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My goal is to create a successful casino game(s): rest assured this is a passion of mine that developed while in dealer school as I thrive in abstract thinking and creativity. My occupation as a dealer has shed light on what propensities gamblers have in terms of game preferences and desirable side bets, which I deem to be of great value in regards to success in this endeavor. However, I acquiesce that my knowledge of this entire process from start to finish is infinitesimal, despite having conversed with casino bosses and others who have attempted games of their own.
One of my substantial fears for me is that my idea(s) will be stolen as a result of my own inability to calculate the statistics/probability necessary to ensure a house edge. I'm uncertain if the calculation of odds is a prerequisite to obtaining a patent or not. During dealer school, I had conjured ideas for games, side bets, and progressive bets. One such idea was a progressive for baccarat. Almost a year later, my exact idea for a baccarat progressive had been implemented on our casino floor. I remain uncertain if that idea had somehow been leaked or if it was a genuinely a coincidence. Regardless, rather than be disheartened, it reaffirmed my suspicions that this could be an avenue for me to excel.
The reality for me is that I have no clue how to proceed. Having perused these forums for the last few days, it's clear how almost everyone here usurps my understanding of statistics and probability. My lack of understanding in that department has been the crux of this entire process. What is the best way to proceed? Would it be possible to ask someone here for their helping hand in running the stats in a game that has yet to be patented or protected? I am petrified that my request will be construed as solicitation, even though I'd never feel comfortable about asking for someone's help without returning the favor somehow. I'd gladly offer a percentage of my game in return for having the math proven. Problem is, that would be a risk that has the potential for no reward on behalf of the person running the numbers, as well as being considered soliciting (I think!). I genuinely believe that my idea(s) can and will succeed with proper guidance.
Thank you for taking the time to read my inner monologue if you made it this far! I had initially planned to email the Wizard directly, but opted to post here in the event that it would violate a rule regarding reasons for emailing him. Hopefully this was the best place to make this post. If not, please feel free to reallocate it as you deem necessary. I sincerely hope to hear back and I gladly welcome any feedback. Hope you all have a great day!
In summary, it is a daunting endeavor, and the odds against you succeeding are long. The process is arduous. But good luck, and heed the advice of the many members who are willing to help guide you, if you choose to go down the path....
And welcome to the forum.
Fwiw, that's exactly the path I took in doing my first game. I used the resources here to find a gaming mathematician (CrystalMath) during development, had CRMousseau do the math reports (he did 2, one proving the HE, the other discussing casino game protection and any vulnerabilities in playing it). Miplet is another good resource for hire.
My patent attorney also came from here. RNewman does a nice job. Jon Muskin (jon) is the other one on here, also the choice of several good game inventors.
Everyone I named has accepted PMs from new members starting to develop games before, and I think would again. IMO, it would not be wise for you to describe specifics of your gsme in a thread just yet. Get some IP protection first. But once you get to that point, people do enjoy discussing the details and permutations you might consider.
I also found a book from Dr. Eliot Jacobson (also a member) to be very useful, though he has pulled it from Amazon sales.
https://www.amazon.com/gp/offer-listing/1883423171/ref=mw_dp_olp?ie=UTF8&condition=all
It's still available from 3rd party sellers there.
Also, Dan Lubin wrote a book that was well received.
I think it's also available from the publisher, but here's the amazon listing.
https://www.amazon.com/Essentials-Casino-Game-Design-Cocktail/dp/1935396722/ref=mp_s_a_1_2?keywords=Dan+Lubin&qid=1564189099&s=books&sr=1-2
Don't worry about a name, even if you own the name a casino can rename a game during trials.
good luck.
I have a few personal suggestions here. First, the last thing the industry needs is another poker-based carnival game. TCP is hot right now, but IMHO we are near a limit on how many ways poker games can be sliced and diced. When and if someone figures out the new thing they will do well.
You have to be able to explain it in about a minute and get someone up and playing in less than five. I teach people how to play, most do not want to learn a ton of things when they are out to enjoy themselves. Thus be careful with too many bets or too many "steps" to the game. Market to the majority,
I recall asking a few questions pertaining to creating games with those that created 3 card blitz (I believe it was inbet gaming or something similar). Their answers to some my questions still befuddle me. When asked who their target audience was, one guy replied that they were ONLY interested in weekend gamblers. I have yet to adequately process the thought behind that statement.
I also have ideas that are in the vicinity of new territory. One such idea is centered around a new concept (not cards, dice, tiles, etc.) I really enjoy talking about these kind of things. With that in mind, I welcome any input and would enjoy talking about these things with anyone who is interested. Thank you for your feedback and see ya around!
Quote: SpongebobHello AZduffman! You make many astute points. Fortuitously, my ideas were predicated around evrything you have mentioned. I've seen games come in and leave in my short tenure as a dealer. In fact, the creators of 3 card blitz had created a game that fizzled out quickly after it's inception. The name of that game was extreme 3 card poker.
I recall asking a few questions pertaining to creating games with those that created 3 card blitz (I believe it was inbet gaming or something similar). Their answers to some my questions still befuddle me. When asked who their target audience was, one guy replied that they were ONLY interested in weekend gamblers. I have yet to adequately process the thought behind that statement.
I also have ideas that are in the vicinity of new territory. One such idea is centered around a new concept (not cards, dice, tiles, etc.) I really enjoy talking about these kind of things. With that in mind, I welcome any input and would enjoy talking about these things with anyone who is interested. Thank you for your feedback and see ya around!
an idea using a new methodology could be huge if successful but will be tougher in the beginning. The red tape to get a new device approved by gaming would be the toughest part. Then you would have to find a manufacturer that can produce a casino grade item and get licensed to sell casino equipment.
Quote: FCBLComishThere are lots of people on this site who will help you. I will be happy to answer questions via PM or in thread. Mr. Suit31 also has a great wealth of information.
Happy to answer any questions you have Spongebob.