## Poll

No votes (0%) | |||

2 votes (18.18%) | |||

1 vote (9.09%) | |||

No votes (0%) | |||

No votes (0%) | |||

No votes (0%) | |||

2 votes (18.18%) | |||

No votes (0%) | |||

5 votes (45.45%) | |||

6 votes (54.54%) |

**11 members have voted**

Quote:camz1969I saw this was already mentioned, but I have also been curious about the frequency of a shoe having enough 10 cards to have an edge with the tie bet (hitting 0-0). Unlike blackjack one good thing is it’s not as awkward to skip a lot of hands. You could even stand behind and back count the whole time since casinos aren’t really suspicious about bac being beaten. You’re just ‘looking for patterns.’ I would think the problem is the speed of the game is so slow it would take forever to see a shoe rich enough for 0-0 ties to hit frequently enough to be worth the effort.

That is addressed in my baccarat appendix 2.

Being an admirer of simplicity, I can't help but remind that 100 Bit Dice by 4ThePlayer (so-called Bitcoin Dice for regulated casinos) has 99% - for 50:50 paying 1.98x or under 49.50 paying 2.00x. That leaves only 0.05% above what's granted without thinking at all. Too little to think. :-)

May I also remind that two casinos in central London, Empire and Hippodrome, offer "Red 8" rule on Baccarat, where any Red 8 in Banker's hand pays 1:1. They still have it on at least one table. That's been mentioned back in 2012:

https://wizardofvegas.com/forum/questions-and-answers/math/7660-baccarat-variation-offered-in-the-uk/2/

Charlie calculated the overall RTP to be 99.19% through not yet authoritatively. Maybe it's a good time to add the "Red 8" rule to your appendix. That, of course, consumes all the effort in the standard game.

Still above "Red 8" is 4% commission in Isleta Resort & Casino in Albuquerque and online at 5Dimes Casino. The latter lowers the commission on Banker to 2.75% (4 pays 3.89) every Monday from 2pm to 8pm ET (6h/week) which is, essentially, a coin flip.

Thanks

The problem with this type of ratio (10s/non-10s), is that at most values it's an incredibly inefficient measure of the probability of a tie. This is because some non-10 cards (A,8 & 9s) push the probability of a tie one way, while other non-10 cards push the probability of a tie the other way (the 6 and 7 pushing it very strongly the other way). For example, given the ultra rare ratio of 30 to 1, the probability of a tie is most likely enough to beat the house edge (I haven't done the math on this), but at lower and more common values, the ratio will be practically meaningless.Quote:camz1969...That simulation was for ALL 10s though. I still wonder what 10/non10 ratio actually give you an edge. If ALL 10s is 800% edge what ratio would you need for just a 1% edge? Like if I assign +1 to ALL non 10 cards what count would give a positive expectation?