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BizzyB
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January 21st, 2014 at 2:20:55 PM permalink
Quote: sabre

This is by far the smartest thing you've posted in this thread.



You a big fan of sarcasm or something? People use it all the time man, but thanks I guess. I wasn't even trying to be witty.
endermike
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January 24th, 2014 at 9:01:40 AM permalink
So, I had some time off yesterday and I built a simulator for this problem. The main question answered by these simulations is how accurate your estimate of the shuffle point would be after a certain amount of time.

I operated under the assumption that it deals 208 cards, then shuffles and deals a new 208 even if that point is midround. If there is interest, I will expand the simulator to run as if the shuffles will only take place between rounds. I would guess that this change will actually make it easier to find the SP. There are two reasons for this. First, we will now see more than 208 cards per shoe which makes it easier to find clusters of cards which imply there had to be a shuffle between them. Further, instead of the SP being after any card in the round, it can now only take place between rounds. On the other hand it will be mobile, but once found it is locked into since we can count the cards per round and always know when a new 208 (or more) have been dealt.

Anyways...

Here are the results for 100,000 replications:


Size of current SP window After 3 shoes After 6 shoes After 9 shoes
1-5 cards 23.187 68.238 89.278
6-10 cards 29.447 26.097 10.255
11-15 cards 21.206 4.775 0.457
16-20 cards 12.884 0.771 0.009
21-25 cards 6.909 0.106 0.000
26-30 cards 3.403 0.011 0.001
31-35 cards 1.589 0.002 0.000
36-40 cards 0.739 0.000 0.000
>40 cards 0.636 0.000 0.000
endermike
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January 24th, 2014 at 9:12:01 AM permalink
A few notes about my last post:

-I followed Axiom's idea of simply writing down each card as it came out. When we find clusters of 7 of a given card (denomination and suit) we know there was a shuffle inside those 7 cards. Most of these clusters are no help, they are too spread out. But when they are tight enough we can say that the SP was between them and not outside of them. Over time we can eliminate each possible place of from the original 208 potential SPs.

-We had no idea of how close the machine was to shuffling when we sat down without any idea where the current shuffle condition is.

-This is not super-fast. I doubt one person could by themselves track everything they need to quickly enough to make this worthwhile. Further, we need to take into account the caveats about heat and the weirdness of this process before ever recommending it in real life. However, if you were able to work with others and take shifts this could quickly be profitable, given to ability to do his "undisturbed" by the casino personnel and other customers.
BizzyB
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January 24th, 2014 at 9:25:16 AM permalink
Quote: endermike

So, I had some time off yesterday and I built a simulator for this problem. The main question answered by these simulations is how accurate your estimate of the shuffle point would be after a certain amount of time.

I operated under the assumption that it deals 208 cards, then shuffles and deals a new 208 even if that point is midround. If there is interest, I will expand the simulator to run as if the shuffles will only take place between rounds. I would guess that this change will actually make it easier to find the SP. There are two reasons for this. First, we will now see more than 208 cards per shoe which makes it easier to find clusters of cards which imply there had to be a shuffle between them. Further, instead of the SP being after any card in the round, it can now only take place between rounds. On the other hand it will be mobile, but once found it is locked into since we can count the cards per round and always know when a new 208 (or more) have been dealt.

Anyways...

Here are the results for 100,000 replications:


Size of current SP window After 3 shoes After 6 shoes After 9 shoes
1-5 cards 23.187 68.238 89.278
6-10 cards 29.447 26.097 10.255
11-15 cards 21.206 4.775 0.457
16-20 cards 12.884 0.771 0.009
21-25 cards 6.909 0.106 0.000
26-30 cards 3.403 0.011 0.001
31-35 cards 1.589 0.002 0.000
36-40 cards 0.739 0.000 0.000
>40 cards 0.636 0.000 0.000



Interesting. If I am reading this correctly, after only 6 shoes (1 hour maybe), a computer can be nearly certain the shuffle point is within a fixed half-deck. Does the computer count the same way a human can?
Also, what is your interpretation of the Nevada gaming regulation posted earlier in the thread?
endermike
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January 24th, 2014 at 9:30:05 AM permalink
I simulated on a computer. This method in practice works with just pen, paper and time.

After 6 shoes, we know the shuffle point within 5 cards 68% of the time. We know it to 6-10 cards, 11-15 cards, 16 or more cards 26%, 5%, and 1% of the time respectively.
BizzyB
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January 24th, 2014 at 9:34:15 AM permalink
Quote: endermike

I simulated on a computer. This method in practice works with just pen, paper and time.

After 6 shoes, we know the shuffle point within 5 cards 68% of the time. We know it to 6-10 cards, 11-15 cards, 16 or more cards 26%, 5%, and 1% of the time respectively.



So you have simmed your manual method and determined it succeeds in determining a previously unknown shuffle point. But what about the gaming law that seems to say the count is always zero? I'm curious as to your take on it.
endermike
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January 24th, 2014 at 9:35:37 AM permalink
Quote: endermike

This method in practice works with just pen, paper and time.



I would use, for a back of the envelope estimate, that doing this in practice by oneself would take about 40 minutes per shoe with all the tracking (10 seconds per card which is probably more than is needed, but let's play it safe). This is the major disadvantage of this method. It would take hours worth of effort to guarantee with decent certainty knowledge of the SP. This is why a team mate to trade off with would be critical to doing this in practice. However, mathematically it is feasible.
endermike
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January 24th, 2014 at 9:36:36 AM permalink
Quote: BizzyB

So you have simmed your manual method and determined it succeeds in determining a previously unknown shuffle point. But what about the gaming law that seems to say the count is always zero? I'm curious as to your take on it.



