0.
3. If you reach the magic number (like 50 tries):
👉 **The game gives you the rare item automatically.**
---
# ⭐ Real-World Comparison
It’s like a punch card at a pizza place:
* Buy 9 slices
* The 10th one is **free**
Even if you never got lucky and won a prize early, the system **forces** a win at the end.
---
# ⭐ Why it exists
* Prevents players from feeling unlucky forever
* Guarantees everyone eventually gets the rare thing
* Makes spending feel fairer
* Keeps people playing because they know a reward is coming soon
---
If you want, I can also explain:
* **Soft pity** (chance goes up each roll)
* **Hard pity** (guaranteed at X rolls)
* **How casinos/patents implement this secretly**
* **How video games (Genshin, Honkai, lotteries, etc.) code it**
Which one do you want next?
SO i asked it again if it could find a corresponding patent that was functionally similar to loot box pit rolls
and it gave me this one
"Slot machine performing payout of a predetermined amount of credits when the number of games reaches a predetermined number"
https://patents.google.com/patent/US20090082093A1/en
December 1st, 2025 at 5:05:03 PM
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There's no pity rolls for video poker players when they go over 100,000 spins without a Royal.
December 1st, 2025 at 5:59:30 PM
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Quote: ChumpChangeThere's no pity rolls for video poker players when they go over 100,000 spins without a Royal.
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maybe they didnt have their players card in?
December 2nd, 2025 at 5:23:18 AM
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For slots, I find that when I lose 300x bet then all sorts of good things happen to get me back to RTP.
Ie. Screen shakes and I get a Great line hit or a bonus round.
Or lots of moderate wins in a short time.
Unfortunately for the bonus round the pity roll doesn't carry over there. Sometimes I get lousy bonuses
Ie. Screen shakes and I get a Great line hit or a bonus round.
Or lots of moderate wins in a short time.
Unfortunately for the bonus round the pity roll doesn't carry over there. Sometimes I get lousy bonuses
Craps is paradise (Pair of dice).
Lets hear it for the SpeedCount Mathletes :)
December 2nd, 2025 at 10:22:00 AM
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Another example of the lack of "pity rolls":
Every year, for the Gen Con gaming convention in Indianapolis, there is a random draw to determine the order for being able to select an affordable hotel room within walking distance - and every year, without fail, there is somebody who whines that this is the 8th or so year in a row that they did not get a downtown room, and there should be some sort of handicapping system to give them priority next year.
Every year, for the Gen Con gaming convention in Indianapolis, there is a random draw to determine the order for being able to select an affordable hotel room within walking distance - and every year, without fail, there is somebody who whines that this is the 8th or so year in a row that they did not get a downtown room, and there should be some sort of handicapping system to give them priority next year.

