rxwine
rxwine
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March 19th, 2015 at 3:19:27 PM permalink
How well would a chess game work where white and black players designate each next move in secret and they are both revealed at the same time.

In other words, remove the white first move, and every move of the game is made in pairs simultaneously.

You would need to have rules settling conflicts, such as two pieces of equal strength trying to move to the same square.

It would have to settle each conflict fairly.

For example if two opposing pawns try to move to the same square the rule could be that each pawn must move to the first open square to the square's right from each players perspective. If no open square is available then the play moves to the player's first open space left.

Perhaps a rule of two unequal pieces moving to the same square, if a stronger piece is used, that one takes the weaker, otherwise as above.

Madness, or possible, or a mess?
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JyBrd0403
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March 19th, 2015 at 4:04:07 PM permalink
I'm not sure if you can do it this way. I thought you were saying that both players would play the game without looking at the pieces, like Magnus Carlsen. That would be pretty simple if you have a 3rd party to notify you of illegal moves.

The way you're describing this game, I'm not sure how that would work at all.
ThatDonGuy
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March 19th, 2015 at 5:01:08 PM permalink
I have a feeling this game is going to get messy early on, if there are too many pieces next to each other.

Perhaps a rule where if two pieces of equal strength try to move to the same square, neither one makes it?
Or, both stop one square short, but there would need to be a special rule for determining on which square a knight would stop?
rudeboyoi
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March 19th, 2015 at 5:37:09 PM permalink
I've played where you randomize the back pieces. Kind of fun. If two bishops ended up on the same color you'd switch it with another piece. I forget the method we used on switching it.
odiousgambit
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March 19th, 2015 at 6:03:27 PM permalink
I think you would have to allow a preset number of Mulligans
the next time Dame Fortune toys with your heart, your soul and your wallet, raise your glass and praise her thus: “Thanks for nothing, you cold-hearted, evil, damnable, nefarious, low-life, malicious monster from Hell!”   She is, after all, stone deaf. ... Arnold Snyder
ThatDonGuy
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March 19th, 2015 at 6:11:41 PM permalink
I remember reading about a variation called QuestChess.

The quick version:

Each player's turn consists of 10 moves (except: White's first turn is five moves), although a player can end a turn early

No piece can be moved twice in a row in the same turn, except if the piece made a capture or the king was put in check; the king cannot move immediately after a castling move, but the castling rook can

When a piece is captured, the opponent has the option of making a move to capture the piece that made the original capture

When the opposing king is checked, the opponent has one move to get the king out of check (if he can't, it's checkmate)
rxwine
rxwine
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March 19th, 2015 at 6:24:45 PM permalink
Quote: ThatDonGuy

I have a feeling this game is going to get messy early on, if there are too many pieces next to each other.

Perhaps a rule where if two pieces of equal strength try to move to the same square, neither one makes it?
Or, both stop one square short, but there would need to be a special rule for determining on which square a knight would stop?




As people might guess I was trying (as simply as possible) to give each side equivalency by both moving at the same time. And then only applying any rules necessary to resolve difficulties inherent in the game variation.

My other thought is, it would make the game even more difficult to play.
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AxelWolf
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March 20th, 2015 at 1:38:32 AM permalink
This was allways intriguing http://upload.wikimedia.org/wikipedia/en/4/4b/StarTrekChess.jpg
♪♪Now you swear and kick and beg us That you're not a gamblin' man Then you find you're back in Vegas With a handle in your hand♪♪ Your black cards can make you money So you hide them when you're able In the land of casinos and money You must put them on the table♪♪ You go back Jack do it again roulette wheels turinin' 'round and 'round♪♪ You go back Jack do it again♪♪
odiousgambit
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March 20th, 2015 at 4:00:22 AM permalink
Quote: AxelWolf



I seem to distinctly remember playing against a computer in chess was a fantasy at the time
the next time Dame Fortune toys with your heart, your soul and your wallet, raise your glass and praise her thus: “Thanks for nothing, you cold-hearted, evil, damnable, nefarious, low-life, malicious monster from Hell!”   She is, after all, stone deaf. ... Arnold Snyder
ThatDonGuy
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March 20th, 2015 at 10:36:38 AM permalink
Quote: odiousgambit

I seem to distinctly remember playing against a computer in chess was a fantasy at the time



Late 1960s, perhaps, but the Atari 2600 had a chess cartridge (not very good, mind you, and that was even in its "10 hours a move" mode), and chess was pretty much standard on every Unix system. The only problem was, you couldn't promote pawns to anything except queens. (There was also a glitch in the Unix typesetting software's chess "font"; one particular piece on one particular color of board would print as a large @ symbol.)
RS
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March 20th, 2015 at 10:40:23 AM permalink
If there's a conflict of 2 equal pieces (two knights try to land on the same square), then the white piece wins the conflict. Duh.
odiousgambit
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March 20th, 2015 at 10:42:10 AM permalink
Quote: ThatDonGuy

Late 1960s, perhaps, but the Atari 2600 had a chess cartridge (not very good, mind you, and that was even in its "10 hours a move" mode), and chess was pretty much standard on every Unix system. The only problem was, you couldn't promote pawns to anything except queens. (There was also a glitch in the Unix typesetting software's chess "font"; one particular piece on one particular color of board would print as a large @ symbol.)



at first I thought you meant the Atari 2600 was around in late 1960s ... but I realize now you mean 'whenever that was it might have been the first' or somesuch

"The Atari 2600 is a home video game console released in September 1977 " per wikipedia article, just for the record

PS:decided to look some stuff up. Early pioneers realized it would be in the future. Wikipedia article skips history, the addition to that source of information waiting to be written there it seems.

There's the below, some interesting stuff which I shortened with mucho ellipses:

Quote: link

In 1951, Turing tried to implement his “Turbochamp” program...He never completed the task. However, his colleague wrote a chess playing computer program for the Ferranti computer that solved simple mates-in-two moves... In 1946 the Hungarian/American mathematician John von Neumann was given the task... a giant machine called MANIAC I was delivered. It was filled with thousands of vacuum tubes and switches [1950] In 1957, Alex Bernstein...With three colleagues... created a chess program at the Massachusetts Institute of Technology... on an IBM 704, one of the last vacuum tube computers. It took about eight minutes to make a move....it played a ‘passable amateur game. ... On January 21-23, 1967, MacHack VI played in the Massachusetts Amateur Championship in Boston. It was the first time an electronic computer played chess against human beings under regular tournament conditions.’ [I'd say approx the time Spock was shown playing the computer on Star Trek]



So I stand corrected on my original comment!

http://hightechhistory.com/2011/04/21/a-history-of-computer-chess-%E2%80%93-from-the-mechanical-turk-to-%E2%80%9Cdeep-blue%E2%80%9D/
the next time Dame Fortune toys with your heart, your soul and your wallet, raise your glass and praise her thus: “Thanks for nothing, you cold-hearted, evil, damnable, nefarious, low-life, malicious monster from Hell!”   She is, after all, stone deaf. ... Arnold Snyder
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