bolverk
bolverk
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October 17th, 2017 at 1:09:56 AM permalink
Hi, everyone,
In a single line slot game with nudge feature, like double diamond, it's not difficult in calculating the theoretical return.
But in a multiline slot game, things are getting complicated.
When a nudge feature occurs, it may change the symbol weight in some lines.
How should I take it into account when calculating the theoretical return in a multiline slot game?

Thank you very much!
Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch.
ThatDonGuy
ThatDonGuy
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October 17th, 2017 at 6:58:23 AM permalink
How does the machine determine when, and in what direction, to nudge a reel if it is multiline?
bolverk
bolverk
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October 17th, 2017 at 10:08:56 AM permalink
Quote: ThatDonGuy

How does the machine determine when, and in what direction, to nudge a reel if it is multiline?



Hi! ThatDonGuy, Thanks for your reply.
For instance,
the machine will nudge a reel up or down one position when a free spin scatter symbol landing outside the game area will give you free spins if the reel nudges up or down one position.
Thank you!
Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch.
ThatDonGuy
ThatDonGuy
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bolverk
October 17th, 2017 at 11:04:06 AM permalink
Well, if - IF - that is the only condition under which a nudge takes place, then you have to count how many of the possible reel stopping combinations will nudge into free spins, then calculate the return as if those combinations were free spin combinations.

Similar to how you would calculate the return on a single-reel machine, you need to (a) look at every pre-nudge position of the reels, (b) determine each one's position after any nudges, and (c) calculate the return based on those.
bolverk
bolverk
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October 18th, 2017 at 12:58:32 AM permalink
Thank you very much! ThatDonGuy.
So grateful for your help.
I'll do it and make some the simulation to verify the result.
Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch.
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