charliepatrick
charliepatrick
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June 2nd, 2023 at 12:08:25 PM permalink
Bingo Blackjack has been developed by Draft Kings and is described at https://wizardofodds.com/games/bingo-blackjack/ (which also has a link to a demo play. I've created this thread to de-clutter the "Ace Ace" one which mentioned the game.

As a quick summary you pay an extra 20% and the game will show you a random target (12 thru 21) and a bonus miltiplier (2x thru 100x). These enhanced odds will be paid to any hand (including splits and doubles) which wins with the matching total.

This affects your basic strategy as sometimes you stand on a lower value or hit towards a higher target. Similarly you tend to make more splits, especially for a high multiplier.
Mental
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June 2nd, 2023 at 12:47:46 PM permalink
It doesn't just 'affect' your basic strategy: it turns good normal BJ plays into horrendous errors. If you fail to split X-X in favorable situations, you could cost yourself many bet units of EV on one hand. If anyone memorizes the 10x6x3 = 180 separate basic charts, my hat is off to you.

I believe a 100x multiplier appears with a probability of less than 0.001 and possibly less than 0.0005. I am in the process of reviewing my play logs to estimate the variance (insanely high). It will be harder to get the multiplier frequency from the play logs, but I may be able to do it by opening each game-details link. The multipliers are recorded for each hand.
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charliepatrick
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June 2nd, 2023 at 3:30:48 PM permalink
Using a simple (infinte deck) spreadsheet there are so many quirky bits to remember, so I cannot imagine playing it without a crib sheet. For instance it might seem obvious to stand if your score was the same as the target, however I think there are a few exceptions when the multiplier is x2 or x5.
(a) 12-15 x2 vs A - Hit
(b) 12 x2 vs 7 - Hit
(c) AA x2 - always split
(d) AA x5 vs A/7/8 - split
Looking at higher targets you tend to split most pairs but there are many exceptions to learn.
charliepatrick
charliepatrick
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June 3rd, 2023 at 9:52:44 AM permalink
Please allow for typos and transcription errors but here is a look at when the target is 21 and the correct play for various multipliers 2,5,10,25,50,100. The objective is to show how complicated a correct strategy might be.
S=Stand H=Hit D=Double X=Split (V+)=on 5x or more (X+)=on 10x or more (G+)=on 25x or more (L+)=on 50x or more (C+)=on 100x.
Most decisions stay fixed or flip, but some vary e.g. soft 9 vs A (st, h, d/h, h, h, h).
2
3
4
5
6
7
8
9
T
A
20
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
19
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
18
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S(G+)DH
S,DS,DH
S(X+)DH
S(X+)DH
S(X+)DH
17
S(X+)DH
S(X+)DH
S(X+)DH
S(X+)DH
S(X+)DH
S(X+)DH
S,H,DH
S,H,DH
S,H,DH
S,H,DH
16
S,H,DH
S,H,DH
S,H,DH
S(X+)DH
S,H,DH
H(X+)DH
H(X+)DH
H(X+)DH
H(X+)DH
H(X+)DH
15
S,H,DH
S,H,DH
S,H,DH
S,H,DH
S,H,DH
H(X+)DH
H(X+)DH
H(X+)DH
H(X+)DH
H(X+)DH
14
S,H,DH
S,H,DH
S,H,DH
S,H,DH
S,H,DH
H(X+)DH
H(X+)DH
H(X+)DH
H(X+)DH
H(G+)DH
13
H(X+)DH
H(X+)DH
H(X+)DH
S(V+)DH
S(V+)DH
H(X+)DH
H(X+)DH
H(G+)DH
H(G+)DH
H(G+)DH
12
H(X+)DH
H(X+)DH
H(V+)DH
H(V+)DH
H(V+)DH
H(X+)DH
H(X+)DH
H(G+)DH
H(G+)DH
H(G+)DH
11
DH
DH
DH
DH
DH
DH
DH
DH
DH
DH
10
DH(C+)H
DH(C+)H
DH(C+)H
DH(C+)H
DH
DH(C+)H
DH(C+)H
DH(C+)H
DH(C+)H
H,DH,H
9
H
H
DH(V+)H
DH(V+)H
DH(V+)H
H
H
H
H
H
8
H
H
H
H
H
H
H
H
H
H
7
H
H
H
H
H
H
H
H
H
H
6
H
H
H
H
H
H
H
H
H
H
5
H
H
H
H
H
H
H
H
H
H
4
H
H
H
H
H
H
H
H
H
H
s11
S
S
S
S
S
S
S
S
S
S
s10
S,DS,DH,H
S,DS,DH,H
S,DS,DH,H
S,DS,DH,H
DS(X+)DH
S,DS,DH,H
S,DS,DH,H
S,DH,H
S,DS,DH,H
S,DH,H
s9
S,DH,H
DS,DH,H
DS,DH,H
DS,DH,H
DS,DH,H
S,DH,H
S,DS,DH,H
S,DH,H
S,DH,H
S,H,DH,H
s8
DH(L+)H
DH(L+)H
DH(L+)H
DH(L+)H
DS,DH,H
S,DH,H
H,DH,H
H
H
H
s7
DH(G+)H
DH(G+)H
DH(G+)H
DH(G+)H
DH(L+)H
H,DH,H
H
H
H
H
s6
DH(X+)H
DH(G+)H
DH(G+)H
DH(G+)H
DH(G+)H
H
H
H
H
H
s5
H
DH(X+)H
DH(X+)H
DH(G+)H
DH(G+)H
H
H
H
H
H
s4
H
H
DH(X+)H
DH(X+)H
DH(X+)H
H
H
H
H
H
s3
H
H
H
DH(X+)H
DH(X+)H
H
H
H
H
H
20
S(V+)X
S(V+)X
S(V+)X
S(V+)X
X
S(V+)X
S(V+)X
S(V+)X
S(V+)X
S(V+)X
18
X
X
X
X
X
X
X
X
X
X
16
X
X
X
X
X
X
X
X
X
X
14
X
X
X
X
X
X
X
H(V+)X
H(V+)X
H(V+)X
12
X
X
X
X
X
X
X
H(V+)X
H(V+)X
H(V+)X
10
DH(X+)X
DH(X+)X
DH(X+)X
DH(X+)X
DH(X+)X
DH(X+)X
DH(X+)X
DH(X+)X
DH(X+)X
H,DH,X
8
H(V+)X
X
X
X
X
H(V+)X
H(V+)X
H(V+)X
H(V+)X
H(V+)X
6
X
X
X
X
X
X
X
X
H(V+)X
X
4
X
X
X
X
X
X
X
X
H(V+)X
H(V+)X
s2
X
X
X
X
X
X
X
X
X
X
2
3
4
5
6
7
8
9
T
A
Mental
Mental
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charliepatrick
June 7th, 2023 at 10:00:48 AM permalink
For what it is worth, I have played a few thousand games of Bingo Blackjack and have a ROI of less than 93%. I am getting bad outcomes whenever I have a lot of money bet or when I have a big multiplier out. I have seen one 100x multiplier (I busted drawing to a hard 17) and maybe three 50x multipliers. I have seen a decent number of 25x multipliers, but I only got paid 25x one time. I had a 25x in another game and I made a target of 19 with a dealer 7 up and I had doubled. The dealer made a 21, of course. I have made other 25x targets against a dealer stiff, and I lost every time.

