pacomartin
pacomartin
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February 7th, 2010 at 11:06:45 AM permalink
Tell me if this table is interesting to you.

Here is a table of the closest decisions in Blackjack.
Composition dependent decision making,
6 decks,
dealer hits on soft 17,
player may re-split to four hands,
no drawing to split aces,
double after split allowed.

The first row says that with a dealer ten against a player 9,7 it is marginally better to hit than it is too stand.
The rest of the decisions are ordered by how small the improvement in expected value is between best choice and next best. These decisions are the ones most likely to change by the cards on the table, or by changes in rules of games (number of decks, DAS not allowed, etc.

I re-edited this post to include a column if the "best play" and "next best" results in a positive or negative expected value I think that this has some pedagogical value since it shows how difficult it is to go from a negative to positive expectation.

No Player Dealer Best Next Best Best Expectation "Next Best" Expectation
1 9,7 10 Hit Stand Negative Negative
2 7,A 2 Double Stand + +
3 2,A 5 Double Hit + +
4 4,A 4 Double Hit + +
5 6,A 2 Hit Double Negative Negative
6 10,2 4 Stand Hit Negative Negative
7 7,2 2 Hit Double + +
8 10,6 10 Hit Stand Negative Negative
9 5,4 2 Hit Double + +
10 6,3 2 Hit Double + +
11 8,4 3 Hit Stand Negative Negative
12 7,5 3 Hit Stand Negative Negative
13 9,2 A Double Hit + +
14 3,3 2 Split Hit Negative Negative
15 8,A 6 Double Stand + +
16 9,3 3 Hit Stand Negative Negative
17 8,3 A Double Hit + +
18 3,3 8 Hit Split Negative Negative
19 8,4 4 Stand Hit Negative Negative
20 9,3 4 Stand Hit Negative Negative
21 3,A 4 Hit Double + +
22 7,7 8 Hit Split Negative Negative
23 7,5 4 Stand Hit Negative Negative
24 7,4 A Double Hit + +
25 5,A 3 Hit Double + Negative
26 6,5 A Double Hit + +
27 10,2 3 Hit Stand Negative Negative
28 10,3 2 Stand Hit Negative Negative
29 5,3 6 Hit Double + +
30 2,2 8 Hit Split Negative Negative
31 5,A 4 Double Hit + +
32 9,4 2 Stand Hit Negative Negative
33 9,9 A Stand Split Negative Negative
34 3,A 5 Double Hit + +
35 8,8 A Split Hit Negative Negative
36 6,2 6 Hit Double + +
37 6,3 3 Double Hit + +
38 5,4 3 Double Hit + +
39 7,2 3 Double Hit + +
40 8,A 5 Stand Double + +
41 10,2 5 Stand Hit Negative Negative
42 6,A 3 Double Hit + +
43 7,5 2 Hit Stand Negative Negative
44 7,3 9 Double Hit + +
45 9,3 2 Hit Stand Negative Negative
46 8,4 2 Hit Stand Negative Negative
47 8,5 2 Stand Hit Negative Negative
48 7,6 2 Stand Hit Negative Negative
49 6,4 9 Double Hit + +
50 7,3 10 Hit Double + Negative
51 5,5 10 Hit Double + Negative
52 4,A 3 Hit Double + Negative
53 8,2 9 Double Hit + +
54 4,4 5 Split Hit + +
55 6,6 7 Hit Split Negative Negative
56 6,4 10 Hit Double + Negative
57 5,5 9 Double Hit + +
58 8,2 10 Hit Double + Negative
59 7,5 5 Stand Hit Negative Negative
60 8,4 5 Stand Hit Negative Negative
61 7,A 3 Double Stand + +
62 2,A 4 Hit Double + +
63 9,3 5 Stand Hit Negative Negative
64 2,2 2 Split Hit Negative Negative
65 9,6 10 Hit Stand Negative Negative
66 9,9 7 Stand Split + +
67 10,5 10 Hit Stand Negative Negative
68 4,4 4 Hit Split + +
69 8,7 10 Hit Stand Negative Negative
70 7,A 10 Hit Stand Negative Negative
71 10,2 2 Hit Stand Negative Negative
72 2,A 6 Double Hit + +
73 9,7 9 Hit Stand Negative Negative
74 10,6 9 Hit Stand Negative Negative
75 4,A 5 Double Hit + +
76 10,3 3 Stand Hit Negative Negative
77 9,4 3 Stand Hit Negative Negative
78 5,A 2 Hit Double Negative Negative
79 10,2 6 Stand Hit Negative Negative
80 3,A 3 Hit Double + Negative
81 8,5 3 Stand Hit Negative Negative
82 7,6 3 Stand Hit Negative Negative
83 7,5 6 Stand Hit Negative Negative
84 8,4 6 Stand Hit Negative Negative
85 5,3 5 Hit Double + +
86 5,A 5 Double Hit + +
87 9,3 6 Stand Hit Negative Negative
88 9,7 A Hit Stand Negative Negative
89 3,A 6 Double Hit + +
90 9,2 10 Double Hit + +
91 6,2 5 Hit Double + +
92 10,6 A Hit Stand Negative Negative
93 5,4 7 Hit Double + +
94 8,3 10 Double Hit + +
95 9,7 8 Hit Stand Negative Negative
96 3,3 3 Split Hit Negative Negative
97 6,5 10 Double Hit + +
98 8,8 10 Split Hit Negative Negative
99 5,5 A Hit Double + Negative
100 6,3 7 Hit Double + +
Last edited by: pacomartin on Feb 8, 2010
teddys
teddys
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February 7th, 2010 at 8:49:36 PM permalink
This is interesting to me.

