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15 members have voted
Quote: gordonm888Do you remember if this game at the Rampart was dealt from a continuous shuffler? I think you would need a continuous shuffle after every deal. That's almost an inherent feature of poker variant games involving 6-8 decks. If you dealt from a six-deck shoe to a cut card at some penetration, that would be wild.
Texas shootout (by Galaxy Gaming) was a 6 deck Texas Holdem game dealt from a shoe while six other decks shuffled. Same as Blackjack.
ZCore13
I've also run a simulation, playing everything but looking for the types of hands that should fold and get very similar figures to those I've calculated. I'll probably look at a brute force method and see what this shows.
/COL] | House Edge | Fold % |
---|---|---|
Calculated - Pay Table 1 | 5.532% | 25.486% |
Simulation - Pay Table 1 | 5.548% | 25.414% |
Calculated - Pay Table 3 | 5.761% | 26.124% |
Simulation - Pay Table 3 | 5.777% | 26.217% |
I've possibly got the same misunderstanding (probably one of the rules somewhere) in both the calculation and simulation.
As an aside it gives a strategy of playing all suited cards, folding unsuited A7, K7, Q7 or lower against A K Q through to playing any possible straight draw or 9x against a 2. fwiw one interesing boundary case it gave was playing 10 6 vs 8 where you folded unless the suit of the 6 matched dealer's.
PS I'm guessing I'm misreading "Suited Pair" as Pair with Flush rather than two identical cards (matched pair, but not trips) and any other card. It probably means you play more unsuited connected cards (e.g. KQ vs A) and so reduces the fold rate a small bit.
Quote: GialmereI'm guessing that a strategy section will be added later if the game takes hold. Any offhand advise for now? Such as play a Q/7 or better but fold if the dealer's upcard beats your non-paired high card (assuming no possible straight, flush or straight flush)?
I have a new "hand evaluator" under development for 3 Card Fury. It is still being checked out and this early version is very labor-intensive to do a calculation. It may have errors in it. Anyway, I performed a small number of calculations to scope raising a Q/7 (unsuited).
Qs/7h v Jc_____ EV = -0.9093
Qs/7h v Qc____ EV = -1.4137
Js/8h v Tc____ EV = -1.11488
Js/8h v 2c____ EV = -0.93619
The criterion for raise or making the Play bet is to have an EV< -1.0.
I suspect the criteria for Raise on player hands that are unsuited, unpaired and No Straight Draw is:
Raise with
J/X: when Dealer's card is <X
Q/X: when dealer's card is < Q (i.e., 2-J)
K/X: when dealer's card is < K
A/X: when dealer's card is < A, also A/J vs A
Always Fold a hand that is 10/X or lower, and any other unsuited, unconnected, unpaired hand not shown above.
************************************************
There may be some exceptions that I haven't analyzed/thought of.
Fold unsuited | easy straight draws | hard straight draws | |
---|---|---|---|
A | A7 or less | Some easy (QJ, JT, T9 but not KQ or 87 thru 32) | A3 A2 |
K | K6 or less | Most easy (QJ thru 43; but not 32) | none |
Q | Q7 or less | ALL easy | none |
J | J7 or less | ALL easy | none |
10 | T7 or less | ALL easy | 97 |
9 | 96 or less | ALL easy | 87 75 64 |
8 | 96 or less | ALL easy | ALL possible |
7 | 96 or less | ALL easy | ALL possible |
6 | 96 or less | ALL easy | ALL possible |
5 | 95 or less | ALL easy | ALL possible |
4 | 95 or less | ALL easy | ALL possible |
3 | 92 or less | ALL easy | ALL possible |
2 | 85 or less | ALL easy | ALL possible |
Note: Play any straight draw which is not folded as per column one, e.g. play 98 vs 9.
Note: This is against pay table 1, against pay table 3 you also fold some flush draws (e.g. K4 vs A).
Quote: gordonm888I have a new "hand evaluator" under development for 3 Card Fury. It is still being checked out and this early version is very labor-intensive to do a calculation. It may have errors in it. Anyway, I performed a small number of calculations to scope raising a Q/7 (unsuited).
Qs/7h v Jc_____ EV = -0.9093
Qs/7h v Qc____ EV = -1.4137
Js/8h v Tc____ EV = -1.11488
Js/8h v 2c____ EV = -0.93619
The criterion for raise or making the Play bet is to have an EV< -1.0.
I suspect the criteria for Raise on player hands that are unsuited, unpaired and No Straight Draw is:
Raise with
J/X: when Dealer's card is <X
Q/X: when dealer's card is < Q (i.e., 2-J)
K/X: when dealer's card is < K
A/X: when dealer's card is < A, also A/J vs A
Always Fold a hand that is 10/X or lower, and any other unsuited, unconnected, unpaired hand not shown above.
************************************************
There may be some exceptions that I haven't analyzed/thought of.
Wow! Thank You G8! I'm not one of the mathletes here so I'm just amazed at how one of the simplest casino game strategies (raise with Q-6-4 or better, the end) can become so complicated (in a fascinating way) by simply turning one player card down and one dealer card up.
Quote: charliepatrickI now agree exactly with the Wizard's House Edge and Fold percentage. Here is the strategy (please accept any typographical errors as I've copied the details across).
Fold unsuited[]easy straight draws hard straight drawsA A7 or less Some easy (QJ, JT, T9 but not KQ or 87 thru 32) A3 A2K K6 or less Most easy (QJ thru 43; but not 32) noneQ Q7 or less ALL easy noneJ J7 or less ALL easy none10 T7 or less ALL easy 979 96 or less ALL easy 87 75 648 96 or less ALL easy ALL possible7 96 or less ALL easy ALL possible6 96 or less ALL easy ALL possible5 95 or less ALL easy ALL possible4 95 or less ALL easy ALL possible3 92 or less ALL easy ALL possible2 85 or less ALL easy ALL possible
Note: Play any straight draw which is not folded as per column one, e.g. play 98 vs 9.
Note: This is against pay table 1, against pay table 3 you also fold some flush draws (e.g. K4 vs A).
Wow! Same response as above but this time thank you CP! Some of the quirks on the chart are fascinating. I love this stuff!
One of the big differences in this game is that if your third card is an identical one to one you already have then you make a Suited Pair. This beats a normal flush and affects many drawing decisions.Quote: gordonm888...Js/8h v Tc____ EV = -1.11488....
In the case you give
Jh 8d vs Ts I got the EV = -0.652032.
Js 8h vs Ts I got the EV = -0.650020.
Jh 8s vs Ts I got the EV = -0.647632.
(My latest simulation had an EV of -0.6448 for any unsuited J8 vs T, still got a HE=2.534% Fold=22.868% running 1 Bn hands.)