Here is a summary of my results extracted from my playing logs:

# games: 2179
Units won: 28724 Units bet: 30659 ROI: 93.69%

Frequency for a given number of bets per game
1 : 1816
2 : 301
3 : 40
4 : 18
5 : 4
Frequency for a given number of bets returned per game
0.0 : 1133
0.5 : 14
1.0 : 145
2.0 : 508
2.5 : 74
3.0 : 66
3.5 : 1
4.0 : 144
4.5 : 6
4.8 : 2
5.0 : 15
5.7 : 1
6.0 : 31
6.5 : 1
7.0 : 2
8.0 : 9
9.0 : 4
9.5 : 1
9.6 : 1
10.0 : 1
11.0 : 5
12.0 : 6
13.0 : 2
14.0 : 2
15.0 : 2
22.0 : 2
26.0 : 1
My units are one 12th of an initial bet. Think of it as always playing with 10 chips/units bet on the starting hand and two chips/units bet on the mandatory 'Bingo Activator'. My results are about 1930 units less than the stated RTP for the game. For purposes of the tables above, a bet is 10 units. When I say I have 5 bets out, I actually have 52 units of action.

I have had 5 bets out on one game 4 times. I believe at least three of these were splitting X-X to the maximum of five separate hands. The other way is to split less than four times and double some of the hand to get five bets out. On one of the 5-bet games, I lost all five hands.

The max payout was 26 bets on a 25x hand. The payout of 22 units was on a 10x hand that was doubled down. I need to start getting wins with made targets and big multipliers. Some of these wins need to be doubled. It should be not be uncommon to hit some 10x- or 25x targets after splitting and doubling. If you never hit these big payoffs, you will be crushed like a bug. Most of the variance is in whether or not you bring home the big multipliers.

I am going to work on gathering statistics on the multiplier and target frequencies. I hope the multipliers and targets are uncorrelated, but I will need to test that hypothesis. the spoiler shows the details for a single game.
TRANSACTION DETAILS
Transaction ID:
xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxx6de3

Wager Information:
Reels
Target Hand Value: 15
Multiplier: 2

Players Hand 1
[ Action : deal]

Cards S4 H8
Hand Value: 12
Is Split Hand? No
Is Doubled? No
Is Surrendered? No
Is Rescued? No
Status playing

Stake: USD 500
Winnings: USD 0

Dealers Hand
Cards C6
Hand Value 6

Wager Stake Wins
Main Bet: USD 500 USD 0
Bingo Bet: USD 100.00
Insurance: USD 0 USD 0
Sum of all Wagers: USD 600.00 USD 0

Reels
Target Hand Value: 15
Multiplier: 2

Players Hand 1
[ Action : hit]

Cards S4 H8 D7
Hand Value: 19
Is Split Hand? No
Is Doubled? No
Is Surrendered? No
Is Rescued? No
Status playing

