Is there a thread here discussing casino game design? Trying to create something original that satisfies the wants and needs of both house and players would be interesting reading.
Quote: GialmereHey, that's really cool! I'm in SoCal so maybe I can talk my wife into visiting the Barona. (It's called Ultimate Casino War there?) For my group, "One for the Money" would actually rate novelty/table game status (as opposed to "filler") and therefore receive it's own session play with me dealing/banking (so I'd hype the perfect pairs side bet, heh heh). Unless a game has a single betting spot, what I do (after learning how to play) is use a paint program to make a (crude) mat for the players to use that depicts the most common betting layout along with associated pay tables. That way, if they like it and see it at a casino, they'll at least know how to play and where their chips go. I'd prefer to buy actual game felts but, unless it's a core casino game and presumably in the public domain, they're not easy to find.
Is there a thread here discussing casino game design? Trying to create something original that satisfies the wants and needs of both house and players would be interesting reading.
There's a whole subforum
https://wizardofvegas.com/forum/gaming-business/game-inventors/
And quite a few related discussions by game type scattered here and there.