JB
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JB
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August 20th, 2013 at 8:31:43 PM permalink
Quote: Sonny44

What I'm really after is if the Wizard's "Play Craps for Free" uses the same RNG that Bovada uses.


The RNG used in the craps game is JavaScript's Math.random() method. It would not be suitable for use by an online casino, so it's safe to say that the RNG used in the Wizard's craps game is definitely NOT what Bovada (or any other online casino software) uses.
Sonny44
Sonny44
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August 20th, 2013 at 8:38:34 PM permalink
Quote: JB

The RNG used in the craps game is JavaScript's Math.random() method. It would not be suitable for use by an online casino, so it's safe to say that the RNG used in the Wizard's craps game is definitely NOT what Bovada (or any other online casino software) uses.


I suppose my little offline program uses the JavaScript RNG, too. Thanks for that info. I think I've read that Bovada uses the Real Time Gaming RNG. Is that true? RTG's RNG is supposed to be the best there is for online gambling. As usual, I could be wrong.
RaleighCraps
RaleighCraps
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August 21st, 2013 at 5:30:03 AM permalink
What's the difference between the RNGs ?
Is the JavaScript RNG more apt to have a detectable pattern of number generation?
Would it be correct to assume that in a game like craps, the JavaScript RNG would produce a fair and nondetectable distribution of dice throws?
Always borrow money from a pessimist; They don't expect to get paid back ! Be yourself and speak your thoughts. Those who matter won't mind, and those that mind, don't matter!
Sonny44
Sonny44
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August 21st, 2013 at 9:28:25 AM permalink
I don't know how much this contributes to the conversation, but I understand JavaScript RNG uses the pseudorandom number generator, called the Mersenne Twister: http://en.wikipedia.org/wiki/Mersenne_twister. The article supplies formulas, sample coding, & at the bottom it shows languages using it, which you can click on. The "twister" is supposed to be a good RNG. I also understand all browsers use the JavaScript RNG.

I suppose if I use the WOO's practice game, it will be pretty good, altho not meeting casino requirements. I'm still going to try getting into Bovada's practice game, which is supposed to be Mac compatible, according to MacCraps.com, altho I find I can't download the software, but can play online.
Face
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Face
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August 21st, 2013 at 10:24:55 AM permalink
Quote: Sonny44

(Face is red)



Only when playing bubble boy hockey, comrade

The opinions of this moderator are for entertainment purposes only.
Sonny44
Sonny44
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August 21st, 2013 at 10:42:03 AM permalink
OOPS! How about MY face is red? ; )
tringlomane
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August 21st, 2013 at 10:59:39 AM permalink
Quote: Face

Only when playing bubble boy hockey, comrade



That's a good one. I can't remember when was the last time I saw a USSR bubble hockey unit though. The few ones you can find now are usually vs. Canada.

Quote: Sonny44

I don't know how much this contributes to the conversation, but I understand JavaScript RNG uses the pseudorandom number generator, called the Mersenne Twister: http://en.wikipedia.org/wiki/Mersenne_twister. The article supplies formulas, sample coding, & at the bottom it shows languages using it, which you can click on. The "twister" is supposed to be a good RNG. I also understand all browsers use the JavaScript RNG.

I suppose if I use the WOO's practice game, it will be pretty good, altho not meeting casino requirements. I'm still going to try getting into Bovada's practice game, which is supposed to be Mac compatible, according to MacCraps.com, altho I find I can't download the software, but can play online.



Someone that is more knowledgeable with RNGs please correct me, but in terms of actual results, it's unlikely you'll notice a difference in results from the Wizard's practice game and Bovada's game. Bovada has to use a more advanced RNG than javascript more for security purposes, not to improve the likelihood of random results. If someone cracks Wiz's pseudoRNG to predict results, the only benefit he gets is the accomplishment, no cash.
charliepatrick
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August 21st, 2013 at 4:30:40 PM permalink
You may wish to read one of the testing laboratories write up on how they test RNGs (see p39ff in http://www.gaminglabs.com/downloads/GLI%20Standards/Bill%20E%202011/GLI-11%20v2.1.pdf - or follow link from http://www.gaminglabs.com/default.asp?contentID=3 - i.e. their standards).
I am not related to this company but have stumbled across this as part of my personal investigations, so thought it fair to share the type of testing that goes on.
binary128
binary128
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September 1st, 2013 at 6:30:41 PM permalink
For more words than you may want to read about the subject, follow the link at the top of this WOV post titled "a thread over at thePOGG" to go to, of all places, a thread over at thePOGG's forum.

Chris
4ofaKind
4ofaKind
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September 3rd, 2013 at 3:43:28 AM permalink
Quote: binary128

For more words than you may want to read about the subject, follow the link at the top of this WOV post titled "a thread over at thePOGG" to go to, of all places, a thread over at thePOGG's forum.

Chris



In that thread you wrote explaining how an honest RNG works.

Quote:
"Again, the ONLY thing that an RNG does - when something asks it for a number within a range, then it makes sure that any number in that range has exactly the same chance of being returned as any other number".

Can you explain how the alleged random RNG's were programed to operate when anyone of the many online rigged software's were exposed? For example,

Quote:
"The software by BLR Technologies, based in Costa Rica, detects a player's bet and increases the chances of a losing roll, according to gambling consultant Michael Shackleford, known as the "Wizard of Odds," and Eliot Jacobson, operator of Jacobson Gaming, which audits and certifies casino games around the world."

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