I am working on slot machine developments but my current GDD sucks.
Thank you in advance
Quote: GtanCan some good man show me a link where download a good Slot Machine GDD Game Design Document Template? (empty not privacy infos)
I am working on slot machine developments but my current GDD sucks.
Thank you in advance
Please give a link to the one you are using. I would like to see it.
Several years ago, The Wizard designed a slot machine, which he called the Atkins Diet slot. Read more about it here:
https://wizardofodds.com/games/slots/atkins-diet/
For the record, Im not sure if this was an actual machine, an online casino game, or just a math exercise. But you may find the information useful.
we develop also games where PAR sheet are not usefull like compensated games.
I need something more complete ... with the description of the game, theme, UX infos, graphics infos, something more similar to GDD.
Quote: GtanThank you for your reply,
we develop also games where PAR sheet are not usefull like compensated games.
I need something more complete ... with the description of the game, theme, UX infos, graphics infos, something more similar to GDD.
Oh you want more lottery type machines - the guy DRICH actually might be able to help now he has designed them. Im assuming when he responded he didnt know it was compensated sorry about the confusion
come to think about it i would like to know more about those as well and im pretty sure weve been talking about this in another thread i have to find the link
Thank you for your reply,
I see other post aboust compensated games but we don't develop exclusively compensated machines but also random ones.
I saw PAR SHEET docs (and we use them) and are "only" math I would like a document more similar to a Game Design Document, description of the games, rules, theme, graphics, platform.
Probably its a very well kept secret by the developrs since I can google GDD but not Slot GDD
Quote: GtanDear Heat,
Thank you for your reply,
I see other post aboust compensated games but we don't develop exclusively compensated machines but also random ones.
I saw PAR SHEET docs (and we use them) and are "only" math I would like a document more similar to a Game Design Document, description of the games, rules, theme, graphics, platform.
Probably its a very well kept secret by the developrs since I can google GDD but not Slot GDD
just a quick question and you most likely dont use it but - have you ever used a program called UNITY?
the reason i ask is because they have an "asset" store which allows you to download an already made slot machine and turn it into one that you want
i also have a private repository of PAR sheets that you can take a look at if you want but if you already know what PAR sheets look like you probably are not interested.
Quote:SORRY THIS IS AN UPDATE I CHANGED THE YOUTUBE VIDEO TO THE ASSET STORE ONE THAT I WAS REFERENCING
Quote: heatmapjust a quick question and you most likely dont use it but - have you ever used a program called UNITY?
Unity is really just a graphics engine. Definitely the most powerful one that I have used. In the old days we had to write our own graphics engines and today you can just buy one and drop it in. Life definitely gets easier.
Quote: DRichUnity is really just a graphics engine. Definitely the most powerful one that I have used. In the old days we had to write our own graphics engines and today you can just buy one and drop it in. Life definitely gets easier.
its evolved to be a service that allows you to distribute your game as well now on any platform i just found it and am considering using it for the initial release of my game but i just dont trust all in one platforms and the ownership perspective of your intellectual rights. it says in the legal crap you own your game but i havent looked into that much yet
I know Unity and other game engine like Godot, etc.
When I approched Unity the gaming license was far from our bdg, but was time ago so I don't know if was changed. if I'm not mistaken at the time there were also problems with html5.
Honestly, I did not investigate Unity's support for the certification phases of the games (source code, etc.).
Actually I'm not a software developer, I would like to design games (compensated and not) and I would like to adopt a GDD (Game Design Document) to share with software developers, graphic designers, mathematics, etc.
Probably the slot industry don't use GDD that is commonly used in videogame industry.
Regarding PAR Sheets: for sure I'm interested in, I'm not a mathematic but I'm trying to study as much as possible on the subject
I know Unity and other game engine like Godot, etc.
When I approched Unity the gaming license was far from our bdg, but was time ago so I don't know if was changed. if I'm not mistaken at the time there were also problems with html5.
Honestly, I did not investigate Unity's support for the certification phases of the games (source code, etc.).
Actually I'm not a software developer, I would like to design games (compensated and not) and I would like to adopt a GDD (Game Design Document) to share with software developers, graphic designers, mathematics, etc.
Probably the slot industry don't use GDD that is commonly used in videogame industry.
Regarding PAR Sheets: for sure I'm interested in, I'm not a mathematic but I'm trying to study as much as possible on the subject
Quote: Gtan
Honestly, I did not investigate Unity's support for the certification phases of the games (source code, etc.).
so you are looking for a DESIGN for a slot machine? i guess i should ask what programs you are using to create the designs?
Quote: GtanWith "design" I don't talking about to "paint" the graphics but I mean define the rules, the theme, the features, the bonus, volatility. In case our artist use Photoshop + Spine.
had to look up spine and thats cool
"Spine"
http://esotericsoftware.com/