I'm finding the post you referred to right now. back in a sec.
BizzyB
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January 24th, 2014 at 9:38:28 AM permalink
Quote: endermike

I would use, for a back of the envelope estimate, that doing this in practice by oneself would take about 40 minutes per shoe with all the tracking (10 seconds per card which is probably more than is needed, but let's play it safe). This is the major disadvantage of this method. It would take hours worth of effort to guarantee with decent certainty knowledge of the SP. This is why a team mate to trade off with would be critical to doing this in practice. However, mathematically it is feasible.



Although this is a long time, I generally trust sims and am surprised it can be done in that few shoes. However, that is not what I'm curious about...
PlayHunter
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January 24th, 2014 at 10:10:13 AM permalink
I`ve heard some opinions (don`t remember where, and more than sure I do not think it was proved) that Virtual Blackjack machines are using separate set of decks for each player in part and also separate set of decks for the dealer. - How this would affect things?

So for example, the game says it uses 6 decks and shuffle when 4 decks out. This can be that you have 6 decks and deals out 4 of them, and also the dealer have another 6 decks and deal out 4 of them (separate sets). The same it goes for each seat at the table...
endermike
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January 24th, 2014 at 10:18:10 AM permalink
I'm breaking this into two posts because my response is long and well researched.

Quote: BizzyB

But what about the gaming law that seems to say the count is always zero? I'm curious as to your take on it.



Allow me to preface my response with the following: I'm not sure if machines like the one OP stated exist in the real world. Frankly, it's no harder to just program the thing to shuffle after every round than it is to keep track of the shoe from round to round. However, we decided long, long, ago to go with the assumption and see where it led. Here we are. Remember we do not know OP's location so this law may not apply, but anyways...

I actually have a different take on the meaning of the law than you. Here is the full statute in all its obtuse glory (go to reg 14 and download the pdf):

http://gaming.nv.gov/index.aspx?page=51

Quote: The law in question

2. Must use a random selection process to determine the game outcome of each play of a game. The random selection process must meet 95 percent confidence limits using a standard chi-squared test for goodness of fit.
(a) Each possible permutation or combination of game elements which produce winning or
losing game outcomes must be available for random selection at the initiation of each play.
(b) For gaming devices that are representative of live gambling games, the mathematical
probability of a symbol or other element appearing in a game outcome must be equal to the
mathematical probability of that symbol or element occurring in the live gambling game. For other
gaming devices, the mathematical probability of a symbol appearing in a position in any game
outcome must be constant.
(c) The selection process must not produce detectable patterns of game elements or detectable
dependency upon any previous game outcome, the amount wagered, or upon the style or method
of play.



This law is meant to protect players from casinos dealing an unfair game. Part (c) is referring to the fact that it is illegal to set up someone to lose based on the outcome of the last hand, size of the bet (very important in our case), or the method play. Part (b) protects us in that if the machine says "it deals 4 decks of a 6 deck shoe," that is exactly what is must do. Hence, I think this law actually benefits the case that if this machine actually existed in NV, it would play as written on the machine or that establishment would be at grave risk of losing their license.
endermike
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January 24th, 2014 at 10:18:17 AM permalink
There is a law which would concern me much more (from the same webpage, click NRS chapter 465):

Quote: The law why I would not try this law in NV


NRS 465.075  Use or possession of device, software or hardware to obtain advantage at playing game prohibited.  It is unlawful for any person to use, possess with the intent to use or assist another person in using or possessing with the intent to use any computerized, electronic, electrical or mechanical device, or any software or hardware, or any combination thereof, which is designed, constructed, altered or programmed to obtain an advantage at playing any game in a licensed gaming establishment or any game that is offered by a licensee or affiliate, including, without limitation, a device that:

1.  Projects the outcome of the game;

2.  Keeps track of cards played or cards prepared for play in the game;

3.  Analyzes the probability of the occurrence of an event relating to the game; or

4.  Analyzes the strategy for playing or betting to be used in the game,

Ê except as may be made available as part of an approved game or otherwise permitted by the Commission.



This pretty much outlaws what is required here unless permitted by the Commission. Maybe we would get lucky and the Commission would be closed minded (as some people have been known to before giving other views proper hearing) and assume this game can't be tracked. With that perspective an advantage can't be gained and then this law would not apply. That was our intuition going into this after all. However, I think it is clear that this game could be tracked, if operated by the rules written on the machine, and so the law applies. I think in the real world we would probably just get tossed (not arrested) for paper and pen tracking of this.

edit: I misread the law (I think) and withdraw this post's point. I address it a few posts below.
endermike
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January 24th, 2014 at 10:33:14 AM permalink
I can see how you would read the law the way you did, but I think it is meant differently. I'm a math expert, not a legal scholar, and on this point I will differ to any well qualified opinions. However, I must say it looks like you are grasping at straws to move the goalposts on me. I think I have answered the question mathematically, and it is countable. All counting is done in the long run.
Quote: BizzyB

Interesting.


You are at least willing to admit suprise in something not being as you expect. I find reassuring that you are not impossibly stubborn.

Referring back a few pages:
Quote: BizzyB

$1000 minimum wager. I'm gonna bet $5 dollars? No. It's fair to say I'm more confident than you are.


Mathematically, at least, are you willing to back down from your original (and in my mind overstated) confidence a bit now?
BizzyB
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January 24th, 2014 at 2:17:27 PM permalink
Quote: PlayHunter

I`ve heard some opinions (don`t remember where, and more than sure I do not think it was proved) that Virtual Blackjack machines are using separate set of decks for each player in part and also separate set of decks for the dealer. - How this would affect things?

So for example, the game says it uses 6 decks and shuffle when 4 decks out. This can be that you have 6 decks and deals out 4 of them, and also the dealer have another 6 decks and deal out 4 of them (separate sets). The same it goes for each seat at the table...



It would still be trackable, but it would potentially take much longer...and you would have track certain cards and disregard others--I have never heard that theory before. But this is speculation. That regulation I posted is real. My interpretation is that counting cannot work, I tend to think because of the RNG. You do not seem to be detered. I am genuinely curious as to why. BTW--I am not interested in convincing you not to do it, that discussion is over with. Just wondering.
AxiomOfChoice
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January 24th, 2014 at 2:21:32 PM permalink
Quote: BizzyB

My interpretation is that counting cannot work, I tend to think because of the RNG.



You keep saying this, but I'm not sure what you mean.

The cards displayed MUST follow the same probabilities unless if they were drawn from a deck. That is in the regulations quoted above (about the "real gaming device" depiction).

Are you suggesting some sort of VLT-type thing, where they determine whether or not you win (by drawing a random number, in accordance with the house edge) and then showing you the cards that make you win or lose? Because, that would be illegal in Nevada. (That is how video poker machines work in other places, but not Nevada)
endermike
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January 24th, 2014 at 2:22:43 PM permalink
You know, re-reading NRS 465.075 makes me think that what is proposed here is not illegal. Pen and paper is not electronic or mechanical. I still think someone trying this might get booted, but at least I doubt there will be anything criminal.

I do think they would either boot the player or pull the plug on the machine and "take it away for maintenance."
endermike
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January 24th, 2014 at 2:45:33 PM permalink
Quote: BizzyB

You do not seem to be detered. I am genuinely curious as to why. BTW--I am not interested in convincing you not to do it, that discussion is over with. Just wondering.



You quoted PlayHunter, who has only made one post in this thread. I assume that the first part of your post is directed to PH and the second part is toward me. Is that correct? If so, I will reply and try to elucidate my arguments. Otherwise, I will consider it enough that you have decided to leave this thread to those who are willing to embrace analysis.
Buzzard
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January 24th, 2014 at 3:15:28 PM permalink
I can save you a lot of hard work and time. Give me $1,000 and I will mail your $1 winning every week.
Shed not for her the bitter tear Nor give the heart to vain regret Tis but the casket that lies here, The gem that filled it Sparkles yet
BizzyB
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January 24th, 2014 at 3:39:01 PM permalink
Quote: endermike

You quoted PlayHunter, who has only made one post in this thread. I assume that the first part of your post is directed to PH and the second part is toward me. Is that correct? If so, I will reply and try to elucidate my arguments. Otherwise, I will consider it enough that you have decided to leave this thread to those who are willing to embrace analysis.



No, I'm not going to debate your analysis. I am actually somewhat impressed you managed to find a way to find a shuffle point, and took the time to do it. I just want to know how you reconcile the gaming law. If you read the gaming law, it states that the game cannot produce detectable patterns, in addition the specific regulation I quoted. It's explicit. There is no difference between a VLT and a non-VLT, except that the secondary cards are randomly selected after the hand is begun instead of before. The problem with a VLT is it can be exploited to differ from long-term real-life probabilities, and give an 80% payout--which is what happened with video poker, and why it was changed. So I guess what I am saying I think it is very similar to a VLT, but not the exact same thing--i thnk it is somehow programmed to mimic the real life probabilities without regard to count, and I read nothing that makes that implicitly illegal. Now, you might think this is not within the spirit of the law, and I'd tend to agree. But they classify that as a slot machine! Takes a lot of law-bending to do that in the first place. VLT video poker was changed because of customer complaints. The only customers who would complain, if my suggestions are correct, are card counters--and these are not welcome guests in the first place. I apologize if my earlier statements in this thread were brisk.
AxiomOfChoice
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January 24th, 2014 at 3:45:37 PM permalink
Quote: BizzyB

There is no difference between a VLT and a non-VLT, except that the secondary cards are randomly selected after the hand is begun instead of before.



No, there is a difference between VLT and non-VLT.

In the VLT case, they might decide that I have to lose this hand. So they deal me a hard 17 vs a 10, with a 10 in the hole. They expect me to stand. But, suppose I decide to hit? With VLT they could just give me a 10 and have me bust, so I still lose.

But, according to the state of Nevada regulations, since this has to match the probabilities of a real deck of cards, there has to be some probability that I draw a 4 to my 17 (making it impossible for me to lose).

Furthermore, what if they want me to win this hand, and they deal me a 20 vs a 10 (7 in the hole). They expect me to stand. But suppose I decide to hit! Now (according to the law) there must be an overwhelming probability that I bust, and therefore lose.

This is why with VLT video poker they have the "genies" or whatever that replace your drawn cards with good stuff when you throw away a winning hand. They would need something similar for VLT blackjack (actually it would be really hard to pull off, since I could decide to double, split, etc -- with VP you cannot change your bet mid-hand so it's much easier to design)
BizzyB
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January 24th, 2014 at 3:49:14 PM permalink
Quote: AxiomOfChoice

No, there is a difference between VLT and non-VLT.

In the VLT case, they might decide that I have to lose this hand. So they deal me a hard 17 vs a 10, with a 10 in the hole. They expect me to stand. But, suppose I decide to hit? With VLT they could just give me a 10 and have me bust, so I still lose.

But, according to the state of Nevada regulations, since this has to match the probabilities of a real deck of cards, there has to be some probability that I draw a 4 to my 17 (making it impossible for me to lose).

Furthermore, what if they want me to win this hand, and they deal me a 20 vs a 10 (7 in the hole). They expect me to stand. But suppose I decide to hit! Now (according to the law) there must be an overwhelming probability that I bust, and therefore lose.

