Thread Rating:

teliot
teliot
  • Threads: 43
  • Posts: 2871
Joined: Oct 19, 2009
February 20th, 2015 at 11:47:40 AM permalink
Quote: vegas702

I like suggestion #2.

There is no one here who knows dice games better than Paradigm. Anything he says, you should listen to very carefully. Including that he is on his sixth game.

You must know that I did the original math on Three Dice Football in April, 2008. This is not news to me. Seven years later, time to move on.
Climate Casino: https://climatecasino.net/climate-casino/
vegas702
vegas702
  • Threads: 8
  • Posts: 79
Joined: Nov 22, 2013
February 20th, 2015 at 11:52:56 AM permalink
.....
vegas702
vegas702
  • Threads: 8
  • Posts: 79
Joined: Nov 22, 2013
February 20th, 2015 at 11:54:53 AM permalink
.....
ShineyShine
ShineyShine
  • Threads: 7
  • Posts: 189
Joined: Feb 6, 2014
February 21st, 2015 at 12:27:29 AM permalink
Quote: charliepatrick



I have also seen one-roll Craps in the Netherlands, the "shooter" kept the dice until a 7 but bets were only on the next roll - it has the ease of being understood.

.



I played this in Amsterdam, it was on a mini Craps like table, with just one dealer i think, if memory serves (which may not be too reliable, it was a while ago, and in Amsterdam!) Two dealers at the most. I enjoyed it. Rocket 7 i think it was called?

I second all the comments about listening to Paradigm, he's very knowledgeable about designing new games... he gave me some helpful advice recently that i havn't followed...yet:) He mentioned earlier in the thread trying it on a BJ size table, and i think this is key. If it was the staffing costs that caused it to fail initially, then it probably won't fly on a Craps size table with 3/4 dealers. If you can keep the elements that made it popular with the players, but downsize it to a BJ size table with just one dealer, then it might be worth trying.

Good luck.
mrsuit31
mrsuit31
  • Threads: 82
  • Posts: 1325
Joined: May 29, 2010
February 21st, 2015 at 7:01:31 AM permalink
Quote: Paradigm


2) Figure out why the game failed, if the game can be fixed do so & get a field trial for the new version (Go get'em Money$uit31)



Quote: vegas702

Great advice paradigm!
I like suggestion #2. =)



I do too ;)

But as many others have said, all the advise given by Mike is very valuable. We have known each other for a very long time at this point and have both tried to help each other settle with things we didn't want to do/give up/change in our games. Unwillingness to change is a self induced death sentence.
.
vegas702
vegas702
  • Threads: 8
  • Posts: 79
Joined: Nov 22, 2013
February 21st, 2015 at 9:59:50 AM permalink
.....
mrsuit31
mrsuit31
  • Threads: 82
  • Posts: 1325
Joined: May 29, 2010
February 21st, 2015 at 10:25:40 AM permalink
Quote: vegas702

...

by the way I've seen your game mentioned on the forum and finally got around to checking it out. Very nice game!!!



Much Apprecited!

All I was saying was to just be open to change. It took me a very long time before I finally accepted what Mike and many others on the forum had to say, and alter a few things which made significant improvements to a number of areas for my game. I was very hardheaded at first for a long time...

Based on your responses, I can see that you are certainly listening to what everyone has to say. With that, you choose what you think is best.

No matter what I wish you luck!
.
Spinner14
Spinner14
  • Threads: 1
  • Posts: 30
Joined: May 16, 2012
February 23rd, 2015 at 10:58:27 AM permalink
Quote: 3Dice

The problem is that it is very expensive to try a new concept in electronic format. You are dealing with software, hardware, programming, compliance approvals. So very expensive proposition to a manufacturer on an unproven concept. As opposed to a table game where you just print a felt for $100 and see what happens.



This is 100% on point. Every failed venture in the electronic space costs a bundle plus the opportunity cost of not having the engineers working on refining existing products and games that are proven revenue-producers.
Everyone's an expert.
NewToCraps
NewToCraps
  • Threads: 30
  • Posts: 210
Joined: Jun 16, 2013
March 7th, 2015 at 9:12:31 AM permalink
My opinion on new dice games :

1) try to attract current craps players
2) keep the same size / shape table
3) use the same number of dealers
4) keep the flow of the game the same (come-out phase and point phase)
5) keep the option to bet both "with"and "against" the house

My approach to inventing a new dice game is to only "slightly" change craps (for some better payouts, longer rolls, etc.)

"Sub-crap-tion" ... just subtract the dice instead of adding the dice.

