July 15th, 2017 at 1:13:16 PM
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I see dome different data beetween real reels calculations (when i try simulate rotation all reels by full cycle), with classic RTP calculations in Excel.
For exsample we have next game model:
1 (0,0,0,0,0) [WILD]
2 (0,10,40,400,4000)
3 (0,5,25,250,2500)
4 (0,0,20,200,2000)
5 (0,0,15,150,1000)
6 (0,0,10,100,500)
7 (0,0,5,30,200)
8 (0,0,5,30,200)
9 (0,0,4,20,150)
10 (0,0,4,20,150)
11 (0,0,2,12,100)
12 (0,0,2,12,100)
13 (0,1,2,10,100) [SCATTER]
All 5 reels content only one symbol in it, except WILD. Reel 2 and 4 have only 1 wild inside them.
Server reels:
0 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
1 => Array(1,2,3,4,5,6,7,8,9,10,11,12,13)
2 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
3 => Array(1,2,3,4,5,6,7,8,9,10,11,12,13)
4 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
When i calculate hits in Excel, it show me next results:
(2) 39312 25272 4536 2916 972
(3) 39312 25272 4536 2916 972
(4) 39312 25272 4536 2916 972
(5) 39312 25272 4536 2916 972
(6) 39312 25272 4536 2916 972
(7) 39312 25272 4536 2916 972
(8) 39312 25272 4536 2916 972
(9) 39312 25272 4536 2916 972
(10) 39312 25272 4536 2916 972
(11) 39312 25272 4536 2916 972
(12) 39312 25272 4536 2916 972
But when i rotare reels step by step in server, it show me different counts in symbols 2 and 3 results:
(2) 5x 972 4x 2916 3x 5832 2x 25272 1x 0
(3) 5x 972 4x 2916 3x 5184 2x 25272 1x 0
Where is a problem? Neighborhood with WILD in reels?
For exsample we have next game model:
1 (0,0,0,0,0) [WILD]
2 (0,10,40,400,4000)
3 (0,5,25,250,2500)
4 (0,0,20,200,2000)
5 (0,0,15,150,1000)
6 (0,0,10,100,500)
7 (0,0,5,30,200)
8 (0,0,5,30,200)
9 (0,0,4,20,150)
10 (0,0,4,20,150)
11 (0,0,2,12,100)
12 (0,0,2,12,100)
13 (0,1,2,10,100) [SCATTER]
All 5 reels content only one symbol in it, except WILD. Reel 2 and 4 have only 1 wild inside them.
Server reels:
0 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
1 => Array(1,2,3,4,5,6,7,8,9,10,11,12,13)
2 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
3 => Array(1,2,3,4,5,6,7,8,9,10,11,12,13)
4 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
When i calculate hits in Excel, it show me next results:
(2) 39312 25272 4536 2916 972
(3) 39312 25272 4536 2916 972
(4) 39312 25272 4536 2916 972
(5) 39312 25272 4536 2916 972
(6) 39312 25272 4536 2916 972
(7) 39312 25272 4536 2916 972
(8) 39312 25272 4536 2916 972
(9) 39312 25272 4536 2916 972
(10) 39312 25272 4536 2916 972
(11) 39312 25272 4536 2916 972
(12) 39312 25272 4536 2916 972
But when i rotare reels step by step in server, it show me different counts in symbols 2 and 3 results:
(2) 5x 972 4x 2916 3x 5832 2x 25272 1x 0
(3) 5x 972 4x 2916 3x 5184 2x 25272 1x 0
Where is a problem? Neighborhood with WILD in reels?
July 16th, 2017 at 10:10:34 AM
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Quote: skygames
Server reels:
0 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
1 => Array(1,2,3,4,5,6,7,8,9,10,11,12,13)
2 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
3 => Array(1,2,3,4,5,6,7,8,9,10,11,12,13)
4 => Array(2,3,4,5,6,7,8,9,10,11,12,13)
Where is a problem? Neighborhood with WILD in reels?
Hi, skygames
You already find the answer!
Because of 2 and 3 are neighbors of wild
The times of 2 appear on the reel is only 4, not 6 (Both 2 and the wild appear on the reel twice)
The times of 3 appear on the reel is only 5, not 6 (Both 3 and the wild appear on the reel only once)
so,
3x of symbol 2 will be 3x6x3x(13-4)x12 = 5832
3x of symbol 3 will be 3x6x3x(13-5)x12 = 5184
I hope it helps!
Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch.
July 16th, 2017 at 12:14:10 PM
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So, classic calculation of RTP in Excel (for find symbols weight in each reel and after generate reels for server) havent any sense?
Last edited by: skygames on Jul 16, 2017