Hackergambler
Hackergambler
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March 13th, 2026 at 10:16:20 AM permalink
Hi everyone, we are BJTheorem.

We’ve previously shared earlier versions of the platform here, but we recently implemented a major upgrade to both the simulation engine and the overall system architecture. The platform is now significantly more robust and optimized than before, and has evolved into what we believe is one of the most comprehensive tools currently available for analyzing blackjack strategies.

We’d like to invite you to try the current version (available on web and mobile).

The simulator is fully online and currently free to use (you ONLY need to log in to run simulations or compute the calculator’s best bet.).

You can:

• Configure any rule set (S17 / H17, ENHC, DAS, decks, penetration, table spots, etc.)
• Choose any counting system (Hi-Lo, Mentor, Uston, Exact Composition, or custom tags)
• Use full True Count–dependent optimal deviations for each counting system
• Define your own TC-dependent betting ramp (net amount or percentage)
• Run simulations and obtain full distributions including EV, variance, and Risk of Ruin.

In addition, we provide a full Composition-Dependent Calculator that allows you to:

• Follow C-D decisions in real time (hit, stand, double, split)
• Follow C-D betting decisions in real time (based on EV, standard deviation, and bankroll).
• Obtain optimal theoretical utility at any moment based on the exact composition of the shoe.

The goal of the project is to precisely model real casino environments under any set of assumptions and allow users to evaluate the true performance of a specific strategy, so they can determine the optimal approach given their own objectives and constraints.

If you find inconsistencies, edge cases, or have technical suggestions, we genuinely appreciate the feedback. Many previous improvements came directly from community input.

You can try it at bjtheorem 'dot' com.

Thanks to everyone who tested earlier versions and contributed feedback.
harris
harris
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March 13th, 2026 at 11:26:40 AM permalink
Hello, just briefly checked out your website.

To give some advice, I recommend that you change the ruleset to allow players to split up to 4 times. In the USA where I live, this is the standard. There are also many places in my country that let you re-split aces, which I think should also be an optional rule.

Also running 2000 rounds of a simulation is not enough at all. When I do it on your website, the results are very different every time.
Hackergambler
Hackergambler
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March 13th, 2026 at 11:35:12 AM permalink
Hello, thanks for your reply.

In our rule configuration, 1 re-split means up to 4 hands total, while 1 split means up to 2 hands. The point about aces is a good one, and we will definitely take that into consideration.

Regarding the number of rounds, it’s not 2,000 rounds in total. The simulations consist of tens of millions of rounds, organized into independent sessions of 2,000 rounds each. This structure helps maintain consistency for strategies where the bet size is bankroll-dependent (percentage betting) and where ruin is possible.

Did you obtain dramatically different profitability metrics? Some variation between runs is expected, but the differences should be relatively small in percentage terms, and the overall scale of the results should remain consistent.
aceside
aceside
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March 13th, 2026 at 4:50:02 PM permalink
I’ve tried this simulator a few times. When you say 2000 rounds of playing each session, do you mean roughly 20 hours of playing heads-up with the dealer? Practically, it’s more reasonable to set it as 500 rounds each session. Players need to go to restroom sometimes.

Also, you distinguish player’s seats #1, 2, 3, 4, and 5, but where is the seat #6? I believe it makes no difference between seat #1 and #6. Why do you put so much effort on a seemingly petty thing?
Hackergambler
Hackergambler
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March 13th, 2026 at 5:20:06 PM permalink
Hi friend,

What I mean by 2,000 rounds per session is that each simulation run consists of 2,000 consecutive rounds. The actual real-world time that represents depends on whatever rounds-per-hour pace you want to assume.

So it does not necessarily mean “one literal uninterrupted session” at the table. It is better understood as 2,000 rounds of effective play, which in practice could be distributed across multiple blocks, different days, breaks to go to the restroom, etc.


Regarding the seats, those are configured in Table Rules & Conditions, and you can set the number of occupied seats from 1 up to 5. The seats highlighted in green are the ones played by the user, while the remaining occupied seats are played by bots following basic strategy.

And about why that feature is there: it was not a huge effort to add. It was fairly straightforward to let the simulator account for which seats are occupied, and it adds extra flexibility for modeling different table conditions.
aceside
aceside
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March 13th, 2026 at 5:34:09 PM permalink
I like this simulator because it contains a lot of details. I also want you to say something like this: how much advantage can a seat #6 player get over seat #1?
Last edited by: aceside on Mar 13, 2026
Hackergambler
Hackergambler
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March 13th, 2026 at 6:12:10 PM permalink
I’m not entirely sure I understand your question exactly. The simulator currently supports up to 5 seats, so I can’t directly evaluate seat #6 versus seat #1. But you can compare seat #5 and seat #1, which should already give a reasonable sense of how much seat position matters within the supported setup.
aceside
aceside
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March 13th, 2026 at 6:20:15 PM permalink
For a blackjack table, there are usually 6 seats. I did see a few 5-seat or 7-seat tables, but they are not common. Also, my instinct tells me that there is not much difference between playing seat #5 and #1, so there is no point of putting this feature in an online simulator. Do you agree?
Hackergambler
Hackergambler
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March 13th, 2026 at 6:30:43 PM permalink
I understand. In our simulator, the number of seats you configure refers to active spots, not the total number of physical seats at the table. For example, if you set 4 spots, you can think of it as a 6-seat table with 4 occupied seats.

I agree that the difference between playing seat #1 and seat #5 is probably not very significant. However, the difference between playing with a different number of active spots is meaningful. That is why this parameter still needs to be specified in the simulation. Otherwise, the setup would be ambiguous.

So while seat position itself may not have a major impact, the number of occupied spots definitely can. And in any case, including this option only adds flexibility to the simulator rather than taking anything away. If we thought it had no value at all, we simply would not have included it.
aceside
aceside
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March 13th, 2026 at 6:39:06 PM permalink
Another point, there is no advantage playing at a crowded table. So, what I suggest is that you make the simulator one-on-one with the dealer.
LuckyAce77
LuckyAce77
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March 14th, 2026 at 3:23:48 AM permalink
very interesting tool!!!!! would this also be helpful for players who are still learning basic strategy and moving toward counting systems?
aceside
aceside
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March 14th, 2026 at 8:52:53 AM permalink
This simulator is very powerful. I’ve tried it a few times more but found a glitch. When player plays 5 hands a time, the simulator does not produce a result graph.

Also, I haven’t found the report part on EV, variance, and risk of ruin. Where are they?
Hackergambler
Hackergambler
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March 14th, 2026 at 9:47:27 PM permalink
Thank you very much for your feedback, we really appreciate it. We’re very proud of the quality of the tool, and we plan to keep improving it even further.

Yes, it can also be very useful for players who are still learning and currently playing with basic strategy. You can simulate the performance of playing strictly according to basic strategy and analyze the results under different rules, penetration levels, and other conditions.

That said, moving toward a counting-based approach is highly recommended, since it can significantly increase your long-term advantage. This does require learning some deviations from basic strategy depending on the count, but the simulator allows you to study and test all of that as well.
Hackergambler
Hackergambler
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Thanked by
aceside
March 14th, 2026 at 9:58:59 PM permalink
Thank you very much, we really appreciate it! We’re glad you find the simulator powerful. In fact, we’re currently working on further improvements, and we believe it will become the ultimate tool for modeling optimal blackjack strategies.

Regarding the issue you mentioned: when simulating strategies with 5 player spots at the same time, you’re essentially running one of the most computationally demanding scenarios possible for the simulator. It’s not that it doesn’t work — it’s very likely that the simulation was simply still running. That said, thank you for pointing it out; we’ll definitely look into improving how this case is handled.

As for EV, variance, and risk of ruin: those indicators are located just above the results graph, and they update dynamically as the number of rounds changes using the slider.
aceside
aceside
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March 15th, 2026 at 9:54:10 AM permalink
I’ve tried this simulator and found it reliable. Using your Hi-Lo strategy and bet spread of $10/$25/$50/$75/$100 at TC=0/+1/+2/+3/+4, I got these EV and STD numbers:

EV=$413; STD=$1840 per 2000 rounds.
EV=$16; STD=$393 per 100 rounds.

However, something I don’t understand here. $16x20=$320, which does not match to $413. Could you please explain this to me?
ssho88
ssho88
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March 15th, 2026 at 9:14:21 PM permalink
Quote: Hackergambler

Hi everyone, we are BJTheorem.

We’ve previously shared earlier versions of the platform here, but we recently implemented a major upgrade to both the simulation engine and the overall system architecture. The platform is now significantly more robust and optimized than before, and has evolved into what we believe is one of the most comprehensive tools currently available for analyzing blackjack strategies.

We’d like to invite you to try the current version (available on web and mobile).

The simulator is fully online and currently free to use (you ONLY need to log in to run simulations or compute the calculator’s best bet.).

You can:

• Configure any rule set (S17 / H17, ENHC, DAS, decks, penetration, table spots, etc.)
• Choose any counting system (Hi-Lo, Mentor, Uston, Exact Composition, or custom tags)
• Use full True Count–dependent optimal deviations for each counting system
• Define your own TC-dependent betting ramp (net amount or percentage)
• Run simulations and obtain full distributions including EV, variance, and Risk of Ruin.

In addition, we provide a full Composition-Dependent Calculator that allows you to:

• Follow C-D decisions in real time (hit, stand, double, split)
• Follow C-D betting decisions in real time (based on EV, standard deviation, and bankroll).
• Obtain optimal theoretical utility at any moment based on the exact composition of the shoe.

The goal of the project is to precisely model real casino environments under any set of assumptions and allow users to evaluate the true performance of a specific strategy, so they can determine the optimal approach given their own objectives and constraints.

If you find inconsistencies, edge cases, or have technical suggestions, we genuinely appreciate the feedback. Many previous improvements came directly from community input.

You can try it at bjtheorem 'dot' com.

Thanks to everyone who tested earlier versions and contributed feedback.
link to original post




How to use your bj calculator to find HE of this game ?
aceside
aceside
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March 16th, 2026 at 7:37:41 AM permalink
I’ve tried this simulator again. In the “Playing Strategy” input part, I haven’t found any mention of insurance. So, do these statistics numbers of EV and STD from this simulator include the insurance contribution?
Last edited by: aceside on Mar 16, 2026
Hackergambler
Hackergambler
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March 24th, 2026 at 9:27:03 AM permalink
Quote: aceside

I’ve tried this simulator and found it reliable. Using your Hi-Lo strategy and bet spread of $10/$25/$50/$75/$100 at TC=0/+1/+2/+3/+4, I got these EV and STD numbers:

EV=$413; STD=$1840 per 2000 rounds.
EV=$16; STD=$393 per 100 rounds.

However, something I don’t understand here. $16x20=$320, which does not match to $413. Could you please explain this to me?
link to original post


Hey there. Those numbers don't necessarily have to match, since the risk of ruin means that the expected value doesn't increase linearly over time. However, as you found out when you tested the simulator while writing this, it didn't quite converge, since it only ran up to 60 million rounds. It was updated this week and now runs up to 140 million rounds! Give it a try.
Hackergambler
Hackergambler
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March 24th, 2026 at 9:28:30 AM permalink
Quote: aceside

I’ve tried this simulator again. In the “Playing Strategy” input part, I haven’t found any mention of insurance. So, do these statistics numbers of EV and STD from this simulator include the insurance contribution?
link to original post


They don't include it, friend. We're planning to add insurance soon!
aceside
aceside
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March 24th, 2026 at 8:28:04 PM permalink
I’ve tried this simulator. A few things:
1. I don’t understand this “ Pair payout” input box at all. What is this mix6/col12/perf 25? I’ve never heard of this part. I don’t understand “ PAIRS BETTING TABLE” at all.

2. In the betting method, if I chose Hi-Lo, your TC distribution is greater than 37% when TC>=+1. Other people show that about 27%, so there is inconsistency here.

3. I got EV=$237, STD=$2020 when rounds=2000. But EV=$7, STD=$432 when rounds=100. I don’t know how you did the statistics at these two rounds numbers. If rounds=100, do you shuffle the current shoe and then start a new shoe?
Hackergambler
Hackergambler
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March 24th, 2026 at 9:12:04 PM permalink
Quote: aceside

I’ve tried this simulator. A few things:
1. I don’t understand this “ Pair payout” input box at all. What is this mix6/col12/perf 25? I’ve never heard of this part. I don’t understand “ PAIRS BETTING TABLE” at all.

2. In the betting method, if I chose Hi-Lo, your TC distribution is greater than 37% when TC>=+1. Other people show that about 27%, so there is inconsistency here.

3. I got EV=$237, STD=$2020 when rounds=2000. But EV=$7, STD=$432 when rounds=100. I don’t know how you did the statistics at these two rounds numbers. If rounds=100, do you shuffle the current shoe and then start a new shoe?
link to original post



Pair payout refers to how much the pair side bet pays (mixed pair, colored pair, or perfect pair).

A pairs betting table refers to the strategy for betting on pairs. It specifies two things:

The percentage of hands in which you also place the pair bet
The amount wagered on the pair bet

Regarding the true count (TC) distribution, your numbers are correct (note that this depends on deck penetration). A typical distribution would be approximately:

TC ≥ 1 → 36%
TC ≤ -1 → 36%
TC = 0 → 28%

If, as you mentioned, TC ≥ 1 and TC ≤ -1 were only 27% each, that would imply TC = 0 occurs 46% of the time, which clearly does not make sense. So either there was a mistake in the calculation, or you were looking at a scenario with extremely low penetration.

Finally, simulations are run as independent sessions of 2,000 rounds each, where the shoe is only reshuffled if the cut card is reached.
aceside
aceside
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March 25th, 2026 at 9:05:56 AM permalink
I’ve tried it again and fount it really powerful! Let me get back to these three things I asked above.

1. In the “pairs betting table,” you set the betting frequency as 10%, but I don’t know how this is related to the Hi-Lo true count. In other words, what triggers the betting of this side bet?

2. The true count distribution strongly depends on how you process the decimal TC numbers into integers. It looks like you use the Round function, but I personally like the Truncate function. Truncate will simplify the HiLo deviation tables and thus works better for card counting.

3. Now, I can easily get a simulation result with 140 million rounds. This is really powerful! However, these 2000-round segments are not totally independent, because you break some shoes into two different segments. What would you say about this?
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