Stake: USD 500
Winnings: USD 0

Dealers Hand
Cards C6
Hand Value 6

Wager Stake Wins
Main Bet: USD 500 USD 0
Bingo Bet: USD 100.00
Insurance: USD 0 USD 0
Sum of all Wagers: USD 600.00 USD 0

Reels
Target Hand Value: 15
Multiplier: 2

Players Hand 1
[ Action : stand]

Cards S4 H8 D7
Hand Value: 19
Is Split Hand? No
Is Doubled? No
Is Surrendered? No
Is Rescued? No
Status stood

Stake: USD 500
Winnings: USD 1000

Dealers Hand
Cards C6 H7 H4
Hand Value 17

Wager Stake Wins
Main Bet: USD 500 USD 1000
Bingo Bet: USD 100.00
Insurance: USD 0 USD 0
Sum of all Wagers: USD 600.00 USD 1000
It should be easy to write tools to go through the log and extract the 'Target Hand Value' and 'Multiplier' for each game.
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Mental
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June 8th, 2023 at 11:38:49 AM permalink
I see small differences with the published strategy presented by DK. In the DK strategy, 7-7 is H(V+)X for dealer T,A while 6-6 is H(V+)X for dealer 8,9,T,A. You have both of the H(V+)X for dealer 9,T,A.

This discrepancy could be the result of infinite deck differences. It could be due to using a different set of rules. I started looking at splits first because the decision points could change depending on how many splits you have left. I think that DK probably gives the correct strategy for the first split decision, only. For most BJ games, the cap on splitting probably doesn't affect EV very much. However, you are very much more likely to reach a cap on splitting tens versus standard BJ.

The DK rules state that you may split three times creating four hands. (I mistakenly thought I split to five hands several time, but looking at a screenshot of one of these instance, the fifth hand that I remembered was actually the dealer's hand). The probability of being dealt X-X and splitting X-X three times is just the probability of getting 5 tens in five cards, or 1 in 363 games. This may not seem like a lot, but these split hands are usually very +EV. Losing the chance to re-split will change the EV of splitting the third time.

Knowing optimal strategy does not allow one to calculate the EV of Bingo Blackjack. There are 16 unknown frequencies for the ping pong balls. That means 14 independent variables are not known.
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charliepatrick
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June 8th, 2023 at 2:11:04 PM permalink
I have been unable to see BK's strategy, (perhaps my browser or ad blocker prevents it) but if I read it correctly are you saying
(i) they would split 14vs9 (being 7-7) at x2 (I have H -347144 X -354919 for infinite decks)
(ii) they would hit 12vs8 (being 6-6) at x2 (I have H -175289 X -150847)
Note my EVs are based on splitting once, essentially once you decide to split then for infinite decks you would continue to do so (at this stage I am not worried about the total EV for the game).

Rather than using 1/13 for each card, if I change it to 32,32...,30,....,31,128 it gives HIT as -356340, thus confirming the closeness of 7-7 vs 9 is affected by the chances of drawing 21 (777) being lower, suggesting split might be the better option for finite decks.

I can imagine that some other close decisions might be affected if just a few key cards have been removed, thus affecting the chances of 21. Normally this effect would not be so large, but given the importance of getting 21 in this game (or the desired total), it needs to be factored in.
Mental
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June 8th, 2023 at 3:03:05 PM permalink
Quote: charliepatrick

I have been unable to see BK's strategy, (perhaps my browser or ad blocker prevents it) but if I read it correctly are you saying
(i) they would split 14vs9 (being 7-7) at x2 (I have H -347144 X -354919 for infinite decks)
(ii) they would hit 12vs8 (being 6-6) at x2 (I have H -175289 X -150847)
Note my EVs are based on splitting once, essentially once you decide to split then for infinite decks you would continue to do so (at this stage I am not worried about the total EV for the game).

Rather than using 1/13 for each card, if I change it to 32,32...,30,....,31,128 it gives HIT as -356340, thus confirming the closeness of 7-7 vs 9 is affected by the chances of drawing 21 (777) being lower, suggesting split might be the better option for finite decks.

I can imagine that some other close decisions might be affected if just a few key cards have been removed, thus affecting the chances of 21. Normally this effect would not be so large, but given the importance of getting 21 in this game (or the desired total), it needs to be factored in.
link to original post

I suspected that you had not seen the DK strategy. I will see if I can PM you the DK strategy.

I think you are missing my point about splitting. If you can't double after splitting, it might change the strategy because of the extra value obtained from a hand by doubling. In the same way, the strategy might change if you have used up some of your allowed spits. You have to change your notion of strategy changes because splitting is so freaking valuable in some situations in Bingo BlackJack.

Look at the case of a 25x and a target of 18 and a dealer 6. You split X-X, of course. Almost any card that comes up on each hand will be hugely +EV. You have a huge chance of winning 25x if you draw an 8 to either hand. You stand on any 8 or 9, only. If you get ace or 2 thru 7, you have a doubling hand. If you draw an X, you get to split again to get even more money in really good. If you are already split to four hands, though, you cannot split again. This sharply reduces the EV of splitting the third time compared to splitting the first time.

I contend that there might be some changes to the splitting strategy depending on how many times you have already split. The EV differences are large, and some other strategy choice might end up being higher than splitting the third time. Against a dealer 6, you probably always split, but there might be some multiplier and dealer up cards where the optimal strategy changes.
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charliepatrick
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June 9th, 2023 at 12:00:43 AM permalink
Thanks, yes one has to scroll down to see all the strategies.

I also see that you can surrender (which I had ignored; but I can imagine if the target is, say, less than 16 you might adopt usual rules). Also they have a typo: D* should mean double else stand (e.g. some of the high soft totals).

Looking at 21x2 I can at least five differences. I think most are probably due to finite decks. Here are my figures...

14vs2 H-294346 St-292784 : this is close so I can imagine that because you have one large card (as not 7-7) it means 21 is more likely.

8vs6 H+146342 D+087015 : not sure about this one as my feeling it should be normal strategy; you can't get to 21 and are sacrificing a chance to get to 21 (e.g. 35 3 T). (I can see that logic applies to 19x2 because of the chances of drawing an Ace and winning, but not others; it also applies to many x5+.)

A5vs2 h+063916 d+064123 : this is close, so again I suspect the fact you have one of the fives swings it back to hit.

77vs9 and 66vs8 we've discussed.

In summary for 21x2, apart from doubling 8vs6, their suggested strategy looks good and caters for the quirks of finite decks. I can also imagine there might be some card dependent plays where your cards either help or hinder getting to the target.
Mental
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June 9th, 2023 at 1:17:50 AM permalink
Quote: charliepatrick

I also see that you can surrender (which I had ignored; but I can imagine if the target is, say, less than 16 you might adopt usual rules). Also they have a typo: D* should mean double else stand (e.g. some of the high soft totals).
link to original post

I have agreed to the DK terms of service, so I don't believe I am allowed by the TOS to disseminate screenshots from their games. However, the strategy charts are publicly available to anyone without agreeing to DK's TOS.

Yes, I noticed the typo in the key to the DK strategy chart. It is a huge mistake in terms of lost EV. I would hope most players would catch on to the mistake quickly, but it confused me at first until I looked at a few situations and realized that the key had to be wrong. Green D should mean 'double else hit', Orange D* should mean 'double else stand'. The error has remained unchanged on the DK strategy charts for many months.
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Mental
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June 18th, 2023 at 6:00:15 AM permalink
Quote: charliepatrick

Please allow for typos and transcription errors but here is a look at when the target is 21 and the correct play for various multipliers 2,5,10,25,50,100. The objective is to show how complicated a correct strategy might be.
S=Stand H=Hit D=Double X=Split (V+)=on 5x or more (X+)=on 10x or more (G+)=on 25x or more (L+)=on 50x or more (C+)=on 100x.
Most decisions stay fixed or flip, but some vary e.g. soft 9 vs A (st, h, d/h, h, h, h).

2
3
4
5
6
7
8
9
T
A
10
DH(C+)H
DH(C+)H
DH(C+)H
DH(C+)H
DH
DH(C+)H
DH(C+)H
DH(C+)H
DH(C+)H
H,DH,H

link to original post

I just want to focus on this one row of your excellent table. It is the only row where C+ appears.

I went through the entire DK strategy and found 204 differences with my strategy out of a total of 22,200 strategy rules. Some of these are close cases where I am looking at the composition of the hand and some of the strategies change with composition. DK lumps all hands with the same total into a single strategy choice, so I necessarily will have a divergence between at least one composition and the DK rules. Most of the divergences are either due to this lumping or else have very small EV deltas.

The DK strategy for playing hard 10 with T=21 is to always double. This results in 21 instances of different strategy between DK and me. That is, (three hand compositions) times (seven hands where I think the hand should be hit). I checked my results against Charlie's table, and I see that he is hitting every hard 10 except against a dealer 6 upcard. I know Charlie is using infinite decks. I reran my calculation with 800 decks, and I agree with your table as you can see below, so the difference is probably infinite decks.
8 decks, S17, DOA, DAS, SPL3, NRSA, surrender, CDZ-

Hard | Dealer's up card
hand | 2 3 4 5 6 7 8 9 10 A
-----------------------------------------------------------
|
8- 2 | H H DH DH DH H H H H H
7- 3 | H H DH DH DH H H H H H
6- 4 | H H DH DH DH H H H H H
|
-----------------------------------------------------------

800 decks, S17, DOA, DAS, SPL3, NRSA, surrender, CDZ-

Hard | Dealer's up card
hand | 2 3 4 5 6 7 8 9 10 A
-----------------------------------------------------------
|
8- 2 | H H H H DH H H H H H
7- 3 | H H H H DH H H H H H
6- 4 | H H H H DH H H H H H
|
-----------------------------------------------------------
Doubling these hard 10s is not a small error. Against a dealer Ace, this is an error of 0.68 unit bets! Here are the results of my EV calculations.
M: 100 T: 21  Dealer Up-Card 2   Hand: 6-4
Stand E(X) = -0.290652
Hit E(X) = 13.951661
Double E(X) = 13.891807

