tomchina123
tomchina123
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August 27th, 2015 at 5:50:39 AM permalink
first of all, i agree with Wizard that all of the them are worthless.

but almost all people in the casinos changes their bets. so i try to sum them up. if i know the term, i will put it. if i miss famous ones, please let me know or add them up. i am hungry to know more.

they can be two kinds:
1: by feeling, 2 by pattern.

for pattern, they are two kinds.
1) flat.
2) changed.

for changed, they are two kinds.
1) + -when winning.
2) + - when losing.

above is in logic, now i put them in details by no-logic. it may be updated time by time.

1) flat, it can be 111111 or 222222222 or 333333 or any.
2) by fixed mode: 123, 1324, 1325, 2123532, or any. no matter wins or loses of previous hand.
3) martingale, really famous. double of previous loss.if win, go back to one, like -1-2-4-8-16.... i tested it, it really loses.it works only when it can be 20 times of doubles. like you have 1048576USD and if you want to win 1 usd. it is possible. because in a BBC record movie(wizard is in it for a while). named: if you want to win, what chances do u have. it says, if you lose 20 times, the chance is like you will die in a violent accident.
4) Fibonacci Sequence, similar to martingale.-1-1-2-3-5-8-12...
5) anti-martingale.
6) anti Fibonacci Sequence,
7) D'Alembert Betting System, it is one i guess people try to sell with money, humble cheating. it works really by looks and most occassion. it is +1 when losing, -1 when winning. -1-2+3+2, or -1-2-3+4+3+2, -1-2-3-4+5+4+3+2. look at the numbers, all are winning, though half winning and half losing. just most of way we are doing in casino. but the reality is that it loses, why? i wouldn't tell now. later i will write in the end of the thread.
8) anti-D'Alermbert. it is -1 when losing,+1 when winning.
9) Paroli, 12, 123 or 1234, or 12345 or 124 or 1248 or 124816. when loses once, go back to one. this is the best one.
10)Anti-paroli.
11)1324 or 132. no term for it.
12) Oscar's grind. they are some versions of explanations in website, i want to put it like this: adding 1 when winning, stay the same when losing. like +1+2+3-4-4-4+4+5+6..... of course, set a limit. stay with it or go back to one again.
12) anti Oscar's grind.
13)The Kelly Criterion For Winning. all bets are divided by 4 or 5 or any no matter you win or lose for the last hand. it is similar to anti-D'Alermbert. when you win, bet more, when you lose, bet less.
14) Labouch¡¡¡¡¡¡ì¬¬¡¡¡¡¡¡ì¬¬re system, this one is famous. but too difficult. here is the explanations from wiki: The Labouch¡¡¡¡¡¡ì¬¬¡¡¡¡¡¡ì¬¬re system, also called the cancellation system or split martingale, is a gambling strategy used in roulette. The user of such a strategy decides before playing how much money they want to win, and writes down a list of positive numbers that sum to the predetermined amount. With each bet, the player stakes an amount equal to the sum of the first and last numbers on the list. If only one number remains, that number is the amount of the stake. If bet is successful, the two amounts are removed from the list. If the bet is unsuccessful, the amount lost is appended to the end of the list. This process continues until either the list is completely crossed out, at which point the desired amount of money has been won, or until the player runs out of money to wager.
i hate it, because making reader hard to undestand.
15) The Parlay Betting System, almost the same as Paroli.

no more, hard to tell which one is better, which one is worse, each one fits to different situations.

to make it easier to be understood, i put it by simple languages without terms.

1) 11111111111111111111
2) by feeling, u feel you will win, put more, if you feel it is hard to win, put less.
3) 1234, 1324, 1236, a fixed pattern, no related to if win or lose of last hand.
4)-1-2-4-8-16-32-64-128...+, go back to 1. or anti-
5)-1-1-2-3-5-8-12...+ go back to 1. or anti-
6) -1-2+3+2, or -1-2-3+4+3+2, -1-2-3-4+5+4+3+2. it is +1 when losing, -1 when winning. or anti-
7)+1+2+3-4-4-4+4+5+6-7-7-7+7+8 or anti-
8) 12 or 123 or 1234, or 12345 or or 124 or 1248 or 124816. go back to 1 if any win. like set a limit for anti-martingale.
9) 132 or 1324 or 1326, the 132 looks beter than 123, because for 132, you lose the third time, you win 2. but for 123, you lose the 3rd time, you win 0. it is 2 units difference. but if you lose 2nd time, it is only 1 unit difference: -2 or -1. i saw in a forum, they really think so. one starts it, many follow with not-knowing-why.
i wouldn't tell it for now also.

notes by with my opinion:
1) best one: Paroli 124,(8,16) worse one: martingale.
2)if you think you will win after lose: use 6). this one is really good to win money for lunch except you are extremely bad luck.
3) if you want to be a millionaire, use anti-martingale.in roulette and barccarat, there are a lot of streaks, in China, we call it 'dragon'. by math, a dragon of 10 winnings take 2048 times, but in reality, it takes only once sometimes. i met a 13 wins, but it appeared then i had given up this hope. and i will never use it. in Macao, many are using it, but eventually, they lost it all back, the money is 'bad money'. there are so many stories in China about it.
4) a good one for long streak: 124124444-1 then put all winnings following last lost, then leave no matter win or lose, this is the true meaning of gambling. though not for me much.
5) eventually, by long term, all are worthless, as tested by software, and as stated strongly by Wizard.


