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buzzpaff
buzzpaff
Joined: Mar 8, 2011
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June 14th, 2012 at 11:43:10 AM permalink
Can anybody post all the scores as in Focus group 1 ? Assuming none of the exhibitors protest. I seriously doubt such information
would undermine your chance to get a distributor !
Switch
Switch
Joined: Apr 29, 2010
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June 14th, 2012 at 4:58:31 PM permalink
Quote: teliot

I wasn't at the event, what was the score for 3CBJ?



3CBJ scored +25 out of a possble 60.
Switch
Switch
Joined: Apr 29, 2010
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June 14th, 2012 at 5:03:07 PM permalink
Quote: buzzpaff

Can anybody post all the scores as in Focus group 1 ? Assuming none of the exhibitors protest. I seriously doubt such information
would undermine your chance to get a distributor !



I can give you the scores but Roger can decide whether to allow the scores to be matched to the games. I don't mind Three Card 21 having the score posted (+25) as Eliot has asked for the total anyway.

Scores possible range is from -60 to +60 as there were 6 evaluators. Final totals were:-

+25, +10, +5, -10, -10, -10, -15, -50
allinriverking
allinriverking
Joined: Feb 3, 2010
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June 14th, 2012 at 5:16:06 PM permalink
Switch, were you the celebrity judge? I had the dice game side-bet.
Switch
Switch
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June 14th, 2012 at 5:34:48 PM permalink
Quote: allinriverking

Switch, were you the celebrity judge? I had the dice game side-bet.



I'm not sure if we had a celebrity judge - all of the evaluators were well experienced and provided great feedback.

For what it's worth, I quite liked your side-bet and if you followed some of the suggestions made at the focus group then I'm sure it would be even more appealing.
allinriverking
allinriverking
Joined: Feb 3, 2010
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June 14th, 2012 at 6:09:56 PM permalink
I wish I had the other popular dice side-bet stat info at focus group so that I could of compared them for everyone. I now see the Firebet has a different pay table available, that took the hit frequency from a 1.06% (top payout of 2,000 for 1) to a 4.40% hit frequency (top payout of 300 for 1). The all tall/small has a hit frequency of 2.63%, whereas my lil/big has a hit frequency of 4.27%. The all or nothing at all has hit frequency of a very low .53% only payout of 175 to 1, whereas my it all rocks bet has a h.f. of 1.12% top payout of 1,000 to 1 with other payouts of 50:1, 75:1, 300:1 and 600:1. Would of having this info, helped eliminate the hit frequency criticism of which seemed to be the biggest issue with everyone?
Switch
Switch
Joined: Apr 29, 2010
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June 14th, 2012 at 7:52:02 PM permalink
I'm not sure if the other dice info' would have helped as the feedback was given on how the game played and the feel of the game. I realise that with a low hit frequency you are unlikely to experience a high win over a short demo' but it quickly became apparent that either 1,1 or 6,6 needs to be thrown to have any chance of winning.

Your top payout of 1,000/1 relies on the 'WIN' tokens as well so I'm not sure how that affects the hit rate. Personally, although different, I found that part a bit confusing at first and felt that improving one overall payout would be more beneficial and easier to manage at the table.

Without seeing the analysis it's difficult to make any cast iron ascertions about the game. I realise that you have to decide on a mixture of low hit rate and high payouts verses a higher hit rate and, consequently, reduced payouts, so it's difficult to gauge an effective balance that makes it attractive. I believe that the general concensus was to offer a slightly higher hit rate with reduced payouts to compensate. I would be interested to know the frequency that 4 & 5 points occur in comparison to all 6 occurring.
allinriverking
allinriverking
Joined: Feb 3, 2010
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June 14th, 2012 at 8:04:43 PM permalink
5 or 6 spots marked makes it about a 16% h.f. on lil/big, adding the 4 spots raises h.f. even more. I definitely understand how the "WIN" tokens can make the process harder, but it was a novel idea that was slot-like, which could be unappealing originally to most crap players. But as non dice players pass table, it would peak their interests because you could play these bets and not know anything about Craps. I am currently working on a 5 and 6 spots marked, with unmarked tokens, that offers a new twist that would make it harder to win and stimulate hardway betting. Am aiming for a 8 to 10% h.f..
allinriverking
allinriverking
Joined: Feb 3, 2010
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June 14th, 2012 at 8:06:46 PM permalink
Switch - I don't know if we are aloud to exchange email addresses on here, but if we are I can send you the packet on the game including math breakdown that shows the impact of marked tokens.
Switch
Switch
Joined: Apr 29, 2010
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June 14th, 2012 at 8:19:12 PM permalink
PM sent Allin

(edited to remove email address)

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