Basis
Basis
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September 3rd, 2025 at 10:21:34 PM permalink
Hello,
I am currently researching the mathematical modeling of Blackjack and how the Basic Strategy is derived. Michael Shackleford often mentions that his results are exactly calculated rather than simulated. Especially his results of the house edge calculator makes me ask, how exact these numbers are. My question is:
What methodology is used to compute the Basic Strategy exactly?
Is it based on complete recursive expected value calculations?
In particular, how are the computational challenges of splitting handled? John Nairn (2019) (Exact Calculation of Expected Values for Splitting Pairs in Blackjack) describes overcoming this problem using dealer-caching and pre-enumeration to reduce the state space — is a similar or different approach applied here?
Any insights or references would be greatly appreciated.
aceside
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September 3rd, 2025 at 10:39:29 PM permalink
Exact calculation? Probably does not exist. It’s all about how you define it.
Basis
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September 3rd, 2025 at 10:51:38 PM permalink
What do you mean exactly? Because technically it can exist. So you think Shackleford used only approximating numbers?
aceside
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September 3rd, 2025 at 10:55:46 PM permalink
Wizard has solved infinity deck assuming one split. Two and three splits have been solved too.
Basis
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September 3rd, 2025 at 11:05:56 PM permalink
So what are those probabilities based on of his Blackjack house edge calculator?
aceside
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September 3rd, 2025 at 11:23:03 PM permalink
I have a math problem. In an infinite deck blackjack game where a player may split times, what is the expected value?
Basis
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September 3rd, 2025 at 11:26:54 PM permalink
What are you even trying to say?
aceside
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September 3rd, 2025 at 11:31:23 PM permalink
Consider an infinite deck blackjack game. Use this hand, 8,8 vs. 6 as an example. Find the expected value of this hand if a player may split infinite times.
Basis
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September 3rd, 2025 at 11:33:41 PM permalink
Im not talking about infinite times. I am talking for example how the expected value is calculated for 6 decks with the ability to split 4 times.
aceside
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September 3rd, 2025 at 11:39:42 PM permalink
If you solve my puzzle, I’ll read into yours.
Basis
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September 3rd, 2025 at 11:48:49 PM permalink
It was a mistake asking it here... Your question is unsolvable. Someone thinks he's funny huh
Dieter
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September 4th, 2025 at 2:20:54 AM permalink
If you haven't seen it yet, this video may be informative.

https://youtu.be/jCF-Btu5ZCk

The infinite deck approach is somewhat simpler than a finite deck approach. In general, I believe one would define an array containing an element for each card in the source deck, remove dealt cards from consideration, and then iteratively calculate what would happen for each possible hit card.

Basically, the easy way to calculate uses a program that handles each special case (like splitting).

Simulation does the basically the same thing, but for a random sampling of possible cases. Calculation evaluates all cases.

There are serious shortcuts available if you don't care about suits, and don't mind grouping all the ten-value ranks.
May the cards fall in your favor.
gordonm888
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September 4th, 2025 at 5:52:02 AM permalink
The infinite deck approach is not the hard problem that OP is asking about.

OP is asking about how gaming mathematicians calculate the composition-dependent probabilities for split hands (with re-split up to n times).

For example
In the Composition Dependent Combinatorial Analyzer (cdca) at bjstrat.net the EVs for splitting and resplitting 88 versus 7 with 6 decks are:

First split hand, SPL1: 0.1711
2nd split hand,SPL2: 0.2509
3rd split hand, SPL3: 0.2604

More impressively the EVs for splitting and resplitting 22 versus 4 with 6 decks, S17, are:

First split hand, SPL1: 0.3762
2nd split hand,SPL2: 0.3634
3rd split hand, SPL3: 0.3615

Not only are these fresh deck composition-dependent calculations reported but if you remove cards from the composition of the deck the CDCA calculates different results.

The OP's question is an excellent one: How does this get calculated? And, how does the Wizard calculate his House Advantage results for resplit one, two and three times?
So many better men, a few of them friends, are dead. And a thousand thousand slimy things live on, and so do I.
aceside
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September 4th, 2025 at 6:05:44 AM permalink
There are two questions here.

1. For an infinite deck game, what are the respective numbers for 8, 8 vs. 7?

SPL1: 0.1711;
SPL2: 0.2509;
SPL3: 0.2604;
SPL4: ?
SPL5: ?

SPL Infinite: ?