I suspect a lot of card counters already know this info and use it for cover.

I like this kind of info so I can tell players who ask me for advice, like whether they should hit sixteen, that "it doesn't make much of a difference."

I was playing recently and one of the gentlemen at my table almost had a conniption when another guy stood on sixteen. Of course, it doesn't matter what other players do but the guy who stood had by no means made a bonehead play.

I would like to see something like this for a S17 game, or even better, Spanish 21.
"Dice, verily, are armed with goads and driving-hooks, deceiving and tormenting, causing grievous woe." -Rig Veda 10.34.4
Wizard
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Wizard
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February 7th, 2010 at 10:31:36 PM permalink
My uncle enjoys playing blackjack. Once I watched him play, and he was pretty bad. I suggested he learn the basic strategy, and replied, and I'm paraphrasing, "I'm sure that would improve my game, but then it wouldn't be any fun, because I would lose my free will."

Perhaps a chart like this would be helpful to people like him, who want to play their gut sometimes. I wonder if it would be a public service to create a modified basic strategy, with "free will" squares for borderline plays. Nah, it would violate everything I stand for.
"For with much wisdom comes much sorrow." -- Ecclesiastes 1:18 (NIV)
pocketaces
pocketaces
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February 7th, 2010 at 10:43:43 PM permalink
Nice chart Paco!

Similar to what the wizard mentioned above, I think this chart would be useful to some players who for whatever reason insist upon playing with a certain style. For example, a player who likes to double a lot could look at the table and pick out the 'double' entries in the 'next best' column and see where his additional doubles are the least detrimental. A player who hates to draw cards could do the same by looking for 'stand' under this same column.
FleaStiff
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February 8th, 2010 at 12:51:53 AM permalink
I think the existence of "basic strategy", "modified basic strategy" and "simplified basic strategy" is predicated on the same concept of "marginal advantage of optimal decision over the next-best decision".

Someone who has just bought a Basic Strategy card in the gift shop and is sitting there trying to figure it out doesn't need to make optimal decisions. A strategy that is easy to remember can be far more beneficial than a complex, but optimal strategy which gets mis-applied.

The neophyte benefits from simplicity. The card-counting ultra sharpie can benefit from simplicity too. If the next-best deision is only insignificantly less advantageous for him, it might make good cover. So too will making an occasional bonehead play. Its a matter of having the information and making the choice. Some people prefer to be an automaton that sits there making the optimal choice even if he has to carry out the math to six decimal places. I've heard of one player who used to not even look at his two cards. Each represents freedom, but common sense and fun seems to be somewhere between the two extremes.
Niblick
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February 8th, 2010 at 9:27:04 AM permalink
Paco,

Excellent table; and truly helpful.

Just a quick thought, it may be instructive if you could illustrate how this relates to Appendix 9 (and possibly a column to show just how close the decision is)?

Thanks for posting the table.

And, not for nothing, this is just yet another example of the high quality of posts on this forum that you just don't see elsewhere.
Nemo Omnibus Horis Sapit
pacomartin
pacomartin
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February 8th, 2010 at 9:43:57 AM permalink
I did try and reproduce some of the expected values in Appendix 9 on a spreadsheet. I discovered that even if the player stands, there are at least 150 possible outcomes for dealer play. I was able to reproduce a dozen numbers, and then I decided that I would trust the Wizard's analysis. But it got me thinking about how close some of the decisions were. I made the table from his appendix 9, results.

As pointed out earlier, one possibility is to allow you to successfully hide your play if you are card counting, but without making too many serious errors. Another is to point out which plays are very close, and the best play is very likely to change by making small rule changes, or changing the number of decks, or dependent on previous cards played.


Now for the flip side. This table show the 40 strongest plays of a blackjack player can make in the same game (excluding pat hands and splitting Aces). The table has more of a pedagogical use. About two thirds of the strongest plays in blackjack still result in a hand with a negative expected value. Slightly fewer change from negative to positive.

I think that to a novice it is difficult to understand the purpose of basic strategy. I sometimes tell people that they will be dealt the hands that will win them the most money, and they just need to stand. The primary purpose of basic strategy is to improve negative hands. But more often than not, the hand will still have a negative expectation even with the best play. So don't expect any empirical evidence at the table from playing basic strategy. That's why casinos are not afraid of cheat sheets. The serious players simply memorize basic strategy, while the players with cards will usually grow frustrated that they seem to be losing despite playing strategy.

For example splitting 8's against an 8 is the seventh strongest play of the basic strategist. But it turns one negative hand into two hands, that both have negative expectation.

No Player Dealer Best Next Best Expectation Change
1 8,8 7 Split Hit Positive Change
2 8,8 6 Split Stand Positive Change
3 2,A A Hit Double Negative
4 8,8 5 Split Stand Positive Change
5 3,A A Hit Double Negative
6 8,8 4 Split Stand Positive Change
7 8,8 8 Split Hit Negative
8 4,A A Hit Double Negative
9 2,A 9 Hit Double Negative
10 5,2 7 Hit Stand Negative
11 2,A 10 Hit Double Negative
12 4,3 7 Hit Stand Negative
13 8,A 8 Stand Double Positive
14 8,8 3 Split Stand Positive Change
15 6,2 8 Hit Double Negative
16 5,3 8 Hit Double Negative
17 5,A A Hit Double Negative
18 3,A 9 Hit Double Negative
19 7,7 6 Split Stand Positive Change
20 3,A 10 Hit Double Negative
21 2,A 8 Hit Double Positive Change
22 8,8 2 Split Stand Positive Change
23 3,2 7 Hit Stand Negative
24 6,5 6 Double Hit Positive
25 4,A 9 Hit Double Negative
26 4,A 10 Hit Double Negative
27 7,4 6 Double Hit Positive
28 8,3 6 Double Hit Positive
29 9,2 6 Double Hit Positive
30 6,2 9 Hit Stand Negative
31 4,4 A Hit Stand Negative
32 5,3 9 Hit Stand Negative
33 5,3 A Hit Stand Negative
34 6,2 A Hit Stand Negative
35 6,3 A Hit Double Negative
36 7,2 A Hit Double Negative
37 5,4 A Hit Double Negative
38 3,2 8 Hit Stand Negative
39 7,7 5 Split Stand Positive Change
40 3,A 8 Hit Double Positive Change
Croupier
Croupier
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February 8th, 2010 at 11:15:51 AM permalink
Quote: Wizard


Perhaps a chart like this would be helpful to people like him, who want to play their gut sometimes. I wonder if it would be a public service to create a modified basic strategy, with "free will" squares for borderline plays.



Maybe something like what can be found in Lucky Ned's Incredisystem Winstitute





EDIT - Lucky Ned's system is for entertainment purposes only.
Last edited by: Croupier on Feb 9, 2010
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pacomartin
pacomartin
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February 9th, 2010 at 12:18:34 AM permalink
Quote: Croupier

Maybe something like what can be found in Lucky Ned's Incredisystem Winstitute


Lucky Ned's Seems to have come up with his system while drunk.


I think I looked at these tables partly because of camouflage, but also because I was curious about which moves had the smallest possible increases in expected value, but required you to double or split thereby increasing you risk of ruin. Basic Strategy assumes you are dealing from the top of a new deck, and it doesn't worry about bankruptcy. I would have a lot of trouble increasing my stake based on a move that offers me only a very slight increase in expected value, especially if I know that the two choices may have reversed based on the cards already played.

It is not particularly surpising that some of the strongest plays are splitting 8's against a 7, 6, 5, or a 4. However it is a surprise that splitting 8's against an 8 is one of the strongest moves you can do despite the fact you end up with two hands with negative expectation.
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