I'm using REKO, and making count dependent adjustments to BS (Illus 18) if that matters.
I don't know how many hands in each range you need to get a good sample size, but I'm thinking with an overall sample of 5k hands, you're probably nowhere near the sample size needed for that high TC range.
I wish I had a better feel for how often the count gets that high. I play shoe games, and the count can swing pretty wildly at times. I've had shoes that start very positive, swing negative mid-shoe, and then back to strong positive before the cut card. I've also had the shoe end after a long run with a strong count, to the point where I'm thinking there must be nothing but 10s left behind the cut. Bottom line is I know big swings and streaks aren't just possible, they're common. FYI, I'm using REKO which uses an unbalanced, running count, so it's a bit difficult to correlate TC.
Just to lay out the scenario that prompted this question . . . I was practicing on CVBJ last night and got into a very strong count, +34 RC. For those unfamiliar with REKO and as a point of reference, I place my max bet at +24. I drew stiffs and busted over the next 3 hands, and the count rose to +38. Then I pushed a BJ, and pushed 2 consecutive 20s. Then I busted a stiff, as did the dealer. Then another 20 push. Then my 20 lost to dealer BJ. End of shoe. So, betting 15 units per hand I had 5 losses (for a total of 75 units), 4 pushes, and no wins. Glad it was just practice.
Quote: Rio481...I know the dealer is supposed to bust more often at higher counts...
This is where rookies (not saying you are) get somewhat misled. While true that they bust more often, it's ONLY when faced with a stiff which happens LESS often.
Quote: IbeatyouracesThis is where rookies (not saying you are) get somewhat misled. While true that they bust more often, it's ONLY when faced with a stiff which happens LESS often.
Yep, absolutely right. The dealer won't get a stiff hand as often, but is far more likely to bust when it does happen.
What I'm wondering is if there's some loss of advantage at very high counts due to the fact that the player has to act first when both player and dealer have a stiff. While acting first is always the case, it seems it might be more "deadly" at high positive counts.
I understand that stiff vs stiff shouldn't happen often at high counts, and that in roughly half those cases the dealer will show a stiff card allowing the player to stand. But my experiences at the table and in practice got me wondering if there's something else at play with these extreme counts. As per my last post, I suspect it's just low sample size and variance . . .
Quote: HunterhillAlso if the count is high enough ,you will be surrendering or standing on some of those hands.
Most of the games I play (low mins) no longer offer surrender, but good point.
1) You get paid 150% on BJ's, the dealer does not.
2) You can double, putting more money on the table in good situations. The dealer can not.
3) You can split, putting more money on the table in good situations. The dealer can not.
4) The dealer will bust slightly more often, but as stated, when presented with a "bustable" situation (which will be less).
Quote: Romes. . . They see the movie 21 and go "Oh, it's a huge count, here comes my BJ and/or the dealer bust!" The movies don't show that the dealer can get 20/21 all the same as you . . .
Interesting you brought this up. I recently watched (for maybe the 10th time) the documentary on the MIT team - I think it's a really interesting story. At one point Semyon talks about winning something like $75K on a single hand. But he goes on to say his winnings for the trip were about $150K. Don't know if those numbers are right, but they're in the ballpark. So half his winnings for a 3-4 day trip came on 1 hand. Toward the end of the show they talk about the team's fall and the mounting losses. Some attribute that to the players being burned out and getting sloppy, but it could have also been simply the ebbs and tides of the game. Remember when they were winning early they were well above EV.
I think there are a few lessons here:
1) Even with the best counters playing as a team, the advantage is very small and only occurs in a minority of hands.
2) To achieve a statistical advantage you need to maximize every opportunity (per your 4 rules).
3) Even when the count is strong and you're playing perfectly, luck (variance) plays a role.
4) To win, you need to rely on the law of large (actually HUGE) numbers. No one (even the MIT team or the house for that matter) wins consistently.
Quote: Rio481Interesting you brought this up. I recently watched (for maybe the 10th time) the documentary on the MIT team - I think it's a really interesting story. At one point Semyon talks about winning something like $75K on a single hand. But he goes on to say his winnings for the trip were about $150K. Don't know if those numbers are right, but they're in the ballpark. So half his winnings for a 3-4 day trip came on 1 hand. Toward the end of the show they talk about the team's fall and the mounting losses. Some attribute that to the players being burned out and getting sloppy, but it could have also been simply the ebbs and tides of the game. Remember when they were winning early they were well above EV.
I think there are a few lessons here:
1) Even with the best counters playing as a team, the advantage is very small and only occurs in a minority of hands.
2) To achieve a statistical advantage you need to maximize every opportunity (per your 4 rules).
3) Even when the count is strong and you're playing perfectly, luck (variance) plays a role.
4) To win, you need to rely on the law of large (actually HUGE) numbers. No one (even the MIT team or the house for that matter) wins consistently.
Do you know what the documentary is called, I would be interested in watching that.
Quote: PokerGrinderDo you know what the documentary is called, I would be interested in watching that.
Breaking Vegas: The True Story of the MIT Blackjack Team
I'm having trouble pasting a link, but you can find it on YouTube if you search "MIT Blackjack Team".
Quote: Romes
1) You get paid 150% on BJ's, the dealer does not.
2) You can double, putting more money on the table in good situations. The dealer can not.
3) You can split, putting more money on the table in good situations. The dealer can not.
4) The dealer will bust slightly more often, but as stated, when presented with a "bustable" situation (which will be less).
Actually Romes, this brings up another thought. If the count is extremely high I would think there would be far fewer opportunities to double and split. Fewer player hands that would permit doubling/splitting, and more likely the dealer shows a card you don't want to double/split against (A, 10). So does that possibly eat away at the player edge? Or is it a wash with play adjustments such as doubling A,8 v 6 and 10 v 10, and splitting 10s (which I don't do - too much of a tell that I'm counting). And more frequent BJs help as well.
Before anyone starts accusing me of being a math atheist, I'm not in any way suggesting anyone change the way they play and I'm not changing my play. I have every confidence in the statistical probabilities and variances, and recognize what I'm seeing is very likely to be just variance. I just like to understand the logic behind blackjack. I think when I was first learning BS it helped significantly to understand WHY to make certain plays, not just memorize the tables. And the dynamics of deck/shoe composition are interesting to me. (OK, so I'm a geek!)
Quote: Rio481Breaking Vegas: The True Story of the MIT Blackjack Team
I'm having trouble pasting a link, but you can find it on YouTube if you search "MIT Blackjack Team".
Thank you Rio481
Let's take a look at what it really means to have a true count. If you have a TC of +10 (monster, by your account and mine) what does that mean? Well, let's break it down to just a single deck of cards. With a TC of +10 that just means there are 10 bigger cards than little cards in the deck. What does that concentration look like?Quote: Rio481Actually Romes, this brings up another thought. If the count is extremely high I would think there would be far fewer opportunities to double and split. Fewer player hands that would permit doubling/splitting, and more likely the dealer shows a card you don't want to double/split against (A, 10). So does that possibly eat away at the player edge? Or is it a wash with play adjustments such as doubling A,8 v 6 and 10 v 10, and splitting 10s (which I don't do - too much of a tell that I'm counting). And more frequent BJs help as well...
Single Deck (ORIGINAL):
20 little (2-6) cards
12 medium (7-9) cards
20 high (10-A) cards
Single Deck (TC +10)
10 little
12 medium
20 high
So there are still 22 cards that are "little" or "medium" as opposed to the 20 "high" cards remaining. This means slightly more than 50% of the cards are still NOT "high" cards. Every other card, on average, would be a little/medium card.
Now let's apply that math to a regular 6D game...
