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The local casino has a nice soft table with dice that I assume aren't regularly changed for their stadium betting. There are many terminals that allow electronic betting on the outcome of live blackjack, roulette, baccarat and craps games taking place live in the casino. Shooters take turns throwing at the real table and dealers will substitute throwing dice from a cup if no players want to roll. I am sure there is some frequency to changing the dice and cards but come to think of it I have not seen them ever do so. I have had numerous sessions spanning shift change when playing these electronic stadium games.
Five red dice feel heavy and land rather consistently on the short, soft table. I suspect they are rarely changed and the corners feel less sharp than most at other tables.
I am finding success using the Parralel 6s set pictured below. Sometimes to move quickly I won't even bother with the faces matching, I just care that the two axis faces are 5 and the 2
My theory is that each throw will on average see one die bounce and land on a 5 or 2 side if I am intentionally attempting to avoid that happening. This results in combinations where rolling a seven is impossible. If both dice land perfectly straight my only outs are 6-1 and 1-6... if both dice bounce onto axis numbers than I am out only with 5-2 and 2-5
I will attempt to track my play tomorrow when I give this another whirl

We know the roulette trackers have gotten good enough in a lab setting, but are still impractical for casino play.
Long rolls happen naturally, so the data will matter more than the feel of the set.
Curious what the numbers look like once you log a few sessions.
- and it's clear how randomness quickly evens out series.
You never posted an image, but from examining this it seems you set the dice so that the 5 and 2 are the axis, not the 4 and 3Quote: Se7enOut[snip]
I am finding success using the Parralel 6s set pictured below. Sometimes to move quickly I won't even bother with the faces matching, I just care that the two axis faces are 5 and the 2
My theory is that each throw will on average see one die bounce and land on a 5 or 2 side if I am intentionally attempting to avoid that happening. This results in combinations where rolling a seven is impossible. If both dice land perfectly straight my only outs are 6-1 and 1-6... if both dice bounce onto axis numbers than I am out only with 5-2 and 2-5
I will attempt to track my play tomorrow when I give this another whirl
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" one die bounc[ing] and land[ing] on a 5 or 2 side... results in combinations where rolling a seven is impossible" .... Well, you have found something interesting there, confirming my belief that every angle, every nook and cranny, with no wrinkle unexplored and no stone unturned, everything that is, has been thoroughly and exhaustively examined by players when it comes to the game of craps, this to the nth and done long before any of us was ever born. So ... we can be sure that you are not the first to find a way to make rolling a 7 impossible. The question now becomes whether you, as opposed to your predecessors, can actually make this work [I'm assuming others failed]
Your statement that you evidently feel that it requires that you are"intentionally attempting to avoid that happening" stands out. This appears to say that you believe the dice have consciousness of your thoughts, and act on them, OR there is something you are doing, like a flick of the wrist, that you found does the opposite action of what you are trying to avoid. This has taken me into the weeds and I will not stay there till you give me some confidence that it isn't, in fact, scenario uno, your thinking the dice are acting on your thoughts
no?
Quote: odiousgambitYou never posted an image, but from examining this it seems you set the dice so that the 5 and 2 are the axis, not the 4 and 3
" one die bounc[ing] and land[ing] on a 5 or 2 side... results in combinations where rolling a seven is impossible" .... Well, you have found something interesting there, confirming my belief that every angle, every nook and cranny, with no wrinkle unexplored and no stone unturned, everything that is, has been thoroughly and exhaustively examined by players when it comes to the game of craps, this to the nth and done long before any of us was ever born. So ... we can be sure that you are not the first to find a way to make rolling a 7 impossible. The question now becomes whether you, as opposed to your predecessors, can actually make this work [I'm assuming others failed]
Your statement that you evidently feel that it requires that you are"intentionally attempting to avoid that happening" stands out. This appears to say that you believe the dice have consciousness of your thoughts, and act on them, OR there is something you are doing, like a flick of the wrist, that you found does the opposite action of what you are trying to avoid. This has taken me into the weeds and I will not stay there till you give me some confidence that it isn't, in fact, scenario uno, your thinking the dice are acting on your thoughts
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I am happy to see this thread still has life a while after my original posting. Please let us continue this conversation
