Common-Hand Blackjack®
Invented in 2006.
Distributor TCSJOHNHUXLEY
Play live in South Africa, Will be on-line soon.
Mr CasinoGames® Over the last 10+ years has built up a library of more than 100 Casino Games. The Intellectual Property rights relating to all such games are specifically reserved.
Mr CasinoGames® will upload descriptions of Games from his Library on a regular basis.
I invites comments, praise, criticism, suggestions for improvement indeed any feedback.
Introduction to: Common-Hand Blackjack®
The New Way to Deal and Play Blackjack
The Game is significantly faster with One Common-Hand is dealt which all Players share. Each making his own play decisions.
No card will be drawn until all Players have made their play decisions.
Rules
One split and Double on 9-11 only.
No card will be drawn until all Players have made their play decisions.
Playing Procedures
Step 1. All Players make their bets.
Step 2. A Common-Hand of two cards is dealt face up and one card is dealt face up to the Dealer.
Step 3. Each Player makes a play decision to draw a card, to double down or to stand.
If the Player elects to draw a card or double down go to Step 4.
If the Player elects to stand go to Step 5.
Step 4. Once every Player has made his play decision a third card is dealt face up and will belong to those Players who have elected to draw a card or double down.
Players who has double down go to Step 5.
If the hand value is below 21 after the third card is exposed, any Player may stand or request a fourth card.
The same procedure as in Step 3 (no double down) is followed until all Players stand or bust.
Step 5. When the Player stands the value of the hand is recorded on the Blackjack Grid (as illustrated)
Step 6. When all Players' play decisions have been executed. The Dealer will burn a card and draws to his hand in the normal way.
I can see that the main benefits to the casino are fewer cards dealt, therefore more hands between shuffles, as well as each hand taking less time. Many more hands per hour. Additionally, fewer cards are dealt to players, making counting and counting teams less effective.
However, I don't see benefits for players.
On the contrary - I can see arguments and fights break out when most players split but one player hits. Similarly, fights when one player continues to hit after other players have stood. Both of these scenarios change the cards that follow.
The scenario is similar to a player at Third Base taking a dealer's card. Here at WoV we know it doesn't really affect things. But it's hard to convince people at the table.
I would alter the rules so that all player hands continue to be dealt out, even if all players have stood, until the player hand totals 21 or more. Similarly, for splittable hands, always play it as shown in Figure 3 regardless of player decisions, again with all three hands playing to totals of 21 or more.
Also, why burn a card before playing the dealer's hand?
There is 2 variation to Common-Hand Blackjack: The concept of 'continuation cards' (the one you mentioned) some casino don't like this because they have to explain the idea of continuation cards or Burn a card, which is nice and simple.
The procedures involving the dealing of 'continuation cards' to a player's hand despite the player deciding not to draw more cards is a feature of My Patent Application for Common-Hand Blackjack.
Some already act like they have never seen a 16 against a 10 before. I assumed at first that a player would
indicate a DD by doubling his bet . But what if he wanted to splits 4's? How would he indicate this to the
dealer? Will he place chips side by side for split versus atop one another for a DD ? This would seem to
be faster than waiting for a hand signal.
I for got to menson.
One of the rule is: you may not split 4s and 5s.
this game is useful as a live game, but it will be much better went it is use as a Terminal, live-Remote or live-Online game.
Hold'em player what do you think can be done to limit collusion, especially among online players??
Quote: MrCasinoGamesHi buzzpaff,
I for got to menson.
One of the rule is: you may not split 4s and 5s.
this game is useful as a live game, but it will be much better went it is use as a Terminal, live-Remote or live-Online game.
Let's say 7 players at a live table and 8's split. 3 players want to hit and 1 gets a 3 and wants to double down. 4 players want to
double down on each split 8. Is this allowed and who goes first on which 8 ?
Quote: MrCasinoGamesHi buzzpaff,
I for got to menson.
One of the rule is: you may not split 4s and 5s.
this game is useful as a live game, but it will be much better went it is use as a Terminal, live-Remote or live-Online game.
With the rule restrictions, I don't see players wanting to play this over regular BJ. It's not a side bet, right? Just a new way of playing BJ? In that case, why would a casino offer it (and pay you for it)? Where does their extra win come from?
If it's in shuffling/dealing speed, then that benefit disappears with any electronic implementation...
I don't thank there is a new BJ game that will over take the regular BJ.
The game mentioned was for the UK market back in 2006.
No Spiting 4s & 5s, Double on 9-11 only. was the the standard rule then.
The game can adapt to any Blackjack rules.
The advantage of Common-Hand Blackjack:
For live use (Limited players), it is in the shuffling/dealing speed and more Bet per hour.
For use as a live-Remote (Unlimited players) eg; live link to Terminals or live link to Online;
The advantage is You can have Unlimited players (Terminals) link it to one live table eg; (rapid blackjack, touch-bet blackjack), and/or one live table link to Unlimited players online (computers).
The concept of Common-Hand games is (not limited to blackjack) have many other benefits, because of the flexibility, and the concurrent betting style.
Quote: buzzpaffOnline or terminal would allow for a faster decision making process, that's for sure. As a champion
Hold'em player what do you think can be done to limit collusion, especially among online players??
buzzpaff
I would start with:
The regular winners, monitor their movements.
Find out how they win their hands.
who was on the table, when they wins.
Is there any suggestions from the members of this forum.
Doesn't more hands per shuffle, more hands per hour, fewer cards to players (reducing the counting advantage) and limited splitting/doubling provide enough of a profit jump to make it worth it?Quote: MathExtremistwhy would a casino offer it (and pay you for it)? Where does their extra win come from?
THERE'S the key. Put a camera on a live dealer, and let dozens (in a casino) or thousands (online) play at the same time, all at a pace slightly slower than one-on-one.Quote: MrCasinoGamesFor use as a live-Remote (Unlimited players) eg; live link to Terminals or live link to Online.
In a casino, I can see people prefering this over the TableMaster games. And online, real cards rather than RNG.
Very interesting.
For what it's worth, I think in this scenario, with large/unlimited numbers of players, you'd have to implement my suggestions to always hit the player hands until it totals 21 or more, as well as always play splits both ways.
Quote: MrCasinoGamesbuzzpaff
I would start with:
The regular winners, monitor their movements.
Find out how they win their hands.
who was on the table, when they wins.
Is there any suggestions from the members of this forum.
I will start a thread on this. Your formula works on a final table or high limit games, but most cheating goes on at the lower limits.
That fact and the difficulty of getting paid limits the attractiveness of on-line poker to a lot of people.
Quote: DJTeddyBearDoesn't more hands per shuffle, more hands per hour, fewer cards to players (reducing the counting advantage) and limited splitting/doubling provide enough of a profit jump to make it worth it?
THERE'S the key. Put a camera on a live dealer, and let dozens (in a casino) or thousands (online) play at the same time, all at a pace slightly slower than one-on-one.
In a casino, I can see people prefering this over the TableMaster games. And online, real cards rather than RNG.
Very interesting.
For what it's worth, I think in this scenario, with large/unlimited numbers of players, you'd have to implement my suggestions to always hit the player hands until it totals 21 or more, as well as always play splits both ways.
Common-Hand Blackjack® ©2006, Updates:
* Common-Hand Blackjack® is now become Unlimited® Blackjack™ Auto-Split® (UnlimitedBlackjack.com) http://bit.ly/2FSnulN
What is Unlimited® Blackjack™? http://bit.ly/2FSoUg7
RULES
We assume the reader is already familiar with conventional Blackjack rules. Below are the specifics and how Unlimited® Blackjack™ differs from conventional Blackjack.
Read More at WizardOfOdds.com: http://bit.ly/2tpTL0C
* It is NOW Play Worldwide as a Live-Dealer Online-Blackjack for Unlimited-Players.
It is THE First USA Live-Dealer Online-Blackjack for Unlimited-Players.
* Casinos Using (Unlimited® Blackjack™) in the USA:
MGM Online-Casino, Golden Nugget Online-Casino, Borgata Online-Casino, Party Online-Casino, Betfair Online-Casino.
* MGM Online-Casinos (USA) Unlimited® Blackjack™ RULES: http://bit.ly/2AMLqnX
* Borgata Online-Casinos (USA) Unlimited® Blackjack™ Rules: http://bit.ly/2TYJ11L
* Golden Nugget Online-Casinos (USA) Unlimited® Blackjack™ RULES:
* The “Best New Game” award, jointly attributed to Golden Nugget and its technology partner Ezugi for Unlimited® Blackjack™ Invented by Stephen Au-Yeung (LegendOfNewTableGames.com) offers players classic Blackjack action combined with the real-time gaming excitement of Live Dealer.
With Unlimited Blackjack game there is always a seat on a table since Unlimited number of players can sit on the same seat and play Blackjack against the Dealer, each Player making his own decisions and actions.
Since launching the game in 2018, it has become a favorite with Players and has become a significant contributor to the overall performance of Golden Nugget Online-Casino.
* Golden Nugget takes home four awards at the 2019 EGR North America awards. http://bit.ly/2vkVYrW