2. These SPL EV numbers assume you must split 5 times whenever available in SPL5. They are not split-up-to-5-times numbers.
Basis
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September 4th, 2025 at 5:06:49 PM permalink
aceside, you don't understand my question at all
aceside
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September 4th, 2025 at 5:57:55 PM permalink
This is not my field. However, I post to look for a mathematician to solve my problem. Recently, I have been trying to simulate the variance and covariance of blackjack. I need these formulas to calculate these things. Both exact formulas and approximate ones.
KevinAA
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September 4th, 2025 at 8:41:36 PM permalink
Quote: Basis

Hello,
I am currently researching the mathematical modeling of Blackjack and how the Basic Strategy is derived. Michael Shackleford often mentions that his results are exactly calculated rather than simulated. Especially his results of the house edge calculator makes me ask, how exact these numbers are. My question is:
What methodology is used to compute the Basic Strategy exactly?
Is it based on complete recursive expected value calculations?
In particular, how are the computational challenges of splitting handled? John Nairn (2019) (Exact Calculation of Expected Values for Splitting Pairs in Blackjack) describes overcoming this problem using dealer-caching and pre-enumeration to reduce the state space — is a similar or different approach applied here?
Any insights or references would be greatly appreciated.
link to original post



It really is just probability theory. The computer runs through all possible cards you and the dealer could get, evaluates the result, and multiplies that by the probability of getting those cards. That's why basic strategy varies a little depending on the rules. More decks results in the probability of getting another card of a particular rank not changing as much as fewer decks. With infinite decks, the probability of getting another card of a particular rank is a constant (1 in 13 for anything other than tens, and 4 in 13 for the tens).

For any given two cards that you start with, the expected value of hitting or standing varies a little depending on the rank of those two cards (it matters less the more decks are in play). In most cases it won't matter what the card ranks are. Occasionally it will. This would be perfect strategy. Say your hand is hard 12 vs 4 (playing single or double deck). The perfect strategy for that one will depend on whether your 12 contains a 10 or does not contain a 10 (hit if 12=10+2; otherwise stand).

The basic strategy for 12 vs 4 is to calculate the expected value of hitting a 10+2 times the probability of getting a 10+2 (given that you have something that is a hard 12), PLUS the expected value of hitting a 12 (not 10+2) times the probability of getting NOT 10+2 (given that you have something is a hard 12). Do the same for standing. The result is "stand on 12 vs 4". In other words, it's the "average" hard 12.

See this for split calculations: (about halfway down the page)

https://wizardofodds.com/ask-the-wizard/blackjack/probability/
gordonm888
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September 4th, 2025 at 9:04:20 PM permalink
Broadly speaking there are three computational approaches to composition-dependent analysis of blackjack:

1. Simulation - stochastic method which requires a large number of trials to get answers with small enough error bars such that 5 or more digits of accuracy are attained. The collection and reporting of individual hands such as split pairs would need to be built into simulator design.

2. Combination math - usually using an excel spreadsheet or computer language. Involves listing all the possible hands. The file sizes can become prohibitively large for hands involving splitting because of the number of cards that can potentially be involved, therefore recursive approximations are typically used for those hands in which player is splitting and resplitting pairs.

3. Looping codes - Computer code with multiple nested loops which create every possible (player+dealer) hand in turn and evaluates them and accumulates aggregate outcomes such as EV. Does not require the massive file sizes of the combination math approach but instead requires lengthy run times. Collecting information on certain categories of hands clearly requires pre-planning when applying this approach.

Some years ago, Wizard seems to have shifted over to looping codes. I don't claim to know how he handles split pairs within his looping codes.

There are commercial codes that simulate blackjack, including depleted compositions of shoes. Again, a bit unsure whether they can be configured to be used to accumulate information on the EV of split pairs. There are quite a number of math guys in WOV forum here who can write and operate their own simulators. Of course, each simulation is specific to the defined set of rules and starting shoe composition.

There are composition dependent hand calculators on the WOO site and on the Bjstrat.net site with which to analyze EV to 6 digits and 4 digits respectively. I have written a suite of spreadsheets for my personal use that allow me to specify the composition of a shoe and calculate house edge and ROIs (to 4-5 significant digits) based on optimized player strategies for all player situations - but when it comes to splitting and resplitting pairs at some point I have to approximate by using recursive methods.

