Poll
3 votes (60%) | |||
2 votes (40%) |
5 members have voted
This question is for card counters only (regular players don't care about shuffle methods)
Ahh, and CSMs are slightly better for non-counters.
Quote: WilliamofOrangeWell at least 6:5 is still countable right?
Yes, just with a much higher house edge.
Quote: DRichIf you can Wong in and out of a 6:5 game with no repercussions play it all day long.
Wonging in and out wont matter if its a 6:5 game unless youre playing +4 and higher in general. That's the only way you'll beat a 6:5 game 'counting'. You also won't have much of a win rate unless you're betting huge amounts due to the lack of frequency of these counts.
The thing about 6:5 games is that other opportunities can arise because of new dealers on these games and because these games are not closely watched due to the pit bosses knowing no counter is gonna waste their time on it. The thing is though, if you get an inexperienced dealer on a pitch 6:5 game for example, you might be able to find a good holecarding opportunity and be able to expose it for a good length of time if you're not greedy. Maybe this new dealer might shuffle improperly and not have a 'strip' in the shuffle or maybe they put the 'strip' in too early rather than late leaving the game to be able to be 'sequenced'.
Hole carding or sequencing a 6:5 game trumps any good 3:2 counting game. Its the same logic with CSMs, pit bosses don't hawk the game and put inexperienced dealers on these games and can provide other opportunities.
Quote: ZenKinGWonging in and out wont matter if its a 6:5 game unless youre playing +4 and higher in general. That's the only way you'll beat a 6:5 game 'counting'. You also won't have much of a win rate unless you're betting huge amounts due to the lack of frequency of these counts.
The thing about 6:5 games is that other opportunities can arise because of new dealers on these games and because these games are not closely watched due to the pit bosses knowing no counter is gonna waste their time on it. The thing is though, if you get an inexperienced dealer on a pitch 6:5 game for example, you might be able to find a good holecarding opportunity and be able to expose it for a good length of time if you're not greedy. Maybe this new dealer might shuffle improperly and not have a 'strip' in the shuffle or maybe they put the 'strip' in too early rather than late leaving the game to be able to be 'sequenced'.
Hole carding or sequencing a 6:5 game trumps any good 3:2 counting game. Its the same logic with CSMs, pit bosses don't hawk the game and put inexperienced dealers on these games and can provide other opportunities.
Now wait a minute, are you sure +4 gets you break even in 6:5? I'm aware in general for every true count in 3:2 the player edge goes up by about 0.6%, however, most of that comes from higher chance of a player blackjack.
In 6:5, you get short paid when you hit a blackjack that you have a higher chance of because of the count. So does higher count increase PE anywhere even close to as much as it does in 3:2?
Quote: WilliamofOrangeNow wait a minute, are you sure +4 gets you break even in 6:5? I'm aware in general for every true count in 3:2 the player edge goes up by about 0.6%, however, most of that comes from higher chance of a player blackjack.
In 6:5, you get short paid when you hit a blackjack that you have a higher chance of because of the count. So does higher count increase PE anywhere even close to as much as it does in 3:2?
Well the first true count is not linear. TC +1 goes up about .75% and not the NORMAL .5% estimate.
Quote: WilliamofOrangeNow wait a minute, are you sure +4 gets you break even in 6:5? I'm aware in general for every true count in 3:2 the player edge goes up by about 0.6%, however, most of that comes from higher chance of a player blackjack.
In 6:5, you get short paid when you hit a blackjack that you have a higher chance of because of the count. So does higher count increase PE anywhere even close to as much as it does in 3:2?
Not really. Most of the difference in 6:5 is off the top. Increase in EV by count using six decks, H17, DAS, HiLo Ill18:
TC 3:2 6:5
10 0.55% 0.51%
9 0.70% 0.64%
8 0.58% 0.57%
7 0.75% 0.54%
6 0.63% 0.59%
5 0.67% 0.66%
4 0.56% 0.49%
3 0.52% 0.47%
2 0.55% 0.46%
1 0.76% 0.69%