This is why with VLT video poker they have the "genies" or whatever that replace your drawn cards with good stuff when you throw away a winning hand. They would need something similar for VLT blackjack (actually it would be really hard to pull off, since I could decide to double, split, etc -- with VP you cannot change your bet mid-hand so it's much easier to design)



There has never been a VLT version of blackjack. Apples to oranges. You might disagree with me still, but you are helping to make my somewhat unclear point. I think this is very similar to VLT, but not the same thing (I think it includes conditional probabilities). If blackjack is not VLT, how can it be an illegal VLT? I think 6D VBJ offers the same exact house edge as a live game, but you would lack the ability to count--obviously you've lost the ability to shuffle track.
I only want to know what you guys think of the language of the law that pointed out. I'm assuing you want my opinion since you are asking, I am not trying to raise a debate with either of you.
AxiomOfChoice
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January 24th, 2014 at 3:59:37 PM permalink
Quote: BizzyB

There has never been a VLT version of blackjack. Apples to oranges. You might disagree with me still, but you are helping to make my somewhat unclear point. I think this is very similar to VLT, but not the same thing. If blackjack is not VLT, how can it be an illegal VLT?



My point is that there is no way to predetermine whether you win or lose before you get dealt the cards, and still be in accordance with the Nevada regulations. Your choices have to play a part in the outcome, and if those choices take into account which cards are available to be drawn, the odds can be changed.

It's similar to video poker, when you take penalty-card situations into account when deciding which card to hold. Throwing away a couple of hearts when you hold only the Ace of Hearts in DDB changes your probability of getting a flush, which changes the value of holding that Ace of hearts (as opposed to holding the Ah in a hand with no other hearts in it)

I think that you are misunderstanding the part of the regulation that you quoted. It's meant to say that the RNG can't have a pattern that allows you to guess what numbers are coming up next -- ie, they have to pass tests for randomness. This does not mean that the depiction of the gaming device itself does not follow the same restrictions that would exist in real life, and it does not mean that those restrictions don't let you determine something about your probability of winning or losing. In this case, the gaming device is a deck of cards (or a shoe of multiple decks of cards) and the restriction is that the cards are drawn without replacement, so the probability of drawing a particular card varies depending on which previous cards have been drawn.

If the regulation was as you are interpreting it, then video poker would be illegal (since by paying attention to the cards that you are dealt before the draw, you can determine what set of cards are available to be drawn from, thus changing the odds of the game and sometimes the best strategy -- these are known as "penalty cards")
endermike
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January 24th, 2014 at 4:00:56 PM permalink
ninja'ed by someone more eloquent than I.
DRich
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January 24th, 2014 at 4:02:32 PM permalink
Quote: BizzyB

... I have never heard that theory before. But this is speculation. That regulation I posted is real.



I believe there are jurisdictions where one players actions are not allowed to have any influence on other players outcomes. In these jurisdictions I have heard that each player is playing out of their own deck/shoe. I would assume the Dealer has their own too.
At my age, a "Life In Prison" sentence is not much of a deterrent.
endermike
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January 24th, 2014 at 4:04:15 PM permalink
Quote: DRich

I believe there are jurisdictions where one players actions are not allowed to have any influence on other players outcomes. In these jurisdictions I have heard that each player is playing out of their own deck/shoe. I would assume the Dealer has their own too.



Given this is true, it would be another cool idea, assuming they don't shuffle after each round. Counting the dealer's deck against you own. A count for each. Hmm...
BizzyB
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January 24th, 2014 at 4:09:13 PM permalink
Quote: AxiomOfChoice

My point is that there is no way to predetermine whether you win or lose before you get dealt the cards, and still be in accordance with the Nevada regulations. Your choices have to play a part in the outcome, and if those choices take into account which cards are available to be drawn, the odds can be changed.

It's similar to video poker, when you take penalty-card situations into account when deciding which card to hold. Throwing away a couple of hearts when you hold only the Ace of Hearts in DDB changes your probability of getting a flush, which changes the value of holding that Ace of hearts (as opposed to holding the Ah in a hand with no other hearts in it)

I think that you are misunderstanding the part of the regulation that you quoted. It's meant to say that the RNG can't have a pattern that allows you to guess what numbers are coming up next -- ie, they have to pass tests for randomness. This does not mean that the depiction of the gaming device itself does not follow the same restrictions that would exist in real life, and it does not mean that those restrictions don't let you determine something about your probability of winning or losing. In this case, the gaming device is a deck of cards (or a shoe of multiple decks of cards) and the restriction is that the cards are drawn without replacement, so the probability of drawing a particular card varies depending on which previous cards have been drawn.

If the regulation was as you are interpreting it, then video poker would be illegal (since by paying attention to the cards that you are dealt before the draw, you can determine what set of cards are available to be drawn from, thus changing the odds of the game and sometimes the best strategy -- these are known as "penalty cards")



The provision I quoted a few pages ago specifically said deck composition and "count" and used the quotation marks. I think with your interpretation, a manufacturer could indeed make a non-random generator (assuming for an instant that was the only clause prohibiting it), then successfully argue the provision did not clearly prohibit doing so. In video poker, to my knowledge the cards are shuffled every hand--youre warping my interpretation to mean that no electronic card game whatsoever is allowed, unless the player plays his hand blind--the law clearly states that the knowledge must come from 'any previous outcome'.
endermike
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January 24th, 2014 at 4:13:16 PM permalink
Quote: BizzyB

The provision I quoted a few pages ago specifically said deck composition and "count" and used the quotation marks. I think with your interpretation, a manufacturer could indeed make a non-random generator (assuming that was the only provision prohibiting it), then successfully argue the provision did not clearly prohibit doing so. In video poker, to my knowledge the cards are shuffled every hand--youre taking my interpretation to mean that no electronic card game whatsoever is allowed, unless the player plays his hand blind. However, I guess this will satisfy my curiousity.



I quoted the exact laws. The phrase "deck composition" and the word "count" appear in neither. Cite your sources.
AxiomOfChoice
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January 24th, 2014 at 4:13:56 PM permalink
Quote: BizzyB

The provision I quoted a few pages ago specifically said deck composition and "count" and used the quotation marks. I think with your interpretation, a manufacturer could indeed make a non-random generator (assuming that was the only provision prohibiting it), then successfully argue the provision did not clearly prohibit doing so. In video poker, to my knowledge the cards are shuffled every hand--youre taking my interpretation to mean that no electronic card game whatsoever is allowed, unless the player plays his hand blind--the law clearly states that the knowledge must come from 'any previous outcome'. However, I guess this will satisfy my curiousity.



I am pretty sure that I'm correct here, but at this point I must admit that I'm not an expert in this field and it's possible that I'm wrong. I'm sure that there are gaming law experts on this list... can someone chime in and settle this authoritatively? I know that we have lawyers here...
endermike
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January 24th, 2014 at 4:18:52 PM permalink
Quote: BizzyB

The provision I quoted a few pages ago specifically said deck composition and "count" and used the quotation marks. I think with your interpretation, a manufacturer could indeed make a non-random generator (assuming that was the only provision prohibiting it), then successfully argue the provision did not clearly prohibit doing so. In video poker, to my knowledge the cards are shuffled every hand--youre warping my interpretation to mean that no electronic card game whatsoever is allowed, unless the player plays his hand blind--the law clearly states that the knowledge must come from 'any previous outcome'. However, I guess this will satisfy my curiousity.



Bizzy you are wrong. Your quote on page 5 is not in that statute. See my post at the top of page 7.

Quote: BizzyB

Re-posted in case Axiom missed it. Edited post page 4. You can disregard it Mike, nothing can stop your plan.

Nevada Gaming Regulation 14.040(2) "Gaming devices that use a software random number generator (RNG) as part of a random number selection process to produce a predetermined set of outcomes must....2. Prevent the use of this information for the purposes of tracking deck composition and 'count' that would otherwise result in a violation of NRS 465.075."

BizzyB
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January 24th, 2014 at 4:22:11 PM permalink
Quote: endermike

I quoted the exact laws the phrase "deck composition" and the word "count" appear in neither. Cite your sources.



Regulation 14.040(2)(b) for 'previous outcome'

The one containing deck composition and count was already cited.

Nevada Gaming Control Board Statutes and Regulations

http://gaming.nv.gov/modules/showdocument.aspx?documentid=2921
BizzyB
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January 24th, 2014 at 4:23:40 PM permalink
hold on i musta put down the wrong number for the one i first cited
endermike
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January 24th, 2014 at 4:24:27 PM permalink
Here is the full statue taken as I stated earier from the NV gaming site

Quote: The law in question which BizzyB miquoted


14.040 Minimum standards for gaming devices.
All gaming devices submitted for approval:
1. Must theoretically pay out a mathematically demonstrable percentage of all amounts
wagered, which must not be less than 75 percent for each wager available for play on the device.
(a) Gaming devices that may be affected by player skill must meet this standard when using a
method of play that will provide the greatest return to the player over a period of continuous play.
(b) The chairman may waive the 75 percent standard if the manufacturer can show to the
chairman’s satisfaction that this requirement inhibits design of the device or is inappropriate under
the circumstances, the device theoretically pays out at least 75 percent of all wagers made when
all wagers are played equally, and the device otherwise meets the standards of subsections 2
through 6. A waiver will be effective when the manufacturer receives written notification from the
chairman that this standard will be waived pursuant to this paragraph. A waiver of this standard
pursuant to this paragraph is not an approval of the device.
2. Must use a random selection process to determine the game outcome of each play of a
game. The random selection process must meet 95 percent confidence limits using a standard
chi-squared test for goodness of fit.
(a) Each possible permutation or combination of game elements which produce winning or
losing game outcomes must be available for random selection at the initiation of each play.
(b) For gaming devices that are representative of live gambling games, the mathematical
probability of a symbol or other element appearing in a game outcome must be equal to the
mathematical probability of that symbol or element occurring in the live gambling game. For other
gaming devices, the mathematical probability of a symbol appearing in a position in any game
outcome must be constant.
(c) The selection process must not produce detectable patterns of game elements or detectable
dependency upon any previous game outcome, the amount wagered, or upon the style or method
of play.
3. Must display an accurate representation of the game outcome. After selection of the game
outcome, the gaming device must not make a variable secondary decision which affects the
result shown to the player.
4. Gaming devices connected to a common payoff schedule shall:
(a) All be of the same denomination and have equivalent odds of winning the common payoff
schedule/common award; or
(b) If of different denominations, equalize the expected value of winning the payoff
schedule/common award on the various denominations by setting the odds of winning the payoff
schedule in proportion to the amount wagered or by requiring the same wager to win the payoff
schedule/award regardless of the device’s denomination. The method of equalizing the expected
value of winning the payoff schedule/award shall be conspicuously displayed on each device
connected to the common payoff schedule/common award. For the purposes of this requirement,
equivalent is defined as within a 5% tolerance for expected value and no more than a 1% tolerance on return to player or payback.
5. Must display:
(a) The rules of play;
(b) The amounts to be paid on winning wagers;
(c) Any rake-off percentage or any fee charged to play a game; and
(d) Any monetary wagering limits for games representative of live gambling games.
6. Must not automatically alter pay tables or any function of the device based on internal
computation of the hold percentage.
7. Must meet the technical standards adopted pursuant to section 14.050.
8. Except for devices granted a waiver pursuant to subsections 1(b), or 8, each gaming device
exposed for play in the State of Nevada by any gaming licensee, including an operator of a slot
machine route, must meet the standards and requirements set forth within subsection 1, as
though the gaming device had been submitted for approval subsequent to September 28, 1989.
9. The chairman of the board or his designee may waive the requirements of subsection 7 for a
licensee exposing a gaming device to the public
for play, if the licensee can demonstrate to the
chairman’s satisfaction that:
(a) After the waiver the aggregate theoretical payout for all amounts wagered on all gaming
devices exposed for play by the licensee at a single establishment meets the 75 percent standard
of subsection 1, and
(b) The licensee is unable to bring the device into compliance with the requirements of
subsection 1, because of excessive cost or the unavailability of parts.
(Adopted: 7/89. Amended: 9/89; 10/92; 7/10. Effective:1/1/93.Amended: 12/11)

endermike
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January 24th, 2014 at 4:27:24 PM permalink
Quote: BizzyB

Regulation 14.040(2)(b) for 'previous outcome'



As I said, this is so that they can not change your next hand based on a sequence of wins and losses beyond the stanard amount for a table game with the rules listed. While I see how you think it could apply here, I do not believe it does.
BizzyB
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January 24th, 2014 at 4:37:38 PM permalink
OK I found it. It is the same rule. It is a policy referendum that clarifies what the rule means.



http://gaming.nv.gov/modules/showdocument.aspx?documentid=3450
BizzyB
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January 24th, 2014 at 4:42:40 PM permalink
It is also seems to say the game uses more than one RNG, which I think, fits in with my conditional probability hypothesis. It says that a predetermined outcome is not a win or loss, but a shuffled deck of cards. You could interpret 'prevent the use of information' to mean make the cards invisible as a valid argument, but I find that to be weak, since the law is basically saying it must be device-proof.
endermike
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January 24th, 2014 at 4:45:26 PM permalink
Quote: BizzyB

OK I found it. It is the same rule. It is a policy referendum that clarifies what the rule means.

http://gaming.nv.gov/modules/showdocument.aspx?documentid=3450



Thanks. I'm reading now.
endermike
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January 24th, 2014 at 4:53:53 PM permalink
Quote: The thing in question

Gaming devices that use a software random number generator (RNG) as part of the random selection process to produce a predetermined set of outcomes (i.e. a shuffled deck of cards) must
1. Sufficiently encrypt or otherwise protect this information from being accessible to anyone. In addition, video poker games must not determine replacement cards prior to the player selecting hold cards and initiating a draw.
2. Prevent the use of this information for the purposes of tracking deck composition and "count" that would otherwise result in a violation of NRS 465.075.



Seems like a slam dunk...

[Lee Corso voice] NOT SO FAST MY FRIEND!


Quote: NRS 465.075

  Use or possession of device, software or hardware to obtain advantage at playing game prohibited.  It is unlawful for any person to use, possess with the intent to use or assist another person in using or possessing with the intent to use any computerized, electronic, electrical or mechanical device, or any software or hardware, or any combination thereof, which is designed, constructed, altered or programmed to obtain an advantage at playing any game in a licensed gaming establishment or any game that is offered by a licensee or affiliate, including, without limitation, a device that:

1.  Projects the outcome of the game;

2.  Keeps track of cards played or cards prepared for play in the game;

3.  Analyzes the probability of the occurrence of an event relating to the game; or

4.  Analyzes the strategy for playing or betting to be used in the game,

Ê except as may be made available as part of an approved game or otherwise permitted by the Commission.

(Added to NRS by 1985, 970; A 2011, 216; 2013, 1317)



We are talking about pen and paper like in baccarat. Hence NRS 465.075 does not apply, so the critical passage of the law you cited does not apply.

Lawyered. (How I Met Your Mother reference)
BizzyB
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January 24th, 2014 at 5:18:32 PM permalink
Quote: endermike

Seems like a slam dunk...

[Lee Corso voice] NOT SO FAST MY FRIEND!


Quote: NRS 465.075

  Use or possession of device, software or hardware to obtain advantage at playing game prohibited.  It is unlawful for any person to use, possess with the intent to use or assist another person in using or possessing with the intent to use any computerized, electronic, electrical or mechanical device, or any software or hardware, or any combination thereof, which is designed, constructed, altered or programmed to obtain an advantage at playing any game in a licensed gaming establishment or any game that is offered by a licensee or affiliate, including, without limitation, a device that:

1.  Projects the outcome of the game;

2.  Keeps track of cards played or cards prepared for play in the game;

3.  Analyzes the probability of the occurrence of an event relating to the game; or

4.  Analyzes the strategy for playing or betting to be used in the game,

Ê except as may be made available as part of an approved game or otherwise permitted by the Commission.

(Added to NRS by 1985, 970; A 2011, 216; 2013, 1317)



We are talking about pen and paper like in baccarat. Hence NRS 465.075 does not apply, so the critical passage of the law you cited does not apply.

Lawyered. (How I Met Your Mother reference)



huh? NRS 465.075 doesn't make using a pencil illegal--although it is left open for interpretation since you arent playing baccarat and were not provided with a pencil. The gaming law says that the blackjack game has to prevent the player from obtaining knowledge illegally. It cannot do that if it is countable. There is no way to prevent someone from gaining info illegally in a regular game, but there are associated penalties for getting caught. It seems to me using a device would be easier than using a pencil and paper, and you proved a computer can do it very quickly. Maybe you think making the shoe and discards invisible is sufficient prevention.
endermike
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January 24th, 2014 at 5:44:13 PM permalink
Whoops, you are right. I read it wrong. By what your cited what is written on that machine is covered (I think). So the logical conclusion is that the machine is not in NV or that is does not follow what is written on it.

However, the work I was doing is petty far off in left field and it would come as no suprise to find that the designers assumed since the player didn't know the shuffle point when you sit down the game is uncountable. They easily could have assumed no one would be insane enough to try the methods outlined by Axiom and myself. It is totally possible that this kind of thing could he slipped through the cracks.
AxelWolf
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January 25th, 2014 at 2:20:39 AM permalink
Quote: endermike

Whoops, you are right. I read it wrong. By what your cited what is written on that machine is covered (I think). So the logical conclusion is that the machine is not in NV or that is does not follow what is written on it.

However, the work I was doing is petty far off in left field and it would come as no suprise to find that the designers assumed since the player didn't know the shuffle point when you sit down the game is uncountable. They easily could have assumed no one would be insane enough to try the methods outlined by Axiom and myself. It is totally possible that this kind of thing could he slipped through the cracks.

people are insane enough to do this, and there are people who don't need a pen and paper to do so. It has been thought of and done before. THE INSANE PART IS TALKING ABOUT IT PUBLICLY I cringed when you started to tell the entire world especially the casinos. Oh well, good game go back.

The rules you need, the amount you need to bet, the number of people needed to make this all worth while is difficult. Casinos change the machines once they take a hit.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
BizzyB
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January 25th, 2014 at 6:16:55 PM permalink
Quote: endermike

Whoops, you are right. I read it wrong. By what your cited what is written on that machine is covered (I think). So the logical conclusion is that the machine is not in NV or that is does not follow what is written on it.

However, the work I was doing is petty far off in left field and it would come as no suprise to find that the designers assumed since the player didn't know the shuffle point when you sit down the game is uncountable. They easily could have assumed no one would be insane enough to try the methods outlined by Axiom and myself. It is totally possible that this kind of thing could he slipped through the cracks.



So are we actually in semi-agreement after 10 pages?
BizzyB
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January 25th, 2014 at 6:18:55 PM permalink
Quote: AxelWolf

people are insane enough to do this, and there are people who don't need a pen and paper to do so. It has been thought of and done before. THE INSANE PART IS TALKING ABOUT IT PUBLICLY I cringed when you started to tell the entire world especially the casinos. Oh well, good game go back.

The rules you need, the amount you need to bet, the number of people needed to make this all worth while is difficult. Casinos change the machines once they take a hit.



I know Snyder failed to do it. Do you know who did it, or did u just make that up and assume it is true? Pancakes are skateboard islands. I made that up.
endermike
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January 25th, 2014 at 6:22:23 PM permalink
Quote: BizzyB

So are we actually in semi-agreement after 10 pages?



I agree with your law (This machine is not in NV, does not follow the rules as written, or [by our reading] is in violation of the law) and you agree with my math (shuffle point is findable and exploitable under OP's rules)...I think so.

A happy ending.
BizzyB
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January 25th, 2014 at 6:23:52 PM permalink
Quote: endermike

I agree with your law (This machine is not in NV, does not follow the rules as written, or [by our reading] is in violation of the law) and you agree with my math (shuffle point is findable and exploitable under OP's rules)...I think so.

A happy ending.



Hurray! It started off pretty ugly, but winds up a shocker. Axiom's gonna come in here and mess up the 'flow'.
sevencard2003
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July 16th, 2015 at 9:36:05 PM permalink
i guarantee u these machines are countable. i used to not know how to count the shufflemaster kind, only the dealers angels kind that showed u the shuffle. in fact i won so much on the dealers angels in el cortez last aug-oct the el cortez fixed the dealers angels so u can no longer see the shuffle point but at least they didnt eliminate the 5x comp days. (that brings it over 100% without counting). they also got rid of standing on soft 17 and started hitting it. they fixed it so it gave only 25% penetration instead of 38%. yet i still won, but it kept getting harder and smaller in scale. for about $150,000 in coin in, i was up about $7000 which is a lot of money for me. almost doubled my roll up to $17000.

i was only supposed to win a far lesser amount, i just ran hot. and thats why the management couldnt understand why i kept winning. they watched my play thouroughly and quit letting me get FREE hotel rooms.

but anyway this is about the kind u cannot see the shuffle. specifically the shufflemaster type like the Pioneer in laughlin and the Tahoe biltmore in crystal bay. i love the tahoe biltmore. spend a ton of time there, and what i love is i am about the ONLY customer in the place most nights 11pm to 9am. so i always have the machine to myself. i can play 1 spot, 2 spots, 5 spots and not have to deal with others and can vary the number of spots and amounts i bet based on the count.

my rolls going back up, im back to $15,800 from $10,300 in the past 2 months. and ive got a TON of tickets for the weekly and final drawings. whats really helped is a system for tracking the count a guy told me who knew of my situation and wanted to help. (he knew my bankroll isnt a threat to anyone else or to the casino but would do me worlds of good).

so its an unbalanced count, and not a true count just a running count, but its highly accurate and now i know exactly what to do is close calls like 12v3 or 4, 16 vs 10, etc. and it periodically lets me adjusts back towards zero kind of like a shuffle.
sevencard2003.blogspot.com
kewlj
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July 17th, 2015 at 12:26:33 AM permalink
Quote: sevencard2003

i guarantee u these machines are countable. i used to not know how to count the shufflemaster kind, only the dealers angels kind that showed u the shuffle. in fact i won so much on the dealers angels in el cortez last aug-oct the el cortez fixed the dealers angels so u can no longer see the shuffle point but at least they didnt eliminate the 5x comp days. (that brings it over 100% without counting). they also got rid of standing on soft 17 and started hitting it. they fixed it so it gave only 25% penetration instead of 38%. yet i still won, but it kept getting harder and smaller in scale. for about $150,000 in coin in, i was up about $7000 which is a lot of money for me. almost doubled my roll up to $17000.

i was only supposed to win a far lesser amount, i just ran hot. and thats why the management couldnt understand why i kept winning. they watched my play thouroughly and quit letting me get FREE hotel rooms.

but anyway this is about the kind u cannot see the shuffle. specifically the shufflemaster type like the Pioneer in laughlin and the Tahoe biltmore in crystal bay. i love the tahoe biltmore. spend a ton of time there, and what i love is i am about the ONLY customer in the place most nights 11pm to 9am. so i always have the machine to myself. i can play 1 spot, 2 spots, 5 spots and not have to deal with others and can vary the number of spots and amounts i bet based on the count.

my rolls going back up, im back to $15,800 from $10,300 in the past 2 months. and ive got a TON of tickets for the weekly and final drawings. whats really helped is a system for tracking the count a guy told me who knew of my situation and wanted to help. (he knew my bankroll isnt a threat to anyone else or to the casino but would do me worlds of good).

so its an unbalanced count, and not a true count just a running count, but its highly accurate and now i know exactly what to do is close calls like 12v3 or 4, 16 vs 10, etc. and it periodically lets me adjusts back towards zero kind of like a shuffle.



Just read your blog in it's entirety, sevencard2003. A very interesting read. I remember you from a few years back on another site. I think you were staying in Vegas at the time, staying up at Lucky Club (North Las Vegas) and camping out on a machine up there for days or weeks. It is a very interesting life that you have. I am looking forward to reading more.
AxelWolf
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July 17th, 2015 at 2:48:54 AM permalink
Quote: sevencard2003

i guarantee u these machines are countable. i used to not know how to count the shufflemaster kind, only the dealers angels kind that showed u the shuffle. in fact i won so much on the dealers angels in el cortez last aug-oct the el cortez fixed the dealers angels so u can no longer see the shuffle point but at least they didnt eliminate the 5x comp days. (that brings it over 100% without counting). they also got rid of standing on soft 17 and started hitting it. they fixed it so it gave only 25% penetration instead of 38%. yet i still won, but it kept getting harder and smaller in scale. for about $150,000 in coin in, i was up about $7000 which is a lot of money for me. almost doubled my roll up to $17000.

i was only supposed to win a far lesser amount, i just ran hot. and thats why the management couldnt understand why i kept winning. they watched my play thouroughly and quit letting me get FREE hotel rooms.

but anyway this is about the kind u cannot see the shuffle. specifically the shufflemaster type like the Pioneer in laughlin and the Tahoe biltmore in crystal bay. i love the tahoe biltmore. spend a ton of time there, and what i love is i am about the ONLY customer in the place most nights 11pm to 9am. so i always have the machine to myself. i can play 1 spot, 2 spots, 5 spots and not have to deal with others and can vary the number of spots and amounts i bet based on the count.

my rolls going back up, im back to $15,800 from $10,300 in the past 2 months. and ive got a TON of tickets for the weekly and final drawings. whats really helped is a system for tracking the count a guy told me who knew of my situation and wanted to help. (he knew my bankroll isnt a threat to anyone else or to the casino but would do me worlds of good).

so its an unbalanced count, and not a true count just a running count, but its highly accurate and now i know exactly what to do is close calls like 12v3 or 4, 16 vs 10, etc. and it periodically lets me adjusts back towards zero kind of like a shuffle.

So someone finally got to the Elcortez machine. It's been their for a long time. I'm surprised it lasted as long as it did. I'm surprised you had no competition on point multiplier days. This was on our to do list but never got around to it, various things came up.

We played it a few times here and there.

Axiom and I discussed doing something together on it until he fell off the grid.

I wondered what their tolerance level was. Bet to big and it's gone within a week bet to small and its not worth it.

What levels were you betting at? I know at one point you could bet fairly high Were you spreading to multiple machines?.

You didn't mention mail or the other promotions there. Are you intentionally leaving that out?

--------------------------------------------------------
Out of sight out of mind.

I haven't thought about them for a while now. Thanks for the reminder.

By writing about this publicly, does it not concern you others will realize there's an good opportunity who become competition? One doesn't even have to win on the BJ machines for the casinos to take notice and change them. That's happened many times in the past.

Certainly this post will be a dissuasion among me my partners. Now knowing someone is out there who's activity taking advantage of them, someone with the ability to get the casinos attention and entice rules changes, we may not put it on the back burner, especially knowing it may have a short shelf life.
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
sevencard2003
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July 17th, 2015 at 10:03:53 AM permalink
Quote: AxelWolf

So someone finally got to the Elcortez machine. It's been their for a long time. I'm surprised it lasted as long as it did. I'm surprised you had no competition on point multiplier days. This was on our to do list but never got around to it, various things came up.

We played it a few times here and there.

Axiom and I discussed doing something together on it until he fell off the grid.

I wondered what their tolerance level was. Bet to big and it's gone within a week bet to small and its not worth it.

What levels were you betting at? I know at one point you could bet fairly high Were you spreading to multiple machines?.

You didn't mention mail or the other promotions there. Are you intentionally leaving that out?

--------------------------------------------------------
Out of sight out of mind.

I haven't thought about them for a while now. Thanks for the reminder.

By writing about this publicly, does it not concern you others will realize there's an good opportunity who become competition? One doesn't even have to win on the BJ machines for the casinos to take notice and change them. That's happened many times in the past.

Certainly this post will be a dissuasion among me my partners. Now knowing someone is out there who's activity taking advantage of them, someone with the ability to get the casinos attention and entice rules changes, we may not put it on the back burner, especially knowing it may have a short shelf life.



mailers are basically just the $25 free play every week, and being able to get 5x points more than once a week. i may not ever be in vegas playing it again, and im not sure they havent tightened it up more to where the previous opportunities didnt exist. they already knew im beating it without needing to read about it here. besides i didnt bet enough for it to matter. u still cant bet all that much with $16k roll. what i could often do is play all 5 spots, making the total bet 100x5 plus 25 max back bet on each spot per player, for $1000 total. but i almost never bet anywhere near that high. ud need like a million dollar roll to risk it. with the big drawing coming up in sept in crystal bay, and the fact the shufflemaster is much speedier game than dealers angels, this is probably a better opportunity
sevencard2003.blogspot.com
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