I think the key to combination math analysis of BJ is the ability to write algorithms for the probability of dealer making a 17, 18, 19 20 21 and Bust given a face-up Ace, 2-9 or Ten and as a function of a vector that defines the number of remaining cards in the shoe with ranks of (Ace, 2-10) after the player has finished drawing to his cards. In my computational spreadsheets these algorithms defining the probabilities of dealer outcomes are not rigorously exact because, withs some exceptions, they only consider those cases in which dealer is drawing less than 8 cards to the face-up card.

I'd love to hear from Wizard, miplet, charliepatrick, and others as to what they do to address splitting and resplitting of pairs.
Last edited by: gordonm888 on Sep 4, 2025
So many better men, a few of them friends, are dead. And a thousand thousand slimy things live on, and so do I.
SkinnyTony
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September 4th, 2025 at 10:04:45 PM permalink
Quote: aceside

There are two questions here.

1. For an infinite deck game, what are the respective numbers for 8, 8 vs. 7?

SPL1: 0.1711;
SPL2: 0.2509;
SPL3: 0.2604;
SPL4: ?
SPL5: ?

SPL Infinite: ?

2. These SPL EV numbers assume you must split 5 times whenever available in SPL5. They are not split-up-to-5-times numbers.
link to original post


If you have an infinite deck game then the math is actually a lot easier, because when you split, nothing changes. Your chances of getting an 8 as the next card remain 1 in 13. So if it's correct to split them the first time, it remains correct to split them every time you get another 8.

Obviously you can't do an exhaustive calculation (because it would be infinite) but you can exactly calculate the EV of starting with a single first card 8 against a 7. Call this ev "x". The formula for x will contain x's -- in particular the it will contain the term (1/13 * 2x) -- but you will be able to solve for x in the normal way (collect like terms on one side of the equal sign)

I've written code to calculate the exact return of a blackjack game in the past (to analyze a game with a particular side bet that changed your main strategy). Dealing with limited splits, and deck composition, actually made things harder. If the deck composition never changes (which is the case for infinite decks) and you have unlimited splits it makes everything much simpler.
harris
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September 5th, 2025 at 5:39:54 AM permalink
Has anyone attempted to find the optimal strategy for triple deck blackjack? I have seen it in California but I cannot find a strategy chart online. I imagine the strategy is a mix of the double deck and 4-8 deck strategy.

Additionally, I would be interested in knowing if anyone here has used coding to successfully calculate composition-dependent strategy for blackjack or any blackjack varieties?
aceside
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September 5th, 2025 at 6:02:58 AM permalink
Quote: SkinnyTony


If you have an infinite deck game then the math is actually a lot easier, because when you split, nothing changes. Your chances of getting an 8 as the next card remain 1 in 13. So if it's correct to split them the first time, it remains correct to split them every time you get another 8.
link to original post


This is exactly the part I’m confused. I posted this in another forum last year. Consider this particular hand of 10, 10 vs. 6 in an 8-deck Hit-17 game. Several authors have listed the split EV numbers:

SPL1: +0.588109;
SPL2: +0.494813;
SPL3: +0.455688.

Clearly, Stand is the correct strategy for this hand, but to reach this decision, these SPL numbers are needed for comparison. The SPL2 EV number assumes that player must split exactly 2 times whenever available. Here is the problem: if SPL2 is worse, why do we even do it? We just Stand for better.
aceside
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September 5th, 2025 at 6:41:15 AM permalink
Quote: harris

Has anyone attempted to find the optimal strategy for triple deck blackjack? I have seen it in California but I cannot find a strategy chart online. I imagine the strategy is a mix of the double deck and 4-8 deck strategy.

Additionally, I would be interested in knowing if anyone here has used coding to successfully calculate composition-dependent strategy for blackjack or any blackjack varieties?
link to original post


I’ve never seen a triple. If there is one, you just use the 4-deck strategy.
harris
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September 5th, 2025 at 7:42:52 AM permalink
Aceside, is there mathematical proof that 4-deck strategy works optimally for 3-deck? I've seen that mentioned a few places, but then I don't get why that strategy isn't just called "3-8 deck strategy". Additionally I wonder if 9-deck strategy would be any different - or how many decks until the strategy is identical to "infinite deck strategy".
aceside
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September 5th, 2025 at 7:51:31 AM permalink
Roughly speaking, 2, 3, 4, 6, and 8 deck are the same. You can treat them all as an 8-deck.
harris
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September 5th, 2025 at 7:55:31 AM permalink
As a mathematics dude, what i'm interested in is "non-roughly speaking" 😊
gordonm888
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September 5th, 2025 at 8:10:57 AM permalink
Quote: harris

Has anyone attempted to find the optimal strategy for triple deck blackjack? I have seen it in California but I cannot find a strategy chart online. I imagine the strategy is a mix of the double deck and 4-8 deck strategy.

Additionally, I would be interested in knowing if anyone here has used coding to successfully calculate composition-dependent strategy for blackjack or any blackjack varieties?
link to original post



I believe that the WOO site has a page on composition-dependent perfect strategy for a fresh deck or shoe. You know, Hit or Stand on various multicard 16vT, the difference between T2vs 4 and 93vs 4. Don't remember what else.

And, I've never heard of triple deck BJ. Sounds interesting.
So many better men, a few of them friends, are dead. And a thousand thousand slimy things live on, and so do I.
aceside
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September 5th, 2025 at 8:12:50 AM permalink
Blackjack is not an exact math, it’s an entertainment.
harris
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September 5th, 2025 at 8:17:56 AM permalink
Gordonm888 - Yes I have read that page, I was more wondering *how* it was calculated, since I think it would be interesting to calculate compostition-dependent strategy for other blackjack variants like Spanish 21 or Blackjack Switch

Aceside - This is a math forum, we are against fun here ;)
gordonm888
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September 5th, 2025 at 10:00:24 AM permalink
Quote: aceside

Blackjack is not an exact math, it’s an entertainment.
link to original post



. . . but this thread is about nerdy techniques for doing exact math, particularly on split pairs. If you want to discuss the infinite deck method may i suggest you start a thread on that topic?
So many better men, a few of them friends, are dead. And a thousand thousand slimy things live on, and so do I.
SkinnyTony
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September 5th, 2025 at 1:12:09 PM permalink
Quote: aceside

Quote: SkinnyTony


If you have an infinite deck game then the math is actually a lot easier, because when you split, nothing changes. Your chances of getting an 8 as the next card remain 1 in 13. So if it's correct to split them the first time, it remains correct to split them every time you get another 8.
link to original post


This is exactly the part I’m confused. I posted this in another forum last year. Consider this particular hand of 10, 10 vs. 6 in an 8-deck Hit-17 game. Several authors have listed the split EV numbers:

SPL1: +0.588109;
SPL2: +0.494813;
SPL3: +0.455688.

Clearly, Stand is the correct strategy for this hand, but to reach this decision, these SPL numbers are needed for comparison. The SPL2 EV number assumes that player must split exactly 2 times whenever available. Here is the problem: if SPL2 is worse, why do we even do it? We just Stand for better.
link to original post



I'm not sure I understand your question. We don't split, we stand with TT vs 6.

If we are splitting it's due to a very high count. Every time we get another T and have an option to split again, there's one less T in the deck and the EV goes down. So it may be correct to split once and then stop splitting if you get more T's (because the count is no longer high enough to justify it).

That's not a concern with infinite decks. The deck composition never changes in infinite deck; there's always a 4/13 chance of getting a ten-valued card. So for infinite deck, if it's correct to split the first time, it's correct to continue splitting.
aceside
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September 5th, 2025 at 1:17:36 PM permalink
Let me ask this again. If it is not correct to split the first TT vs 6, is it still not correct to split it the second time in the SPL2 situation?

This is more confusing now. I guess what I want to ask is: does SPL2 mean splitting exact two times, or splitting up to two times? In other words, I believe these SPL numbers should be:

SPL1: +0.588109;
SPL2: +0.588109;
SPL3: +0.588109.
Last edited by: aceside on Sep 5, 2025
aceside
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September 5th, 2025 at 1:53:40 PM permalink
Quote: gordonm888

Quote: aceside

Blackjack is not an exact math, it’s an entertainment.
link to original post



. . . but this thread is about nerdy techniques for doing exact math, particularly on split pairs. If you want to discuss the infinite deck method may i suggest you start a thread on that topic?
link to original post


The infinite and finite deck problems are actually twisted together, so I want to solve them all at once!
SkinnyTony
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September 5th, 2025 at 2:05:52 PM permalink
Quote: aceside

Let me ask this again. If it is not correct to split the first TT vs 6, is it still not correct to split it the second time in the SPL2 situation?

This is more confusing now. I guess what I want to ask is: does SPL2 mean splitting exact two times, or splitting up to two times? In other words, I believe these SPL numbers should be:

SPL1: +0.588109;
SPL2: +0.588109;
SPL3: +0.588109.
link to original post



I have no idea what the numbers mean. You
wrote them and labeled them. I don't know where you got them from and I'm not sure what your labels mean.

