Let’s imagine a 6 decks BJ game with an house edge of 0.5% for someone playing Basic strategy
What would be the EDGE of that player if :
1) every time the dealer upcard is a 9 10 or AS, the chance that the dealer hit a 9 or 10 on his third card is 7/13 instead of 5/13
2) every time the dealer upcard is a card from 2 to 8, the chance that the dealer hit a 9 or 10 on his second card (the hidden one) is 7/13 instead of 5/13
Calculations are welcome :)
And thank you a lot guys
Anthony
Hit-17 and Stand-17 are different.
Just rough napkin math, but sounds easy enough to get the gist of what you're referring to, no? For the differences between 1) and 2) simply weight them accordingly (6/13 vs 7/13).
Quote: RomesSo this sounds like 2 extra big cards out of every 13... which would mean 4 extra big cards per 52...
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Do you mean, which would mean 8 extra big cards per 52?
Quote: acesideQuote: RomesSo this sounds like 2 extra big cards out of every 13... which would mean 4 extra big cards per 52...
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Do you mean, which would mean 8 extra big cards per 52?
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Somebody tore the napkin in half while Romes was calculating 😉
Dog Hand
This is what I get for napkinning at night XD.Quote: acesideQuote: RomesSo this sounds like 2 extra big cards out of every 13... which would mean 4 extra big cards per 52...
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Do you mean, which would mean 8 extra big cards per 52?
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Fine... CORRECTED:
"So this sounds like 2 extra big cards out of every 13... which would mean 8 extra big cards per 52... which would mean a +8 TC, and on a "generic" game each TC is worth about .5% to the player... so -.5 + 4 = +3.5%.
Just rough napkin math, but sounds easy enough to get the gist of what you're referring to, no? For the differences between 1) and 2) simply weight them accordingly (6/13 vs 7/13)."
I think you misunderstood my question.
I don’t mean that the deck is high.
I was just imagining a game which would be biased in a way that the dealer will have an increased chance of hitting a 9 or 10 on either his second card either his third card.
You can reply to my initial post again if you know the math :)
Also it would be appreciate to know what changes in basic strategy would be profitable in this case.
Thank you
We're saying the same thing. Maybe a miscommunication/translation? How else would the dealer have an 'increased chance' at getting a high card?Quote: Anthony92600Hello guys,
I think you misunderstood my question...
...
I was just imagining a game which would be biased in a way that the dealer will have an increased chance of hitting a 9 or 10 on either his second card either his third card...
If the dealer were to have an 'increased chance' then this would only happen naturally (aka no cheating) when the deck is in a state in which there is a higher concentration of high cards. The math above is accurate and from what you just said I think we understood what you were originally asking, no?
Quote: Anthony92600Hello everyone I’m new here and I have a pure theory question :)
Let’s imagine a 6 decks BJ game with an house edge of 0.5% for someone playing Basic strategy
What would be the EDGE of that player if :
1) every time the dealer upcard is a 9 10 or AS, the chance that the dealer hit a 9 or 10 on his third card is 7/13 instead of 5/13
2) every time the dealer upcard is a card from 2 to 8, the chance that the dealer hit a 9 or 10 on his second card (the hidden one) is 7/13 instead of 5/13
Calculations are welcome :)
And thank you a lot guys
Anthony
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If I understand your rephrasing of the question correctly, and everything is normal other than 1) and 2), then this is likely a negative change for the player.
Player first 2 cards => standard odds
Dealer first card => standard odds
Dealer 2nd card => high count
It is like the player is taking cards from a normal deck, dealer's first card from normal deck. Then the dealer is drawing cards 2 and 3 from a hot deck. Exact result can only be calculated by SIM, but it seems to me like this would make the house edge way worse.
Edit: since it is the drawing card for dealeer that is changing, you can use deviations for high count to reduce the edge (surrender more, stand more or dealer stiff) if you're playing this for some reason