Confirming the set has parallel 6s at the top and so the numbers on the axis are 5 and 2. I am using the same repetitive motion throwing both dice perfectly straight, hoping to land on the table with minimal or no bounce. Imagine getting to throw them one at a time attempting to land them flat on the table in the same set. “Success” in this theory is landing a die on the parallel 6s and NOT on an axis number 5 or 2. However, my whole theory captures the element of human imperfection. I’d love for a statistic wizard to breakdown the following:
In ALPHA scenario, my throw is impeccable and I can control both dice to land as I intend
-Dice A successfully lands off axis (6/4/3/1)
-Dice B successfully lands off axis (6/4/3/1)
In BETA scenario, my throw is okay and one of the two dice land as I intend
-Dice A successfully lands off axis (6/4/3/1)
-Dice B actually lands on axis (5/2)
In CHARLIE scenario, my throw is poor both dice do not land as I intend
-Dice A lands on axis (5/2)
-Dice B lands on axis (5/2)
Which seems most likely for the dice setter? To be perfect every time? Or are odds in my favor to land one die on axis and one die off axis like Beta Scenario. Do you notice what combinations you can make with the dice landing on those Beta Scenario numbers? The other scenarios do yield 7s but also high paying numbers such at hard8 and hard6 or at the crapes table 2 and 12
That's confusing me, I think you mean 'on axis' with that axis being the 5 and 2. That results in a 7 often enough.Quote: Se7enOut
I am happy to see this thread still has life a while after my original posting. Please let us continue this conversation
Confirming the set has parallel 6s at the top and so the numbers on the axis are 5 and 2. I am using the same repetitive motion throwing both dice perfectly straight, hoping to land on the table with minimal or no bounce. Imagine getting to throw them one at a time attempting to land them flat on the table in the same set. “Success” in this theory is landing a die on the parallel 6s and NOT on an axis number 5 or 2. However, my whole theory captures the element of human imperfection. I’d love for a statistic wizard to breakdown the following:
In ALPHA scenario, my throw is impeccable and I can control both dice to land as I intend
-Dice A successfully lands off axis (6/4/3/1)
-Dice B successfully lands off axis (6/4/3/1)
well, there are always 4 possible results, here we would also include the 4 and 3.Quote:In BETA scenario, my throw is okay and one of the two dice land as I intend
-Dice A successfully lands off axis (6/4/3/1)
-Dice B actually lands on axis (5/2)
5/2/4/3 again, unless see belowQuote:In CHARLIE scenario, my throw is poor both dice do not land as I intend
-Dice A lands on axis (5/2)
-Dice B lands on axis (5/2)
I wouldn't count on hard numbers and 2/12 saving you. This doesn't seem to relate much to your first post where you indicated trying to roll so that a 7 was not possible. The strategy of your new post seems to count on controlling "pitch rotation" ... not getting results you don't like because you control the results when on the axis you want, with 2 possible results only, not all 4, see above. Even then I'm not sure what you are after .Quote:Which seems most likely for the dice setter? To be perfect every time? Or are odds in my favor to land one die on axis and one die off axis like Beta Scenario. Do you notice what combinations you can make with the dice landing on those Beta Scenario numbers? The other scenarios do yield 7s but also high paying numbers such at hard8 and hard6 or at the crapes table 2 and 12
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I get the terminology for "controlling pitch rotation" from the Wizard article below, "A double-pitch is when both dice stay on axis, but one die rotates 180 degrees more than the other. Likewise, a single-pitch is when both dice stay on axis, but one die rotates 90 degrees more or less than the other".
https://wizardofodds.com/games/craps/appendix/4/ .
the 'flying V' in dice setting is the easiest way for me, as it is quickly set up... it does not elimiate 7s, but reduces the frequency of them if they stay on axis. If he can stay on axis only a slightly better percentage of the time than random, a player would clean up
Quote: odiousgambit
That's confusing me, I think you mean 'on axis' with that axis being the 5 and 2. That results in a 7 often enough.Quote: Se7enOut
In ALPHA scenario, my throw is impeccable and I can control both dice to land as I intend
-Dice A successfully lands off axis (6/4/3/1)
-Dice B successfully lands off axis (6/4/3/1)
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Yeah it does seem like you still are not quite understanding. I will attach and image next to help and explain further but yes using parallel6s on the top a shooter is looking to land both of the dice on the 6/4/3/1 side.
My theory involves probability of both dice landing as intended. It is like trying to call a coin flip. You can call heads or tails... and then the coin can come up heads or tails. I am trying to land each die on 6/4/3/1 which is 66% but doing so on two dice at the same time makes that probability much harder right? Of these three scenarios I think the most likely outcome each roll is actually BETA not ALPHA even though there are more dice outcomes on ALPHA or at the table it seems they come up just as frequently but ALPHA has a lot of good numbers coming out too
- cannot figure out images
- imgur /v9ZrWdV png
I'm bothered by the switch to outcomes that include 7, the non-appearance of probability consideration*, and the hope that high-paying hardways etc will save the day
* as in: prob. of win times amount to win, minus prob. of loss times amount to lose