What I'm saying is that in an infinite deck game the deck composition never changes so when you have TT v 6 it doesn't matter if the TT are your first two cards or if it's after several splits. The state is identical so the math is identical. In a game with finite decks this is not true, every split removes a T from the deck.
Dieter
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September 5th, 2025 at 5:11:21 PM permalink
Quote: aceside

Let me ask this again. If it is not correct to split the first TT vs 6, is it still not correct to split it the second time in the SPL2 situation?

This is more confusing now. I guess what I want to ask is: does SPL2 mean splitting exact two times, or splitting up to two times? In other words, I believe these SPL numbers should be:

SPL1: +0.588109;
SPL2: +0.588109;
SPL3: +0.588109.
link to original post



If you don't split the first time, you can't split the second time.

What is the value of standing?
May the cards fall in your favor.
aceside
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September 5th, 2025 at 6:38:30 PM permalink
We consider this hand, T,T vs 6, in a Stand-17 infinite deck game. The Stand EV=0.704.
For a one-card finger hand, 10 vs 6, the Hit EV=0.288. Therefore,

The Splitting one time (SPL1) EV = 0.288x2=0.576;
The Splitting two times (SPL2) EV = 0.288x(2+4/13)=0.664;
The Splitting three times (SPL3) EV = 0.288x((2+4/13+(4/13)^2)=0.691.

These EV numbers look good to me, but how to calculate the respective EV numbers in an 8-deck game? Please help!
SkinnyTony
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September 5th, 2025 at 6:52:30 PM permalink
Quote: aceside

We consider this hand, T,T vs 6, in a Stand-17 infinite deck game. The Stand EV=0.704.
For a one-card finger hand, 10 vs 6, the Hit EV=0.288. Therefore,

The Splitting one time (SPL1) EV = 0.288x2=0.576;
The Splitting two times (SPL2) EV = 0.288x(2+4/13)=0.664;
The Splitting three times (SPL3) EV = 0.288x((2+4/13+(4/13)^2)=0.691.

These EV numbers look good to me, but how to calculate the respective EV numbers in an 8-deck game? Please help!
link to original post



You calculate the EV by removing a 10 (changing the deck composition) after each card is dealt and recalculating.

So if have already split once and get another 10, the are now 3 tens gone and one 6 gone. So you calculate EV based on drawing from a deck with 31 6's, 253 ten-valued cards, and 32 each of 2-5 and 7-9.

This is big hassle but if you want exact numbers you have to do it. The infinite deck case is much easier because you only need to calculate everything once.

Having said that, the effect of a single hand's worth of cards is going to be negligible in an 8 deck game. This is why we have composition-dependent strategies for single deck but not 8 deck. But if you want truly exact EVs this is what you need to do.
KevinAA
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September 5th, 2025 at 6:57:05 PM permalink
Quote: aceside

Let me ask this again. If it is not correct to split the first TT vs 6, is it still not correct to split it the second time in the SPL2 situation?

This is more confusing now. I guess what I want to ask is: does SPL2 mean splitting exact two times, or splitting up to two times? In other words, I believe these SPL numbers should be:

SPL1: +0.588109;
SPL2: +0.588109;
SPL3: +0.588109.
link to original post



Neither. SPL2 is the expected value of splitting when you currently have two split hands and the next card is of the same rank, thus giving you the option to split. That's why the last one is labeled SPL3, because the result would be four split hands.
Dieter
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September 5th, 2025 at 7:32:41 PM permalink
Quote: aceside

We consider this hand, T,T vs 6, in a Stand-17 infinite deck game. The Stand EV=0.704.
For a one-card finger hand, 10 vs 6, the Hit EV=0.288. Therefore,

The Splitting one time (SPL1) EV = 0.288x2=0.576;
The Splitting two times (SPL2) EV = 0.288x(2+4/13)=0.664;
The Splitting three times (SPL3) EV = 0.288x((2+4/13+(4/13)^2)=0.691.

These EV numbers look good to me, but how to calculate the respective EV numbers in an 8-deck game? Please help!
link to original post



Going from infinite to finite, the probability for each draw card changes. With infinite decks, the shortcuts of 1/13 or 4/13 can be used; with 8 finite decks you probably need to start with 32/416 (128/416) and reduce the numerators appropriately for each previously played card.
May the cards fall in your favor.
DJTeddyBear
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September 5th, 2025 at 9:29:49 PM permalink
In this video:
https://youtu.be/jCF-Btu5ZCk?si=3_Hkx1Gh_L14ZVO8
Mike creates an Excel document that shows how the best basic strategy and house edge is derived.

