AxelWolf
AxelWolf
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June 20th, 2014 at 3:11:18 AM permalink
I see they now have a bit coin gaming site that offers peer vs peer RPS. I find this somewhat interesting and think it would be a good topic.

I think its along the same lines of poker. Humans can try as much as they want but thy are bad when trying to be random. I know a few techniques and the theories behind them however, I'm not sure if it would be enough to beat the commission. I would guess if you found a RPS fish you could clean up.

My question is, is this beatable even with a house rake/percentage, assuming you played a random person every time? Some good some bad.

It sounds like a computer program could be easily made to play within a set of rules that would be advantageous.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
GWAE
GWAE
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June 20th, 2014 at 6:19:46 AM permalink
if you are playing a random unknown person every time then I would just go paper every time. If you can see who you are playing then I have no clue.

this is a very indepth website that I had saved about the game.
http://www.datagenetics.com/blog/march52013/index.html
Expect the worst and you will never be disappointed. I AM NOT PART OF GWAE RADIO SHOW
Nareed
Nareed
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June 20th, 2014 at 6:55:12 AM permalink
When playing rock, paper, scissors, lizard, Spock against Big Bang theory characters, one should only play paper and lizard. The win rate then is 100%.
Donald Trump is a fucking criminal
AxiomOfChoice
AxiomOfChoice
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June 20th, 2014 at 8:46:03 AM permalink
Quote: AxelWolf

I see they now have a bit coin gaming site that offers peer vs peer RPS. I find this somewhat interesting and think it would be a good topic.

I think its along the same lines of poker. Humans can try as much as they want but thy are bad when trying to be random. I know a few techniques and the theories behind them however, I'm not sure if it would be enough to beat the commission. I would guess if you found a RPS fish you could clean up.

My question is, is this beatable even with a house rake/percentage, assuming you played a random person every time? Some good some bad.

It sounds like a computer program could be easily made to play within a set of rules that would be advantageous.



There are (or, at least, used to be) RPS programming competitions where the computers would play against each other. Of course you can just pick randomly and break even against everyone, but, to prevent people from doing that, they would run your program against several easy-to-beat programs (like, for example, against a program that always picked rock), so if you pick randomly no matter what, you will not beat those and it will hurt your overall score.
Neutrino
Neutrino
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June 20th, 2014 at 8:29:36 PM permalink
Quote: AxelWolf

I Humans can try as much as they want but thy are bad when trying to be random.



I don't agree with this. I have a system of RNG in my head that I use when I play poker. Say if I calculate in a certain situation I should call 27% of the time and fold 73% of the time I actually have a way of generating that RNG. Feels pretty awkward to do at first but once I'm used to it it becomes somewhat natrual. Not sharing it though.
AxelWolf
AxelWolf
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June 21st, 2014 at 12:43:44 AM permalink
Quote: Neutrino

I don't agree with this. I have a system of RNG in my head that I use when I play poker. Say if I calculate in a certain situation I should call 27% of the time and fold 73% of the time I actually have a way of generating that RNG. Feels pretty awkward to do at first but once I'm used to it it becomes somewhat natrual. Not sharing it though.

You cant share it because it probably dose not work. Someone would find a way to poke holes many holes in it. People like to think they can do things they can't, like control dice.

I'm sure the same type of thing you are doing, can be achieved by looking at where the 2nd hand on your watch is at the time you need to make the random decision.

sounds like a ton of effort to go through in the limits you play. I highly doubt anyone you are playing poker with is catching on to if you call hands like 10, 10 fold or raise them.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
RS
RS
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June 21st, 2014 at 5:13:04 AM permalink
Quote: AxiomOfChoice

There are (or, at least, used to be) RPS programming competitions where the computers would play against each other. Of course you can just pick randomly and break even against everyone, but, to prevent people from doing that, they would run your program against several easy-to-beat programs (like, for example, against a program that always picked rock), so if you pick randomly no matter what, you will not beat those and it will hurt your overall score.



That's pretty cool. So basically two separate programs battle it out? That's cool. :)



Proper RPS strategy -- go paper every time, if you think enemy catches on, switch to scissor. Only play rock if you are certain enemy is playing scissor (low chance). Never play scissor for first time against someone as they are likely to pick rock. Only play scissor (at start) if you're certain they'll choose paper (less likely than rock but more likely than scissor).




@Axel,
What's the vig? How does it work (house always collects vig, only collects vig on win...)?
If it's something astoundingly high, I'd say avoid it.
If it's cheap enough (each game is low cost) and wanna test it out, I'd say give it a shot. Just bet paper every time.
If it works keep playing. If you're losing after some X hands (and don't wanna lose more than $100 or w/e) then quit. Most you can lose is $100 and it can be a potential gold mone (maybe?).
RS
RS
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June 21st, 2014 at 5:20:02 AM permalink
Quote: Neutrino

I don't agree with this. I have a system of RNG in my head that I use when I play poker. Say if I calculate in a certain situation I should call 27% of the time and fold 73% of the time I actually have a way of generating that RNG. Feels pretty awkward to do at first but once I'm used to it it becomes somewhat natrual. Not sharing it though.



What do you mean by RNG? Like a number that's kinda sorta random that ends up not being random at all because you're applying a simple (or complex) formula to it? Or we talking a legitimate random number? I think there's more behind RNGs than you may think.
wudged
wudged
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June 21st, 2014 at 7:31:58 AM permalink
Quote: RS

That's pretty cool. So basically two separate programs battle it out? That's cool. :)



I took an AI class in school and we did this, but we were playing the game Fox and Geese instead of RPS. All the students had a tournament playing against each other, sometimes as the Fox and sometimes as the Geese.

I got shafted because at the beginning the rules were "you can't take more than X seconds/minutes per turn." Come day of the tournament, everybody's programs were slow as anything, so the teacher limited it to calculating Y moves in the future instead of by time. Mine was written in a way that it was very fast but needed to look at many moves in the future to determine the next turn :(
Wizard
Administrator
Wizard
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June 21st, 2014 at 8:04:01 AM permalink
Quote: Neutrino

Not sharing it though.



If you ever change your mind, I'd be very interested to know your secret.

Personally, I've used the second hand on my watch as the basis of drawing random numbers at times.
It's not whether you win or lose; it's whether or not you had a good bet.

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