M: 100 T: 21 Dealer Up-Card 3 Hand: 6-4
Stand E(X) = -0.247603
Hit E(X) = 14.014603
Double E(X) = 13.995247

M: 100 T: 21 Dealer Up-Card 4 Hand: 6-4
Stand E(X) = -0.204433
Hit E(X) = 14.078410
Double E(X) = 14.102663

M: 100 T: 21 Dealer Up-Card 5 Hand: 6-4
Stand E(X) = -0.159312
Hit E(X) = 14.164917
Double E(X) = 14.231337

M: 100 T: 21 Dealer Up-Card 6 Hand: 6-4
Stand E(X) = -0.151757
Hit E(X) = 14.330139
Double E(X) = 14.431101

M: 100 T: 21 Dealer Up-Card 7 Hand: 6-4
Stand E(X) = -0.475473
Hit E(X) = 14.743035
Double E(X) = 14.619205

M: 100 T: 21 Dealer Up-Card 8 Hand: 6-4
Stand E(X) = -0.513156
Hit E(X) = 14.811438
Double E(X) = 14.566262

M: 100 T: 21 Dealer Up-Card 9 Hand: 6-4
Stand E(X) = -0.543320
Hit E(X) = 14.958761
Double E(X) = 14.552380

M: 100 T: 21 Dealer Up-Card X Hand: 6-4
Stand E(X) = -0.541638
Hit E(X) = 15.397611
Double E(X) = 14.797631

M: 100 T: 21 Dealer Up-Card A Hand: 6-4
Stand E(X) = -0.663394
Hit E(X) = 14.368185
Double E(X) = 13.690309
I cannot think of any explanation for how DK could be so far off. Infinite deck or composition cannot create such large errors. I think this might be a transcription error or maybe whoever did the calculation assumed that you always want to get a double bet down with a hard ten and never thought it through or did the EV comparison.

If you double hard 10, you have roughly one chance in 13 of getting 21. If you draw to hard 10, you either hit your 21 or you always get another 13:1 draw to hit perfectly. If your total is still under 21, you keep hitting. On average, you get to hit 2.18 times, so this is better than hitting one time with a doubled bet.

Asumming you get to 21, this total of 21 has a 88-96% chance of winning against the possible dealer upcards. https://wizardofodds.com/games/blackjack/player-expected-return/ In case of a push, you don't get the 100x multiplier.

On the other hand, if you double, you can still win with less than 21. Hitting either results in a 21 or a bust. This is the reason some of the dealer stiff cards call for a double.
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charliepatrick
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June 18th, 2023 at 11:43:48 AM permalink
I've looked at 8 decks when target=21 multiplier=100 and dealer has 10 (but peeked) and agree.
DoubleStandHitBestTotalCards
14.794 553
-0.539 528
15.390 325
15.390 325
H
10
28
14.795 169
-0.538 988
15.393 032
15.393 032
H
10
37
14.797 631
-0.541 638
15.397 611
15.397 611
H
10
46

Also looking at 10 vs 4
(i) Eight Decks
DoubleStandHitBestTotalCards
14.126 954
-0.209 935
14.095 514
14.126 954
Dbl
10
28
14.150 851
-0.205 275
14.117 240
14.150 851
Dbl
10
37
14.136 003
-0.204 433
14.099 829
14.136 003
Dbl
10
46

(ii) 999 decks
DoubleStandHitBestTotalCards
14.005 603
-0.211 054
14.068 298
14.068 298
H
10
28
14.005 881
-0.211 017
14.068 654
14.068 654
H
10
37
14.005 812
-0.211 011
14.068 642
14.068 642
H
10
46
Mental
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June 18th, 2023 at 12:05:22 PM permalink
Quote: charliepatrick

I've looked at 8 decks when target=21 multiplier=100 and dealer has 10 (but peeked) and agree.

DoubleStandHitBestTotalCards
14.794 553
-0.539 528
15.390 325
15.390 325
H
10
28
14.795 169
-0.538 988
15.393 032
15.393 032
H
10
37
14.797 631
-0.541 638
15.397 611
15.397 611
H
10
46

Also looking at 10 vs 4
(i) Eight Decks
DoubleStandHitBestTotalCards
14.126 954
-0.209 935
14.095 514
14.126 954
Dbl
10
28
14.150 851
-0.205 275
14.117 240
14.150 851
Dbl
10
37
14.136 003
-0.204 433
14.099 829
14.136 003
Dbl
10
46

(ii) 999 decks
DoubleStandHitBestTotalCards
14.005 603
-0.211 054
14.068 298
14.068 298
H
10
28
14.005 881
-0.211 017
14.068 654
14.068 654
H
10
37
14.005 812
-0.211 011
14.068 642
14.068 642
H
10
46

link to original post

Charlie, Thanks for running the numbers. I have not done much blackjack analysis before. I wanted some confirmation that I did not make substantial logic errors when I modified the code for Bingo Blackjack. I will look at each of the cases you posted and see if I can get good agreement.

As I mentioned before, the 50x and 100x multipliers are exceedingly rare so this flawed strategy published by DK doesn't matter much. The 25x shows up almost as often as 10x, so minor error at 25x might be more important overall.

None of this gets us any closer to verifying the game RTP. Without the frequencies of multipliers and targets, we just have to accept DK's RTP and hope they did the math right. Given how flawed the strategy table is, I have no confidence in their RTP.
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charliepatrick
charliepatrick
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June 19th, 2023 at 11:45:02 AM permalink
I've had a quick look at trying to establish whether there are any composition dependemt decisions. Looking at 21x100 vs 10 there don't seem to be. I hope my spreadsheet detects when a Double is changed to a Hit/Stand as it looks at 2-card hands before any 3-card hands.
s11ATSt
s10A9H
s9A8H
s8A7H
s7A6H
s6A5H
s5A4H
s4A3H
s3A2H
s2AASpl
21777St
20TTSpl
20677H
199TDbl
19667H
1899Spl
188TDbl
18666H
1789Dbl
17566H
1688Spl
1679Dbl
16556H
1578Dbl
15555H
1477Spl
1468Dbl
14455H
1367Dbl
13445H
1266Spl
1257Dbl
12444H
1156Dbl
11344H
1055Spl
1046H
945H
844Spl
835H
734H
633Spl
624H
523H
422Spl
charliepatrick
charliepatrick
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June 19th, 2023 at 12:15:43 PM permalink
Looking at 13vs4 (21x2) you stand on most hands but hit these (the program doesn't work out hands you can't get to, hence things like AAAT, AAAA9 show up in the list).
49 3T 229 A39 A2T 2227 AA29 AAAT 22225 A2226 AAAA9 222223 A22224 A222222 AA22223 AAA22222 AAAAA2222
Looking at 49 HIT -0.203082 St -0.208489, and 58 Hit -0.209693 ST -0.207596, so it's close but I'm guessing it's because you have an 8.
Mental
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June 19th, 2023 at 1:50:20 PM permalink
I take back what I said about the DK strategy being largely correct.

I found large EV errors for every multiplier, not just 100X. There are glaring errors where you double hard hands totaling 8, but where the target is 21. If you double in this spot, the multiplier is out of play. You would never double a hard 8 unless the target can be hit with one card.

I am not sure if the DK strategy chart included with the pay table is so awful due to gross negligence or due to deliberate introduction of errors to improve the house hold.
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Mental
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June 19th, 2023 at 2:55:22 PM permalink
Quote: charliepatrick

I've had a quick look at trying to establish whether there are any composition dependemt decisions. Looking at 21x100 vs 10 there don't seem to be. I hope my spreadsheet detects when a Double is changed to a Hit/Stand as it looks at 2-card hands before any 3-card hands.
link to original post

I checked the entire strategy space for composition dependence, but I only looked at the subset of hard hands with two cards. This is the complete list of hands where the strategy choice changes from one row to the next with the same hard total. I am only listing the second hand in the sequence. So, if I list the hand as 7-4, then the previous hand was 8-3, etc. The strategy choices are in standard order "23456789XA". Therefore, the strategy change in the first line involves an Ace dealer up card. The "ord: " is just the ordinal number in my full charts.

M:  2 T: 12  Strategy:  DDDDDDDDDD vs: DDDDDDDDDH  7-4 ord: 10
M: 2 T: 13 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 8-3 ord: 10
M: 2 T: 14 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 7-4 ord: 10
M: 2 T: 14 Strategy: HHHHDHHHHH vs: HHHHHHHHHH 5-3 ord: 13
M: 2 T: 15 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 8-3 ord: 10
M: 2 T: 16 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 6-5 ord: 10
M: 2 T: 18 Strategy: HSSSSHHHHH vs: HHSSSHHHHH 8-5 ord: 8
M: 2 T: 19 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 6-5 ord: 10
M: 2 T: 21 Strategy: SSSSSHHHHH vs: HSSSSHHHHH 9-5 ord: 7
M: 2 T: 21 Strategy: HHSSSHHHHH vs: HHHSSHHHHH 8-5 ord: 8
M: 5 T: 15 Strategy: DDDDDHHHHH vs: DDDDDDHHHH 6-3 ord: 12
M: 5 T: 15 Strategy: DDDDDDHHHH vs: DDDDDHHHHH 5-4 ord: 12
M: 5 T: 19 Strategy: HHHHDHHHHH vs: HHHDDHHHHH 9-3 ord: 9
M: 5 T: 19 Strategy: HHHDDHHHHH vs: HHHHDHHHHH 8-4 ord: 9
M: 5 T: 19 Strategy: HHHHDHHHHH vs: HHHDDHHHHH 7-5 ord: 9
M: 5 T: 20 Strategy: HHHHHHHHHH vs: HHHHDHHHHH 7-6 ord: 8
M: 5 T: 20 Strategy: HHHDDHHHHH vs: HHDDDHHHHH 9-3 ord: 9
M: 5 T: 20 Strategy: HHDDDHHHHH vs: HHHDDHHHHH 7-5 ord: 9
M: 5 T: 21 Strategy: HHHHDHHHHH vs: HHHDDHHHHH 8-5 ord: 8
M: 5 T: 21 Strategy: HHHDDHHHHH vs: HHHHDHHHHH 7-6 ord: 8
M: 10 T: 12 Strategy: HHHDDHHHHH vs: HHHHDHHHHH 4-3 ord: 14
M: 10 T: 14 Strategy: HHHHDHHHHH vs: HHHHHHHHHH 4-3 ord: 14
M: 10 T: 18 Strategy: HDDDDHHHHH vs: HDDDDDHHHH 8-5 ord: 8
M: 10 T: 19 Strategy: DDDDDDDHHH vs: HDDDDDDHHH 8-7 ord: 6
M: 10 T: 19 Strategy: DDDDDDHHHH vs: DDDDDDDHHH 9-5 ord: 7
M: 10 T: 20 Strategy: DDDDDDDDHH vs: DDDDDDDHHH 8-7 ord: 6
M: 10 T: 21 Strategy: DDDDDDDHHH vs: DDDDDDDDHH 8-5 ord: 8
M: 25 T: 14 Strategy: DDDDDDDDHH vs: DDDDDDDHHH 9-3 ord: 9
M: 25 T: 14 Strategy: DDDDDDDHHH vs: DDDDDDDDHH 7-5 ord: 9
M: 25 T: 16 Strategy: DDDDDDHHHH vs: DDDDDDDHHH 9-3 ord: 9
M: 25 T: 17 Strategy: DDDDDDHHHH vs: DDDDDDDHHH 9-7 ord: 5
M: 25 T: 18 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 9-5 ord: 7
M: 25 T: 18 Strategy: DDDDDDDHHH vs: DDDDDDDDDH 8-5 ord: 8
M: 25 T: 18 Strategy: DDDDDDDDHH vs: DDDDDDDHHH 7-6 ord: 8
M: 50 T: 12 Strategy: DDDDDDDHHH vs: DDDDDDHHHH 4-3 ord: 14
M: 50 T: 14 Strategy: DDDDDDDDDH vs: DDDDDDDHHH 5-3 ord: 13
M: 50 T: 16 Strategy: DDDDDDDDDH vs: DDDDDDDDDD 8-4 ord: 9
M: 50 T: 16 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 7-5 ord: 9
M: 50 T: 17 Strategy: DDDDDDDDDD vs: DDDDDDDDDH 7-6 ord: 8
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charliepatrick
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June 19th, 2023 at 11:57:02 PM permalink
My method can only look at one combination of Target, Total, Dealer's Upcard at a time, so looking at your first difference 12x2 vs A, I get the only double is 5-6. It also shows that you don't hit some soft 18s. (Where you don't split pairs it only lists, say, 12 as 66 H). Note I have NOT looked at whether you surrender but can see, for example, that 2-card 16s have an EV of less than -.5 so you would.
Tgt=12Mult=2D=1
s11ATSt
s10A9St
s9A8St
s8A7H
s8AA33St
s7A6H
s6A5H
s5A4H
s4A3H
s3A2H
s2AASpl
21777St
20TTSt
199TSt
1899St
1789St
1688Spl
1679H
1578H
1477H
1367H
1266H
1156Dbl
1147H
1055H
945H
844H
734H
633H
523H
422H
Last edited by: charliepatrick on Jun 20, 2023
Mental
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June 20th, 2023 at 4:33:24 AM permalink
I agree that 5-6 is a Dbl versus an ace, but I also have 4-7 as Dbl. I am not adjusting for 'dealer peak', so this might flip this close case. Only the 16s are a surrender versus ace.
M:   2 T: 12  Dealer Up-Card A   Hand: 5-6    DK: D opt: D
Stand EV = -0.663164
Hit EV = 0.146433
Double EV = 0.149744
Hard Hand: Delta EV = 0.149744 - 0.149744 = 0.000000

M: 2 T: 12 Dealer Up-Card A Hand: 4-7 DK: D opt: D
Stand EV = -0.664089
Hit EV = 0.146252
Double EV = 0.147440
Hard Hand: Delta EV = 0.147440 - 0.147440 = 0.000000

M: 2 T: 12 Dealer Up-Card A Hand: 3-8 DK: D opt: H
Stand EV = -0.665018
Hit EV = 0.146196
Double EV = 0.145400
Hard Hand: Delta EV = 0.146196 - 0.145400 = 0.000796

M: 2 T: 12 Dealer Up-Card A Hand: 2-9 DK: D opt: H
Stand EV = -0.665913
Hit EV = 0.146106
Double EV = 0.143400
Hard Hand: Delta EV = 0.146106 - 0.143400 = 0.002707
The Delta EV is versus the DK strategy.

I changed my output to list the lower rank card first to be aligned with the way your program does things. I prefer to list the multiplier first because this is the first ball drawn, then the target ball is drawn.
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charliepatrick
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June 20th, 2023 at 5:03:19 AM permalink
For 4/7 I get Dbl=145363 HIT=145575; for 5/6 I get DBL=147669 Hit=145756 (I agree with the stands as obviously the player doesn't take any further cards). I suspect the difference is because the chances of a 10 are slightly more once the Dealer has peeked (and not got one), but would have expected this means it's better to double. (So I might have to check my peeking logic for Aces.)

btw my spreadsheet sorts it by Total, Decision, Number of Cards, a hash value, so I'm only looking for the fact that different hands have different decisions from the previous line. Because of the way the hash is created it usually, but not always, works on the highest card within the hand.

I did notice that the only soft 18 hand that you stood on was AA33.
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June 20th, 2023 at 5:58:02 AM permalink
Quote: charliepatrick

For 4/7 I get Dbl=145363 HIT=145575; for 5/6 I get DBL=147669 Hit=145756 (I agree with the stands as obviously the player doesn't take any further cards). I suspect the difference is because the chances of a 10 are slightly more once the Dealer has peeked (and not got one), but would have expected this means it's better to double. (So I might have to check my peeking logic for Aces.)

btw my spreadsheet sorts it by Total, Decision, Number of Cards, a hash value, so I'm only looking for the fact that different hands have different decisions from the previous line. Because of the way the hash is created it usually, but not always, works on the highest card within the hand.

I did notice that the only soft 18 hand that you stood on was AA33.
link to original post

My problem isn't the fine details of the strategy. My problem is that I cannot seem to ever win with made target totals. I dropped another $6500 yesterday on just 137 hands. I had a nightmare sequence where I hit four target totals against a dealer stiff up card. There were two 2x and two 5x multipliers. The dealer turned a stiff into a 21 on each of the four hands! Within this stretch, I made a low target on a 5x multiplier against a dealer 10. That hand, I won when the dealer busted. That was my only winning multiplier above 2x in the whole session. I am already down six figures on Bingo Blackjack, but I got a fraction of this back on loss rebates and play-to-earn promos. The DK promo page says someone won $52K on a hand of Bingo Blackjack, but it wasn't me.
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Mental
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June 28th, 2023 at 11:34:30 AM permalink
I have logged thousands of hands of Bingo Blackjack. I have downloaded the gaming log entry for every hand and created a spreadsheet with the results of every hand. I estimate the variance of each game of Bingo Blackjack to be 5.5 (base bet units)^2. The variance of normal BJ is about 1.3 (base bet units)^2. My base bet unit does not include the additional 20% bingo activator bet. Based on this estimate of variance, my actual ROI of 97% has been 1.4 std. dev. below the expected RTP. I have been bleeding a lot of money off to DK.

Correct strategy calls for splitting a large percentage of hands including many X-X hands that are never split for normal BJ basic strategy. Here are the percentages of starting hands that ended up with N hands due to splitting:
# HandsPercentage
40.48%
30.62%
23.71%
195.18%
When you split X-X, you often get a chance to resplit X-X. I have resplit X-X to the maximum of four hands dozens of times. In the course of play, I have ended up with dozens of X-X hands where I was not allowed to split any more, therefore I stood on a total of 20. The strategy for splitting X-X assumes that you can resplit the new hands if you get another X. When you split a hand to three hands, this is no longer true. I need to check and see if any changes need to be made to the splitting strategy when you already have three hands in play because of the difference in EV from splitting X-X versus standing on a total of 20.

I have never won a hand with a 50x or 100x bingo multiplier. These should be exceedingly rare events. If I ever do get one, I hope it is on a doubled hand or dealt blackjack. I have landed seven 25x multipliers, and one of them was doubled.
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Mental
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April 2nd, 2024 at 7:30:44 AM permalink
My first ever 100x ball draw on Bingo Blackjack and I am dealt the target total naturally.

I stand and the dealer turns over a 7 for a push. I lose $60 on the hand.
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Mental
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April 2nd, 2024 at 7:48:53 AM permalink
Later on near the very end of my session. I still lost $3300 for the session. The dealer was always hitting 20 or 21 when I hit a multiplier target.
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gordonm888
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April 2nd, 2024 at 7:56:33 AM permalink
Are you still running at a low ROI on this game?

Do you believe this game is gaffed/insincere/corrupt?
So many better men, a few of them friends, are dead. And a thousand thousand slimy things live on, and so do I.
Mental
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April 2nd, 2024 at 8:31:29 AM permalink
Quote: gordonm888

Are you still running at a low ROI on this game?

Do you believe this game is gaffed/insincere/corrupt?
link to original post

I had an horrible year last year. This is the third 25x target that I won with this year and I feel I am ahead on the game for 2024. I don't play enough hands to be in the long run yet or even the middle run.

Most of the targets are 16 and lower. It is easy to hit a 25x 13 target and lose the hand. You have to double and split and resplit insanely often. For a 25x and a 21 target, you double every hand up to 19 and split TT expecting to double or resplit every hand where you don't catch an Ace. The 20% premium is a killer even when you are pushing a lot of hands and winning your fair share.

The variance of the game is around 4 or 5.

I record every single multiplier and target into a file while I am playing. The recording program indexes me to the right strategy chart for that specific hand. I know many of the right plays, but there are hundreds of close cases. I glance at a strategy chart before I play most hands just to be sure I am not blundering.
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