AlanMendelson
AlanMendelson
Joined: Oct 5, 2011
  • Threads: 111
  • Posts: 3862
September 24th, 2014 at 10:50:22 PM permalink
I thought this would be an appropriate question to ask: can you set the dice in an online dice game? Will online dice games offer technology that will "roll" the dice depending on the set, angle of throw, velocity, spin, etc?

Can such software be developed?
24Bingo
24Bingo
Joined: Jul 4, 2012
  • Threads: 23
  • Posts: 1348
September 24th, 2014 at 11:45:33 PM permalink
Can such software be developed? Yes, easily.

Would any online casino conceivably use it? HELL no. What possible incentive could they have? It would necessarily be a simplified model (at the very least, the gravity of Betelgeuse would be unlikely to be taken into account), so it would be relatively easy to set the dice as you wanted. Those who would try to set the dice online would mostly be satisfied by the illusion, since after all, it would perform no worse than real world dice setting (cough, cough). No matter how sophisticated the front end might be, it's still just a front end for a random number generator.
The trick to poker is learning not to beat yourself up for your mistakes too much, and certainly not too little, but just the right amount.
DicePhD
DicePhD
Joined: Aug 24, 2014
  • Threads: 2
  • Posts: 43
September 25th, 2014 at 8:09:41 AM permalink
Quote: 24Bingo

Can such software be developed? Yes, easily.

Would any online casino conceivably use it? HELL no. What possible incentive could they have? It would necessarily be a simplified model (at the very least, the gravity of Betelgeuse would be unlikely to be taken into account), so it would be relatively easy to set the dice as you wanted. Those who would try to set the dice online would mostly be satisfied by the illusion, since after all, it would perform no worse than real world dice setting (cough, cough). No matter how sophisticated the front end might be, it's still just a front end for a random number generator.



I think that you've stumbled on a great idea...just build a simple interface for setting the dice and not change the RNG at all. Hell, give people 5 options for table bounce, length, etc. If for no other reason than the subsequent YouTube videos of a winning session e-setting the 3-V on a 12' medium bounce table and their ensuing hilarity.
beachbumbabs
Administrator
beachbumbabs
Joined: May 21, 2013
  • Threads: 99
  • Posts: 14232
September 25th, 2014 at 8:14:26 AM permalink
I think that's a great idea for a premium dice game! Give the players some feeling of control, and they'll come back to try and master it. However, it would probably end up illusory, if not deceptive, as it would still have to be randomized. Hmmmm....
If the House lost every hand, they wouldn't deal the game.
DJTeddyBear
DJTeddyBear
Joined: Nov 2, 2009
  • Threads: 187
  • Posts: 10498
September 25th, 2014 at 8:35:23 AM permalink
Does the online casino animate the dice throw? I.E. Does it show a dice table, with the dice flying in the air, hitting and bouncing, etc?

If so, does it actually calculate a trajectory and bounce etc, or does it merely show one of several stock scenes of a dice throw?

Frankly, I'd be shocked if anyone bothers to animate the flight for each throw but even if they did, they'd still have to add a randomization factor, so why bother?
I invented a few casino games. Info: http://www.DaveMillerGaming.com/ 覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧 Superstitions are silly, childish, irrational rituals, born out of fear of the unknown. But how much does it cost to knock on wood? 😁
Ayecarumba
Ayecarumba
Joined: Nov 17, 2009
  • Threads: 236
  • Posts: 6763
September 25th, 2014 at 8:38:24 AM permalink
What if the speed of the mouse movement, or swipe resulted in the "dice" bouncing longer, farther or shorter? Many rudimentary video games have this physics engine built in now. Higher end game units like the X-box, Wii, or Playstation have motion sensors built into the controllers that allow you to swing a bat, or throw a ball. I think they could mimic a controlled (or not controlled) throw of the dice pretty easily.

Would an online casino do it for actual moolah? Not without employing an actual RNG to protect themselves from a programmed robot that could replicate the same successful throw multiple times.
Simplicity is the ultimate sophistication - Leonardo da Vinci
mustangsally
mustangsally
Joined: Mar 29, 2011
  • Threads: 25
  • Posts: 2463
September 25th, 2014 at 9:08:09 AM permalink
Quote: beachbumbabs

I think that's a great idea for a premium dice game! Give the players some feeling of control, and they'll come back to try and master it. However, it would probably end up illusory, if not deceptive, as it would still have to be randomized. Hmmmm....

Vegas Star Craps by Shuffle Master (they actually bought it from another company)
http://wizardofvegas.com/forum/info/help/3977-video-craps/#post47807

I saw a few videos of it a few years ago too, looked fun
never played it

must be in other places
maybe Bally changed it

Sally is nice
I Heart Vi Hart
MangoJ
MangoJ
Joined: Mar 12, 2011
  • Threads: 10
  • Posts: 905
September 25th, 2014 at 10:33:38 AM permalink
Instead of a rolling dice, the software could easily display a dice turning around a random sequence of axes. The user could be allowed to set the initial dice orientation. The result will still be random, though.
24Bingo
24Bingo
Joined: Jul 4, 2012
  • Threads: 23
  • Posts: 1348
September 25th, 2014 at 9:55:44 PM permalink
There used to be a bank of video terminals at Twin River that worked a bit like this, but they pulled them when they put in real table games.
The trick to poker is learning not to beat yourself up for your mistakes too much, and certainly not too little, but just the right amount.
Ahigh
Ahigh
Joined: May 19, 2010
  • Threads: 87
  • Posts: 5152
September 26th, 2014 at 11:24:22 PM permalink
Utilizing true physics for gambling in video products is one of my specialties. I cannot reveal what I did for IGT along these lines, but my boss at IGT claims an invention related to my work in this area as 典rue Physics based Random Number Generator.

I don't want to be a dick, but I'm pretty sure that I both conceived of and implemented this before it ever occurred to anyone else on my team. I would very likely be in trouble with IGT if I said any more than this on the subject. And I apologize to anyone I may have worked with at IGT if I'm stepping on toes, but seriously guys. That's mine.

There are members of this forum who have seen the games that I made for IGT (MathExtremist is one such individual). Steve Wynn was also given a private showing at the Encore of my games as well that demonstrated concepts related to discussions in this thread.

G2E this year is the first time ever that any of my games will be seen by the general public.

True and realistic physics simulation for gameplay (whether determining outcomes of money or not) is a signature of my work. I have been doing this sort of work for about twenty years now.

I invite folks to come and see our pinball game at booth #2712. I hope that you like it! We have pushed on the boundaries for visceral tight-loop fast-action physics harder than ever!

Our pinball game enables you to get an actual edge in gameplay that is proven to exist. So it's better than dice control for people who want to do actual AP since it's proven to work.

  • Jump to: