I'm having a specialist company creating my dream home arcade machine and I got the idea to play in 3D some of my favorite games.
But they never did it before. They will if I can guide them to a how-to
Thanks.
Choices are usually using DirectX or OpenGL libraries as the driver.
A recent trend is using the graphics pipeline of Unity or Unreal, etc.
Another place to look would be open source places like Github, to find actual slot examples.
Quote: DoubleGoldAMD, nVidia, Intel, etc all have 3D examples, but likely not slot simulations.
Choices are usually using DirectX or OpenGL libraries as the driver.
A recent trend is using the graphics pipeline of Unity or Unreal, etc.
Another place to look would be open source places like Github, to find actual slot examples.
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A lot of the slot manufacturers use Unity.
I suspect those slots use something similar to lenticular images, most likely a version of a parallax barrier.
Quote: LoquaciousMoFWI wonder if darkoz was referring to not 3D rendered graphics, but rather the image on some video slots that can have stereoscopic effects like those in 3D projected movies or computer displays that require 3D glasses (the polarization type, not the 2 color filter type).
I suspect those slots use something similar to lenticular images, most likely a version of a parallax barrier.
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Yeah lol I was trying to figure out what everyone was talking about when I checked out their suggestions.
I want games in 3D as in watching Jaws 3D on my home theater, not rendering in 3D.
I see some slots you can sit down and play and the image is in 3D, so when you win the symbols pop out at you.
I'm trying to duplicate that in a home arcade machine.
Interesting DIY idea - might give some further leads: CNET DIY autostereoscopic 3D for just $5
Hmm, might be easier than I thought:
Quote:IZ3D Driver
This is what is actually going to make the games into 3D. The iZ3D driver is a commercially available 3rd party driver that hooks into DirectX and converts any off-the-shelf game into stereoscopic 3D. It is compatible with Windows XP, Vista or 7 (32-bit or 64-bit) and will work with both AMD and Nvidia graphics cards. Although not every single PC game is supported, there are probably close to 200 games that will work with it (some to better effect than others). We will be using the "Interleaved" mode in the "Vertical" setting. The driver itself cost around $40, although there is a 30-day free trial so you can test it out first.
and looking at https://hypervsn.com/hypervsn-slots i am nearly certain thats how that one works
edit - yes it is how this one works
Quote: heatmapSo this is one way and its not a very interesting way IMO
and looking at https://hypervsn.com/hypervsn-slots i am nearly certain thats how that one works
edit - yes it is how this one works
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Thanks.
I've forwarded that company to the game designer. Let's see what happens.