6 Deck (TC + 10)
110 little
72 medium
120 high
So when you get a hand next hand, there's 302 cards in the shoe, of which 120 are high.. This means 60% of the cards are still NOT "high" cards (here's another example of how multiple decks slightly hurt the player). You're not going to see only 10's come out of the deck, not by a long shot. There are still plenty of little cards for splitting and doubling opportunities, and this doesn't even take special cases in to account... Splitting 10's to a 4, 5, or 6... Doubling A-8 or A-9 in a monster count (which would be 1 high card and still a double). So you see, you don't even need little cards to split/double. That doesn't even account for other index plays such as splitting 2-2 v 8, 3-3 v 8, 4-4 v 4, etc that come from index plays.
In general, you might have slightly less opportunities to split/double (I think you're exaggerating the lessened amount), but when you do they'll be worth a little more and to boot you'll get a few more opportunities from your index plays of splits/doubles.
10-12-20's TC would be 10/(42/52) = 12.38.
Keep it up RS... Soon enough I'll join Axel in hoping you're stuck $5k chasing a $2k royal as well.Quote: RS...10-12-20's TC would be 10/(42/52) = 12.38.
Quote: Romes
So when you get a hand next hand, there's 302 cards in the shoe, of which 120 are high.. This means 60% of the cards are still NOT "high" cards (here's another example of how multiple decks slightly hurt the player). You're not going to see only 10's come out of the deck, not by a long shot. There are still plenty of little cards for splitting and doubling opportunities, and this doesn't even take special cases in to account... Splitting 10's to a 4, 5, or 6... Doubling A-8 or A-9 in a monster count (which would be 1 high card and still a double). So you see, you don't even need little cards to split/double. That doesn't even account for other index plays such as splitting 2-2 v 8, 3-3 v 8, 4-4 v 4, etc that come from index plays.
In general, you might have slightly less opportunities to split/double (I think you're exaggerating the lessened amount), but when you do they'll be worth a little more and to boot you'll get a few more opportunities from your index plays of splits/doubles.
The index play of splitting 2-2 v 8 got me thinking. Isn't this really a matter of minimizing losses? I would think that at a TC of +10 one would have their max bet (or close to it) out. Is it truly worth the risk of doubling your max bet just to shave off a tiny percentage of potential loss? Getting a 2-2 against an 8 with a TC of +10 would be a very bad thing in my mind. Even though the index play is to split I wouldn't really consider this an "opportunity". Perhaps just hitting and getting your max bet out on the next hand would be a wise move. Just thinking out loud here...
Quote: RomesIn general, you might have slightly less opportunities to split/double (I think you're exaggerating the lessened amount), but when you do they'll be worth a little more and to boot you'll get a few more opportunities from your index plays of splits/doubles.
Thanks for the analysis Romes.
I did a quick search online and found a relevant article. Unfortunately I can't post the link. As I understand it I don't yet have enough posts in this forum to be allowed to do so - I'll fix that : ) The article is from . It shows the edge for TC -25 to TC +25 based on a simulation of 25 billion hands.
There were several things I found interesting.
1) Edge does increase all the way up to +25. However, at the extremes (-13, +12) the results get very "noisy" (i.e. a lot of variance). I suspect this may be what I'm seeing in my results.
2) Edge actually levels off from about -10 to -16.
3) The effect of using index plays is dramatic once you get into -5 or +5 territory.
4) Due to the frequency with which each count occurs, most of your $ winnings will happen at +4.
Quote: Rio481If the count is extremely high I would think there would be far fewer opportunities to double and split.
You will get lots more opportunities to split. Not that you should.
Quote: DRichYou will get lots more opportunities to split. Not that you should.
Ha! Good point. Maybe I should have said GOOD opportunities to split. And no, I'm not splitting 10s, especially against a 10 or A.
Count | Hands | EV |
---|---|---|
-17.0 | 0.002% | - 0.121 867 |
-16.5 | 0.002% | - 0.140 705 |
-16.0 | 0.003% | - 0.123 667 |
-15.5 | 0.005% | - 0.128 209 |
-15.0 | 0.007% | - 0.106 820 |
-14.5 | 0.007% | - 0.113 165 |
-14.0 | 0.011% | - 0.100 872 |
-13.5 | 0.015% | - 0.099 522 |
-13.0 | 0.019% | - 0.089 479 |
-12.5 | 0.024% | - 0.084 017 |
-12.0 | 0.033% | - 0.082 744 |
-11.5 | 0.041% | - 0.082 336 |
-11.0 | 0.058% | - 0.072 431 |
-10.5 | 0.073% | - 0.070 035 |
-10.0 | 0.085% | - 0.064 683 |
-9.5 | 0.120% | - 0.063 574 |
-9.0 | 0.138% | - 0.055 325 |
-8.5 | 0.202% | - 0.051 788 |
-8.0 | 0.240% | - 0.048 770 |
-7.5 | 0.293% | - 0.045 892 |
-7.0 | 0.395% | - 0.042 735 |
-6.5 | 0.488% | - 0.040 128 |
-6.0 | 0.610% | - 0.035 898 |
-5.5 | 0.749% | - 0.032 309 |
-5.0 | 1.043% | - 0.030 490 |
-4.5 | 1.268% | - 0.027 228 |
-4.0 | 1.638% | - 0.024 517 |
-3.5 | 2.053% | - 0.021 692 |
-3.0 | 2.718% | - 0.019 192 |
-2.5 | 3.471% | - 0.016 114 |
-2.0 | 4.596% | - 0.013 471 |
-1.5 | 6.012% | - 0.011 062 |
-1.0 | 8.206% | - 0.008 524 |
-0.5 | 10.408% | - 0.006 769 |
0.0 | 14.081% | - 0.004 084 |
0.5 | 9.807% | - 0.001 593 |
1.0 | 7.132% | 0.000 874 |
1.5 | 5.482% | 0.003 317 |
2.0 | 4.100% | 0.005 728 |
2.5 | 3.167% | 0.008 428 |
3.0 | 2.413% | 0.010 601 |
3.5 | 1.912% | 0.012 534 |
4.0 | 1.467% | 0.013 825 |
4.5 | 1.148% | 0.016 369 |
5.0 | 0.919% | 0.018 083 |
5.5 | 0.730% | 0.021 369 |
6.0 | 0.541% | 0.022 317 |
6.5 | 0.453% | 0.025 036 |
7.0 | 0.351% | 0.027 138 |
7.5 | 0.272% | 0.027 641 |
8.0 | 0.227% | 0.030 025 |
8.5 | 0.169% | 0.030 939 |
9.0 | 0.138% | 0.034 252 |
9.5 | 0.105% | 0.034 535 |
10.0 | 0.084% | 0.038 440 |
10.5 | 0.065% | 0.038 165 |
11.0 | 0.044% | 0.039 368 |
11.5 | 0.041% | 0.041 406 |
12.0 | 0.028% | 0.042 966 |
12.5 | 0.023% | 0.041 616 |
13.0 | 0.016% | 0.046 306 |
13.5 | 0.013% | 0.046 003 |
14.0 | 0.009% | 0.046 282 |
14.5 | 0.008% | 0.047 294 |
15.0 | 0.005% | 0.049 982 |
15.5 | 0.004% | 0.039 309 |
16.0 | 0.002% | 0.050 033 |
16.5 | 0.002% | 0.053 153 |
17.0 | 0.001% | 0.056 162 |
17.5 | 0.001% | 0.070 581 |
18.0 | 0.001% | 0.043 091 |
18.5 | 0.000% | 0.081 920 |
19.0 | 0.000% | 0.050 075 |
19.5 | 0.000% | 0.107 579 |
20.0 | 0.000% | 0.030 933 |
20.5 | 0.000% | 0.052 496 |