It may even be a bit simpler because there are only 6 different outcomes (0, 1, 2, 3, 4 and 5) instead of the 11 in craps.
Learned Craps in 2013 .... Developed and have a PATENT on Craps "Back On Bet" side bet ... Working on Craps game variations hope to have patents in 2018 - Second Chance Craps and Sub-Crap-tion ... A completely new dice game idea is next - D.. Dice D......
darthxaos
darthxaos
  • Threads: 14
  • Posts: 87
Joined: Nov 9, 2013
May 1st, 2015 at 11:42:48 AM permalink
How about a craps variant that uses dice other than d6s?
Ayecarumba
Ayecarumba
  • Threads: 236
  • Posts: 6763
Joined: Nov 17, 2009
May 1st, 2015 at 11:48:36 AM permalink
Quote: darthxaos

How about a craps variant that uses dice other than d6s?

Perhaps 8 sided? Getting a double 8 would be a good thing in Asia.
Simplicity is the ultimate sophistication - Leonardo da Vinci
Paigowdan
Paigowdan
  • Threads: 115
  • Posts: 5692
Joined: Apr 28, 2010
May 3rd, 2015 at 1:09:54 AM permalink
Quote: darthxaos

How about a craps variant that uses dice other than d6s?



Gamblers are very reliant on the known, trusted, and familiar game play methods and practices, particularly with their money on the line, and are not very comfortable with totally brand-new concepts, especially if they seem too new or alien.

Anything that is excessively novel, or comes out of left field, and may elicit a response of "Hmm....I don't know about that - let me stick with my trusted and true..."
Beware of all enterprises that require new clothes - Henry David Thoreau. Like Dealers' uniforms - Dan.
hwccdealer
hwccdealer
  • Threads: 11
  • Posts: 365
Joined: Jun 4, 2013
May 21st, 2015 at 10:06:22 AM permalink
Quote: Paigowdan

Gamblers are very reliant on the known, trusted, and familiar game play methods and practices, particularly with their money on the line, and are not very comfortable with totally brand-new concepts, especially if they seem too new or alien.

Anything that is excessively novel, or comes out of left field, and may elicit a response of "Hmm....I don't know about that - let me stick with my trusted and true..."



Given how dead Sic Bo is for most of the day at my casino, you have no idea how true this is. Furthermore, the issue with dice games is that there may be a bit of a learning curve. The most popular games that aren't the basics seem to be based in poker - simply put, most people know how to play poker.

So if you're going to do a dice game, making it based in craps - two dice, six sides, for example - is a good way to go.

Or if you really don't want to use the traditional dice, I suppose there is one other idea, if there's a way to make it work - poker dice. I have a set of nine dice (Square Shooters - bought them as a novelty) that could be useful as a poker game if I could figure out the math. Two jokers (nine dice, six sides on each, so 54 sides) increase the number of hands, but the real difference is that there are only so many ways those dice could be arranged (if you take five dice at random and roll them, it's 9 nCr 5 times 6^5 possible results (the answer is 979,776 possible hands, but the only way to factor them in without sheer brute force is...well, a hell of a computer program. Maybe Excel.)
charliepatrick
charliepatrick
  • Threads: 39
  • Posts: 2946
Joined: Jun 17, 2011
May 21st, 2015 at 3:32:41 PM permalink
There was a new game at Coventry using 5-Poker Dice. Neat idea using Craps like place bets where pair 4s or less was 7-out and others paid various odds. I think people know Poker Dice. Then there's Yahtzee. (If you're really into dice, there's a new game "Roll for the Galaxy" based on "Race For The Galaxy", but that's a totally different thread!)
hwccdealer
hwccdealer
  • Threads: 11
  • Posts: 365
Joined: Jun 4, 2013
May 26th, 2015 at 8:42:34 AM permalink
Quote: charliepatrick

There was a new game at Coventry using 5-Poker Dice. Neat idea using Craps like place bets where pair 4s or less was 7-out and others paid various odds. I think people know Poker Dice. Then there's Yahtzee. (If you're really into dice, there's a new game "Roll for the Galaxy" based on "Race For The Galaxy", but that's a totally different thread!)



Given how Sic Bo exists using three dice, it's made me wonder why Yahtzee or a variant hasn't been turned into a casino game - I guess someone figured it out.

I guess I have an idea for a table game version of competitive five-dice poker - something perhaps like Mississippi Stud, in which players use a popper to get their own dice, which only they can see, and then the dealer reveals three individually dropped dice one at a time. The trick is the expense of designing the table for it.
  • Jump to: