YesThereReal
YesThereReal
Joined: Jun 30, 2013
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June 30th, 2013 at 7:35:32 PM permalink
wat does it mean if ur name is a diff color?
beachbumbabs
Administrator
beachbumbabs
Joined: May 21, 2013
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June 30th, 2013 at 9:08:47 PM permalink
Quote: YesThereReal

wat does it mean if ur name is a diff color?



Moderators are in green. Regular members are in blue. Members taking involuntary time off are in maroon.
If the House lost every hand, they wouldn't deal the game.
YesThereReal
YesThereReal
Joined: Jun 30, 2013
  • Threads: 3
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June 30th, 2013 at 10:03:24 PM permalink
Quote: beachbumbabs

Moderators are in green. Regular members are in blue. Members taking involuntary time off are in maroon.



ok thx
GBV
GBV
Joined: Jun 12, 2012
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July 2nd, 2013 at 8:31:53 AM permalink
Quote: AcesAndEights

You can break even with a "normal" spread against a 50% pen shoe game. You can even make money in the long run, but the variance is going to be huge, because you're going to have to play with a very aggressive spread and basically put a lot of money on the table (e.g. maybe 15x your unit) whenever you get the chance, because you aren't going to see a lot of favorable counts. So, you will be playing with a positive expectation, but you may hit long losing streaks (even longer than normal) due to the spread required. Or you could hit a huge winning streak. Impossible to say with this game :).

I haven't run any of that through a simulator, it's just based on general knowledge of the game. Set up CVData with your specific parameters and see what it tells you.



One factor you may not be considering: you can wong in and out at all or, to some extent at least, skip hands. That makes a big difference. Additionally, you can multi-table. As with poker, making $10 an hour at one table sucks: making $10x5 at different tables is a good hourly wage.

The real problem with the actuality of card-counting online is the numerous glitches with payment and decision-making that occur. Payoff errors occur at the rate of about one an hour. You do get the money back usually if you chase it but it is time-consuming hassle no one wants.
4ofaKind
4ofaKind
Joined: Sep 28, 2010
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July 10th, 2013 at 4:49:40 PM permalink
Quote: GBV

The real problem with the actuality of card-counting online is the numerous glitches with payment and decision-making that occur. Payoff errors occur at the rate of about one an hour. You do get the money back usually if you chase it but it is time-consuming hassle no one wants.




Where did this statistic derive from?

"Payoff errors occur at the rate of about one an hour."

Was this confirmed for just one software provider or can a player expect this error to occur with all software providers? One payoff error, per hour, per player, around the globe should be considered and treated as a serious issue.

Also, I don't understand why "decision-making" would become an issue while playing online or anywhere else for that matter.

Can you please be more specific?
EdgeLooker
EdgeLooker
Joined: Jan 4, 2012
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July 10th, 2013 at 5:16:58 PM permalink
Here's a rule from one of the popular sportsbooks:

Professional card counters are prohibited. If you are found to be a professional card counter playing in our "Live Dealer", your account is subject to immediate closure and all winnings will be forfeited.

Probably anyone that gets lucky enough to win 5 figures (or most likely even less) could be accused of being a pro.
binary128
binary128
Joined: Nov 5, 2011
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July 11th, 2013 at 2:30:57 AM permalink
Does anyone have any information on, or experience with, Global Gaming Labs? They are a "live feed" casino with a handful of games.

I see that they run out of Costa Rica, which to me is always a red flag. Their information on Online Casino City (which is frequently incorrect) shows an awful lot of Costa Rican customers (more red flags).

And the biggest red flag of all - many of their customers are running Amigotechs software.

So, does anyone have any information on this particular operation. (For reasons, I'm looking into the possibility of plugging the Galewind product into someone's live feed core.)

Chris
GBV
GBV
Joined: Jun 12, 2012
  • Threads: 1
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July 30th, 2013 at 3:19:33 PM permalink
Quote: 4ofaKind

Where did this statistic derive from?

"Payoff errors occur at the rate of about one an hour."

Was this confirmed for just one software provider or can a player expect this error to occur with all software providers? One payoff error, per hour, per player, around the globe should be considered and treated as a serious issue.

Also, I don't understand why "decision-making" would become an issue while playing online or anywhere else for that matter.

Can you please be more specific?



It is from my personal experience playing a range of software providers. Other people who have attempted to count cards online report similar findings. What typically happens is the dealer presses the wrong button and a win is settled as a loss. You complain to the dealer, the dealer calls the pit boss, the pit boss acknowledges the error, reassures everybody that they will be paid. Usually the lost payment shows up in your balance a few minutes later, but it can take much longer.

"Decision-making" is an issue because what tends to happen is that your decision is not recorded. Say for example, you get a two-card 11 vs 5. You hit the double button. Nothing happens. You hit it again, nothing happens. You tell the dealer something is wrong via chat. The dealer ignores you.

You keep complaining after the hand is settled. The dealer calls the pit boss. The pit boss won't do anything because although they know it is probably a transmission error at their end, it could be someone taking a shot, or it could be your connection. You lose money.

I don't believe these errors occur because of the way a specific operation occurs, I believe it is because of the intermittent nature of the way the internet sends information. I doubt they can actually tell even if they were motivated to find out.

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