Note: It’s for infinite deck, and there’s at least one small error - which is obvious. As I recall, he stated that it’s for dealer hits soft 17 and it’s not. Or maybe I got that backwards.

The point is, if you can follow along, you can create your own BJ Excel document… and then experiment with it.
I invented a few casino games. Info: http://www.DaveMillerGaming.com/ ————————————————————————————————————— Superstitions are silly, irrational, childish rituals, born out of fear of the unknown. But how much does it cost to knock on wood? 😁
Dieter
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September 6th, 2025 at 4:03:28 AM permalink
Quote: Dieter


Going from infinite to finite, the probability for each draw card changes. With infinite decks, the shortcuts of 1/13 or 4/13 can be used; with 8 finite decks you probably need to start with 32/416 (128/416) and reduce the numerators appropriately for each previously played card.
link to original post



Kicking myself right now.
"Obviously" you need to adjust the numerator and denominator as cards are delivered; I'm thinking of only one way to handle the deck.
May the cards fall in your favor.
aceside
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September 6th, 2025 at 4:15:38 AM permalink
I just thought about this again. The SPL2 and SPL3 numbers I posted are wrong. Partial correction:

SPL2 EV = 0.597.
SPL3 EV = ?

I don’t know how to calculate SPL3 EV. I need help from you guys. Maybe I’ll ask DogHand for help too.
Last edited by: aceside on Sep 6, 2025
aceside
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September 6th, 2025 at 5:25:06 PM permalink
Let me revise this again. SPL2 EV=0.509. This number should be more reasonable.
Wizard
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September 6th, 2025 at 7:40:27 PM permalink
My combinatorial analyzer makes a perfect decision at every decision point according to the composition of the deck. This should not be confused with my simple infinite deck spreadsheet, which was more of a learning exercise.

As to splitting, that gets more tricky. To keep it simple, let's say just one split is allowed. I play out one hand only and them multiply the expected value by 2. The program would simply take too long if I played out both hands.
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aceside
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September 6th, 2025 at 8:40:46 PM permalink
I’ve tried your “Blackjack Hand Calculator” using this hand T,T vs 6 as an example in an 8-deck Stand-17 game.

Your Split one time (SPL-1) EV=0.568987;
Split two times (SPL-2) EV=0.347833;
Split three times (SPL-3) EV=0.507766.

Just by looking at the trend of variation, there seems to be a typo in the SPL-2 EV number.

BTW, I’ve consulted my mentor and found out the value of SPL-3 EV in an infinite deck game.
Last edited by: aceside on Sep 7, 2025
Wizard
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September 7th, 2025 at 8:04:31 AM permalink
Quote: aceside

Your Split one time (SPL-1) EV=0.568987;
Split two times (SPL-2) EV=0.347833;
Split three times (SPL-3) EV=0.507766.
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Shoot. Thanks for letting me know.
"For with much wisdom comes much sorrow." -- Ecclesiastes 1:18 (NIV)
harris
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September 16th, 2025 at 4:17:27 AM permalink
After some calculations, I found that Triple Deck blackjack has essentially the same strategy as 4-8 deck blackjack.
The only key difference is that in Triple Deck, you should double a 7+2 against a 2.

I also found some more obscure composition-dependent advice that isn't listed in the Wizard of Odds article in case anyone is interested :D
aceside
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September 16th, 2025 at 4:36:39 AM permalink
Yes, I’m very interested. The hand 7,2 v 2 also depends on the game rule. Is it a Stand-17 or Hit-17?

Also, other hands like 4,5 v 2 and 3,6 v 2?
harris
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aceside
September 16th, 2025 at 4:41:07 AM permalink
The 7+2 vs 2 rule I mentioned applies for S17 and H17 :)

5+4 and 6+3 vs 2 are Hits in triple deck S17 and H17
aceside
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September 16th, 2025 at 4:54:04 AM permalink
These are composition dependent strategies. However your results above go against card counting basics, just let you know. For basic strategy, we need to average over all these possible situations:

7,2 v 2;
6,3 v 2;
5,4 v 2.

Is it Double or Hit after averaging?
harris
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September 16th, 2025 at 5:12:20 AM permalink
The basic strategy would be to hit a 9 vs 2 in Triple Deck Blackjack
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