here i would also say sth about law of numbers. mainly big numbers. because understanding it is to understand more on nature and life. which i learn into deep for some years.
1) it is well know. let's say roullete. when more and more and more, red and black and even and odd and big and small are into 1:1. as for reason, it is beyond me for now. but i recalled in Quantum mechanics, the electron has a pattern like this.
2) but it is also true. let's say: 100 reds and 50 blacks. red is 33.333%. but it is only 50 difference. but if 1 million. if red is 0.1 more, it is 1000 difference. the bigger the sample is, the more the same pecentage counts.
3) if the 1st day, the red is more, will black be more next day? or it is by hour or by week or by month?
4) how about if this table is more red, will next table be more black? if this casino is more reds, next more blacks? how about macao and vegas?
5) how about the reds on all even days and all odd days? also apply to the law of big number?
6£©how would we define random? roulette is by physics of desk and ball. computer is by move of electrons. is brain not working by electron moves?
7) in Macao, tons of poeple are searching for 'patterns', we call it 'road'( i never tried to learn it) . will it make it worse or better. as i tested by short run by online free casino, i will win more by betting it than with eyeclosed. by maths, it should be the same. and people in Macao will eventually lose, because as a human, people will lose by the lack of self control or greedy in that gambling way.
8) not by counting, will one person eventually win 49% and lose 51% with all put bets in lifetime? or 50% 50% or actually more than 50%.
9) any 30 reds in reality? if by next red is 1/2 chance why not 30? if no 30. it should be that 10 red+10 black+10 red or any previous-set pattern of 30 is not possible?

i cannot write more, maybe next time.
tomchina123
tomchina123
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August 27th, 2015 at 6:22:57 AM permalink
i guess i should move it to betting system catogary. but i don't know how.
Ahigh
Ahigh
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August 27th, 2015 at 8:59:03 AM permalink
Quote: tomchina123

first of all, i agree with Wizard that all of the them are worthless.

but almost all people in the casinos changes their bets. so i try to sum them up. if i know the term, i will put it. if i miss famous ones, please let me know or add them up. i am hungry to know more.

they can be two kinds:
1: by feeling, 2 by pattern.

for pattern, they are two kinds.
1) flat.
2) changed.

for changed, they are two kinds.
1) + -when winning.
2) + - when losing.

above is in logic, now i put them in details by no-logic. it may be updated time by time.

1) flat, it can be 111111 or 222222222 or 333333 or any.
2) by fixed mode: 123, 1324, 1325, 2123532, or any. no matter wins or loses of previous hand.
3) martingale, really famous. double of previous loss.if win, go back to one, like -1-2-4-8-16.... i tested it, it really loses.it works only when it can be 20 times of doubles. like you have 1048576USD and if you want to win 1 usd. it is possible. because in a BBC record movie(wizard is in it for a while). named: if you want to win, what chances do u have. it says, if you lose 20 times, the chance is like you will die in a violent accident.
4) Fibonacci Sequence, similar to martingale.-1-1-2-3-5-8-12...
5) anti-martingale.
6) anti Fibonacci Sequence,
7) D'Alembert Betting System, it is one i guess people try to sell with money, humble cheating. it works really by looks and most occassion. it is +1 when losing, -1 when winning. -1-2+3+2, or -1-2-3+4+3+2, -1-2-3-4+5+4+3+2. look at the numbers, all are winning, though half winning and half losing. just most of way we are doing in casino. but the reality is that it loses, why? i wouldn't tell now. later i will write in the end of the thread.
8) anti-D'Alermbert. it is -1 when losing,+1 when winning.
9) Paroli, 123 or 1234, or 12345 or 12, or 124 or 1248 or 124816. when loses once, go back to one. this is the best one.
10)Anti-paroli.
11)1324 or 132. no term for it.
12) Oscar's grind. they are some versions of explanations in website, i want to put it like this: adding 1 when winning, stay the same when losing. like +1+2+3-4-4-4+4+5+6..... of course, set a limit. stay with it or go back to one again.
12) anti Oscar's grind.
13)The Kelly Criterion For Winning. all bets are divided by 4 or 5 or any no matter you win or lose for the last hand. it is similar to anti-D'Alermbert. when you win, bet more, when you lose, bet less.
14) Labouch¡§¡§re system, this one is famous. but too difficult. here is the explanations from wiki: The Labouch¡§¡§re system, also called the cancellation system or split martingale, is a gambling strategy used in roulette. The user of such a strategy decides before playing how much money they want to win, and writes down a list of positive numbers that sum to the predetermined amount. With each bet, the player stakes an amount equal to the sum of the first and last numbers on the list. If only one number remains, that number is the amount of the stake. If bet is successful, the two amounts are removed from the list. If the bet is unsuccessful, the amount lost is appended to the end of the list. This process continues until either the list is completely crossed out, at which point the desired amount of money has been won, or until the player runs out of money to wager.
i hate it, because making reader hard to undestand.

no more, hard to tell which one is better, which one is worse, each one fits to different situations.
by short-term testings, Paroli of 1,2,4,8,16 is the best.



Awesome post. Will digest more and I may have feedback, but at least wanted to say awesome.
aahigh.com
tomchina123
tomchina123
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August 27th, 2015 at 10:10:56 AM permalink
thanks. i like you like it.
beachbumbabs
beachbumbabs
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August 28th, 2015 at 6:00:54 AM permalink
Quote: tomchina123

i guess i should move it to betting system catogary. but i don't know how.



moved.
If the House lost every hand, they wouldn't deal the game.
tomchina123
tomchina123
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August 28th, 2015 at 6:35:33 AM permalink
thanks.
discflicker
discflicker
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August 28th, 2015 at 5:41:31 PM permalink
Nice summary. If only the dice had some kind of memory, it would work for sure. For true randomization, I'm not so sure, it does not seem intuitively obvious.

When we attempt a betting strategy, we are essentially trying to predict an expected sequence of outcomes, in advance, and then we try to match these predictions to the betting sequences in this list.

I have seen research about "random" patterns following an ordered progression, like the stock market guy who figured out the Fibonacci progression, and the dude (Mandelbrot?) at Bell labs who solved the problem of interference in streaming communications by noticing that it follows this same pattern of recursive repetition.

There IS a relationship between numeric sequences and geometry. And as a physical geometric object moves through time, it does follow natural patterns, like the Fibonacci, because it is natural for random progressions to take a "two-steps-forward, one-step-back" sequence pattern. If you study up on these things, it explains why, for example, Avocados are built in layers of Fibonacci numbers.

F.Y.I, have you ever seen the web site the lists a lot of know numeric sequences of integers?
https://oeis.org/
The On-Line Encyclopedia of Integer Sequences® (OEIS®)

Here is VERY interesting video I just saw that also discusses the mapping between numeric sequences and geometric progressions:
https://www.youtube.com/watch?v=6oWLIVNI6VA
59:55

So, maybe there is something to predicting numeric sequences of chaos, but it flies into the face of the concept of randomization. Opinion: I don't believe that we can predict chaos enough to overcome the house edge that surely gets applied.
The difference between zero and the smallest possible number? It doesn't matter; once you cross that edge, it might as well be the difference between zero and 1. The difference between infinity and reality? They are mutually exclusive.
tomchina123
tomchina123
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August 28th, 2015 at 8:05:47 PM permalink
thanks for the insight. that is the way for talking.

1) i agree dice is not with memory. then for law of big numbers, no memory will work? also to be bookish, memeory is not brain't duty? brain is not from cell? cell is not from random's atom-mixings? like what i think before: the brain by electromagnetic wave mode cannot figure out how it is works.

2) for some terms, i need more years to what they are. i will try, maybe.

3) for the oeis, site not working here. youtube, i will watch it. not sure my listening english is good enough to understand it.

4)for chaos, there is a record film from bbc, name choas, they figures out an interesting pattern.

5) for predict chaos to overcome house edge, i agree with u. and also humans are not computers. but i also want to put thoughts on it for understanding things better. not really triable.
a:"two-steps-forward, one-step-back" yes, and another one is fowward, maybe +3-1 then+. that is what wave looks like and what counter force. also by origin of electromagnetic wave, it is silimar. a switch in electron moves will result a back force resulted in waves because electrons cannot touch each other. maybe it is not a math of random. but it is a way of nature. i never try it in casino. because not easy for me to go to macao, and i don't have the small patience.
b: in some kind of short run, if more blacks like 20% in one hour or 2 or 3 or 4 or 12 hours, then put red by flat bet? will they lose? by human, it is hard to do it. unless they are looking for bias. let's say by computer: when 1000 red, 600 black, then bet black for 1000 times, by 100 simulations, will they lose? also by streaks, it is even more difference.
c: i tested the streaks by blackjack software, if i use Paroli-anti-martingle. 5 times, i win sometimes, by hands of 200,000. even 500,000. but sometimes loses, like 1 in 10 times, i will win. my bought software is not supporting 6 times or more. i cannot test it more. that means streaks is common. and better than flat bet in some sense. as easily to be seen in roulette. so in roulette, if not streak for some time, use 1248 for streaks, it is praticial way to win a lot though it is not science.but be sure don't persue it.
d: by Wizard's challenge of 1 billion hands, i also think there is a betting way to win it by chance. but not a fixed betting way, like martingle 10 times, then anti, 10 times, D'alembert 20 times, then ocscar'd grind 10 times, then flat betting some times, if this pattern is losing for the 1 billion hands, adjust it little by little, eventually it will win. and guessed if it wins, it will win all other billions. but who will test it? because 1 billion hand needs 34 hours or so, who has this patience?
if to test 1 million, easy to win, anti-martingale will do some times. but it will lose some times. so not sure thing, but 1 billion, if hard to be adjusted, when found, it works for all other billions. but it is maybe as hard as to simulate how life came into being.

maybe i will write more in the future.
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