Biggle10
Biggle10
  • Threads: 1
  • Posts: 3
Joined: Jun 6, 2011
June 6th, 2011 at 8:52:31 PM permalink
Saw 3-dice football listed here a few months ago and it looked awesome. We actually play it at work on a makeshift table that we built (people alternate being the house). Anyways, several of us from work took a trip to vegas and we were looking forward to playing at the actual casino. My observations:

1. This game has a chance of surviving compared to lots of other 'new' games that get introduced. The table got full at one point and table was having a good time. Its a social game in the way that craps is and the rules are pretty easy to explain. However, the fact that its at O'Sheas (which isn't a great casino imo) and the dealers there don't really care much and were having troubles running the game were kind of a distraction.

2. The dealers did not pay 0 yards on the under 4 yards bet. I think this is a mistake but several dealers said this. I'm curious as to what the changes on the house odds.
Ayecarumba
Ayecarumba
  • Threads: 236
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Joined: Nov 17, 2009
June 13th, 2011 at 3:30:50 PM permalink
I specifically asked about the "Under 4 yards" bet this past weekend, and was informed that a "zero yard" play does pay, so it may have been a mistake reported by Biggle10 that has been corrected. However, the dealers still seemed to be learning the game, and were consulting each other to clarify payouts. For a game that has been out for three months now, I would assume the dealers would be familiar with how the game is supposed to run, and how much the correct payouts are supposed to be. Like Craps, it is not easy to understand at first, for both dealer's and players. The somewhat steep learning curve is a barrier to future success that needs to be overcome.

Other observations, suggestions:

-- It is a fun, social game for groups.

-- A dice throw totaling four yards does not pay on the, "over 4" and "under 4" prop bets. It seems the total of four comes frequently, but not so much that the fact both the over and under lose at the same time is a burden (well done design on the math behind the game).

-- The relatively shallow depth of the tub wall compared to a standard craps table, makes it a little difficult for excited shooters to keep the dice from bounding out.

-- The width of the table makes it difficult for shorter dealers to reach the opposite side to collect bets. A somewhat petite lady had to actually "plank" the edge with their feet in the air, to swipe losing bets on the opposite side.

-- Both dealers need sticks.

-- The "down" and "yardage" markers are two small markers. These could be combined into a single triangle shaped "puck" with 1st, 2nd, and 3rd down on each edge. The dealer could rotate the puck to indicate the current down, and place the point opposite the "down" edge to indicate yards remaining. Combining these features would allow more real estate to enlarge the prop bet boxes.

-- Color blind players have trouble distinguishing red and green. Consider changing the density of the color in the dice to make one color lighter and the other darker.

-- Adding a calculator for the dealers would help. The dealer could simply enter the total on each colored die face and the calculator would be programmed to indicate which bets to pay.

-- A display similar to that used in roulette could be set up on the wide screen above the game to display current down and distance, as well as results of past plays. It could also provide an animated congratulatory message and play music on key plays (e.g., trips touchdown, "big gain", "turnover"). These features could create excitement and drive walk up interest.
Simplicity is the ultimate sophistication - Leonardo da Vinci
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