I was thinking why not start the count around 10 and then most counting will be positive. Just treat the ten as the neutral zero.
Am I missing something?
Quote: WizardThat is what the Knockout Count does, but it starts at 4*(number of decks), if I remember correctly.
I thought KO started at -4*(decks-1), but you can shift it to whatever you want.
Quote: wudgedThen you would have to incorporate subtraction with each TC calculation. Sounds more complicated that way.
Agreed.
Quote: ScanMost beginning card counters make the majority of mistakes but n negative numbers.
I was thinking why not start the count around 10 and then most counting will be positive. Just treat the ten as the neutral zero.
Am I missing something?
This ultimately is a player decision. The best system out there is the system you make the least amount of mistakes with. Most systems are 'fairly' comparable, and capable of winning... most players however, are not. If you find you make all of your mistakes when the count is negative, then perhaps you need more practice, or perhaps you should indeed try a count that avoids it. However, there is no "easier" count than Hi/Low, which is why it's most standard because the lack of player mistakes more than makes up for what you might lose in PE, BC, and IC. I would recommend practicing more to become more comfortable and more routine. Of the few people I've taught, as well as in my own struggles, I saw that a lot of people learning often "flip" the sign... so -3 becomes just "3." This is a typical error and if this is the one you're experiencing then again I would recommend you to simply practice more and push through it as others (including myself) have.
Quote: ScanMost beginning card counters make the majority of mistakes but n negative numbers.
I was thinking why not start the count around 10 and then most counting will be positive. Just treat the ten as the neutral zero.
Am I missing something?
You haven't mentioned the count you use. I assume it's unbalanced.
Quote: ScanMost beginning card counters make the majority of mistakes but n negative numbers.
I was thinking why not start the count around 10 and then most counting will be positive. Just treat the ten as the neutral zero.
Am I missing something?
Use a foreign language when you go negative. You'll very rarely be off.
Quote: BigJerUse a foreign language when you go negative. You'll very rarely be off.
+1
::mind blown::
Quote: Romes+1
::mind blown::
Thank youuuu... Thank you very much.
Quote: DieterI thought KO started at -4*(decks-1), but you can shift it to whatever you want.
Yeah, I think you start increasing your bet when the deck gets positive. I still don't recall subtracting one from the number of decks though.
Quote: WizardI still don't recall subtracting one from the number of decks though.
Yeah, I misremembered. According to the book (Knock-Out Blackjack, Vancura & Fuchs, chapter 4 (p64 in my copy)),
IRC=4-(4*decks).** Ending count should always be +4.
KO is an unbalanced system; there are no RC/TC conversions.
**Which should be the same as -4*(decks-1) if you're using whole decks. If you find a half-deck blackjack game, my method won't work to determine the correct IRC.