SafeGaming
SafeGaming
  • Threads: 3
  • Posts: 22
Joined: Oct 17, 2011
November 4th, 2011 at 7:26:44 PM permalink
why BS says double a soft 15 against dealers 4 but dont on a soft 13?

we know doubling allow only 1 card, to improve a soft 15, there is only 5 cards, 1 2 3 4 5. the rest is redundant.
to improve a soft 13, same, also 5 cards, 3 4 5 6 7, instead a soft 15 consist of 1,4, thus 2 favour card is removed already.

any expert care to explain?
rdw4potus
rdw4potus
  • Threads: 80
  • Posts: 7237
Joined: Mar 11, 2010
November 4th, 2011 at 8:32:43 PM permalink
Quote: SafeGaming

why BS says double a soft 15 against dealers 4 but dont on a soft 13?

we know doubling allow only 1 card, to improve a soft 15, there is only 5 cards, 1 2 3 4 5. the rest is redundant.
to improve a soft 13, same, also 5 cards, 3 4 5 6 7, instead a soft 15 consist of 1,4, thus 2 favour card is removed already.

any expert care to explain?



First you're off on the cards. Soft 15 is A-4. Help cards are 2, 3, 4, 5, 6. 11+4+1=16, 11+4+6=21. Soft 13 is A-2. Help cards are 4, 5, 6, 7, 8. 11+2+3=16, 11+2+8=21.

I don't think it's an issue of card removal so much as it's an issue of hits. On the soft 15, there is only one combination that would make you want to rehit: A+4+1=6. Otherwise, the least you can have after the 3rd card is 12 (A+4+7) and you would not want to re-hit that anyway, so double. On the soft 13, you can have a couple more rehittable totals: A+2+1=4, A+2+2=5, A+2+3=6. If you double, you're stuck with a hand that you could otherwise have hit again to improve.
"So as the clock ticked and the day passed, opportunity met preparation, and luck happened." - Maurice Clarett
soulhunt79
soulhunt79
  • Threads: 6
  • Posts: 207
Joined: Oct 8, 2010
November 4th, 2011 at 8:40:11 PM permalink
I believe it is due to more options for the A-2 to get a very nice hand. In either case for doubling I believe the odds are in the favor of just a bad hand so you are expecting the dealer bust. The soft 13 can turn into a 20/21 easier do to the option of the 4th card.
SafeGaming
SafeGaming
  • Threads: 3
  • Posts: 22
Joined: Oct 17, 2011
November 5th, 2011 at 3:51:24 AM permalink
thanks for explaining, totally agree.

yes, im off cards number, i should be saying soft 16 (Ace+5) , help cards are 1, 2, 3, 4, 5, where 1 and 5 is already out in my hands, means lesser chance.

however what u had just explained clearly cover the card removal issue.

nice one rdw4 and soulhunt.
Kellynbnf
Kellynbnf
  • Threads: 15
  • Posts: 199
Joined: May 5, 2010
November 5th, 2011 at 5:33:08 AM permalink
Quote: rdw4potus

First you're off on the cards. Soft 15 is A-4. Help cards are 2, 3, 4, 5, 6. 11+4+1=16, 11+4+6=21. Soft 13 is A-2. Help cards are 4, 5, 6, 7, 8. 11+2+3=16, 11+2+8=21.

I don't think it's an issue of card removal so much as it's an issue of hits. On the soft 15, there is only one combination that would make you want to rehit: A+4+1=6. Otherwise, the least you can have after the 3rd card is 12 (A+4+7) and you would not want to re-hit that anyway, so double. On the soft 13, you can have a couple more rehittable totals: A+2+1=4, A+2+2=5, A+2+3=6. If you double, you're stuck with a hand that you could otherwise have hit again to improve.



I agree, but soft 17 is another total you'd hit if you could (you never stand on soft 17 if you can take another card).
Kellynbnf
Kellynbnf
  • Threads: 15
  • Posts: 199
Joined: May 5, 2010
November 5th, 2011 at 5:33:44 AM permalink
Sorry, but I mistakenly quoted when I should've edited (I edited this post to mention it).
SafeGaming
SafeGaming
  • Threads: 3
  • Posts: 22
Joined: Oct 17, 2011
November 5th, 2011 at 9:32:15 AM permalink
Quote: Kellynbnf

I agree, but soft 17 is another total you'd hit if you could (you never stand on soft 17 if you can take another card).



yes, no conflict on a soft 17, its a must hit.
  • Jump to: