VladAlex1
VladAlex1
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Joined: Dec 4, 2015
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MrCasinoGames
June 18th, 2022 at 5:07:50 AM permalink

Instant insanity puzzle graphical solution
I’d rather have to be a lucky player than good one.
VladAlex1
VladAlex1
  • Threads: 23
  • Posts: 262
Joined: Dec 4, 2015
June 18th, 2022 at 5:21:46 AM permalink

Simplify color coded sides pattern
Puzzle consists of a set of four cubes with one of four colors on each of their six faces. Your goal is to arrange the four cubes in a row so that all four colors appear on each of the rows four long sides. The order of the cubes doesn't matter.
I’d rather have to be a lucky player than good one.
VladAlex1
VladAlex1
  • Threads: 23
  • Posts: 262
Joined: Dec 4, 2015
June 18th, 2022 at 5:58:27 AM permalink
https://www.youtube.com/watch?v=PjCs7nYdJOM
https://youtu.be/HikIeIMhQUI
I’d rather have to be a lucky player than good one.
BleedingChipsSlowly
BleedingChipsSlowly
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Joined: Jul 9, 2010
June 19th, 2022 at 7:06:28 AM permalink
Links require a login to watch, didn't see them.


Solution:
Die 1, front:green back:red top:yellow bottom:blue
Die 2, front:red back:blue top:green bottom:yellow
Die 3, front:blue back:yellow top:blue bottom:red
Die 4, front:yellow back:green top:red bottom:green
Solution:
Die 1, front:red back:green top:yellow bottom:blue
Die 2, front:blue back:red top:green bottom:yellow
Die 3, front:yellow back:blue top:blue bottom:red
Die 4, front:green back:yellow top:red bottom:green
Solution:
Die 1, front:red back:green top:blue bottom:yellow
Die 2, front:blue back:red top:yellow bottom:green
Die 3, front:yellow back:blue top:red bottom:blue
Die 4, front:green back:yellow top:green bottom:red
Solution:
Die 1, front:green back:red top:blue bottom:yellow
Die 2, front:red back:blue top:yellow bottom:green
Die 3, front:blue back:yellow top:red bottom:blue
Die 4, front:yellow back:green top:green bottom:red
Solution:
Die 1, front:yellow back:blue top:red bottom:green
Die 2, front:green back:yellow top:blue bottom:red
Die 3, front:blue back:red top:yellow bottom:blue
Die 4, front:red back:green top:green bottom:yellow
Solution:
Die 1, front:blue back:yellow top:red bottom:green
Die 2, front:yellow back:green top:blue bottom:red
Die 3, front:red back:blue top:yellow bottom:blue
Die 4, front:green back:red top:green bottom:yellow
Solution:
Die 1, front:blue back:yellow top:green bottom:red
Die 2, front:yellow back:green top:red bottom:blue
Die 3, front:red back:blue top:blue bottom:yellow
Die 4, front:green back:red top:yellow bottom:green
Solution:
Die 1, front:yellow back:blue top:green bottom:red
Die 2, front:green back:yellow top:red bottom:blue
Die 3, front:blue back:red top:blue bottom:yellow
Die 4, front:red back:green top:yellow bottom:green


#!/usr/bin/python3
class Color:
red = "red "
yellow = "yellow"
green = "green "
blue = "blue "
class Die:
def __init__(this,face0,face1,face2,face3,face4,face5):
# orientation(left,front,right,back,top,bottom)
this.orientation = \
[(face0,face1,face2,face3,face4,face5) \
,(face3,face0,face1,face2,face4,face5) \
,(face2,face3,face0,face1,face4,face5) \
,(face1,face2,face3,face0,face4,face5) \
,(face0,face3,face2,face1,face5,face4) \
,(face3,face2,face1,face0,face5,face4) \
,(face2,face1,face0,face3,face5,face4) \
,(face1,face0,face3,face2,face5,face4) \
,(face5,face2,face4,face0,face1,face3) \
,(face2,face4,face0,face5,face1,face3) \
,(face4,face0,face5,face2,face1,face3) \
,(face0,face5,face2,face4,face1,face3) \
,(face5,face0,face4,face2,face3,face1) \
,(face0,face4,face2,face5,face3,face1) \
,(face4,face2,face5,face0,face3,face1) \
,(face2,face5,face0,face4,face3,face1) \
,(face5,face1,face4,face3,face0,face2) \
,(face1,face4,face3,face5,face0,face2) \
,(face4,face3,face5,face1,face0,face2) \
,(face3,face5,face1,face4,face0,face2) \
,(face5,face3,face4,face1,face2,face0) \
,(face3,face4,face1,face5,face2,face0) \
,(face4,face1,face5,face3,face2,face0) \
,(face1,face5,face3,face4,face2,face0) \
]
def front(this,orientation):
return this.orientation[orientation][1]
def back(this,orientation):
return this.orientation[orientation][3]
def top(this,orientation):
return this.orientation[orientation][4]
def bottom(this,orientation):
return this.orientation[orientation][5]
dice = \
[Die(Color.red,Color.yellow,Color.green,Color.blue,Color.red,Color.red) \
,Die(Color.red,Color.yellow,Color.blue,Color.green,Color.red,Color.yellow) \
,Die(Color.blue,Color.blue,Color.red,Color.yellow,Color.green,Color.green) \
,Die(Color.green,Color.yellow,Color.red,Color.green,Color.blue,Color.yellow) \
]
for od0 in range(24): # For each of 24 possible orientations of die 1
for od1 in range(24): # For each of 24 possible orientations of die 2
for od2 in range(24): # For each of 24 possible orientatinos of die 3
for od3 in range(24): # For each of 24 possible orientations of die 4
if len({dice[0].top(od0) ,dice[1].top(od1) ,dice[2].top(od2) ,dice[3].top(od3)}) == 4 \
and len({dice[0].bottom(od0),dice[1].bottom(od1),dice[2].bottom(od2),dice[3].bottom(od3)}) == 4 \
and len({dice[0].front(od0) ,dice[1].front(od1) ,dice[2].front(od2) ,dice[3].front(od3)}) == 4 \
and len({dice[0].back(od0) ,dice[1].back(od1) ,dice[2].back(od2) ,dice[3].back(od3)}) == 4 :
print("Solution:")
print(" Die 1, front:"+dice[0].front(od0)+" back:"+dice[0].back(od0)+" top:"+dice[0].top(od0)+" bottom:"+dice[0].bottom(od0))
print(" Die 2, front:"+dice[1].front(od1)+" back:"+dice[1].back(od1)+" top:"+dice[1].top(od1)+" bottom:"+dice[1].bottom(od1))
print(" Die 3, front:"+dice[2].front(od2)+" back:"+dice[2].back(od2)+" top:"+dice[2].top(od2)+" bottom:"+dice[2].bottom(od2))
print(" Die 4, front:"+dice[3].front(od3)+" back:"+dice[3].back(od3)+" top:"+dice[3].top(od3)+" bottom:"+dice[3].bottom(od3))
“You don’t bring a bone saw to a negotiation.” - Robert Jordan, former U.S. ambassador to Saudi Arabia
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